openbox/openbox/client.c

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#include "debug.h"
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#include "client.h"
#include "dock.h"
#include "xerror.h"
#include "startup.h"
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#include "screen.h"
#include "moveresize.h"
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#include "place.h"
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#include "prop.h"
#include "extensions.h"
#include "frame.h"
#include "session.h"
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#include "event.h"
#include "grab.h"
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#include "focus.h"
#include "stacking.h"
#include "openbox.h"
#include "group.h"
#include "config.h"
#include "menuframe.h"
#include "keyboard.h"
#include "mouse.h"
#include "render/render.h"
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#include <glib.h>
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#include <X11/Xutil.h>
/*! The event mask to grab on client windows */
#define CLIENT_EVENTMASK (PropertyChangeMask | FocusChangeMask | \
StructureNotifyMask)
#define CLIENT_NOPROPAGATEMASK (ButtonPressMask | ButtonReleaseMask | \
ButtonMotionMask)
GList *client_list = NULL;
GSList *client_destructors = NULL;
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static void client_get_all(ObClient *self);
static void client_toggle_border(ObClient *self, gboolean show);
static void client_get_area(ObClient *self);
static void client_get_desktop(ObClient *self);
static void client_get_state(ObClient *self);
static void client_get_shaped(ObClient *self);
static void client_get_mwm_hints(ObClient *self);
static void client_get_gravity(ObClient *self);
static void client_showhide(ObClient *self);
static void client_change_allowed_actions(ObClient *self);
static void client_change_state(ObClient *self);
static void client_apply_startup_state(ObClient *self);
static void client_restore_session_state(ObClient *self);
static void client_restore_session_stacking(ObClient *self);
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static void client_urgent_notify(ObClient *self);
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void client_startup()
{
client_set_list();
}
void client_shutdown()
{
}
void client_add_destructor(ObClientDestructorFunc func)
{
client_destructors = g_slist_prepend(client_destructors, (gpointer)func);
}
void client_remove_destructor(ObClientDestructorFunc func)
{
client_destructors = g_slist_remove(client_destructors, (gpointer)func);
}
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void client_set_list()
{
Window *windows, *win_it;
GList *it;
guint size = g_list_length(client_list);
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/* create an array of the window ids */
if (size > 0) {
windows = g_new(Window, size);
win_it = windows;
for (it = client_list; it != NULL; it = it->next, ++win_it)
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*win_it = ((ObClient*)it->data)->window;
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} else
windows = NULL;
PROP_SETA32(RootWindow(ob_display, ob_screen),
net_client_list, window, (guint32*)windows, size);
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if (windows)
g_free(windows);
stacking_set_list();
}
/*
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void client_foreach_transient(ObClient *self, ObClientForeachFunc func, void *data)
{
GSList *it;
for (it = self->transients; it; it = it->next) {
if (!func(it->data, data)) return;
client_foreach_transient(it->data, func, data);
}
}
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void client_foreach_ancestor(ObClient *self, ObClientForeachFunc func, void *data)
{
if (self->transient_for) {
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if (self->transient_for != OB_TRAN_GROUP) {
if (!func(self->transient_for, data)) return;
client_foreach_ancestor(self->transient_for, func, data);
} else {
GSList *it;
for (it = self->group->members; it; it = it->next)
if (it->data != self &&
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!((ObClient*)it->data)->transient_for) {
if (!func(it->data, data)) return;
client_foreach_ancestor(it->data, func, data);
}
}
}
}
*/
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void client_manage_all()
{
unsigned int i, j, nchild;
Window w, *children;
XWMHints *wmhints;
XWindowAttributes attrib;
XQueryTree(ob_display, RootWindow(ob_display, ob_screen),
&w, &w, &children, &nchild);
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/* remove all icon windows from the list */
for (i = 0; i < nchild; i++) {
if (children[i] == None) continue;
wmhints = XGetWMHints(ob_display, children[i]);
if (wmhints) {
if ((wmhints->flags & IconWindowHint) &&
(wmhints->icon_window != children[i]))
for (j = 0; j < nchild; j++)
if (children[j] == wmhints->icon_window) {
children[j] = None;
break;
}
XFree(wmhints);
}
}
for (i = 0; i < nchild; ++i) {
if (children[i] == None)
continue;
if (XGetWindowAttributes(ob_display, children[i], &attrib)) {
if (attrib.override_redirect) continue;
if (attrib.map_state != IsUnmapped)
client_manage(children[i]);
}
}
XFree(children);
/* stack them as they were on startup!
why with stacking_lower? Why, because then windows who aren't in the
stacking list are on the top where you can see them instead of buried
at the bottom! */
for (i = startup_stack_size; i > 0; --i) {
ObWindow *obw;
w = startup_stack_order[i-1];
obw = g_hash_table_lookup(window_map, &w);
if (obw) {
g_assert(WINDOW_IS_CLIENT(obw));
stacking_lower(CLIENT_AS_WINDOW(obw));
}
}
g_free(startup_stack_order);
startup_stack_order = NULL;
startup_stack_size = 0;
if (config_focus_new) {
ObWindow *active;
active = g_hash_table_lookup(window_map, &startup_active);
if (active) {
g_assert(WINDOW_IS_CLIENT(active));
if (!client_focus(WINDOW_AS_CLIENT(active)))
focus_fallback(OB_FOCUS_FALLBACK_NOFOCUS);
} else
focus_fallback(OB_FOCUS_FALLBACK_NOFOCUS);
}
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}
void client_manage(Window window)
{
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ObClient *self;
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XEvent e;
XWindowAttributes attrib;
XSetWindowAttributes attrib_set;
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XWMHints *wmhint;
gboolean activate = FALSE;
grab_server(TRUE);
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/* check if it has already been unmapped by the time we started mapping
the grab does a sync so we don't have to here */
if (XCheckTypedWindowEvent(ob_display, window, DestroyNotify, &e) ||
XCheckTypedWindowEvent(ob_display, window, UnmapNotify, &e)) {
XPutBackEvent(ob_display, &e);
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grab_server(FALSE);
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return; /* don't manage it */
}
/* make sure it isn't an override-redirect window */
if (!XGetWindowAttributes(ob_display, window, &attrib) ||
attrib.override_redirect) {
grab_server(FALSE);
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return; /* don't manage it */
}
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/* is the window a docking app */
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if ((wmhint = XGetWMHints(ob_display, window))) {
if ((wmhint->flags & StateHint) &&
wmhint->initial_state == WithdrawnState) {
dock_add(window, wmhint);
grab_server(FALSE);
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XFree(wmhint);
return;
}
XFree(wmhint);
}
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ob_debug("Managing window: %lx\n", window);
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/* choose the events we want to receive on the CLIENT window */
attrib_set.event_mask = CLIENT_EVENTMASK;
attrib_set.do_not_propagate_mask = CLIENT_NOPROPAGATEMASK;
XChangeWindowAttributes(ob_display, window,
CWEventMask|CWDontPropagate, &attrib_set);
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/* create the ObClient struct, and populate it from the hints on the
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window */
self = g_new0(ObClient, 1);
self->obwin.type = Window_Client;
self->window = window;
client_get_all(self);
client_restore_session_state(self);
client_change_state(self);
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/* remove the client's border (and adjust re gravity) */
client_toggle_border(self, FALSE);
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/* specify that if we exit, the window should not be destroyed and should
be reparented back to root automatically */
XChangeSaveSet(ob_display, window, SetModeInsert);
/* create the decoration frame for the client window */
self->frame = frame_new();
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frame_grab_client(self->frame, self);
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grab_server(FALSE);
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client_apply_startup_state(self);
/* update the focus lists */
focus_order_add_new(self);
stacking_add(CLIENT_AS_WINDOW(self));
client_restore_session_stacking(self);
/* focus the new window? */
if (ob_state() != OB_STATE_STARTING && config_focus_new &&
/* note the check against Type_Normal/Dialog, not client_normal(self),
which would also include other types. in this case we want more
strict rules for focus */
(self->type == OB_CLIENT_TYPE_NORMAL ||
self->type == OB_CLIENT_TYPE_DIALOG))
{
activate = TRUE;
#if 0
if (self->desktop != screen_desktop) {
/* activate the window */
activate = TRUE;
} else {
gboolean group_foc = FALSE;
if (self->group) {
GSList *it;
for (it = self->group->members; it; it = it->next)
{
if (client_focused(it->data))
{
group_foc = TRUE;
break;
}
}
}
if ((group_foc ||
(!self->transient_for && (!self->group ||
!self->group->members->next))) ||
client_search_focus_tree_full(self) ||
!focus_client ||
!client_normal(focus_client))
{
/* activate the window */
activate = TRUE;
}
}
#endif
}
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if (ob_state() == OB_STATE_RUNNING) {
int x = self->area.x, ox = x;
int y = self->area.y, oy = y;
place_client(self, &x, &y);
/* make sure the window is visible */
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client_find_onscreen(self, &x, &y,
self->frame->area.width,
self->frame->area.height,
client_normal(self));
if (x != ox || y != oy)
client_move(self, x, y);
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}
client_showhide(self);
/* use client_focus instead of client_activate cuz client_activate does
stuff like switch desktops etc and I'm not interested in all that when
a window maps since its not based on an action from the user like
clicking a window to activate is. so keep the new window out of the way
but do focus it. */
if (activate) client_focus(self);
/* client_activate does this but we aret using it so we have to do it
here as well */
if (screen_showing_desktop)
screen_show_desktop(FALSE);
/* add to client list/map */
client_list = g_list_append(client_list, self);
g_hash_table_insert(window_map, &self->window, self);
/* this has to happen after we're in the client_list */
screen_update_areas();
/* update the list hints */
client_set_list();
keyboard_grab_for_client(self, TRUE);
mouse_grab_for_client(self, TRUE);
ob_debug("Managed window 0x%lx (%s)\n", window, self->class);
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}
void client_unmanage_all()
{
while (client_list != NULL)
client_unmanage(client_list->data);
}
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void client_unmanage(ObClient *self)
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{
guint j;
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GSList *it;
ob_debug("Unmanaging window: %lx (%s)\n", self->window, self->class);
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g_assert(self != NULL);
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keyboard_grab_for_client(self, FALSE);
mouse_grab_for_client(self, FALSE);
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/* remove the window from our save set */
XChangeSaveSet(ob_display, self->window, SetModeDelete);
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/* we dont want events no more */
XSelectInput(ob_display, self->window, NoEventMask);
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frame_hide(self->frame);
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client_list = g_list_remove(client_list, self);
stacking_remove(self);
g_hash_table_remove(window_map, &self->window);
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/* update the focus lists */
focus_order_remove(self);
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/* once the client is out of the list, update the struts to remove it's
influence */
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screen_update_areas();
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/* tell our parent(s) that we're gone */
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if (self->transient_for == OB_TRAN_GROUP) { /* transient of group */
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GSList *it;
for (it = self->group->members; it; it = it->next)
if (it->data != self)
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((ObClient*)it->data)->transients =
g_slist_remove(((ObClient*)it->data)->transients, self);
} else if (self->transient_for) { /* transient of window */
self->transient_for->transients =
g_slist_remove(self->transient_for->transients, self);
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}
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/* tell our transients that we're gone */
for (it = self->transients; it != NULL; it = it->next) {
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if (((ObClient*)it->data)->transient_for != OB_TRAN_GROUP) {
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((ObClient*)it->data)->transient_for = NULL;
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client_calc_layer(it->data);
}
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}
for (it = client_destructors; it; it = g_slist_next(it)) {
ObClientDestructorFunc func = (ObClientDestructorFunc) it->data;
func(self);
}
if (focus_client == self) {
XEvent e;
/* focus the last focused window on the desktop, and ignore enter
events from the unmap so it doesnt mess with the focus */
while (XCheckTypedEvent(ob_display, EnterNotify, &e));
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client_unfocus(self);
}
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/* remove from its group */
if (self->group) {
group_remove(self->group, self);
self->group = NULL;
}
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/* give the client its border back */
client_toggle_border(self, TRUE);
/* reparent the window out of the frame, and free the frame */
frame_release_client(self->frame, self);
self->frame = NULL;
if (ob_state() != OB_STATE_EXITING) {
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/* these values should not be persisted across a window
unmapping/mapping */
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PROP_ERASE(self->window, net_wm_desktop);
PROP_ERASE(self->window, net_wm_state);
PROP_ERASE(self->window, wm_state);
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} else {
/* if we're left in an iconic state, the client wont be mapped. this is
bad, since we will no longer be managing the window on restart */
if (self->iconic)
XMapWindow(ob_display, self->window);
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}
ob_debug("Unmanaged window 0x%lx\n", self->window);
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/* free all data allocated in the client struct */
g_slist_free(self->transients);
for (j = 0; j < self->nicons; ++j)
g_free(self->icons[j].data);
if (self->nicons > 0)
g_free(self->icons);
g_free(self->title);
g_free(self->icon_title);
g_free(self->name);
g_free(self->class);
g_free(self->role);
g_free(self);
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/* update the list hints */
client_set_list();
}
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static void client_urgent_notify(ObClient *self)
{
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if (self->urgent)
frame_flash_start(self->frame);
else
frame_flash_stop(self->frame);
}
static void client_restore_session_state(ObClient *self)
{
GList *it;
if (!(it = session_state_find(self)))
return;
self->session = it->data;
RECT_SET(self->area, self->session->x, self->session->y,
self->session->w, self->session->h);
self->positioned = TRUE;
XResizeWindow(ob_display, self->window,
self->session->w, self->session->h);
self->desktop = (self->session->desktop == DESKTOP_ALL ?
self->session->desktop :
MIN(screen_num_desktops - 1, self->session->desktop));
PROP_SET32(self->window, net_wm_desktop, cardinal, self->desktop);
self->shaded = self->session->shaded;
self->iconic = self->session->iconic;
self->skip_pager = self->session->skip_pager;
self->skip_taskbar = self->session->skip_taskbar;
self->fullscreen = self->session->fullscreen;
self->above = self->session->above;
self->below = self->session->below;
self->max_horz = self->session->max_horz;
self->max_vert = self->session->max_vert;
}
static void client_restore_session_stacking(ObClient *self)
{
GList *it;
if (!self->session) return;
it = g_list_find(session_saved_state, self->session);
for (it = g_list_previous(it); it; it = g_list_previous(it)) {
GList *cit;
for (cit = client_list; cit; cit = g_list_next(cit))
if (session_state_cmp(it->data, cit->data))
break;
if (cit) {
client_calc_layer(self);
stacking_below(CLIENT_AS_WINDOW(self),
CLIENT_AS_WINDOW(cit->data));
break;
}
}
}
void client_move_onscreen(ObClient *self, gboolean rude)
{
int x = self->area.x;
int y = self->area.y;
if (client_find_onscreen(self, &x, &y,
self->frame->area.width,
self->frame->area.height, rude)) {
client_move(self, x, y);
}
}
gboolean client_find_onscreen(ObClient *self, int *x, int *y, int w, int h,
gboolean rude)
{
Rect *a;
int ox = *x, oy = *y;
frame_client_gravity(self->frame, x, y); /* get where the frame
would be */
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/* XXX watch for xinerama dead areas */
a = screen_area(self->desktop);
if (!self->strut.right && *x >= a->x + a->width - 1)
*x = a->x + a->width - self->frame->area.width;
if (!self->strut.bottom && *y >= a->y + a->height - 1)
*y = a->y + a->height - self->frame->area.height;
if (!self->strut.left && *x + self->frame->area.width - 1 < a->x)
*x = a->x;
if (!self->strut.top && *y + self->frame->area.height - 1 < a->y)
*y = a->y;
if (rude) {
/* this is my MOZILLA BITCHSLAP. oh ya it fucking feels good.
Java can suck it too. */
/* dont let windows map/move into the strut unless they
are bigger than the available area */
if (w <= a->width) {
if (!self->strut.left && *x < a->x) *x = a->x;
if (!self->strut.right && *x + w > a->x + a->width)
*x = a->x + a->width - w;
}
if (h <= a->height) {
if (!self->strut.top && *y < a->y) *y = a->y;
if (!self->strut.bottom && *y + h > a->y + a->height)
*y = a->y + a->height - h;
}
}
frame_frame_gravity(self->frame, x, y); /* get where the client
should be */
return ox != *x || oy != *y;
}
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static void client_toggle_border(ObClient *self, gboolean show)
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{
/* adjust our idea of where the client is, based on its border. When the
border is removed, the client should now be considered to be in a
different position.
when re-adding the border to the client, the same operation needs to be
reversed. */
int oldx = self->area.x, oldy = self->area.y;
int x = oldx, y = oldy;
switch(self->gravity) {
default:
case NorthWestGravity:
case WestGravity:
case SouthWestGravity:
break;
case NorthEastGravity:
case EastGravity:
case SouthEastGravity:
if (show) x -= self->border_width * 2;
else x += self->border_width * 2;
break;
case NorthGravity:
case SouthGravity:
case CenterGravity:
case ForgetGravity:
case StaticGravity:
if (show) x -= self->border_width;
else x += self->border_width;
break;
}
switch(self->gravity) {
default:
case NorthWestGravity:
case NorthGravity:
case NorthEastGravity:
break;
case SouthWestGravity:
case SouthGravity:
case SouthEastGravity:
if (show) y -= self->border_width * 2;
else y += self->border_width * 2;
break;
case WestGravity:
case EastGravity:
case CenterGravity:
case ForgetGravity:
case StaticGravity:
if (show) y -= self->border_width;
else y += self->border_width;
break;
}
self->area.x = x;
self->area.y = y;
if (show) {
XSetWindowBorderWidth(ob_display, self->window, self->border_width);
/* move the client so it is back it the right spot _with_ its
border! */
if (x != oldx || y != oldy)
XMoveWindow(ob_display, self->window, x, y);
} else
XSetWindowBorderWidth(ob_display, self->window, 0);
}
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static void client_get_all(ObClient *self)
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{
/* non-zero defaults */
self->title_count = 1;
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self->wmstate = NormalState;
self->layer = -1;
self->decorate = TRUE;
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client_get_area(self);
client_update_transient_for(self);
client_update_wmhints(self);
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client_get_desktop(self);
client_get_state(self);
client_get_shaped(self);
client_get_mwm_hints(self);
client_get_type(self);/* this can change the mwmhints for special cases */
client_update_protocols(self);
client_get_gravity(self); /* get the attribute gravity */
client_update_normal_hints(self); /* this may override the attribute
gravity */
/* got the type, the mwmhints, the protocols, and the normal hints
(min/max sizes), so we're ready to set up the decorations/functions */
client_setup_decor_and_functions(self);
client_update_title(self);
client_update_class(self);
client_update_strut(self);
client_update_icons(self);
}
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static void client_get_area(ObClient *self)
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{
XWindowAttributes wattrib;
Status ret;
ret = XGetWindowAttributes(ob_display, self->window, &wattrib);
g_assert(ret != BadWindow);
RECT_SET(self->area, wattrib.x, wattrib.y, wattrib.width, wattrib.height);
self->border_width = wattrib.border_width;
}
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static void client_get_desktop(ObClient *self)
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{
guint32 d = screen_num_desktops; /* an always-invalid value */
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if (PROP_GET32(self->window, net_wm_desktop, cardinal, &d)) {
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if (d >= screen_num_desktops && d != DESKTOP_ALL)
self->desktop = screen_num_desktops - 1;
else
self->desktop = d;
} else {
gboolean trdesk = FALSE;
if (self->transient_for) {
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if (self->transient_for != OB_TRAN_GROUP) {
self->desktop = self->transient_for->desktop;
trdesk = TRUE;
} else {
GSList *it;
for (it = self->group->members; it; it = it->next)
if (it->data != self &&
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!((ObClient*)it->data)->transient_for) {
self->desktop = ((ObClient*)it->data)->desktop;
trdesk = TRUE;
break;
}
}
}
if (!trdesk)
/* defaults to the current desktop */
self->desktop = screen_desktop;
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}
if (self->desktop != d) {
/* set the desktop hint, to make sure that it always exists */
PROP_SET32(self->window, net_wm_desktop, cardinal, self->desktop);
}
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}
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static void client_get_state(ObClient *self)
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{
guint32 *state;
guint num;
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self->modal = self->shaded = self->max_horz = self->max_vert =
self->fullscreen = self->above = self->below = self->iconic =
self->skip_taskbar = self->skip_pager = FALSE;
if (PROP_GETA32(self->window, net_wm_state, atom, &state, &num)) {
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gulong i;
for (i = 0; i < num; ++i) {
if (state[i] == prop_atoms.net_wm_state_modal)
self->modal = TRUE;
else if (state[i] == prop_atoms.net_wm_state_shaded)
self->shaded = TRUE;
else if (state[i] == prop_atoms.net_wm_state_hidden)
self->iconic = TRUE;
else if (state[i] == prop_atoms.net_wm_state_skip_taskbar)
self->skip_taskbar = TRUE;
else if (state[i] == prop_atoms.net_wm_state_skip_pager)
self->skip_pager = TRUE;
else if (state[i] == prop_atoms.net_wm_state_fullscreen)
self->fullscreen = TRUE;
else if (state[i] == prop_atoms.net_wm_state_maximized_vert)
self->max_vert = TRUE;
else if (state[i] == prop_atoms.net_wm_state_maximized_horz)
self->max_horz = TRUE;
else if (state[i] == prop_atoms.net_wm_state_above)
self->above = TRUE;
else if (state[i] == prop_atoms.net_wm_state_below)
self->below = TRUE;
}
g_free(state);
}
}
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static void client_get_shaped(ObClient *self)
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{
self->shaped = FALSE;
#ifdef SHAPE
if (extensions_shape) {
int foo;
guint ufoo;
int s;
XShapeSelectInput(ob_display, self->window, ShapeNotifyMask);
XShapeQueryExtents(ob_display, self->window, &s, &foo,
&foo, &ufoo, &ufoo, &foo, &foo, &foo, &ufoo,
&ufoo);
self->shaped = (s != 0);
}
#endif
}
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void client_update_transient_for(ObClient *self)
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{
Window t = None;
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ObClient *target = NULL;
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if (XGetTransientForHint(ob_display, self->window, &t)) {
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self->transient = TRUE;
if (t != self->window) { /* cant be transient to itself! */
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target = g_hash_table_lookup(window_map, &t);
/* if this happens then we need to check for it*/
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g_assert(target != self);
g_assert(!target || WINDOW_IS_CLIENT(target));
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if (!target && self->group) {
/* not transient to a client, see if it is transient for a
group */
if (t == self->group->leader ||
t == None ||
t == RootWindow(ob_display, ob_screen)) {
/* window is a transient for its group! */
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target = OB_TRAN_GROUP;
}
}
}
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} else
self->transient = FALSE;
/* if anything has changed... */
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if (target != self->transient_for) {
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if (self->transient_for == OB_TRAN_GROUP) { /* transient of group */
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GSList *it;
/* remove from old parents */
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for (it = self->group->members; it; it = g_slist_next(it)) {
ObClient *c = it->data;
if (c != self && !c->transient_for)
c->transients = g_slist_remove(c->transients, self);
}
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} else if (self->transient_for != NULL) { /* transient of window */
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/* remove from old parent */
self->transient_for->transients =
g_slist_remove(self->transient_for->transients, self);
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}
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self->transient_for = target;
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if (self->transient_for == OB_TRAN_GROUP) { /* transient of group */
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GSList *it;
/* add to new parents */
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for (it = self->group->members; it; it = g_slist_next(it)) {
ObClient *c = it->data;
if (c != self && !c->transient_for)
c->transients = g_slist_append(c->transients, self);
}
/* remove all transients which are in the group, that causes
circlular pointer hell of doom */
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for (it = self->group->members; it; it = g_slist_next(it)) {
GSList *sit, *next;
for (sit = self->transients; sit; sit = next) {
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next = g_slist_next(sit);
if (sit->data == it->data)
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self->transients =
g_slist_delete_link(self->transients, sit);
}
}
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} else if (self->transient_for != NULL) { /* transient of window */
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/* add to new parent */
self->transient_for->transients =
g_slist_append(self->transient_for->transients, self);
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}
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}
}
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static void client_get_mwm_hints(ObClient *self)
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{
guint num;
guint32 *hints;
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self->mwmhints.flags = 0; /* default to none */
if (PROP_GETA32(self->window, motif_wm_hints, motif_wm_hints,
&hints, &num)) {
if (num >= OB_MWM_ELEMENTS) {
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self->mwmhints.flags = hints[0];
self->mwmhints.functions = hints[1];
self->mwmhints.decorations = hints[2];
}
g_free(hints);
}
}
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void client_get_type(ObClient *self)
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{
guint num, i;
guint32 *val;
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self->type = -1;
if (PROP_GETA32(self->window, net_wm_window_type, atom, &val, &num)) {
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/* use the first value that we know about in the array */
for (i = 0; i < num; ++i) {
if (val[i] == prop_atoms.net_wm_window_type_desktop)
self->type = OB_CLIENT_TYPE_DESKTOP;
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else if (val[i] == prop_atoms.net_wm_window_type_dock)
self->type = OB_CLIENT_TYPE_DOCK;
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else if (val[i] == prop_atoms.net_wm_window_type_toolbar)
self->type = OB_CLIENT_TYPE_TOOLBAR;
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else if (val[i] == prop_atoms.net_wm_window_type_menu)
self->type = OB_CLIENT_TYPE_MENU;
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else if (val[i] == prop_atoms.net_wm_window_type_utility)
self->type = OB_CLIENT_TYPE_UTILITY;
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else if (val[i] == prop_atoms.net_wm_window_type_splash)
self->type = OB_CLIENT_TYPE_SPLASH;
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else if (val[i] == prop_atoms.net_wm_window_type_dialog)
self->type = OB_CLIENT_TYPE_DIALOG;
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else if (val[i] == prop_atoms.net_wm_window_type_normal)
self->type = OB_CLIENT_TYPE_NORMAL;
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else if (val[i] == prop_atoms.kde_net_wm_window_type_override) {
/* prevent this window from getting any decor or
functionality */
self->mwmhints.flags &= (OB_MWM_FLAG_FUNCTIONS |
OB_MWM_FLAG_DECORATIONS);
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self->mwmhints.decorations = 0;
self->mwmhints.functions = 0;
}
if (self->type != (ObClientType) -1)
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break; /* grab the first legit type */
}
g_free(val);
}
if (self->type == (ObClientType) -1) {
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/*the window type hint was not set, which means we either classify
ourself as a normal window or a dialog, depending on if we are a
transient. */
if (self->transient)
self->type = OB_CLIENT_TYPE_DIALOG;
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else
self->type = OB_CLIENT_TYPE_NORMAL;
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}
}
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void client_update_protocols(ObClient *self)
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{
guint32 *proto;
guint num_return, i;
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self->focus_notify = FALSE;
self->delete_window = FALSE;
if (PROP_GETA32(self->window, wm_protocols, atom, &proto, &num_return)) {
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for (i = 0; i < num_return; ++i) {
if (proto[i] == prop_atoms.wm_delete_window) {
/* this means we can request the window to close */
self->delete_window = TRUE;
} else if (proto[i] == prop_atoms.wm_take_focus)
/* if this protocol is requested, then the window will be
notified whenever we want it to receive focus */
self->focus_notify = TRUE;
}
g_free(proto);
}
}
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static void client_get_gravity(ObClient *self)
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{
XWindowAttributes wattrib;
Status ret;
ret = XGetWindowAttributes(ob_display, self->window, &wattrib);
g_assert(ret != BadWindow);
self->gravity = wattrib.win_gravity;
}
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void client_update_normal_hints(ObClient *self)
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{
XSizeHints size;
long ret;
int oldgravity = self->gravity;
/* defaults */
self->min_ratio = 0.0f;
self->max_ratio = 0.0f;
SIZE_SET(self->size_inc, 1, 1);
SIZE_SET(self->base_size, 0, 0);
SIZE_SET(self->min_size, 0, 0);
SIZE_SET(self->max_size, G_MAXINT, G_MAXINT);
/* get the hints from the window */
if (XGetWMNormalHints(ob_display, self->window, &size, &ret)) {
self->positioned = !!(size.flags & (PPosition|USPosition));
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if (size.flags & PWinGravity) {
self->gravity = size.win_gravity;
/* if the client has a frame, i.e. has already been mapped and
is changing its gravity */
if (self->frame && self->gravity != oldgravity) {
/* move our idea of the client's position based on its new
gravity */
self->area.x = self->frame->area.x;
self->area.y = self->frame->area.y;
frame_frame_gravity(self->frame, &self->area.x, &self->area.y);
}
}
if (size.flags & PAspect) {
if (size.min_aspect.y)
self->min_ratio = (float)size.min_aspect.x / size.min_aspect.y;
if (size.max_aspect.y)
self->max_ratio = (float)size.max_aspect.x / size.max_aspect.y;
}
if (size.flags & PMinSize)
SIZE_SET(self->min_size, size.min_width, size.min_height);
if (size.flags & PMaxSize)
SIZE_SET(self->max_size, size.max_width, size.max_height);
if (size.flags & PBaseSize)
SIZE_SET(self->base_size, size.base_width, size.base_height);
if (size.flags & PResizeInc)
SIZE_SET(self->size_inc, size.width_inc, size.height_inc);
}
}
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void client_setup_decor_and_functions(ObClient *self)
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{
/* start with everything (cept fullscreen) */
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self->decorations =
(OB_FRAME_DECOR_TITLEBAR |
(ob_rr_theme->show_handle ? OB_FRAME_DECOR_HANDLE : 0) |
OB_FRAME_DECOR_GRIPS |
OB_FRAME_DECOR_BORDER |
OB_FRAME_DECOR_ICON |
OB_FRAME_DECOR_ALLDESKTOPS |
OB_FRAME_DECOR_ICONIFY |
OB_FRAME_DECOR_MAXIMIZE |
OB_FRAME_DECOR_SHADE);
self->functions =
(OB_CLIENT_FUNC_RESIZE |
OB_CLIENT_FUNC_MOVE |
OB_CLIENT_FUNC_ICONIFY |
OB_CLIENT_FUNC_MAXIMIZE |
OB_CLIENT_FUNC_SHADE);
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if (self->delete_window) {
self->functions |= OB_CLIENT_FUNC_CLOSE;
self->decorations |= OB_FRAME_DECOR_CLOSE;
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}
if (!(self->min_size.width < self->max_size.width ||
self->min_size.height < self->max_size.height))
self->functions &= ~OB_CLIENT_FUNC_RESIZE;
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switch (self->type) {
case OB_CLIENT_TYPE_NORMAL:
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/* normal windows retain all of the possible decorations and
functionality, and are the only windows that you can fullscreen */
self->functions |= OB_CLIENT_FUNC_FULLSCREEN;
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break;
case OB_CLIENT_TYPE_DIALOG:
case OB_CLIENT_TYPE_UTILITY:
/* these windows cannot be maximized */
self->functions &= ~OB_CLIENT_FUNC_MAXIMIZE;
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break;
case OB_CLIENT_TYPE_MENU:
case OB_CLIENT_TYPE_TOOLBAR:
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/* these windows get less functionality */
self->functions &= ~(OB_CLIENT_FUNC_ICONIFY | OB_CLIENT_FUNC_RESIZE);
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break;
case OB_CLIENT_TYPE_DESKTOP:
case OB_CLIENT_TYPE_DOCK:
case OB_CLIENT_TYPE_SPLASH:
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/* none of these windows are manipulated by the window manager */
self->decorations = 0;
self->functions = 0;
break;
}
/* Mwm Hints are applied subtractively to what has already been chosen for
decor and functionality */
if (self->mwmhints.flags & OB_MWM_FLAG_DECORATIONS) {
if (! (self->mwmhints.decorations & OB_MWM_DECOR_ALL)) {
if (! ((self->mwmhints.decorations & OB_MWM_DECOR_HANDLE) ||
(self->mwmhints.decorations & OB_MWM_DECOR_TITLE)))
/* if the mwm hints request no handle or title, then all
decorations are disabled */
self->decorations = 0;
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}
}
if (self->mwmhints.flags & OB_MWM_FLAG_FUNCTIONS) {
if (! (self->mwmhints.functions & OB_MWM_FUNC_ALL)) {
if (! (self->mwmhints.functions & OB_MWM_FUNC_RESIZE))
self->functions &= ~OB_CLIENT_FUNC_RESIZE;
if (! (self->mwmhints.functions & OB_MWM_FUNC_MOVE))
self->functions &= ~OB_CLIENT_FUNC_MOVE;
/* dont let mwm hints kill any buttons
if (! (self->mwmhints.functions & OB_MWM_FUNC_ICONIFY))
self->functions &= ~OB_CLIENT_FUNC_ICONIFY;
if (! (self->mwmhints.functions & OB_MWM_FUNC_MAXIMIZE))
self->functions &= ~OB_CLIENT_FUNC_MAXIMIZE;
*/
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/* dont let mwm hints kill the close button
if (! (self->mwmhints.functions & MwmFunc_Close))
self->functions &= ~OB_CLIENT_FUNC_CLOSE; */
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}
}
if (!(self->functions & OB_CLIENT_FUNC_SHADE))
self->decorations &= ~OB_FRAME_DECOR_SHADE;
if (!(self->functions & OB_CLIENT_FUNC_ICONIFY))
self->decorations &= ~OB_FRAME_DECOR_ICONIFY;
if (!(self->functions & OB_CLIENT_FUNC_RESIZE))
self->decorations &= ~OB_FRAME_DECOR_GRIPS;
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/* can't maximize without moving/resizing */
if (!((self->functions & OB_CLIENT_FUNC_MAXIMIZE) &&
(self->functions & OB_CLIENT_FUNC_MOVE) &&
(self->functions & OB_CLIENT_FUNC_RESIZE))) {
self->functions &= ~OB_CLIENT_FUNC_MAXIMIZE;
self->decorations &= ~OB_FRAME_DECOR_MAXIMIZE;
}
/* kill the handle on fully maxed windows */
if (self->max_vert && self->max_horz)
self->decorations &= ~OB_FRAME_DECOR_HANDLE;
/* finally, the user can have requested no decorations, which overrides
everything */
if (!self->decorate)
self->decorations = OB_FRAME_DECOR_BORDER;
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/* if we don't have a titlebar, then we cannot shade! */
if (!(self->decorations & OB_FRAME_DECOR_TITLEBAR))
self->functions &= ~OB_CLIENT_FUNC_SHADE;
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/* now we need to check against rules for the client's current state */
if (self->fullscreen) {
self->functions &= (OB_CLIENT_FUNC_CLOSE |
OB_CLIENT_FUNC_FULLSCREEN |
OB_CLIENT_FUNC_ICONIFY);
self->decorations = 0;
}
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client_change_allowed_actions(self);
if (self->frame) {
/* adjust the client's decorations, etc. */
client_reconfigure(self);
} else {
/* this makes sure that these windows appear on all desktops */
if (self->type == OB_CLIENT_TYPE_DESKTOP &&
self->desktop != DESKTOP_ALL)
{
self->desktop = DESKTOP_ALL;
}
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}
}
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static void client_change_allowed_actions(ObClient *self)
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{
guint32 actions[9];
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int num = 0;
/* desktop windows are kept on all desktops */
if (self->type != OB_CLIENT_TYPE_DESKTOP)
actions[num++] = prop_atoms.net_wm_action_change_desktop;
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if (self->functions & OB_CLIENT_FUNC_SHADE)
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actions[num++] = prop_atoms.net_wm_action_shade;
if (self->functions & OB_CLIENT_FUNC_CLOSE)
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actions[num++] = prop_atoms.net_wm_action_close;
if (self->functions & OB_CLIENT_FUNC_MOVE)
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actions[num++] = prop_atoms.net_wm_action_move;
if (self->functions & OB_CLIENT_FUNC_ICONIFY)
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actions[num++] = prop_atoms.net_wm_action_minimize;
if (self->functions & OB_CLIENT_FUNC_RESIZE)
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actions[num++] = prop_atoms.net_wm_action_resize;
if (self->functions & OB_CLIENT_FUNC_FULLSCREEN)
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actions[num++] = prop_atoms.net_wm_action_fullscreen;
if (self->functions & OB_CLIENT_FUNC_MAXIMIZE) {
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actions[num++] = prop_atoms.net_wm_action_maximize_horz;
actions[num++] = prop_atoms.net_wm_action_maximize_vert;
}
PROP_SETA32(self->window, net_wm_allowed_actions, atom, actions, num);
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/* make sure the window isn't breaking any rules now */
if (!(self->functions & OB_CLIENT_FUNC_SHADE) && self->shaded) {
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if (self->frame) client_shade(self, FALSE);
else self->shaded = FALSE;
}
if (!(self->functions & OB_CLIENT_FUNC_ICONIFY) && self->iconic) {
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if (self->frame) client_iconify(self, FALSE, TRUE);
else self->iconic = FALSE;
}
if (!(self->functions & OB_CLIENT_FUNC_FULLSCREEN) && self->fullscreen) {
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if (self->frame) client_fullscreen(self, FALSE, TRUE);
else self->fullscreen = FALSE;
}
if (!(self->functions & OB_CLIENT_FUNC_MAXIMIZE) && (self->max_horz ||
self->max_vert)) {
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if (self->frame) client_maximize(self, FALSE, 0, TRUE);
else self->max_vert = self->max_horz = FALSE;
}
}
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void client_reconfigure(ObClient *self)
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{
/* by making this pass FALSE for user, we avoid the emacs event storm where
every configurenotify causes an update in its normal hints, i think this
is generally what we want anyways... */
client_configure(self, OB_CORNER_TOPLEFT, self->area.x, self->area.y,
self->area.width, self->area.height, FALSE, TRUE);
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}
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void client_update_wmhints(ObClient *self)
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{
XWMHints *hints;
gboolean ur = FALSE;
GSList *it;
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/* assume a window takes input if it doesnt specify */
self->can_focus = TRUE;
if ((hints = XGetWMHints(ob_display, self->window)) != NULL) {
if (hints->flags & InputHint)
self->can_focus = hints->input;
/* only do this when first managing the window *AND* when we aren't
starting up! */
if (ob_state() != OB_STATE_STARTING && self->frame == NULL)
if (hints->flags & StateHint)
self->iconic = hints->initial_state == IconicState;
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if (hints->flags & XUrgencyHint)
ur = TRUE;
if (!(hints->flags & WindowGroupHint))
hints->window_group = None;
/* did the group state change? */
if (hints->window_group !=
(self->group ? self->group->leader : None)) {
/* remove from the old group if there was one */
if (self->group != NULL) {
/* remove transients of the group */
for (it = self->group->members; it; it = it->next)
self->transients = g_slist_remove(self->transients,
it->data);
group_remove(self->group, self);
self->group = NULL;
}
if (hints->window_group != None) {
self->group = group_add(hints->window_group, self);
/* i can only have transients from the group if i am not
transient myself */
if (!self->transient_for) {
/* add other transients of the group that are already
set up */
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for (it = self->group->members; it; it = it->next) {
ObClient *c = it->data;
if (c != self && c->transient_for == OB_TRAN_GROUP)
self->transients =
g_slist_append(self->transients, c);
}
}
}
/* because the self->transient flag wont change from this call,
we don't need to update the window's type and such, only its
transient_for, and the transients lists of other windows in
the group may be affected */
client_update_transient_for(self);
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}
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/* the WM_HINTS can contain an icon */
client_update_icons(self);
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XFree(hints);
}
if (ur != self->urgent) {
self->urgent = ur;
ob_debug("Urgent Hint for 0x%lx: %s\n", self->window,
ur ? "ON" : "OFF");
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/* fire the urgent callback if we're mapped, otherwise, wait until
after we're mapped */
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if (self->frame)
client_urgent_notify(self);
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}
}
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void client_update_title(ObClient *self)
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{
GList *it;
guint32 nums;
guint i;
char *data = NULL;
gboolean read_title;
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g_free(self->title);
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/* try netwm */
if (!PROP_GETS(self->window, net_wm_name, utf8, &data))
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/* try old x stuff */
if (!PROP_GETS(self->window, wm_name, locale, &data))
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data = g_strdup("Unnamed Window");
/* look for duplicates and append a number */
nums = 0;
for (it = client_list; it; it = it->next)
if (it->data != self) {
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ObClient *c = it->data;
if (0 == strncmp(c->title, data, strlen(data)))
nums |= 1 << c->title_count;
}
/* find first free number */
for (i = 1; i <= 32; ++i)
if (!(nums & (1 << i))) {
if (self->title_count == 1 || i == 1)
self->title_count = i;
break;
}
/* dont display the number for the first window */
if (self->title_count > 1) {
char *vdata, *ndata;
ndata = g_strdup_printf(" - [%u]", self->title_count);
vdata = g_strconcat(data, ndata, NULL);
g_free(ndata);
g_free(data);
data = vdata;
}
PROP_SETS(self->window, net_wm_visible_name, data);
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self->title = data;
if (self->frame)
frame_adjust_title(self->frame);
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/* update the icon title */
data = NULL;
g_free(self->icon_title);
read_title = TRUE;
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/* try netwm */
if (!PROP_GETS(self->window, net_wm_icon_name, utf8, &data))
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/* try old x stuff */
if (!PROP_GETS(self->window, wm_icon_name, locale, &data)) {
data = g_strdup(self->title);
read_title = FALSE;
}
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/* append the title count, dont display the number for the first window */
if (read_title && self->title_count > 1) {
char *vdata, *ndata;
ndata = g_strdup_printf(" - [%u]", self->title_count);
vdata = g_strconcat(data, ndata, NULL);
g_free(ndata);
g_free(data);
data = vdata;
}
PROP_SETS(self->window, net_wm_visible_icon_name, data);
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self->icon_title = data;
}
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void client_update_class(ObClient *self)
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{
char **data;
char *s;
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if (self->name) g_free(self->name);
if (self->class) g_free(self->class);
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if (self->role) g_free(self->role);
self->name = self->class = self->role = NULL;
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if (PROP_GETSS(self->window, wm_class, locale, &data)) {
if (data[0]) {
self->name = g_strdup(data[0]);
if (data[1])
self->class = g_strdup(data[1]);
}
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g_strfreev(data);
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}
if (PROP_GETS(self->window, wm_window_role, locale, &s))
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self->role = g_strdup(s);
if (self->name == NULL) self->name = g_strdup("");
if (self->class == NULL) self->class = g_strdup("");
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if (self->role == NULL) self->role = g_strdup("");
}
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void client_update_strut(ObClient *self)
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{
guint num;
guint32 *data;
gboolean got = FALSE;
StrutPartial strut;
if (PROP_GETA32(self->window, net_wm_strut_partial, cardinal,
&data, &num)) {
if (num == 12) {
got = TRUE;
STRUT_PARTIAL_SET(strut,
data[0], data[2], data[1], data[3],
data[4], data[5], data[8], data[9],
data[6], data[7], data[10], data[11]);
}
g_free(data);
}
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if (!got &&
PROP_GETA32(self->window, net_wm_strut, cardinal, &data, &num)) {
if (num == 4) {
got = TRUE;
STRUT_PARTIAL_SET(strut,
data[0], data[2], data[1], data[3],
0, 0, 0, 0, 0, 0, 0, 0);
}
g_free(data);
}
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if (!got)
STRUT_PARTIAL_SET(strut, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0);
if (!STRUT_EQUAL(strut, self->strut)) {
self->strut = strut;
/* updating here is pointless while we're being mapped cuz we're not in
the client list yet */
if (self->frame)
screen_update_areas();
}
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}
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void client_update_icons(ObClient *self)
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{
guint num;
guint32 *data;
guint w, h, i, j;
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for (i = 0; i < self->nicons; ++i)
g_free(self->icons[i].data);
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if (self->nicons > 0)
g_free(self->icons);
self->nicons = 0;
if (PROP_GETA32(self->window, net_wm_icon, cardinal, &data, &num)) {
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/* figure out how many valid icons are in here */
i = 0;
while (num - i > 2) {
w = data[i++];
h = data[i++];
i += w * h;
if (i > num || w*h == 0) break;
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++self->nicons;
}
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self->icons = g_new(ObClientIcon, self->nicons);
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/* store the icons */
i = 0;
for (j = 0; j < self->nicons; ++j) {
guint x, y, t;
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w = self->icons[j].width = data[i++];
h = self->icons[j].height = data[i++];
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if (w*h == 0) continue;
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self->icons[j].data = g_new(RrPixel32, w * h);
for (x = 0, y = 0, t = 0; t < w * h; ++t, ++x, ++i) {
if (x >= w) {
x = 0;
++y;
}
self->icons[j].data[t] =
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(((data[i] >> 24) & 0xff) << RrDefaultAlphaOffset) +
(((data[i] >> 16) & 0xff) << RrDefaultRedOffset) +
(((data[i] >> 8) & 0xff) << RrDefaultGreenOffset) +
(((data[i] >> 0) & 0xff) << RrDefaultBlueOffset);
}
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g_assert(i <= num);
}
g_free(data);
} else if (PROP_GETA32(self->window, kwm_win_icon,
kwm_win_icon, &data, &num)) {
if (num == 2) {
self->nicons++;
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self->icons = g_new(ObClientIcon, self->nicons);
xerror_set_ignore(TRUE);
if (!RrPixmapToRGBA(ob_rr_inst,
data[0], data[1],
&self->icons[self->nicons-1].width,
&self->icons[self->nicons-1].height,
&self->icons[self->nicons-1].data)) {
g_free(&self->icons[self->nicons-1]);
self->nicons--;
}
xerror_set_ignore(FALSE);
}
g_free(data);
} else {
XWMHints *hints;
if ((hints = XGetWMHints(ob_display, self->window))) {
if (hints->flags & IconPixmapHint) {
self->nicons++;
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self->icons = g_new(ObClientIcon, self->nicons);
xerror_set_ignore(TRUE);
if (!RrPixmapToRGBA(ob_rr_inst,
hints->icon_pixmap,
(hints->flags & IconMaskHint ?
hints->icon_mask : None),
&self->icons[self->nicons-1].width,
&self->icons[self->nicons-1].height,
&self->icons[self->nicons-1].data)){
g_free(&self->icons[self->nicons-1]);
self->nicons--;
}
xerror_set_ignore(FALSE);
}
XFree(hints);
}
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}
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if (self->frame)
frame_adjust_icon(self->frame);
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}
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static void client_change_state(ObClient *self)
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{
guint32 state[2];
guint32 netstate[10];
guint num;
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state[0] = self->wmstate;
state[1] = None;
PROP_SETA32(self->window, wm_state, wm_state, state, 2);
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num = 0;
if (self->modal)
netstate[num++] = prop_atoms.net_wm_state_modal;
if (self->shaded)
netstate[num++] = prop_atoms.net_wm_state_shaded;
if (self->iconic)
netstate[num++] = prop_atoms.net_wm_state_hidden;
if (self->skip_taskbar)
netstate[num++] = prop_atoms.net_wm_state_skip_taskbar;
if (self->skip_pager)
netstate[num++] = prop_atoms.net_wm_state_skip_pager;
if (self->fullscreen)
netstate[num++] = prop_atoms.net_wm_state_fullscreen;
if (self->max_vert)
netstate[num++] = prop_atoms.net_wm_state_maximized_vert;
if (self->max_horz)
netstate[num++] = prop_atoms.net_wm_state_maximized_horz;
if (self->above)
netstate[num++] = prop_atoms.net_wm_state_above;
if (self->below)
netstate[num++] = prop_atoms.net_wm_state_below;
PROP_SETA32(self->window, net_wm_state, atom, netstate, num);
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client_calc_layer(self);
if (self->frame)
frame_adjust_state(self->frame);
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}
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ObClient *client_search_focus_tree(ObClient *self)
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{
GSList *it;
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ObClient *ret;
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for (it = self->transients; it != NULL; it = it->next) {
if (client_focused(it->data)) return it->data;
if ((ret = client_search_focus_tree(it->data))) return ret;
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}
return NULL;
}
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ObClient *client_search_focus_tree_full(ObClient *self)
{
if (self->transient_for) {
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if (self->transient_for != OB_TRAN_GROUP) {
return client_search_focus_tree_full(self->transient_for);
} else {
GSList *it;
gboolean recursed = FALSE;
for (it = self->group->members; it; it = it->next)
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if (!((ObClient*)it->data)->transient_for) {
ObClient *c;
if ((c = client_search_focus_tree_full(it->data)))
return c;
recursed = TRUE;
}
if (recursed)
return NULL;
}
}
/* this function checks the whole tree, the client_search_focus_tree~
does not, so we need to check this window */
if (client_focused(self))
return self;
return client_search_focus_tree(self);
}
static ObStackingLayer calc_layer(ObClient *self)
{
ObStackingLayer l;
if (self->fullscreen) l = OB_STACKING_LAYER_FULLSCREEN;
else if (self->type == OB_CLIENT_TYPE_DESKTOP)
l = OB_STACKING_LAYER_DESKTOP;
else if (self->type == OB_CLIENT_TYPE_DOCK) {
if (!self->below) l = OB_STACKING_LAYER_TOP;
else l = OB_STACKING_LAYER_NORMAL;
}
else if (self->above) l = OB_STACKING_LAYER_ABOVE;
else if (self->below) l = OB_STACKING_LAYER_BELOW;
else l = OB_STACKING_LAYER_NORMAL;
return l;
}
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static void client_calc_layer_recursive(ObClient *self, ObClient *orig,
ObStackingLayer l, gboolean raised)
{
ObStackingLayer old, own;
GSList *it;
old = self->layer;
own = calc_layer(self);
self->layer = l > own ? l : own;
for (it = self->transients; it; it = it->next)
client_calc_layer_recursive(it->data, orig,
l, raised ? raised : l != old);
if (!raised && l != old)
if (orig->frame) { /* only restack if the original window is managed */
/* XXX add_non_intrusive ever? */
stacking_remove(CLIENT_AS_WINDOW(self));
stacking_add(CLIENT_AS_WINDOW(self));
}
}
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void client_calc_layer(ObClient *self)
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{
ObStackingLayer l;
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ObClient *orig;
orig = self;
/* transients take on the layer of their parents */
self = client_search_top_transient(self);
l = calc_layer(self);
client_calc_layer_recursive(self, orig, l, FALSE);
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}
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gboolean client_should_show(ObClient *self)
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{
if (self->iconic) return FALSE;
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else if (!(self->desktop == screen_desktop ||
self->desktop == DESKTOP_ALL)) return FALSE;
else if (client_normal(self) && screen_showing_desktop) return FALSE;
return TRUE;
}
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static void client_showhide(ObClient *self)
{
if (client_should_show(self))
frame_show(self->frame);
else
frame_hide(self->frame);
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}
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gboolean client_normal(ObClient *self) {
return ! (self->type == OB_CLIENT_TYPE_DESKTOP ||
self->type == OB_CLIENT_TYPE_DOCK ||
self->type == OB_CLIENT_TYPE_SPLASH);
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}
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static void client_apply_startup_state(ObClient *self)
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{
/* these are in a carefully crafted order.. */
if (self->iconic) {
self->iconic = FALSE;
client_iconify(self, TRUE, FALSE);
}
if (self->fullscreen) {
self->fullscreen = FALSE;
client_fullscreen(self, TRUE, FALSE);
}
if (self->shaded) {
self->shaded = FALSE;
client_shade(self, TRUE);
}
if (self->urgent)
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client_urgent_notify(self);
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if (self->max_vert && self->max_horz) {
self->max_vert = self->max_horz = FALSE;
client_maximize(self, TRUE, 0, FALSE);
} else if (self->max_vert) {
self->max_vert = FALSE;
client_maximize(self, TRUE, 2, FALSE);
} else if (self->max_horz) {
self->max_horz = FALSE;
client_maximize(self, TRUE, 1, FALSE);
}
/* nothing to do for the other states:
skip_taskbar
skip_pager
modal
above
below
*/
}
void client_configure_full(ObClient *self, ObCorner anchor,
int x, int y, int w, int h,
gboolean user, gboolean final,
gboolean force_reply)
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{
gboolean moved = FALSE, resized = FALSE;
guint fdecor = self->frame->decorations;
gboolean fhorz = self->frame->max_horz;
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/* make the frame recalculate its dimentions n shit without changing
anything visible for real, this way the constraints below can work with
the updated frame dimensions. */
frame_adjust_area(self->frame, TRUE, TRUE, TRUE);
/* gets the frame's position */
frame_client_gravity(self->frame, &x, &y);
/* these positions are frame positions, not client positions */
/* set the size and position if fullscreen */
if (self->fullscreen) {
#ifdef VIDMODE
int dot;
XF86VidModeModeLine mode;
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#endif
Rect *a;
guint i;
i = client_monitor(self);
a = screen_physical_area_monitor(i);
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#ifdef VIDMODE
if (i == 0 && /* primary head */
extensions_vidmode &&
XF86VidModeGetViewPort(ob_display, ob_screen, &x, &y) &&
/* get the mode last so the mode.privsize isnt freed incorrectly */
XF86VidModeGetModeLine(ob_display, ob_screen, &dot, &mode)) {
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x += a->x;
y += a->y;
w = mode.hdisplay;
h = mode.vdisplay;
if (mode.privsize) XFree(mode.private);
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} else
#endif
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{
x = a->x;
y = a->y;
w = a->width;
h = a->height;
}
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user = FALSE; /* ignore that increment etc shit when in fullscreen */
} else {
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Rect *a;
a = screen_area_monitor(self->desktop, client_monitor(self));
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/* set the size and position if maximized */
if (self->max_horz) {
x = a->x;
w = a->width - self->frame->size.left - self->frame->size.right;
}
if (self->max_vert) {
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y = a->y;
h = a->height - self->frame->size.top - self->frame->size.bottom;
}
}
/* gets the client's position */
frame_frame_gravity(self->frame, &x, &y);
/* these override the above states! if you cant move you can't move! */
if (user) {
if (!(self->functions & OB_CLIENT_FUNC_MOVE)) {
x = self->area.x;
y = self->area.y;
}
if (!(self->functions & OB_CLIENT_FUNC_RESIZE)) {
w = self->area.width;
h = self->area.height;
}
}
if (!(w == self->area.width && h == self->area.height)) {
int basew, baseh, minw, minh;
/* base size is substituted with min size if not specified */
if (self->base_size.width || self->base_size.height) {
basew = self->base_size.width;
baseh = self->base_size.height;
} else {
basew = self->min_size.width;
baseh = self->min_size.height;
}
/* min size is substituted with base size if not specified */
if (self->min_size.width || self->min_size.height) {
minw = self->min_size.width;
minh = self->min_size.height;
} else {
minw = self->base_size.width;
minh = self->base_size.height;
}
/* if this is a user-requested resize, then check against min/max
sizes */
/* smaller than min size or bigger than max size? */
if (w > self->max_size.width) w = self->max_size.width;
if (w < minw) w = minw;
if (h > self->max_size.height) h = self->max_size.height;
if (h < minh) h = minh;
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w -= basew;
h -= baseh;
/* keep to the increments */
w /= self->size_inc.width;
h /= self->size_inc.height;
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/* you cannot resize to nothing */
if (basew + w < 1) w = 1 - basew;
if (baseh + h < 1) h = 1 - baseh;
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/* store the logical size */
SIZE_SET(self->logical_size,
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self->size_inc.width > 1 ? w : w + basew,
self->size_inc.height > 1 ? h : h + baseh);
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w *= self->size_inc.width;
h *= self->size_inc.height;
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w += basew;
h += baseh;
/* adjust the height to match the width for the aspect ratios.
for this, min size is not substituted for base size ever. */
w -= self->base_size.width;
h -= self->base_size.height;
if (self->min_ratio)
if (h * self->min_ratio > w) h = (int)(w / self->min_ratio);
if (self->max_ratio)
if (h * self->max_ratio < w) h = (int)(w / self->max_ratio);
w += self->base_size.width;
h += self->base_size.height;
}
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switch (anchor) {
case OB_CORNER_TOPLEFT:
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break;
case OB_CORNER_TOPRIGHT:
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x -= w - self->area.width;
break;
case OB_CORNER_BOTTOMLEFT:
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y -= h - self->area.height;
break;
case OB_CORNER_BOTTOMRIGHT:
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x -= w - self->area.width;
y -= h - self->area.height;
break;
}
moved = x != self->area.x || y != self->area.y;
resized = w != self->area.width || h != self->area.height;
RECT_SET(self->area, x, y, w, h);
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/* for app-requested resizes, always resize if 'resized' is true.
for user-requested ones, only resize if final is true, or when
resizing in redraw mode */
if ((!user && resized) ||
(user && (final || (resized && config_redraw_resize))))
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XResizeWindow(ob_display, self->window, w, h);
/* move/resize the frame to match the request */
if (self->frame) {
if (self->decorations != fdecor || self->max_horz != fhorz)
moved = resized = TRUE;
if (moved || resized)
frame_adjust_area(self->frame, moved, resized, FALSE);
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if (!resized && (force_reply || ((!user && moved) || (user && final))))
{
XEvent event;
event.type = ConfigureNotify;
event.xconfigure.display = ob_display;
event.xconfigure.event = self->window;
event.xconfigure.window = self->window;
/* root window real coords */
event.xconfigure.x = self->frame->area.x + self->frame->size.left -
self->border_width;
event.xconfigure.y = self->frame->area.y + self->frame->size.top -
self->border_width;
event.xconfigure.width = w;
event.xconfigure.height = h;
event.xconfigure.border_width = 0;
event.xconfigure.above = self->frame->plate;
event.xconfigure.override_redirect = FALSE;
XSendEvent(event.xconfigure.display, event.xconfigure.window,
FALSE, StructureNotifyMask, &event);
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}
}
}
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void client_fullscreen(ObClient *self, gboolean fs, gboolean savearea)
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{
int x, y, w, h;
if (!(self->functions & OB_CLIENT_FUNC_FULLSCREEN) || /* can't */
self->fullscreen == fs) return; /* already done */
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self->fullscreen = fs;
client_change_state(self); /* change the state hints on the client,
and adjust out layer/stacking */
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if (fs) {
if (savearea) {
guint32 dimensions[4];
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dimensions[0] = self->area.x;
dimensions[1] = self->area.y;
dimensions[2] = self->area.width;
dimensions[3] = self->area.height;
PROP_SETA32(self->window, openbox_premax, cardinal,
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dimensions, 4);
}
/* these are not actually used cuz client_configure will set them
as appropriate when the window is fullscreened */
x = y = w = h = 0;
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} else {
guint num;
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gint32 *dimensions;
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Rect *a;
/* pick some fallbacks... */
a = screen_area_monitor(self->desktop, 0);
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x = a->x + a->width / 4;
y = a->y + a->height / 4;
w = a->width / 2;
h = a->height / 2;
if (PROP_GETA32(self->window, openbox_premax, cardinal,
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(guint32**)&dimensions, &num)) {
if (num == 4) {
x = dimensions[0];
y = dimensions[1];
w = dimensions[2];
h = dimensions[3];
}
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g_free(dimensions);
}
}
client_setup_decor_and_functions(self);
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client_move_resize(self, x, y, w, h);
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/* try focus us when we go into fullscreen mode */
client_focus(self);
}
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static void client_iconify_recursive(ObClient *self,
gboolean iconic, gboolean curdesk)
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{
GSList *it;
gboolean changed = FALSE;
if (self->iconic != iconic) {
ob_debug("%sconifying window: 0x%lx\n", (iconic ? "I" : "Uni"),
self->window);
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self->iconic = iconic;
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if (iconic) {
if (self->functions & OB_CLIENT_FUNC_ICONIFY) {
self->wmstate = IconicState;
self->ignore_unmaps++;
/* we unmap the client itself so that we can get MapRequest
events, and because the ICCCM tells us to! */
XUnmapWindow(ob_display, self->window);
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/* update the focus lists.. iconic windows go to the bottom of
the list, put the new iconic window at the 'top of the
bottom'. */
focus_order_to_top(self);
changed = TRUE;
}
} else {
if (curdesk)
client_set_desktop(self, screen_desktop, FALSE);
self->wmstate = self->shaded ? IconicState : NormalState;
XMapWindow(ob_display, self->window);
/* this puts it after the current focused window */
focus_order_remove(self);
focus_order_add_new(self);
/* this is here cuz with the VIDMODE extension, the viewport can
change while a fullscreen window is iconic, and when it
uniconifies, it would be nice if it did so to the new position
of the viewport */
client_reconfigure(self);
changed = TRUE;
}
}
if (changed) {
client_change_state(self);
client_showhide(self);
screen_update_areas();
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}
/* iconify all transients */
for (it = self->transients; it != NULL; it = it->next)
if (it->data != self) client_iconify_recursive(it->data,
iconic, curdesk);
}
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void client_iconify(ObClient *self, gboolean iconic, gboolean curdesk)
{
/* move up the transient chain as far as possible first */
self = client_search_top_transient(self);
client_iconify_recursive(client_search_top_transient(self),
iconic, curdesk);
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}
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void client_maximize(ObClient *self, gboolean max, int dir, gboolean savearea)
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{
int x, y, w, h;
g_assert(dir == 0 || dir == 1 || dir == 2);
if (!(self->functions & OB_CLIENT_FUNC_MAXIMIZE)) return; /* can't */
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/* check if already done */
if (max) {
if (dir == 0 && self->max_horz && self->max_vert) return;
if (dir == 1 && self->max_horz) return;
if (dir == 2 && self->max_vert) return;
} else {
if (dir == 0 && !self->max_horz && !self->max_vert) return;
if (dir == 1 && !self->max_horz) return;
if (dir == 2 && !self->max_vert) return;
}
/* work with the frame's coords */
x = self->frame->area.x;
y = self->frame->area.y;
w = self->area.width;
h = self->area.height;
if (max) {
if (savearea) {
gint32 dimensions[4];
gint32 *readdim;
guint num;
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dimensions[0] = x;
dimensions[1] = y;
dimensions[2] = w;
dimensions[3] = h;
/* get the property off the window and use it for the dimensions
we are already maxed on */
if (PROP_GETA32(self->window, openbox_premax, cardinal,
(guint32**)&readdim, &num)) {
if (num == 4) {
if (self->max_horz) {
dimensions[0] = readdim[0];
dimensions[2] = readdim[2];
}
if (self->max_vert) {
dimensions[1] = readdim[1];
dimensions[3] = readdim[3];
}
}
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g_free(readdim);
}
PROP_SETA32(self->window, openbox_premax, cardinal,
(guint32*)dimensions, 4);
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}
} else {
guint num;
gint32 *dimensions;
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Rect *a;
/* pick some fallbacks... */
a = screen_area_monitor(self->desktop, 0);
if (dir == 0 || dir == 1) { /* horz */
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x = a->x + a->width / 4;
w = a->width / 2;
}
if (dir == 0 || dir == 2) { /* vert */
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y = a->y + a->height / 4;
h = a->height / 2;
}
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if (PROP_GETA32(self->window, openbox_premax, cardinal,
(guint32**)&dimensions, &num)) {
if (num == 4) {
if (dir == 0 || dir == 1) { /* horz */
x = dimensions[0];
w = dimensions[2];
}
if (dir == 0 || dir == 2) { /* vert */
y = dimensions[1];
h = dimensions[3];
}
}
g_free(dimensions);
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}
}
if (dir == 0 || dir == 1) /* horz */
self->max_horz = max;
if (dir == 0 || dir == 2) /* vert */
self->max_vert = max;
if (!self->max_horz && !self->max_vert)
PROP_ERASE(self->window, openbox_premax);
client_change_state(self); /* change the state hints on the client */
client_setup_decor_and_functions(self);
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/* figure out where the client should be going */
frame_frame_gravity(self->frame, &x, &y);
client_move_resize(self, x, y, w, h);
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}
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void client_shade(ObClient *self, gboolean shade)
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{
if ((!(self->functions & OB_CLIENT_FUNC_SHADE) &&
shade) || /* can't shade */
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self->shaded == shade) return; /* already done */
/* when we're iconic, don't change the wmstate */
if (!self->iconic)
self->wmstate = shade ? IconicState : NormalState;
self->shaded = shade;
client_change_state(self);
/* resize the frame to just the titlebar */
frame_adjust_area(self->frame, FALSE, FALSE, FALSE);
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}
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void client_close(ObClient *self)
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{
XEvent ce;
if (!(self->functions & OB_CLIENT_FUNC_CLOSE)) return;
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/*
XXX: itd be cool to do timeouts and shit here for killing the client's
process off
like... if the window is around after 5 seconds, then the close button
turns a nice red, and if this function is called again, the client is
explicitly killed.
*/
ce.xclient.type = ClientMessage;
ce.xclient.message_type = prop_atoms.wm_protocols;
ce.xclient.display = ob_display;
ce.xclient.window = self->window;
ce.xclient.format = 32;
ce.xclient.data.l[0] = prop_atoms.wm_delete_window;
ce.xclient.data.l[1] = event_lasttime;
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ce.xclient.data.l[2] = 0l;
ce.xclient.data.l[3] = 0l;
ce.xclient.data.l[4] = 0l;
XSendEvent(ob_display, self->window, FALSE, NoEventMask, &ce);
}
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void client_kill(ObClient *self)
{
XKillClient(ob_display, self->window);
}
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void client_set_desktop_recursive(ObClient *self,
guint target, gboolean donthide)
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{
guint old;
GSList *it;
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if (target != self->desktop) {
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ob_debug("Setting desktop %u\n", target+1);
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g_assert(target < screen_num_desktops || target == DESKTOP_ALL);
/* remove from the old desktop(s) */
focus_order_remove(self);
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old = self->desktop;
self->desktop = target;
PROP_SET32(self->window, net_wm_desktop, cardinal, target);
/* the frame can display the current desktop state */
frame_adjust_state(self->frame);
/* 'move' the window to the new desktop */
if (!donthide)
client_showhide(self);
/* raise if it was not already on the desktop */
if (old != DESKTOP_ALL)
stacking_raise(CLIENT_AS_WINDOW(self));
screen_update_areas();
/* add to the new desktop(s) */
if (config_focus_new)
focus_order_to_top(self);
else
focus_order_to_bottom(self);
}
/* move all transients */
for (it = self->transients; it != NULL; it = it->next)
if (it->data != self) client_set_desktop_recursive(it->data,
target, donthide);
}
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void client_set_desktop(ObClient *self, guint target, gboolean donthide)
{
client_set_desktop_recursive(client_search_top_transient(self),
target, donthide);
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}
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ObClient *client_search_modal_child(ObClient *self)
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{
GSList *it;
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ObClient *ret;
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for (it = self->transients; it != NULL; it = it->next) {
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ObClient *c = it->data;
if ((ret = client_search_modal_child(c))) return ret;
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if (c->modal) return c;
}
return NULL;
}
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gboolean client_validate(ObClient *self)
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{
XEvent e;
XSync(ob_display, FALSE); /* get all events on the server */
if (XCheckTypedWindowEvent(ob_display, self->window, DestroyNotify, &e) ||
XCheckTypedWindowEvent(ob_display, self->window, UnmapNotify, &e)) {
XPutBackEvent(ob_display, &e);
return FALSE;
}
return TRUE;
}
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void client_set_wm_state(ObClient *self, long state)
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{
if (state == self->wmstate) return; /* no change */
switch (state) {
case IconicState:
client_iconify(self, TRUE, TRUE);
break;
case NormalState:
client_iconify(self, FALSE, TRUE);
break;
}
}
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void client_set_state(ObClient *self, Atom action, long data1, long data2)
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{
gboolean shaded = self->shaded;
gboolean fullscreen = self->fullscreen;
gboolean max_horz = self->max_horz;
gboolean max_vert = self->max_vert;
int i;
if (!(action == prop_atoms.net_wm_state_add ||
action == prop_atoms.net_wm_state_remove ||
action == prop_atoms.net_wm_state_toggle))
/* an invalid action was passed to the client message, ignore it */
return;
for (i = 0; i < 2; ++i) {
Atom state = i == 0 ? data1 : data2;
if (!state) continue;
/* if toggling, then pick whether we're adding or removing */
if (action == prop_atoms.net_wm_state_toggle) {
if (state == prop_atoms.net_wm_state_modal)
action = self->modal ? prop_atoms.net_wm_state_remove :
prop_atoms.net_wm_state_add;
else if (state == prop_atoms.net_wm_state_maximized_vert)
action = self->max_vert ? prop_atoms.net_wm_state_remove :
prop_atoms.net_wm_state_add;
else if (state == prop_atoms.net_wm_state_maximized_horz)
action = self->max_horz ? prop_atoms.net_wm_state_remove :
prop_atoms.net_wm_state_add;
else if (state == prop_atoms.net_wm_state_shaded)
action = self->shaded ? prop_atoms.net_wm_state_remove :
prop_atoms.net_wm_state_add;
else if (state == prop_atoms.net_wm_state_skip_taskbar)
action = self->skip_taskbar ?
prop_atoms.net_wm_state_remove :
prop_atoms.net_wm_state_add;
else if (state == prop_atoms.net_wm_state_skip_pager)
action = self->skip_pager ?
prop_atoms.net_wm_state_remove :
prop_atoms.net_wm_state_add;
else if (state == prop_atoms.net_wm_state_fullscreen)
action = self->fullscreen ?
prop_atoms.net_wm_state_remove :
prop_atoms.net_wm_state_add;
else if (state == prop_atoms.net_wm_state_above)
action = self->above ? prop_atoms.net_wm_state_remove :
prop_atoms.net_wm_state_add;
else if (state == prop_atoms.net_wm_state_below)
action = self->below ? prop_atoms.net_wm_state_remove :
prop_atoms.net_wm_state_add;
}
if (action == prop_atoms.net_wm_state_add) {
if (state == prop_atoms.net_wm_state_modal) {
/* XXX raise here or something? */
self->modal = TRUE;
} else if (state == prop_atoms.net_wm_state_maximized_vert) {
max_vert = TRUE;
} else if (state == prop_atoms.net_wm_state_maximized_horz) {
max_horz = TRUE;
} else if (state == prop_atoms.net_wm_state_shaded) {
shaded = TRUE;
} else if (state == prop_atoms.net_wm_state_skip_taskbar) {
self->skip_taskbar = TRUE;
} else if (state == prop_atoms.net_wm_state_skip_pager) {
self->skip_pager = TRUE;
} else if (state == prop_atoms.net_wm_state_fullscreen) {
fullscreen = TRUE;
} else if (state == prop_atoms.net_wm_state_above) {
self->above = TRUE;
} else if (state == prop_atoms.net_wm_state_below) {
self->below = TRUE;
}
} else { /* action == prop_atoms.net_wm_state_remove */
if (state == prop_atoms.net_wm_state_modal) {
self->modal = FALSE;
} else if (state == prop_atoms.net_wm_state_maximized_vert) {
max_vert = FALSE;
} else if (state == prop_atoms.net_wm_state_maximized_horz) {
max_horz = FALSE;
} else if (state == prop_atoms.net_wm_state_shaded) {
shaded = FALSE;
} else if (state == prop_atoms.net_wm_state_skip_taskbar) {
self->skip_taskbar = FALSE;
} else if (state == prop_atoms.net_wm_state_skip_pager) {
self->skip_pager = FALSE;
} else if (state == prop_atoms.net_wm_state_fullscreen) {
fullscreen = FALSE;
} else if (state == prop_atoms.net_wm_state_above) {
self->above = FALSE;
} else if (state == prop_atoms.net_wm_state_below) {
self->below = FALSE;
}
}
}
if (max_horz != self->max_horz || max_vert != self->max_vert) {
if (max_horz != self->max_horz && max_vert != self->max_vert) {
/* toggling both */
if (max_horz == max_vert) { /* both going the same way */
client_maximize(self, max_horz, 0, TRUE);
} else {
client_maximize(self, max_horz, 1, TRUE);
client_maximize(self, max_vert, 2, TRUE);
}
} else {
/* toggling one */
if (max_horz != self->max_horz)
client_maximize(self, max_horz, 1, TRUE);
else
client_maximize(self, max_vert, 2, TRUE);
}
}
/* change fullscreen state before shading, as it will affect if the window
can shade or not */
if (fullscreen != self->fullscreen)
client_fullscreen(self, fullscreen, TRUE);
if (shaded != self->shaded)
client_shade(self, shaded);
client_calc_layer(self);
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client_change_state(self); /* change the hint to reflect these changes */
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}
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ObClient *client_focus_target(ObClient *self)
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{
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ObClient *child;
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/* if we have a modal child, then focus it, not us */
child = client_search_modal_child(self);
if (child) return child;
return self;
}
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gboolean client_can_focus(ObClient *self)
{
XEvent ev;
/* choose the correct target */
self = client_focus_target(self);
if (!self->frame->visible)
return FALSE;
if (!((self->can_focus || self->focus_notify) &&
(self->desktop == screen_desktop ||
self->desktop == DESKTOP_ALL) &&
!self->iconic))
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return FALSE;
/* do a check to see if the window has already been unmapped or destroyed
do this intelligently while watching out for unmaps we've generated
(ignore_unmaps > 0) */
if (XCheckTypedWindowEvent(ob_display, self->window,
DestroyNotify, &ev)) {
XPutBackEvent(ob_display, &ev);
return FALSE;
}
while (XCheckTypedWindowEvent(ob_display, self->window,
UnmapNotify, &ev)) {
if (self->ignore_unmaps) {
self->ignore_unmaps--;
} else {
XPutBackEvent(ob_display, &ev);
return FALSE;
}
}
return TRUE;
}
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gboolean client_focus(ObClient *self)
{
/* choose the correct target */
self = client_focus_target(self);
if (!client_can_focus(self)) {
if (!self->frame->visible) {
/* update the focus lists */
focus_order_to_top(self);
}
return FALSE;
}
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if (self->can_focus)
/* RevertToPointerRoot causes much more headache than RevertToNone, so
I choose to use it always, hopefully to find errors quicker, if any
are left. (I hate X. I hate focus events.) */
XSetInputFocus(ob_display, self->window, RevertToPointerRoot,
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event_lasttime);
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if (self->focus_notify) {
XEvent ce;
ce.xclient.type = ClientMessage;
ce.xclient.message_type = prop_atoms.wm_protocols;
ce.xclient.display = ob_display;
ce.xclient.window = self->window;
ce.xclient.format = 32;
ce.xclient.data.l[0] = prop_atoms.wm_take_focus;
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ce.xclient.data.l[1] = event_lasttime;
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ce.xclient.data.l[2] = 0l;
ce.xclient.data.l[3] = 0l;
ce.xclient.data.l[4] = 0l;
XSendEvent(ob_display, self->window, FALSE, NoEventMask, &ce);
}
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#ifdef DEBUG_FOCUS
ob_debug("%sively focusing %lx at %d\n",
(self->can_focus ? "act" : "pass"),
self->window, (int) event_lasttime);
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#endif
/* Cause the FocusIn to come back to us. Important for desktop switches,
since otherwise we'll have no FocusIn on the queue and send it off to
the focus_backup. */
XSync(ob_display, FALSE);
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return TRUE;
}
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void client_unfocus(ObClient *self)
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{
g_assert(focus_client == self);
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#ifdef DEBUG_FOCUS
ob_debug("client_unfocus for %lx\n", self->window);
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#endif
focus_fallback(OB_FOCUS_FALLBACK_UNFOCUSING);
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}
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void client_activate(ObClient *self, gboolean here)
{
if (client_normal(self) && screen_showing_desktop)
screen_show_desktop(FALSE);
if (self->iconic)
client_iconify(self, FALSE, FALSE);
if (self->desktop != DESKTOP_ALL &&
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self->desktop != screen_desktop) {
if (here)
client_set_desktop(self, screen_desktop, FALSE);
else
screen_set_desktop(self->desktop);
} else if (!self->frame->visible)
/* if its not visible for other reasons, then don't mess
with it */
return;
if (self->shaded)
client_shade(self, FALSE);
client_focus(self);
stacking_raise(CLIENT_AS_WINDOW(self));
}
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gboolean client_focused(ObClient *self)
{
return self == focus_client;
}
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ObClientIcon *client_icon(ObClient *self, int w, int h)
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{
guint i;
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/* si is the smallest image >= req */
/* li is the largest image < req */
unsigned long size, smallest = 0xffffffff, largest = 0, si = 0, li = 0;
if (!self->nicons) return NULL;
for (i = 0; i < self->nicons; ++i) {
size = self->icons[i].width * self->icons[i].height;
if (size < smallest && size >= (unsigned)(w * h)) {
smallest = size;
si = i;
}
if (size > largest && size <= (unsigned)(w * h)) {
largest = size;
li = i;
}
}
if (largest == 0) /* didnt find one smaller than the requested size */
return &self->icons[si];
return &self->icons[li];
}
/* this be mostly ripped from fvwm */
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ObClient *client_find_directional(ObClient *c, ObDirection dir)
{
int my_cx, my_cy, his_cx, his_cy;
int offset = 0;
int distance = 0;
int score, best_score;
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ObClient *best_client, *cur;
GList *it;
if(!client_list)
return NULL;
/* first, find the centre coords of the currently focused window */
my_cx = c->frame->area.x + c->frame->area.width / 2;
my_cy = c->frame->area.y + c->frame->area.height / 2;
best_score = -1;
best_client = NULL;
for(it = g_list_first(client_list); it; it = it->next) {
cur = it->data;
/* the currently selected window isn't interesting */
if(cur == c)
continue;
if (!client_normal(cur))
continue;
if(c->desktop != cur->desktop && cur->desktop != DESKTOP_ALL)
continue;
if(cur->iconic)
continue;
if(client_focus_target(cur) == cur &&
!(cur->can_focus || cur->focus_notify))
continue;
/* find the centre coords of this window, from the
* currently focused window's point of view */
his_cx = (cur->frame->area.x - my_cx)
+ cur->frame->area.width / 2;
his_cy = (cur->frame->area.y - my_cy)
+ cur->frame->area.height / 2;
if(dir == OB_DIRECTION_NORTHEAST || dir == OB_DIRECTION_SOUTHEAST ||
dir == OB_DIRECTION_SOUTHWEST || dir == OB_DIRECTION_NORTHWEST) {
int tx;
/* Rotate the diagonals 45 degrees counterclockwise.
* To do this, multiply the matrix /+h +h\ with the
* vector (x y). \-h +h/
* h = sqrt(0.5). We can set h := 1 since absolute
* distance doesn't matter here. */
tx = his_cx + his_cy;
his_cy = -his_cx + his_cy;
his_cx = tx;
}
switch(dir) {
case OB_DIRECTION_NORTH:
case OB_DIRECTION_SOUTH:
case OB_DIRECTION_NORTHEAST:
case OB_DIRECTION_SOUTHWEST:
offset = (his_cx < 0) ? -his_cx : his_cx;
distance = ((dir == OB_DIRECTION_NORTH ||
dir == OB_DIRECTION_NORTHEAST) ?
-his_cy : his_cy);
break;
case OB_DIRECTION_EAST:
case OB_DIRECTION_WEST:
case OB_DIRECTION_SOUTHEAST:
case OB_DIRECTION_NORTHWEST:
offset = (his_cy < 0) ? -his_cy : his_cy;
distance = ((dir == OB_DIRECTION_WEST ||
dir == OB_DIRECTION_NORTHWEST) ?
-his_cx : his_cx);
break;
}
/* the target must be in the requested direction */
if(distance <= 0)
continue;
/* Calculate score for this window. The smaller the better. */
score = distance + offset;
/* windows more than 45 degrees off the direction are
* heavily penalized and will only be chosen if nothing
* else within a million pixels */
if(offset > distance)
score += 1000000;
if(best_score == -1 || score < best_score)
best_client = cur,
best_score = score;
}
return best_client;
}
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void client_set_layer(ObClient *self, int layer)
{
if (layer < 0) {
self->below = TRUE;
self->above = FALSE;
} else if (layer == 0) {
self->below = self->above = FALSE;
} else {
self->below = FALSE;
self->above = TRUE;
}
client_calc_layer(self);
client_change_state(self); /* reflect this in the state hints */
}
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guint client_monitor(ObClient *self)
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{
guint i;
for (i = 0; i < screen_num_monitors; ++i) {
Rect *area = screen_physical_area_monitor(i);
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if (RECT_INTERSECTS_RECT(*area, self->frame->area))
break;
}
if (i == screen_num_monitors) i = 0;
g_assert(i < screen_num_monitors);
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return i;
}
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ObClient *client_search_top_transient(ObClient *self)
{
/* move up the transient chain as far as possible */
if (self->transient_for) {
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if (self->transient_for != OB_TRAN_GROUP) {
return client_search_top_transient(self->transient_for);
} else {
GSList *it;
for (it = self->group->members; it; it = it->next) {
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ObClient *c = it->data;
/* checking transient_for prevents infinate loops! */
if (c != self && !c->transient_for)
break;
}
if (it)
return it->data;
}
}
return self;
}
ObClient *client_search_transient(ObClient *self, ObClient *search)
{
GSList *sit;
for (sit = self->transients; sit; sit = g_slist_next(sit)) {
if (sit->data == search)
return search;
if (client_search_transient(sit->data, search))
return search;
}
return NULL;
}
gchar* client_get_sm_client_id(ObClient *self)
{
gchar *id = NULL;
if (!PROP_GETS(self->window, sm_client_id, locale, &id) && self->group)
PROP_GETS(self->group->leader, sm_client_id, locale, &id);
return id;
}
/* finds the nearest edge in the given direction from the current client
* note to self: the edge is the -frame- edge (the actual one), not the
* client edge.
*/
int client_directional_edge_search(ObClient *c, ObDirection dir)
{
int dest;
int my_edge_start, my_edge_end, my_offset;
GList *it;
Rect *a;
if(!client_list)
return -1;
a = screen_area(c->desktop);
switch(dir) {
case OB_DIRECTION_NORTH:
my_edge_start = c->frame->area.x;
my_edge_end = c->frame->area.x + c->frame->area.width;
my_offset = c->frame->area.y;
dest = a->y; /* default: top of screen */
for(it = g_list_first(client_list); it; it = it->next) {
int his_edge_start, his_edge_end, his_offset;
ObClient *cur = it->data;
if(cur == c)
continue;
if(!client_normal(cur))
continue;
if(c->desktop != cur->desktop && cur->desktop != DESKTOP_ALL)
continue;
if(cur->iconic)
continue;
his_edge_start = cur->frame->area.x;
his_edge_end = cur->frame->area.x + cur->frame->area.width;
his_offset = cur->frame->area.y + cur->frame->area.height;
if(his_offset + 1 > my_offset)
continue;
if(his_offset < dest)
continue;
if(his_edge_start >= my_edge_start &&
his_edge_start <= my_edge_end)
dest = his_offset;
if(my_edge_start >= his_edge_start &&
my_edge_start <= his_edge_end)
dest = his_offset;
}
break;
case OB_DIRECTION_SOUTH:
my_edge_start = c->frame->area.x;
my_edge_end = c->frame->area.x + c->frame->area.width;
my_offset = c->frame->area.y + c->frame->area.height;
dest = a->y + a->height; /* default: bottom of screen */
for(it = g_list_first(client_list); it; it = it->next) {
int his_edge_start, his_edge_end, his_offset;
ObClient *cur = it->data;
if(cur == c)
continue;
if(!client_normal(cur))
continue;
if(c->desktop != cur->desktop && cur->desktop != DESKTOP_ALL)
continue;
if(cur->iconic)
continue;
his_edge_start = cur->frame->area.x;
his_edge_end = cur->frame->area.x + cur->frame->area.width;
his_offset = cur->frame->area.y;
if(his_offset - 1 < my_offset)
continue;
if(his_offset > dest)
continue;
if(his_edge_start >= my_edge_start &&
his_edge_start <= my_edge_end)
dest = his_offset;
if(my_edge_start >= his_edge_start &&
my_edge_start <= his_edge_end)
dest = his_offset;
}
break;
case OB_DIRECTION_WEST:
my_edge_start = c->frame->area.y;
my_edge_end = c->frame->area.y + c->frame->area.height;
my_offset = c->frame->area.x;
dest = a->x; /* default: leftmost egde of screen */
for(it = g_list_first(client_list); it; it = it->next) {
int his_edge_start, his_edge_end, his_offset;
ObClient *cur = it->data;
if(cur == c)
continue;
if(!client_normal(cur))
continue;
if(c->desktop != cur->desktop && cur->desktop != DESKTOP_ALL)
continue;
if(cur->iconic)
continue;
his_edge_start = cur->frame->area.y;
his_edge_end = cur->frame->area.y + cur->frame->area.height;
his_offset = cur->frame->area.x + cur->frame->area.width;
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if(his_offset + 1 > my_offset)
continue;
if(his_offset < dest)
continue;
if(his_edge_start >= my_edge_start &&
his_edge_start <= my_edge_end)
dest = his_offset;
if(my_edge_start >= his_edge_start &&
my_edge_start <= his_edge_end)
dest = his_offset;
}
break;
case OB_DIRECTION_EAST:
my_edge_start = c->frame->area.y;
my_edge_end = c->frame->area.y + c->frame->area.height;
my_offset = c->frame->area.x + c->frame->area.width;
dest = a->x + a->width; /* default: rightmost edge of screen */
for(it = g_list_first(client_list); it; it = it->next) {
int his_edge_start, his_edge_end, his_offset;
ObClient *cur = it->data;
if(cur == c)
continue;
if(!client_normal(cur))
continue;
if(c->desktop != cur->desktop && cur->desktop != DESKTOP_ALL)
continue;
if(cur->iconic)
continue;
his_edge_start = cur->frame->area.y;
his_edge_end = cur->frame->area.y + cur->frame->area.height;
his_offset = cur->frame->area.x;
if(his_offset - 1 < my_offset)
continue;
if(his_offset > dest)
continue;
if(his_edge_start >= my_edge_start &&
his_edge_start <= my_edge_end)
dest = his_offset;
if(my_edge_start >= his_edge_start &&
my_edge_start <= his_edge_end)
dest = his_offset;
}
break;
case OB_DIRECTION_NORTHEAST:
case OB_DIRECTION_SOUTHEAST:
case OB_DIRECTION_NORTHWEST:
case OB_DIRECTION_SOUTHWEST:
/* not implemented */
break;
default:
g_assert_not_reached();
}
return dest;
}