Commit graph

55 commits

Author SHA1 Message Date
Dana Jansens
aa1fe695a5 window.inactive.label.text.color should default to white.
Currently it defaults to itself, which is NULL, and causes a crash.

The spec http://openbox.org/wiki/Help:Themes#window.inactive.label.text.color
claims that the default is white.

In 98b02c6b60 we had this property being read
twice, once with the NULL backup and once with white. It seems that we kept
the wrong one, so just switching this to white now.
2013-08-11 16:15:12 -04:00
Dana Jansens
f3873cac4a Fix a write out of bounds in splitvertical gradients (Bug 3612)
If the gradient has height 1, then y1sz is 0. We don't want to use the
first color and move the data pointer, since this will move it past the
end of the array.
2013-08-11 16:15:12 -04:00
Mikael Magnusson
937ba3c7e7 Fix use after free in error message 2013-08-11 12:04:13 +02:00
Dana Jansens
d52a6dd36d Remove deprecated and unneeded g_type_init call. 2013-08-10 23:46:17 -04:00
Dana Jansens
c5c924f7f7 Remove unneeded obrender/button.h 2013-08-10 23:45:42 -04:00
Dana Jansens
4e6c0086a6 Add support for loading SVG icons using librsvg.
This adds a configure option --disable-librsvg, but defaults to
using the library if it is present during configure.

When enabled, Openbox will attempt to load svg image files using
the library, similar to how Imlib2 is used for other image
formats.

Since librsvg uses the libXml2 library, their errors end up in
the same global namespace as Openbox config file parsing. To
avoid this, we reset the libXml current error whenever we start
loading a file, and save the last error that occurred when we
are finished, by storing the error in the ObtXmlInst.
2013-08-10 21:59:12 -04:00
Hanno Meyer-Thurow
dc69fe7ced Theme button-specific values should fallback to the button general values consistently (Fix bug 5443) 2012-09-30 18:46:10 -04:00
Dana Jansens
9415459aea Make the inactive osd text color fall back to the old osd property, and lastly inherit from the unfocused window color. 2012-09-30 14:58:11 -04:00
Dana Jansens
fd9bb43059 Strip leading/trailing whitespace when parsing colors and other strings (bug #4937) 2011-10-16 18:51:51 -04:00
Dana Jansens
808bb02af8 free undecorated border colors 2011-10-16 18:51:51 -04:00
Carlos Pita
fadf435ee1 Specific border width/color for undecorated active/inactive windows (bug #4889)
The attached patch adds three theme options with backward compatible defaults:

undecorated.border.width
  defaults to border.width

window.undecorated.active.border.color
  defaults to window.active.border.color

window.undecorated.inactive.border.color
  defaults to window.inactive.border.color
2011-10-16 18:51:51 -04:00
Mikael Magnusson
98b02c6b60 Fix a memleak introduced by 0dd91ba0e2, some cleanups 2011-08-03 23:01:28 +02:00
Dana Jansens
ef0bfdc743 be a bit more explicit about what is being copied from one texture to another 2011-08-02 22:18:34 +02:00
Carlos Pita
177a0340a7 Separate theme options for osd prompt buttons.
I managed to keep backwards compatibility without really cluttering
the code so here is the patch
http://bugzilla.icculus.org/show_bug.cgi?id=4874 too.

Please keep in mind that this is my first piece of code for openbox
and that I'm not a die hard openbox user (yet), not to tell the patch
was not exhaustively tested. Anyway I think it's pretty much in a good
shape but any criticism will be welcome.

Basically the patch add the following theme options for controlling
buttons in osd prompts:

%%%% colors
%
% for the text inside the button
osd.button.unpressed.text.color
osd.button.pressed.text.color
osd.button.focused.text.color
%
% for the line art around the button
%  (if you don't wan't the box just make box.color = bg.color)
osd.button.pressed.box.color
osd.button.focused.box.color

%%%% textures
%
osd.button.unpressed.bg
osd.button.pressed.bg
osd.button.focused.bg

The buttons can be in three states:

 unpressed: neither clicked nor selected
 focused: selected but not clicked
 pressed: clicked (and of course selected)

I discarded the previous distinction between press and pfocus as in
fact it was only a formal distinction, in that both appearances
mimicked each other in every sense. It think that it was just
inherited from the way titlebar buttons are managed so I decided to
simplify it a bit.

All the options default in a way that preserves backwards compatibility:

osd.button.unpressed.text.color  -> osd.active.label.text.color
osd.button.pressed.text.color -> osd.active.label.text.color
osd.button.focused.text.color -> osd.active.label.text.color

osd.button.pressed.box.color ->  window.active.button.pressed.image.color
osd.button.focused.box.color -> window.active.button.hover.image.color

osd.button.unpressed.bg -> window.active.button.unpressed.bg
osd.button.pressed.bg -> window.active.button.pressed.bg
osd.button.focused.bg -> window.active.button.hover.bg

Notice that a good deal of locs where added to theme.c but in
compensation prompt.c is pretty much simpler now because the
appearances and textures are created while loading the theme.
2011-08-02 22:18:31 +02:00
Mikael Magnusson
d09fd3183e Merge branch 'm4/master' 2011-08-02 22:18:14 +02:00
Mikael Magnusson
9116b124da Revert these two commits temporarily to make the buttons merge easier
1e427a3358
2288da0ae3
2011-08-02 22:17:17 +02:00
Mikael Magnusson
d162451a01 Fix some rebase artifacts 2011-08-02 20:58:51 +02:00
Dana Jansens
2288da0ae3 be a bit more explicit about what is being copied from one texture to another 2011-08-01 11:49:43 -04:00
Carlos Pita
1e427a3358 Separate theme options for osd prompt buttons.
I managed to keep backwards compatibility without really cluttering
the code so here is the patch
http://bugzilla.icculus.org/show_bug.cgi?id=4874 too.

Please keep in mind that this is my first piece of code for openbox
and that I'm not a die hard openbox user (yet), not to tell the patch
was not exhaustively tested. Anyway I think it's pretty much in a good
shape but any criticism will be welcome.

Basically the patch add the following theme options for controlling
buttons in osd prompts:

%%%% colors
%
% for the text inside the button
osd.button.unpressed.text.color
osd.button.pressed.text.color
osd.button.focused.text.color
%
% for the line art around the button
%  (if you don't wan't the box just make box.color = bg.color)
osd.button.pressed.box.color
osd.button.focused.box.color

%%%% textures
%
osd.button.unpressed.bg
osd.button.pressed.bg
osd.button.focused.bg

The buttons can be in three states:

 unpressed: neither clicked nor selected
 focused: selected but not clicked
 pressed: clicked (and of course selected)

I discarded the previous distinction between press and pfocus as in
fact it was only a formal distinction, in that both appearances
mimicked each other in every sense. It think that it was just
inherited from the way titlebar buttons are managed so I decided to
simplify it a bit.

All the options default in a way that preserves backwards compatibility:

osd.button.unpressed.text.color  -> osd.active.label.text.color
osd.button.pressed.text.color -> osd.active.label.text.color
osd.button.focused.text.color -> osd.active.label.text.color

osd.button.pressed.box.color ->  window.active.button.pressed.image.color
osd.button.focused.box.color -> window.active.button.hover.image.color

osd.button.unpressed.bg -> window.active.button.unpressed.bg
osd.button.pressed.bg -> window.active.button.pressed.bg
osd.button.focused.bg -> window.active.button.hover.bg

Notice that a good deal of locs where added to theme.c but in
compensation prompt.c is pretty much simpler now because the
appearances and textures are created while loading the theme.
2011-08-01 11:49:39 -04:00
Dana Jansens
001f174cf5 Big rework of image.c and the image cache system.
Added a lot of comments, simplified call graphs.
Added full (not second-class) support for images coming from named sources (files, icon themes).
RrImage holds an RrImageSet.  RrImageSet holds a bunch of RrImagePic, which are different sizes of a logical image.
RrImageSet objects can be merged if it is discovered they (will) share an RrImagePic.  The RrImage objects are updated to use the new merged RrImageSet.
2011-01-24 14:19:22 -05:00
Mikael Magnusson
da5441ecec Fix g_slice_new0 call 2010-10-14 15:58:41 +02:00
Dana Jansens
a621e7a4fc fix 80 cols and clean up the button color loading function 2010-10-14 15:54:48 +02:00
Dave Foster
95ed843702 cleaning up remnants of bad rebase merges and modernizing some sections 2010-10-14 15:54:48 +02:00
Dave Foster
464ee8996e Menu bullet color support. 2010-10-14 15:54:48 +02:00
Dave Foster
3c8840a6cc Make the btn textures use their own image color. 2010-10-14 15:54:47 +02:00
Dave Foster
8058df3f7c Buttons seem to work! 2010-10-14 15:54:47 +02:00
Dave Foster
5d7c022bb4 (non-working) Getting theme started. Button textures read to the right place. 2010-10-14 15:54:47 +02:00
Dave Foster
f250c9dc2b Button structure. 2010-10-14 15:54:47 +02:00
Dave Foster
0ae3388b6a Button proper freeing/newing. 2010-10-14 15:54:47 +02:00
Dave Foster
6d30d66efb Adding RrButton to libobrender, ref counted appearances. 2010-10-14 15:54:44 +02:00
Dave Foster
b566d3fcfe Another way of getting at button-*.toggled.unpressed (no unpressed needed). 2010-10-14 15:49:20 +02:00
Dave Foster
9bc70d9373 Rearranged all button appearance reading for logical purposes, better defaults. 2010-10-14 15:49:20 +02:00
Dave Foster
ef8108695f Found a bug in one of the specialized button textures. 2010-10-14 15:49:20 +02:00
Dave Foster
ccd4d460e5 Need to allocate appearances! 2010-10-14 15:49:20 +02:00
Dave Foster
cc0b1f7569 Made specific buttons be button-<name> instead of button.<name> 2010-10-14 15:49:20 +02:00
Dave Foster
b80a7fa015 Individual button appearances from the theme. 2010-10-14 15:49:20 +02:00
Dave Foster
2593c32930 Read into _tmp RrAppearance, not theme->a_*_max 2010-10-14 15:49:19 +02:00
Dave Foster
b7350d3ebd Temporary storage locations for texture reads. 2010-10-14 15:49:19 +02:00
Dave Foster
01506d6a74 READ_COLOR macros done, RrColorCopy added, indentation fixed. 2010-10-14 15:48:20 +02:00
Dave Foster
2338bf0aa3 default for menu overlap 2010-10-14 15:46:39 +02:00
Dave Foster
0dd91ba0e2 Removed trailing spaces and fixed to 80 column width. 2010-10-14 15:46:39 +02:00
Dave Foster
c9d74e3da1 READ_APPEARANCE* macros and code cleanups. 2010-10-14 15:43:57 +02:00
Dave Foster
918efe8e49 READ_COLOR macros done, RrColorCopy added, indentation fixed. 2010-10-14 15:43:57 +02:00
Dave Foster
5f963a1fbc READ_INT macro. 2010-10-14 15:28:01 +02:00
Dana Jansens
1c637efcbb new enum values need to be handled in switches
(the new enum values were added to count the number of entries in the enums)
2010-05-17 19:31:21 -04:00
Dana Jansens
925e4c5979 fix typo in enum 2010-05-17 19:31:21 -04:00
Derek Foreman
48ad5f6ccd add _NUM_TYPES to obrender enums, to allow enumeration of the enum values 2010-05-13 15:10:02 -04:00
Dana Jansens
d179d6428a more using g_slice_new() instead of g_new() 2010-02-16 16:32:38 -05:00
Dana Jansens
1265a23e53 include imlib2 as a dep of obrender in the pkg-config file if it's using it 2010-02-12 15:13:39 -05:00
Dana Jansens
e61fd8874a use g_slice_new() instead of g_new() part 4 2010-02-12 14:13:32 -05:00