Found a bug in one of the specialized button textures.
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1 changed files with 6 additions and 6 deletions
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@ -663,10 +663,10 @@ RrTheme* RrThemeNew(const RrInstance *inst, const gchar *name,
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READ_APPEARANCE_COPY("window.inactive.button-max.disabled.bg",
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theme->a_disabled_unfocused_max, TRUE,
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a_disabled_unfocused_tmp);
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READ_APPEARANCE_COPY("window.active.button-max.pressed.bg",
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READ_APPEARANCE_COPY("window.active.button-max.hover.bg",
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theme->a_hover_focused_max, TRUE,
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a_hover_focused_tmp);
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READ_APPEARANCE_COPY("window.inactive.button-max.pressed.bg",
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READ_APPEARANCE_COPY("window.inactive.button-max.hover.bg",
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theme->a_hover_unfocused_max, TRUE,
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a_hover_unfocused_tmp);
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READ_APPEARANCE_COPY("window.active.button-max.unpressed.bg",
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@ -733,10 +733,10 @@ RrTheme* RrThemeNew(const RrInstance *inst, const gchar *name,
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READ_APPEARANCE_COPY("window.inactive.button-desk.disabled.bg",
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theme->a_disabled_unfocused_desk, TRUE,
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a_disabled_unfocused_tmp);
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READ_APPEARANCE_COPY("window.active.button-desk.pressed.bg",
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READ_APPEARANCE_COPY("window.active.button-desk.hover.bg",
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theme->a_hover_focused_desk, TRUE,
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a_hover_focused_tmp);
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READ_APPEARANCE_COPY("window.inactive.button-desk.pressed.bg",
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READ_APPEARANCE_COPY("window.inactive.button-desk.hover.bg",
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theme->a_hover_unfocused_desk, TRUE,
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a_hover_unfocused_tmp);
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READ_APPEARANCE_COPY("window.active.button-desk.unpressed.bg",
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@ -777,10 +777,10 @@ RrTheme* RrThemeNew(const RrInstance *inst, const gchar *name,
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READ_APPEARANCE_COPY("window.inactive.button-shade.disabled.bg",
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theme->a_disabled_unfocused_shade, TRUE,
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a_disabled_unfocused_tmp);
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READ_APPEARANCE_COPY("window.active.button-shade.pressed.bg",
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READ_APPEARANCE_COPY("window.active.button-shade.hover.bg",
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theme->a_hover_focused_shade, TRUE,
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a_hover_focused_tmp);
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READ_APPEARANCE_COPY("window.inactive.button-shade.pressed.bg",
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READ_APPEARANCE_COPY("window.inactive.button-shade.hover.bg",
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theme->a_hover_unfocused_shade, TRUE,
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a_hover_unfocused_tmp);
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READ_APPEARANCE_COPY("window.active.button-shade.unpressed.bg",
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