Another way of getting at button-*.toggled.unpressed (no unpressed needed).
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9bc70d9373
commit
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1 changed files with 24 additions and 18 deletions
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@ -693,12 +693,14 @@ RrTheme* RrThemeNew(const RrInstance *inst, const gchar *name,
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theme->a_unfocused_unpressed_max);
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/* toggled unpressed */
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READ_APPEARANCE_COPY("window.active.button-max.toggled.unpressed.bg",
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theme->a_toggled_focused_unpressed_max, TRUE,
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theme->a_focused_pressed_max);
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READ_APPEARANCE_COPY("window.inactive.button-max.toggled.unpressed.bg",
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theme->a_toggled_unfocused_unpressed_max, TRUE,
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theme->a_unfocused_pressed_max);
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READ_APPEARANCE_("window.active.button-max.toggled.unpressed.bg",
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"window.active.button-max.toggled.bg",
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theme->a_toggled_focused_unpressed_max, TRUE,
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theme->a_focused_pressed_max);
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READ_APPEARANCE_("window.inactive.button-max.toggled.unpressed.bg",
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"window.inactive.button-max.toggled.bg",
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theme->a_toggled_unfocused_unpressed_max, TRUE,
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theme->a_unfocused_pressed_max);
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/* toggled pressed */
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READ_APPEARANCE_COPY("window.active.button-max.toggled.pressed.bg",
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@ -773,12 +775,14 @@ RrTheme* RrThemeNew(const RrInstance *inst, const gchar *name,
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theme->a_unfocused_unpressed_desk);
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/* toggled unpressed */
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READ_APPEARANCE_COPY("window.active.button-desk.toggled.unpressed.bg",
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theme->a_toggled_focused_unpressed_desk, TRUE,
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theme->a_focused_pressed_desk);
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READ_APPEARANCE_COPY("window.inactive.button-desk.toggled.unpressed.bg",
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theme->a_toggled_unfocused_unpressed_desk, TRUE,
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theme->a_unfocused_pressed_desk);
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READ_APPEARANCE_("window.active.button-desk.toggled.unpressed.bg",
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"window.active.button-desk.toggled.bg",
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theme->a_toggled_focused_unpressed_desk, TRUE,
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theme->a_focused_pressed_desk);
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READ_APPEARANCE_("window.inactive.button-desk.toggled.unpressed.bg",
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"window.inactive.button-desk.toggled.bg",
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theme->a_toggled_unfocused_unpressed_desk, TRUE,
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theme->a_unfocused_pressed_desk);
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/* toggled pressed */
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READ_APPEARANCE_COPY("window.active.button-desk.toggled.pressed.bg",
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@ -827,12 +831,14 @@ RrTheme* RrThemeNew(const RrInstance *inst, const gchar *name,
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theme->a_unfocused_unpressed_shade);
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/* toggled unpressed */
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READ_APPEARANCE_COPY("window.active.button-shade.toggled.unpressed.bg",
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theme->a_toggled_focused_unpressed_shade, TRUE,
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theme->a_focused_pressed_shade);
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READ_APPEARANCE_COPY("window.inactive.button-shade.toggled.unpressed.bg",
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theme->a_toggled_unfocused_unpressed_shade, TRUE,
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theme->a_unfocused_pressed_shade);
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READ_APPEARANCE_("window.active.button-shade.toggled.unpressed.bg",
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"window.active.button-shade.toggled.bg",
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theme->a_toggled_focused_unpressed_shade, TRUE,
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theme->a_focused_pressed_shade);
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READ_APPEARANCE_("window.inactive.button-shade.toggled.unpressed.bg",
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"window.inactive.button-shade.toggled.bg",
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theme->a_toggled_unfocused_unpressed_shade, TRUE,
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theme->a_unfocused_pressed_shade);
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/* toggled pressed */
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READ_APPEARANCE_COPY("window.active.button-shade.toggled.pressed.bg",
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