Dana Jansens
|
59d5199828
|
rename getRenderControl to the more precise createRenderControl
|
2003-02-17 21:45:17 +00:00 |
|
Dana Jansens
|
136c9c078d
|
support for pixmap icons, kwm_win_icon and the icon in wmhints
|
2003-02-16 21:57:21 +00:00 |
|
Dana Jansens
|
7fe3301e7e
|
Add the "obsetroot" tool. Use it to set the root background.
|
2003-02-14 23:05:59 +00:00 |
|
Dana Jansens
|
e3f6e0ff81
|
make reduceDepth set the im->data member, with newly allocated data, so the pixelData in the surface isn't reduced
|
2003-02-14 19:18:19 +00:00 |
|
Dana Jansens
|
01a37dfe18
|
allocate colors in pseudocolor from the map we allocate in the rendercontrol
|
2003-02-14 08:01:44 +00:00 |
|
Dana Jansens
|
9faca110ac
|
kill all the old commented vars in rendercontrol.hh
add some preliminary vars in pseudorendercontrol.hh
|
2003-02-12 00:34:22 +00:00 |
|
Dana Jansens
|
72ff846dbb
|
make all the rendering code in RenderControl. use true/pseudo RenderControl classes just for reducing the pixel32 data to the appropriate bitdepth.
|
2003-02-12 00:27:32 +00:00 |
|
Dana Jansens
|
3147ad1a60
|
start on the rendering images code
|
2003-02-11 23:58:33 +00:00 |
|
Dana Jansens
|
aceea3c081
|
add skeleton for RenderControl::drawImage
|
2003-02-11 22:17:02 +00:00 |
|
Dana Jansens
|
2808ab5bad
|
add RenderControl::drawMask
|
2003-02-11 22:10:50 +00:00 |
|
Dana Jansens
|
58847af218
|
store the pixel32 data in the surface so it can be reused
|
2003-02-11 21:50:06 +00:00 |
|
Dana Jansens
|
9a64438a5a
|
set the root window, to a color for now
|
2003-01-23 07:26:32 +00:00 |
|
Dana Jansens
|
033e9843bc
|
otk using new render shit.. supposedly
|
2003-01-22 22:46:16 +00:00 |
|
Dana Jansens
|
25f0151154
|
drawSolidBackground seems to work :)
|
2003-01-20 20:20:06 +00:00 |
|
Dana Jansens
|
d8d9b42777
|
widegt using new render system
|
2003-01-20 06:11:12 +00:00 |
|
Dana Jansens
|
9b6e5f9cf4
|
provide RenderControls to all otk from the display class. initialize them all there. try use bitshifts instead of color tables in the TrueRenderControl class for finding correct rgbs. Move the image/pixmap/xftdraw into the surface class, and it maintains them, recreating them when it resizes.
|
2003-01-18 07:23:28 +00:00 |
|
Dana Jansens
|
a4dd208a79
|
use a bitshift on the rgb values instead of a color table
|
2003-01-18 06:12:29 +00:00 |
|
Dana Jansens
|
02066c5d0b
|
starting to make render's interface
|
2003-01-18 04:31:16 +00:00 |
|
Dana Jansens
|
9f705c02b9
|
*** empty log message ***
|
2003-01-18 04:06:39 +00:00 |
|
Dana Jansens
|
3fa1352428
|
blef
|
2003-01-18 03:03:44 +00:00 |
|
Dana Jansens
|
e6d6a1b6b5
|
change the render() interface
|
2003-01-18 02:38:29 +00:00 |
|
Dana Jansens
|
056c5b435d
|
set the background pixmap
|
2003-01-18 02:34:54 +00:00 |
|
Dana Jansens
|
d264dbca0c
|
compiles
|
2003-01-18 01:52:02 +00:00 |
|
Dana Jansens
|
67bb7f8ce0
|
move render()
|
2003-01-18 00:48:23 +00:00 |
|
Dana Jansens
|
0dcbf985c1
|
start of new render code
|
2003-01-18 00:33:48 +00:00 |
|