Separate theme options for osd prompt buttons.
I managed to keep backwards compatibility without really cluttering the code so here is the patch http://bugzilla.icculus.org/show_bug.cgi?id=4874 too. Please keep in mind that this is my first piece of code for openbox and that I'm not a die hard openbox user (yet), not to tell the patch was not exhaustively tested. Anyway I think it's pretty much in a good shape but any criticism will be welcome. Basically the patch add the following theme options for controlling buttons in osd prompts: %%%% colors % % for the text inside the button osd.button.unpressed.text.color osd.button.pressed.text.color osd.button.focused.text.color % % for the line art around the button % (if you don't wan't the box just make box.color = bg.color) osd.button.pressed.box.color osd.button.focused.box.color %%%% textures % osd.button.unpressed.bg osd.button.pressed.bg osd.button.focused.bg The buttons can be in three states: unpressed: neither clicked nor selected focused: selected but not clicked pressed: clicked (and of course selected) I discarded the previous distinction between press and pfocus as in fact it was only a formal distinction, in that both appearances mimicked each other in every sense. It think that it was just inherited from the way titlebar buttons are managed so I decided to simplify it a bit. All the options default in a way that preserves backwards compatibility: osd.button.unpressed.text.color -> osd.active.label.text.color osd.button.pressed.text.color -> osd.active.label.text.color osd.button.focused.text.color -> osd.active.label.text.color osd.button.pressed.box.color -> window.active.button.pressed.image.color osd.button.focused.box.color -> window.active.button.hover.image.color osd.button.unpressed.bg -> window.active.button.unpressed.bg osd.button.pressed.bg -> window.active.button.pressed.bg osd.button.focused.bg -> window.active.button.hover.bg Notice that a good deal of locs where added to theme.c but in compensation prompt.c is pretty much simpler now because the appearances and textures are created while loading the theme.
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3 changed files with 77 additions and 59 deletions
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@ -93,6 +93,13 @@ static RrFont *get_font(RrFont *target, RrFont **default_font,
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RrAppearanceFree(x_var); \
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x_var = RrAppearanceCopy(x_defval); }
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#define READ_APPEARANCE_COPY_TEXTURES(x_resstr, x_var, x_parrel, x_defval, n_tex) \
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if (!read_appearance(db, inst, x_resstr, x_var, x_parrel)) {\
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RrAppearanceFree(x_var); \
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x_var = RrAppearanceCopy(x_defval); \
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RrAppearanceRemoveTextures(x_var); \
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RrAppearanceAddTextures(x_var, 5); }
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#define READ_APPEARANCE_(x_res1, x_res2, x_var, x_parrel, x_defval) \
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if (!read_appearance(db, inst, x_res1, x_var, x_parrel) && \
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!read_appearance(db, inst, x_res2, x_var, x_parrel)) {\
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@ -209,6 +216,9 @@ RrTheme* RrThemeNew(const RrInstance *inst, const gchar *name,
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theme->osd_hilite_bg = RrAppearanceNew(inst, 0);
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theme->osd_unhilite_label = RrAppearanceNew(inst, 1);
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theme->osd_unhilite_bg = RrAppearanceNew(inst, 0);
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theme->osd_unpressed_button = RrAppearanceNew(inst, 1);
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theme->osd_pressed_button = RrAppearanceNew(inst, 5);
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theme->osd_focused_button = RrAppearanceNew(inst, 5);
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/* load the font stuff */
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theme->win_font_focused = get_font(active_window_font,
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@ -390,6 +400,17 @@ RrTheme* RrThemeNew(const RrInstance *inst, const gchar *name,
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READ_COLOR("menu.bullet.selected.image.color",
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theme->menu_bullet_selected_color,
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RrColorCopy(theme->menu_selected_color));
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READ_COLOR("osd.button.unpressed.text.color", theme->osd_unpressed_color,
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RrColorCopy(theme->osd_text_active_color));
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READ_COLOR("osd.button.pressed.text.color", theme->osd_pressed_color,
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RrColorCopy(theme->osd_text_active_color));
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READ_COLOR("osd.button.focused.text.color", theme->osd_focused_color,
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RrColorCopy(theme->osd_text_active_color));
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READ_COLOR("osd.button.pressed.box.color", theme->osd_pressed_lineart,
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RrColorCopy(theme->titlebut_focused_pressed_color));
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READ_COLOR("osd.button.focused.box.color", theme->osd_focused_lineart,
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RrColorCopy(theme->titlebut_hover_focused_color));
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/* load the image masks */
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@ -868,6 +889,11 @@ RrTheme* RrThemeNew(const RrInstance *inst, const gchar *name,
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theme->btn_iconify->a_hover_unfocused, TRUE,
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theme->btn_iconify->a_unfocused_unpressed);
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/* osd buttons */
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READ_APPEARANCE_COPY("osd.button.unpressed.bg", theme->osd_unpressed_button, TRUE, a_focused_unpressed_tmp);
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READ_APPEARANCE_COPY_TEXTURES("osd.button.pressed.bg", theme->osd_pressed_button, TRUE, a_focused_pressed_tmp, 5);
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READ_APPEARANCE_COPY_TEXTURES("osd.button.focused.bg", theme->osd_focused_button, TRUE, a_focused_unpressed_tmp, 5);
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theme->a_icon->surface.grad =
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theme->a_clear->surface.grad =
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theme->a_clear_tex->surface.grad =
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@ -975,6 +1001,35 @@ RrTheme* RrThemeNew(const RrInstance *inst, const gchar *name,
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theme->osd_hilite_label->texture[0].data.text.shadow_alpha =
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theme->osd_text_active_shadow_alpha;
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theme->osd_unpressed_button->texture[0] =
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theme->osd_pressed_button->texture[0] =
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theme->osd_focused_button->texture[0] =
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theme->osd_hilite_label->texture[0];
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theme->osd_unpressed_button->texture[0].data.text.justify =
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theme->osd_pressed_button->texture[0].data.text.justify =
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theme->osd_focused_button->texture[0].data.text.justify =
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RR_JUSTIFY_CENTER;
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theme->osd_unpressed_button->texture[0].data.text.color =
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theme->osd_unpressed_color;
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theme->osd_pressed_button->texture[0].data.text.color =
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theme->osd_pressed_color;
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theme->osd_focused_button->texture[0].data.text.color =
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theme->osd_focused_color;
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theme->osd_pressed_button->texture[1].data.lineart.color =
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theme->osd_pressed_button->texture[2].data.lineart.color =
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theme->osd_pressed_button->texture[3].data.lineart.color =
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theme->osd_pressed_button->texture[4].data.lineart.color =
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theme->osd_pressed_lineart;
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theme->osd_focused_button->texture[1].data.lineart.color =
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theme->osd_focused_button->texture[2].data.lineart.color =
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theme->osd_focused_button->texture[3].data.lineart.color =
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theme->osd_focused_button->texture[4].data.lineart.color =
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theme->osd_focused_lineart;
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theme->a_unfocused_label->texture[0].type = RR_TEXTURE_TEXT;
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theme->a_unfocused_label->texture[0].data.text.justify = winjust;
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theme->a_unfocused_label->texture[0].data.text.font =
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@ -1583,6 +1638,11 @@ void RrThemeFree(RrTheme *theme)
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RrColorFree(theme->osd_text_inactive_color);
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RrColorFree(theme->osd_text_active_shadow_color);
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RrColorFree(theme->osd_text_inactive_shadow_color);
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RrColorFree(theme->osd_pressed_color);
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RrColorFree(theme->osd_unpressed_color);
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RrColorFree(theme->osd_focused_color);
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RrColorFree(theme->osd_pressed_lineart);
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RrColorFree(theme->osd_focused_lineart);
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RrColorFree(theme->menu_title_shadow_color);
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RrColorFree(theme->menu_text_normal_shadow_color);
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RrColorFree(theme->menu_text_selected_shadow_color);
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@ -1631,6 +1691,9 @@ void RrThemeFree(RrTheme *theme)
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RrAppearanceFree(theme->osd_hilite_label);
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RrAppearanceFree(theme->osd_unhilite_bg);
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RrAppearanceFree(theme->osd_unhilite_label);
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RrAppearanceFree(theme->osd_pressed_button);
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RrAppearanceFree(theme->osd_unpressed_button);
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RrAppearanceFree(theme->osd_focused_button);
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g_slice_free(RrTheme, theme);
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}
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@ -105,6 +105,11 @@ struct _RrTheme {
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RrColor *osd_text_inactive_shadow_color;
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gchar osd_text_active_shadow_alpha;
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gchar osd_text_inactive_shadow_alpha;
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RrColor *osd_pressed_color;
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RrColor *osd_unpressed_color;
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RrColor *osd_focused_color;
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RrColor *osd_pressed_lineart;
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RrColor *osd_focused_lineart;
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RrColor *menu_title_shadow_color;
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gchar menu_title_shadow_alpha;
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RrColor *menu_text_normal_shadow_color;
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@ -169,6 +174,9 @@ struct _RrTheme {
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RrAppearance *osd_hilite_label; /* can be parent relative */
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RrAppearance *osd_unhilite_bg; /* can never be parent relative */
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RrAppearance *osd_unhilite_label; /* can be parent relative */
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RrAppearance *osd_pressed_button;
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RrAppearance *osd_unpressed_button;
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RrAppearance *osd_focused_button;
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gchar *name;
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};
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@ -34,7 +34,6 @@ static RrAppearance *prompt_a_bg;
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static RrAppearance *prompt_a_button;
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static RrAppearance *prompt_a_focus;
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static RrAppearance *prompt_a_press;
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static RrAppearance *prompt_a_pfocus;
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/* we change the max width which would screw with others */
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static RrAppearance *prompt_a_msg;
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@ -54,58 +53,12 @@ static void prompt_run_callback(ObPrompt *self, gint result);
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void prompt_startup(gboolean reconfig)
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{
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RrColor *c_button, *c_focus, *c_press, *c_pfocus;
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/* note: this is not a copy, don't free it */
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prompt_a_bg = ob_rr_theme->osd_bg;
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prompt_a_button = RrAppearanceCopy(ob_rr_theme->btn_close->a_focused_unpressed);
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prompt_a_focus = RrAppearanceCopy(ob_rr_theme->btn_close->a_hover_focused);
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prompt_a_press = RrAppearanceCopy(ob_rr_theme->btn_close->a_focused_pressed);
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prompt_a_pfocus = RrAppearanceCopy(ob_rr_theme->btn_close->a_focused_pressed);
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c_button = prompt_a_button->texture[0].data.mask.color;
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c_focus = prompt_a_focus->texture[0].data.mask.color;
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c_press = prompt_a_press->texture[0].data.mask.color;
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c_pfocus = prompt_a_press->texture[0].data.mask.color;
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RrAppearanceRemoveTextures(prompt_a_button);
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RrAppearanceRemoveTextures(prompt_a_focus);
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RrAppearanceRemoveTextures(prompt_a_press);
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RrAppearanceRemoveTextures(prompt_a_pfocus);
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/* texture[0] is the text and texture[1-4] (for prompt_a_focus and
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prompt_a_pfocus) is lineart to show where keyboard focus is */
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RrAppearanceAddTextures(prompt_a_button, 1);
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RrAppearanceAddTextures(prompt_a_focus, 5);
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RrAppearanceAddTextures(prompt_a_press, 1);
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RrAppearanceAddTextures(prompt_a_pfocus, 5);
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/* totally cheating here.. */
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prompt_a_button->texture[0] = ob_rr_theme->osd_hilite_label->texture[0];
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prompt_a_focus->texture[0] = ob_rr_theme->osd_hilite_label->texture[0];
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prompt_a_press->texture[0] = ob_rr_theme->osd_hilite_label->texture[0];
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prompt_a_pfocus->texture[0] = ob_rr_theme->osd_hilite_label->texture[0];
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prompt_a_button->texture[0].data.text.justify = RR_JUSTIFY_CENTER;
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prompt_a_focus->texture[0].data.text.justify = RR_JUSTIFY_CENTER;
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prompt_a_press->texture[0].data.text.justify = RR_JUSTIFY_CENTER;
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prompt_a_pfocus->texture[0].data.text.justify = RR_JUSTIFY_CENTER;
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prompt_a_button->texture[0].data.text.color = c_button;
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prompt_a_focus->texture[0].data.text.color = c_focus;
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prompt_a_press->texture[0].data.text.color = c_press;
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prompt_a_pfocus->texture[0].data.text.color = c_pfocus;
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prompt_a_focus->texture[1].data.lineart.color = c_focus;
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prompt_a_focus->texture[2].data.lineart.color = c_focus;
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prompt_a_focus->texture[3].data.lineart.color = c_focus;
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prompt_a_focus->texture[4].data.lineart.color = c_focus;
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prompt_a_pfocus->texture[1].data.lineart.color = c_press;
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prompt_a_pfocus->texture[2].data.lineart.color = c_press;
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prompt_a_pfocus->texture[3].data.lineart.color = c_press;
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prompt_a_pfocus->texture[4].data.lineart.color = c_press;
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prompt_a_button = RrAppearanceCopy(ob_rr_theme->osd_unpressed_button);
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prompt_a_focus = RrAppearanceCopy(ob_rr_theme->osd_focused_button);
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prompt_a_press = RrAppearanceCopy(ob_rr_theme->osd_pressed_button);
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prompt_a_msg = RrAppearanceCopy(ob_rr_theme->osd_hilite_label);
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prompt_a_msg->texture[0].data.text.flow = TRUE;
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@ -136,7 +89,6 @@ void prompt_shutdown(gboolean reconfig)
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RrAppearanceFree(prompt_a_button);
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RrAppearanceFree(prompt_a_focus);
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RrAppearanceFree(prompt_a_press);
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RrAppearanceFree(prompt_a_pfocus);
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RrAppearanceFree(prompt_a_msg);
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}
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@ -281,7 +233,6 @@ static void prompt_layout(ObPrompt *self)
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prompt_a_button->texture[0].data.text.string = self->button[i].text;
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prompt_a_focus->texture[0].data.text.string = self->button[i].text;
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prompt_a_press->texture[0].data.text.string = self->button[i].text;
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prompt_a_pfocus->texture[0].data.text.string = self->button[i].text;
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RrMinSize(prompt_a_button, &bw, &bh);
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self->button[i].width = bw;
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self->button[i].height = bh;
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@ -291,9 +242,6 @@ static void prompt_layout(ObPrompt *self)
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RrMinSize(prompt_a_press, &bw, &bh);
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self->button[i].width = MAX(self->button[i].width, bw);
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self->button[i].height = MAX(self->button[i].height, bh);
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RrMinSize(prompt_a_pfocus, &bw, &bh);
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self->button[i].width = MAX(self->button[i].width, bw);
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self->button[i].height = MAX(self->button[i].height, bh);
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self->button[i].width += BUTTON_HMARGIN * 2;
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self->button[i].height += BUTTON_VMARGIN * 2;
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@ -414,9 +362,8 @@ static void render_button(ObPrompt *self, ObPromptElement *e)
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{
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RrAppearance *a;
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if (e->hover && self->focus == e) a = prompt_a_pfocus;
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if (e->hover && e->pressed) a = prompt_a_press;
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else if (self->focus == e) a = prompt_a_focus;
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else if (e->pressed) a = prompt_a_press;
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else a = prompt_a_button;
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a->surface.parent = prompt_a_bg;
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@ -424,7 +371,7 @@ static void render_button(ObPrompt *self, ObPromptElement *e)
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a->surface.parenty = e->y;
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/* draw the keyfocus line */
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if (a == prompt_a_pfocus || a == prompt_a_focus)
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if (self->focus == e)
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setup_button_focus_tex(e, a, TRUE);
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a->texture[0].data.text.string = e->text;
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@ -432,7 +379,7 @@ static void render_button(ObPrompt *self, ObPromptElement *e)
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/* turn off the keyfocus line so that it doesn't affect size calculations
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*/
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if (a == prompt_a_pfocus || a == prompt_a_focus)
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if (self->focus == e)
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setup_button_focus_tex(e, a, FALSE);
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}
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