bug fixes for growtoedge from tore. props to tore for all the growtoedge and movetoedge code, and directional focus code also since i dont think i mentioned his name before in the changelogs woot.
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1045079482
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2 changed files with 16 additions and 14 deletions
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@ -1262,7 +1262,7 @@ void action_growtoedge(union ActionData *data)
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switch(data->diraction.direction) {
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case OB_DIRECTION_NORTH:
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dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
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if(a->y > (y - c->size_inc.height))
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if (a->y == y)
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height = c->frame->area.height / 2;
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else {
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height = c->frame->area.y + c->frame->area.height - dest;
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@ -1271,7 +1271,7 @@ void action_growtoedge(union ActionData *data)
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break;
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case OB_DIRECTION_WEST:
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dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
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if(a->x > (x - c->size_inc.width))
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if (a->x == x)
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width = c->frame->area.width / 2;
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else {
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width = c->frame->area.x + c->frame->area.width - dest;
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@ -1280,21 +1280,23 @@ void action_growtoedge(union ActionData *data)
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break;
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case OB_DIRECTION_SOUTH:
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dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
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if(a->y + a->height <
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(y + c->frame->area.height + c->size_inc.height)) {
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if (a->y + a->height == y + c->frame->area.height) {
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height = c->frame->area.height / 2;
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y = a->y + a->height - height;
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} else
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height = dest - c->frame->area.y;
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y += (height - c->frame->area.height) % c->size_inc.height;
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height -= (height - c->frame->area.height) % c->size_inc.height;
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break;
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case OB_DIRECTION_EAST:
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dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
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if(a->x + a->width <
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(x + c->frame->area.width + c->size_inc.width)) {
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if (a->x + a->width == x + c->frame->area.width) {
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width = c->frame->area.width / 2;
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x = a->x + a->width - width;
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} else
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width = dest - c->frame->area.x;
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x += (width - c->frame->area.width) % c->size_inc.width;
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width -= (width - c->frame->area.width) % c->size_inc.width;
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break;
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default:
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g_assert_not_reached();
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@ -2796,11 +2796,11 @@ int client_directional_edge_search(ObClient *c, ObDirection dir)
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his_edge_end = cur->frame->area.x + cur->frame->area.width;
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his_offset = cur->frame->area.y + cur->frame->area.height;
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if(his_offset + c->size_inc.height > my_offset)
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if(his_offset + 1 > my_offset)
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continue;
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if(his_offset < dest)
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continue;
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continue;
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if(his_edge_start >= my_edge_start &&
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his_edge_start <= my_edge_end)
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@ -2837,11 +2837,11 @@ int client_directional_edge_search(ObClient *c, ObDirection dir)
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his_offset = cur->frame->area.y;
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if(his_offset - c->size_inc.height < my_offset)
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if(his_offset - 1 < my_offset)
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continue;
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if(his_offset > dest)
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continue;
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continue;
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if(his_edge_start >= my_edge_start &&
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his_edge_start <= my_edge_end)
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@ -2877,11 +2877,11 @@ int client_directional_edge_search(ObClient *c, ObDirection dir)
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his_edge_end = cur->frame->area.y + cur->frame->area.height;
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his_offset = cur->frame->area.x + cur->frame->area.width;
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if(his_offset + c->size_inc.width > my_offset)
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if(his_offset + 1 < my_offset)
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continue;
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if(his_offset < dest)
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continue;
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continue;
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if(his_edge_start >= my_edge_start &&
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his_edge_start <= my_edge_end)
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@ -2918,11 +2918,11 @@ int client_directional_edge_search(ObClient *c, ObDirection dir)
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his_edge_end = cur->frame->area.y + cur->frame->area.height;
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his_offset = cur->frame->area.x;
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if(his_offset - c->size_inc.width < my_offset)
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if(his_offset - 1 < my_offset)
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continue;
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if(his_offset > dest)
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continue;
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continue;
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if(his_edge_start >= my_edge_start &&
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his_edge_start <= my_edge_end)
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