2 in 1 again..
a) directional focus actions b) action system changes i.e. use structs/arrays for convertings strings to actions instead of gross if-else chains
This commit is contained in:
parent
00960995a2
commit
5a7953b36a
4 changed files with 592 additions and 151 deletions
625
openbox/action.c
625
openbox/action.c
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@ -12,6 +12,12 @@
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#include <glib.h>
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typedef struct ActionString {
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char *name;
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void (*func)(union ActionData *);
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void (*setup)(Action *);
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} ActionString;
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Action *action_new(void (*func)(union ActionData *data))
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{
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Action *a = g_new0(Action, 1);
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@ -33,160 +39,468 @@ void action_free(Action *a)
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g_free(a);
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}
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void setup_action_directional_focus_north(Action *a)
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{
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a->data.dfocus.direction = Direction_North;
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}
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void setup_action_directional_focus_east(Action *a)
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{
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a->data.dfocus.direction = Direction_East;
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}
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void setup_action_directional_focus_south(Action *a)
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{
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a->data.dfocus.direction = Direction_South;
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}
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void setup_action_directional_focus_west(Action *a)
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{
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a->data.dfocus.direction = Direction_West;
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}
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void setup_action_directional_focus_northeast(Action *a)
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{
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a->data.dfocus.direction = Direction_NorthEast;
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}
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void setup_action_directional_focus_southeast(Action *a)
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{
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a->data.dfocus.direction = Direction_SouthEast;
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}
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void setup_action_directional_focus_southwest(Action *a)
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{
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a->data.dfocus.direction = Direction_SouthWest;
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}
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void setup_action_directional_focus_northwest(Action *a)
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{
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a->data.dfocus.direction = Direction_NorthWest;
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}
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void setup_action_send_to_desktop(Action *a)
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{
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a->data.sendto.follow = TRUE;
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}
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void setup_action_send_to_np_desktop(Action *a)
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{
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a->data.sendtonextprev.wrap = FALSE;
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a->data.sendtonextprev.follow = TRUE;
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}
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void setup_action_send_to_np_desktop_wrap(Action *a)
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{
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a->data.sendtonextprev.wrap = TRUE;
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a->data.sendtonextprev.follow = TRUE;
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}
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void setup_action_np_desktop(Action *a)
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{
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a->data.nextprevdesktop.wrap = FALSE;
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}
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void setup_action_np_desktop_wrap(Action *a)
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{
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a->data.nextprevdesktop.wrap = TRUE;
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}
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void setup_action_move_keyboard(Action *a)
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{
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a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move_keyboard;
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}
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void setup_action_move(Action *a)
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{
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a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move;
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}
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void setup_action_resize(Action *a)
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{
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a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_topleft;
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}
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void setup_action_resize_keyboard(Action *a)
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{
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a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_keyboard;
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}
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void setup_action_cycle_windows_linear_next(Action *a)
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{
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a->data.cycle.linear = TRUE;
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a->data.cycle.forward = TRUE;
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}
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void setup_action_cycle_windows_linear_previous(Action *a)
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{
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a->data.cycle.linear = TRUE;
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a->data.cycle.forward = FALSE;
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}
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void setup_action_cycle_windows_next(Action *a)
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{
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a->data.cycle.linear = FALSE;
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a->data.cycle.forward = TRUE;
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}
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void setup_action_cycle_windows_previous(Action *a)
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{
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a->data.cycle.linear = FALSE;
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a->data.cycle.forward = FALSE;
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}
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ActionString actionstrings[] =
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{
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{
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"execute",
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action_execute,
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NULL
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},
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{
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"directionalfocusnorth",
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action_directional_focus,
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setup_action_directional_focus_north
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},
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{
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"directionalfocuseast",
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action_directional_focus,
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setup_action_directional_focus_east
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},
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{
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"directionalfocussouth",
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action_directional_focus,
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setup_action_directional_focus_south
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},
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{
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"directionalfocuswest",
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action_directional_focus,
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setup_action_directional_focus_west
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},
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{
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"directionalfocusnortheast",
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action_directional_focus,
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setup_action_directional_focus_northeast
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},
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{
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"directionalfocussoutheast",
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action_directional_focus,
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setup_action_directional_focus_southeast
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},
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{
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"directionalfocussouthwest",
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action_directional_focus,
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setup_action_directional_focus_southwest
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},
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{
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"directionalfocusnorthwest",
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action_directional_focus,
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setup_action_directional_focus_northwest
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},
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{
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"focus",
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action_focus,
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NULL,
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},
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{
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"unfocus",
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action_unfocus,
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NULL
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},
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{
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"iconify",
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action_iconify,
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NULL
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},
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{
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"raise",
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action_raise,
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NULL
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},
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{
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"lower",
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action_lower,
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NULL
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},
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{
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"focusraise",
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action_focusraise,
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NULL
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},
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{
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"close",
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action_close,
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NULL
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},
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{
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"kill",
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action_kill,
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NULL
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},
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{
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"shadelower",
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action_shadelower,
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NULL
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},
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{
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"unshaderaise",
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action_unshaderaise,
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NULL
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},
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{
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"shade",
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action_shade,
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NULL
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},
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{
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"unshade",
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action_unshade,
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NULL
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},
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{
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"toggleshade",
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action_toggle_shade,
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NULL
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},
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{
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"toggleomnipresent",
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action_toggle_omnipresent,
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NULL
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},
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{
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"moverelativehorz",
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action_move_relative_horz,
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NULL
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},
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{
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"moverelativevert",
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action_move_relative_vert,
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NULL
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},
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{
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"resizerelativehorz",
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action_resize_relative_horz,
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NULL
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},
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{
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"resizerelativevert",
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action_resize_relative_vert,
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NULL
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},
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{
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"maximizefull",
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action_maximize_full,
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NULL
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},
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{
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"unmaximizefull",
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action_unmaximize_full,
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NULL
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},
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{
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"togglemaximizefull",
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action_toggle_maximize_full,
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NULL
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},
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{
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"maximizehorz",
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action_maximize_horz,
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NULL
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},
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{
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"unmaximizehorz",
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action_unmaximize_horz,
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NULL
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},
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{
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"togglemaximizehorz",
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action_toggle_maximize_horz,
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NULL
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},
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{
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"maximizevert",
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action_maximize_vert,
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NULL
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},
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{
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"unmaximizevert",
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action_unmaximize_vert,
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NULL
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},
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{
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"togglemaximizevert",
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action_toggle_maximize_vert,
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NULL
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},
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{
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"sendtodesktop",
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action_send_to_desktop,
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setup_action_send_to_desktop
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},
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{
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"sendtonextdesktop",
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action_send_to_next_desktop,
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setup_action_send_to_np_desktop
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},
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{
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"sendtonextdesktopwrap",
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action_send_to_next_desktop,
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setup_action_send_to_np_desktop_wrap
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},
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{
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"sendtopreviousdesktop",
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action_send_to_previous_desktop,
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setup_action_send_to_np_desktop
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},
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{
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"sendtopreviousdesktopwrap",
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action_send_to_previous_desktop,
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setup_action_send_to_np_desktop_wrap
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},
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{
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"desktop",
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action_desktop,
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NULL
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},
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{
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"nextdesktop",
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action_next_desktop,
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setup_action_np_desktop
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},
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{
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"nextdesktopwrap",
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action_next_desktop,
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setup_action_np_desktop_wrap
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},
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{
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"previousdesktop",
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action_previous_desktop,
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setup_action_np_desktop
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},
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{
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"previousdesktopwrap",
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action_previous_desktop,
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setup_action_np_desktop_wrap
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},
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{
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"nextdesktopcolumn",
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action_next_desktop_column,
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setup_action_np_desktop
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},
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{
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"nextdesktopcolumnwrap",
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action_next_desktop_column,
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setup_action_np_desktop_wrap
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},
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{
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"previousdesktopcolumn",
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action_previous_desktop_column,
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setup_action_np_desktop
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},
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{
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"previousdesktopcolumnwrap",
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action_previous_desktop_column,
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setup_action_np_desktop_wrap
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},
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{
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"nextdesktoprow",
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action_next_desktop_row,
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setup_action_np_desktop
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},
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{
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"nextdesktoprowwrap",
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action_next_desktop_row,
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setup_action_np_desktop_wrap
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},
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{
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"previousdesktoprow",
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action_previous_desktop_row,
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setup_action_np_desktop
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},
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{
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"previousdesktoprowwrap",
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action_previous_desktop_row,
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setup_action_np_desktop_wrap
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},
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{
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"toggledecorations",
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action_toggle_decorations,
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NULL
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},
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{
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"keyboardmove",
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action_moveresize,
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setup_action_move_keyboard
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},
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{
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"move",
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action_moveresize,
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setup_action_move
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},
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{
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"resize",
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action_moveresize,
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setup_action_resize
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},
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{
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"keyboardresize",
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action_moveresize,
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setup_action_resize_keyboard
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},
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{
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"restart",
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action_restart,
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NULL
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},
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{
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"exit",
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action_exit,
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NULL
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},
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{
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"showmenu",
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action_showmenu,
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NULL
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},
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{
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"nextwindowlinear",
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action_cycle_windows,
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setup_action_cycle_windows_linear_next
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},
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{
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"previouswindowlinear",
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action_cycle_windows,
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setup_action_cycle_windows_linear_previous
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},
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{
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"nextwindow",
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action_cycle_windows,
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setup_action_cycle_windows_next
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},
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{
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"previouswindow",
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action_cycle_windows,
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setup_action_cycle_windows_previous
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},
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{
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NULL,
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NULL,
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NULL
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}
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};
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Action *action_from_string(char *name)
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{
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Action *a = NULL;
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if (!g_ascii_strcasecmp(name, "execute")) {
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a = action_new(action_execute);
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} else if (!g_ascii_strcasecmp(name, "focus")) {
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a = action_new(action_focus);
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} else if (!g_ascii_strcasecmp(name, "unfocus")) {
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a = action_new(action_unfocus);
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} else if (!g_ascii_strcasecmp(name, "iconify")) {
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a = action_new(action_iconify);
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} else if (!g_ascii_strcasecmp(name, "raise")) {
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a = action_new(action_raise);
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} else if (!g_ascii_strcasecmp(name, "lower")) {
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a = action_new(action_lower);
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} else if (!g_ascii_strcasecmp(name, "focusraise")) {
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a = action_new(action_focusraise);
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} else if (!g_ascii_strcasecmp(name, "close")) {
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a = action_new(action_close);
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} else if (!g_ascii_strcasecmp(name, "kill")) {
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a = action_new(action_kill);
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} else if (!g_ascii_strcasecmp(name, "shadelower")) {
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a = action_new(action_shadelower);
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} else if (!g_ascii_strcasecmp(name, "unshaderaise")) {
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a = action_new(action_unshaderaise);
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} else if (!g_ascii_strcasecmp(name, "shade")) {
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a = action_new(action_shade);
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} else if (!g_ascii_strcasecmp(name, "unshade")) {
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a = action_new(action_unshade);
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} else if (!g_ascii_strcasecmp(name, "toggleshade")) {
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a = action_new(action_toggle_shade);
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} else if (!g_ascii_strcasecmp(name, "toggleomnipresent")) {
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a = action_new(action_toggle_omnipresent);
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} else if (!g_ascii_strcasecmp(name, "moverelativehorz")) {
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a = action_new(action_move_relative_horz);
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} else if (!g_ascii_strcasecmp(name, "moverelativevert")) {
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a = action_new(action_move_relative_vert);
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} else if (!g_ascii_strcasecmp(name, "resizerelativehorz")) {
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a = action_new(action_resize_relative_horz);
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} else if (!g_ascii_strcasecmp(name, "resizerelativevert")) {
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a = action_new(action_resize_relative_vert);
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} else if (!g_ascii_strcasecmp(name, "maximizefull")) {
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a = action_new(action_maximize_full);
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} else if (!g_ascii_strcasecmp(name, "unmaximizefull")) {
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a = action_new(action_unmaximize_full);
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} else if (!g_ascii_strcasecmp(name, "togglemaximizefull")) {
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a = action_new(action_toggle_maximize_full);
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} else if (!g_ascii_strcasecmp(name, "maximizehorz")) {
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a = action_new(action_maximize_horz);
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} else if (!g_ascii_strcasecmp(name, "unmaximizehorz")) {
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a = action_new(action_unmaximize_horz);
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} else if (!g_ascii_strcasecmp(name, "togglemaximizehorz")) {
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a = action_new(action_toggle_maximize_horz);
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} else if (!g_ascii_strcasecmp(name, "maximizevert")) {
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a = action_new(action_maximize_vert);
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} else if (!g_ascii_strcasecmp(name, "unmaximizevert")) {
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a = action_new(action_unmaximize_vert);
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} else if (!g_ascii_strcasecmp(name, "togglemaximizevert")) {
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a = action_new(action_toggle_maximize_vert);
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} else if (!g_ascii_strcasecmp(name, "sendtodesktop")) {
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a = action_new(action_send_to_desktop);
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a->data.sendto.follow = TRUE;
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} else if (!g_ascii_strcasecmp(name, "sendtonextdesktop")) {
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a = action_new(action_send_to_next_desktop);
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a->data.sendtonextprev.wrap = FALSE;
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a->data.sendtonextprev.follow = TRUE;
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} else if (!g_ascii_strcasecmp(name, "sendtonextdesktopwrap")) {
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a = action_new(action_send_to_next_desktop);
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a->data.sendtonextprev.wrap = TRUE;
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a->data.sendtonextprev.follow = TRUE;
|
||||
} else if (!g_ascii_strcasecmp(name, "sendtopreviousdesktop")) {
|
||||
a = action_new(action_send_to_previous_desktop);
|
||||
a->data.sendtonextprev.wrap = FALSE;
|
||||
a->data.sendtonextprev.follow = TRUE;
|
||||
} else if (!g_ascii_strcasecmp(name, "sendtopreviousdesktopwrap")) {
|
||||
a = action_new(action_send_to_previous_desktop);
|
||||
a->data.sendtonextprev.wrap = TRUE;
|
||||
a->data.sendtonextprev.follow = TRUE;
|
||||
} else if (!g_ascii_strcasecmp(name, "desktop")) {
|
||||
a = action_new(action_desktop);
|
||||
} else if (!g_ascii_strcasecmp(name, "nextdesktop")) {
|
||||
a = action_new(action_next_desktop);
|
||||
a->data.nextprevdesktop.wrap = FALSE;
|
||||
} else if (!g_ascii_strcasecmp(name, "nextdesktopwrap")) {
|
||||
a = action_new(action_next_desktop);
|
||||
a->data.nextprevdesktop.wrap = TRUE;
|
||||
} else if (!g_ascii_strcasecmp(name, "previousdesktop")) {
|
||||
a = action_new(action_previous_desktop);
|
||||
a->data.nextprevdesktop.wrap = FALSE;
|
||||
} else if (!g_ascii_strcasecmp(name, "previousdesktopwrap")) {
|
||||
a = action_new(action_previous_desktop);
|
||||
a->data.nextprevdesktop.wrap = TRUE;
|
||||
} else if (!g_ascii_strcasecmp(name, "nextdesktopcolumn")) {
|
||||
a = action_new(action_next_desktop_column);
|
||||
a->data.nextprevdesktop.wrap = FALSE;
|
||||
} else if (!g_ascii_strcasecmp(name, "nextdesktopcolumnwrap")) {
|
||||
a = action_new(action_next_desktop_column);
|
||||
a->data.nextprevdesktop.wrap = TRUE;
|
||||
} else if (!g_ascii_strcasecmp(name, "previousdesktopcolumn")) {
|
||||
a = action_new(action_previous_desktop_column);
|
||||
a->data.nextprevdesktop.wrap = FALSE;
|
||||
} else if (!g_ascii_strcasecmp(name, "previousdesktopcolumnwrap")) {
|
||||
a = action_new(action_previous_desktop_column);
|
||||
a->data.nextprevdesktop.wrap = TRUE;
|
||||
} else if (!g_ascii_strcasecmp(name, "nextdesktoprow")) {
|
||||
a = action_new(action_next_desktop_row);
|
||||
a->data.nextprevdesktop.wrap = FALSE;
|
||||
} else if (!g_ascii_strcasecmp(name, "nextdesktoprowwrap")) {
|
||||
a = action_new(action_next_desktop_row);
|
||||
a->data.nextprevdesktop.wrap = TRUE;
|
||||
} else if (!g_ascii_strcasecmp(name, "previousdesktoprow")) {
|
||||
a = action_new(action_previous_desktop_row);
|
||||
a->data.nextprevdesktop.wrap = FALSE;
|
||||
} else if (!g_ascii_strcasecmp(name, "previousdesktoprowwrap")) {
|
||||
a = action_new(action_previous_desktop_row);
|
||||
a->data.nextprevdesktop.wrap = TRUE;
|
||||
} else if (!g_ascii_strcasecmp(name, "toggledecorations")) {
|
||||
a = action_new(action_toggle_decorations);
|
||||
} else if (!g_ascii_strcasecmp(name, "keyboardmove")) {
|
||||
a = action_new(action_moveresize);
|
||||
a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move_keyboard;
|
||||
} else if (!g_ascii_strcasecmp(name, "move")) {
|
||||
a = action_new(action_moveresize);
|
||||
a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move;
|
||||
} else if (!g_ascii_strcasecmp(name, "resize")) {
|
||||
a = action_new(action_moveresize);
|
||||
a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_topleft;
|
||||
} else if (!g_ascii_strcasecmp(name, "keyboardresize")) {
|
||||
a = action_new(action_moveresize);
|
||||
a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_keyboard;
|
||||
} else if (!g_ascii_strcasecmp(name, "restart")) {
|
||||
a = action_new(action_restart);
|
||||
} else if (!g_ascii_strcasecmp(name, "exit")) {
|
||||
a = action_new(action_exit);
|
||||
} else if (!g_ascii_strcasecmp(name, "showmenu")) {
|
||||
a = action_new(action_showmenu);
|
||||
} else if (!g_ascii_strcasecmp(name, "nextwindowlinear")) {
|
||||
a = action_new(action_cycle_windows);
|
||||
a->data.cycle.linear = TRUE;
|
||||
a->data.cycle.forward = TRUE;
|
||||
} else if (!g_ascii_strcasecmp(name, "previouswindowlinear")) {
|
||||
a = action_new(action_cycle_windows);
|
||||
a->data.cycle.linear = TRUE;
|
||||
a->data.cycle.forward = FALSE;
|
||||
} else if (!g_ascii_strcasecmp(name, "nextwindow")) {
|
||||
a = action_new(action_cycle_windows);
|
||||
a->data.cycle.linear = FALSE;
|
||||
a->data.cycle.forward = TRUE;
|
||||
} else if (!g_ascii_strcasecmp(name, "previouswindow")) {
|
||||
a = action_new(action_cycle_windows);
|
||||
a->data.cycle.linear = FALSE;
|
||||
a->data.cycle.forward = FALSE;
|
||||
}
|
||||
|
||||
int i;
|
||||
|
||||
for (i = 0; actionstrings[i].name; i++)
|
||||
if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
|
||||
a = action_new(actionstrings[i].func);
|
||||
if (actionstrings[i].setup)
|
||||
actionstrings[i].setup(a);
|
||||
break;
|
||||
}
|
||||
return a;
|
||||
}
|
||||
|
||||
|
@ -689,3 +1003,12 @@ void action_cycle_windows(union ActionData *data)
|
|||
data->cycle.cancel);
|
||||
}
|
||||
|
||||
void action_directional_focus(union ActionData *data)
|
||||
{
|
||||
Client *nf;
|
||||
|
||||
if (!data->dfocus.c)
|
||||
return;
|
||||
if ((nf = client_find_directional(data->dfocus.c, data->dfocus.direction)))
|
||||
client_activate(nf);
|
||||
}
|
||||
|
|
|
@ -12,6 +12,11 @@ struct AnyAction {
|
|||
Client *c;
|
||||
};
|
||||
|
||||
struct DirectionalFocus {
|
||||
Client *c;
|
||||
int direction;
|
||||
};
|
||||
|
||||
struct Execute {
|
||||
Client *c;
|
||||
char *path;
|
||||
|
@ -73,6 +78,7 @@ struct CycleWindows {
|
|||
|
||||
union ActionData {
|
||||
struct AnyAction any;
|
||||
struct DirectionalFocus dfocus;
|
||||
struct Execute execute;
|
||||
struct ClientAction client;
|
||||
struct MoveResizeRelative relative;
|
||||
|
@ -106,6 +112,7 @@ Action *action_new(void (*func)(union ActionData *data));
|
|||
action_resize_relative_horz - the delta
|
||||
action_resize_relative_vert - the delta
|
||||
*/
|
||||
|
||||
Action *action_from_string(char *name);
|
||||
void action_free(Action *a);
|
||||
|
||||
|
@ -197,4 +204,6 @@ void action_exit(union ActionData *data);
|
|||
void action_showmenu(union ActionData *data);
|
||||
/* CycleWindows */
|
||||
void action_cycle_windows(union ActionData *data);
|
||||
|
||||
void action_directional_focus(union ActionData *data);
|
||||
#endif
|
||||
|
|
|
@ -2344,3 +2344,98 @@ Icon *client_icon(Client *self, int w, int h)
|
|||
return &self->icons[si];
|
||||
return &self->icons[li];
|
||||
}
|
||||
|
||||
/* this be mostly ripped from fvwm */
|
||||
Client *client_find_directional(Client *c, Direction dir)
|
||||
{
|
||||
int my_cx, my_cy, his_cx, his_cy;
|
||||
int offset = 0;
|
||||
int distance = 0;
|
||||
int score, best_score;
|
||||
Client *best_client, *cur;
|
||||
GList *it;
|
||||
|
||||
if(!client_list)
|
||||
return NULL;
|
||||
|
||||
/* first, find the centre coords of the currently focused window */
|
||||
my_cx = c->frame->area.x + c->frame->area.width / 2;
|
||||
my_cy = c->frame->area.y + c->frame->area.height / 2;
|
||||
|
||||
best_score = -1;
|
||||
best_client = NULL;
|
||||
|
||||
for(it = g_list_first(client_list); it; it = it->next) {
|
||||
cur = it->data;
|
||||
|
||||
/* the currently selected window isn't interesting */
|
||||
if(cur == c)
|
||||
continue;
|
||||
if (!client_normal(cur))
|
||||
continue;
|
||||
if(c->desktop != cur->desktop && cur->desktop != DESKTOP_ALL)
|
||||
continue;
|
||||
if(cur->iconic)
|
||||
continue;
|
||||
if(client_focus_target(cur) == cur &&
|
||||
!(cur->can_focus || cur->focus_notify))
|
||||
continue;
|
||||
|
||||
/* find the centre coords of this window, from the
|
||||
* currently focused window's point of view */
|
||||
his_cx = (cur->frame->area.x - my_cx)
|
||||
+ cur->frame->area.width / 2;
|
||||
his_cy = (cur->frame->area.y - my_cy)
|
||||
+ cur->frame->area.height / 2;
|
||||
|
||||
if(dir > 3) {
|
||||
int tx;
|
||||
/* Rotate the diagonals 45 degrees counterclockwise.
|
||||
* To do this, multiply the matrix /+h +h\ with the
|
||||
* vector (x y). \-h +h/
|
||||
* h = sqrt(0.5). We can set h := 1 since absolute
|
||||
* distance doesn't matter here. */
|
||||
tx = his_cx + his_cy;
|
||||
his_cy = -his_cx + his_cy;
|
||||
his_cx = tx;
|
||||
}
|
||||
|
||||
switch(dir) {
|
||||
case Direction_North :
|
||||
case Direction_South :
|
||||
case Direction_NorthEast :
|
||||
case Direction_SouthWest :
|
||||
offset = (his_cx < 0) ? -his_cx : his_cx;
|
||||
distance = (dir == Direction_North || dir == Direction_NorthEast) ?
|
||||
-his_cy : his_cy;
|
||||
break;
|
||||
case Direction_East :
|
||||
case Direction_West :
|
||||
case Direction_SouthEast :
|
||||
case Direction_NorthWest :
|
||||
offset = (his_cy < 0) ? -his_cy : his_cy;
|
||||
distance = (dir == Direction_West || dir == Direction_NorthWest) ?
|
||||
-his_cx : his_cx;
|
||||
break;
|
||||
}
|
||||
|
||||
/* the target must be in the requested direction */
|
||||
if(distance <= 0)
|
||||
continue;
|
||||
|
||||
/* Calculate score for this window. The smaller the better. */
|
||||
score = distance + offset;
|
||||
|
||||
/* windows more than 45 degrees off the direction are
|
||||
* heavily penalized and will only be chosen if nothing
|
||||
* else within a million pixels */
|
||||
if(offset > distance)
|
||||
score += 1000000;
|
||||
|
||||
if(best_score == -1 || score < best_score)
|
||||
best_client = cur,
|
||||
best_score = score;
|
||||
}
|
||||
|
||||
return best_client;
|
||||
}
|
||||
|
|
|
@ -110,6 +110,17 @@ typedef enum {
|
|||
Decor_Close = 1 << 8 /*!< Display a close button */
|
||||
} Decoration;
|
||||
|
||||
/*! The directions used by client_find_directional */
|
||||
typedef enum {
|
||||
Direction_North,
|
||||
Direction_East,
|
||||
Direction_South,
|
||||
Direction_West,
|
||||
Direction_NorthEast,
|
||||
Direction_SouthEast,
|
||||
Direction_SouthWest,
|
||||
Direction_NorthWest
|
||||
} Direction;
|
||||
|
||||
typedef struct Client {
|
||||
ObWindow obwin;
|
||||
|
@ -483,4 +494,7 @@ Client *client_search_focus_tree_full(Client *self);
|
|||
*/
|
||||
Client *client_search_modal_child(Client *self);
|
||||
|
||||
/*! Return the "closest" client in the given direction */
|
||||
Client *client_find_directional(Client *c, Direction dir);
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue