openbox/src/Screen.hh

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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
// Screen.hh for Blackbox - an X11 Window manager
// Copyright (c) 2001 - 2002 Sean 'Shaleh' Perry <shaleh@debian.org>
// Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#ifndef __Screen_hh
#define __Screen_hh
extern "C" {
#include <X11/Xlib.h>
#ifdef TIME_WITH_SYS_TIME
# include <sys/time.h>
# include <time.h>
#else // !TIME_WITH_SYS_TIME
# ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
# else // !HAVE_SYS_TIME_H
# include <time.h>
# endif // HAVE_SYS_TIME_H
#endif // TIME_WITH_SYS_TIME
}
#include <list>
#include <vector>
#include "Color.hh"
#include "Texture.hh"
#include "Image.hh"
#include "Configmenu.hh"
#include "Iconmenu.hh"
#include "Netizen.hh"
#include "Rootmenu.hh"
#include "Timer.hh"
#include "Workspace.hh"
#include "Workspacemenu.hh"
#include "blackbox.hh"
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class Slit; // forward reference
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class BFont;
class XAtom;
struct Strut;
enum TextJustify { LeftJustify = 1, RightJustify, CenterJustify };
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struct PixmapMask {
Pixmap mask;
unsigned int w, h;
};
struct WindowStyle {
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BColor l_text_focus, l_text_unfocus, b_pic_focus,
b_pic_unfocus;
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BTexture f_focus, f_unfocus, t_focus, t_unfocus, l_focus, l_unfocus,
h_focus, h_unfocus, b_focus, b_unfocus, b_pressed, g_focus, g_unfocus;
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PixmapMask close_button, max_button, icon_button, stick_button;
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BFont *font;
TextJustify justify;
void doJustify(const std::string &text, int &start_pos,
unsigned int max_length, unsigned int modifier) const;
};
struct ToolbarStyle {
BColor l_text, w_text, c_text, b_pic;
BTexture toolbar, label, window, button, pressed, clock;
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PixmapMask left_button, right_button; //these should probably be the same
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BFont *font;
TextJustify justify;
void doJustify(const std::string &text, int &start_pos,
unsigned int max_length, unsigned int modifier) const;
};
struct MenuStyle {
BColor t_text, f_text, h_text, d_text;
BTexture title, frame, hilite;
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PixmapMask bullet_image, tick_image;
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BFont *t_font, *f_font;
TextJustify t_justify, f_justify;
int bullet, bullet_pos;
};
class BScreen : public ScreenInfo {
private:
bool root_colormap_installed, managed, geom_visible;
GC opGC;
Pixmap geom_pixmap;
Window geom_window;
Blackbox *blackbox;
BImageControl *image_control;
Configmenu *configmenu;
Iconmenu *iconmenu;
Rootmenu *rootmenu;
Configuration *config;
XAtom *xatom;
typedef std::list<Rootmenu*> RootmenuList;
RootmenuList rootmenuList;
typedef std::list<Netizen*> NetizenList;
NetizenList netizenList;
BlackboxWindowList iconList, windowList;
typedef std::vector<Window> WindowList;
WindowList specialWindowList, desktopWindowList, systrayWindowList;
Slit *slit;
Toolbar *toolbar;
Workspace *current_workspace;
Workspacemenu *workspacemenu;
unsigned int geom_w, geom_h;
unsigned long event_mask;
Rect usableArea;
#ifdef XINERAMA
RectList xineramaUsableArea;
#endif // XINERAMA
typedef std::list<Strut*> StrutList;
StrutList strutList;
typedef std::vector<Workspace*> WorkspaceList;
WorkspaceList workspacesList;
struct screen_resource {
WindowStyle wstyle;
ToolbarStyle tstyle;
MenuStyle mstyle;
bool sloppy_focus, auto_raise, auto_edge_balance, ordered_dither,
opaque_move, full_max, focus_new, focus_last, click_raise,
allow_scroll_lock, hide_toolbar, window_corner_snap, aa_fonts,
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ignore_shaded, ignore_maximized, workspace_warping, shadow_fonts;
int snap_to_windows, snap_to_edges;
unsigned int snap_offset;
BColor border_color;
unsigned int workspaces;
int toolbar_placement, toolbar_width_percent, placement_policy,
snap_threshold, row_direction, col_direction, root_scroll,
resistance_size;
unsigned int handle_width, bevel_width, frame_width, border_width,
resize_zones;
unsigned int root_menu_button, workspace_menu_button;
#ifdef HAVE_STRFTIME
std::string strftime_format;
#else // !HAVE_STRFTIME
bool clock24hour;
int date_format;
#endif // HAVE_STRFTIME
} resource;
std::string screenstr;
BScreen(const BScreen&);
BScreen& operator=(const BScreen&);
bool parseMenuFile(FILE *file, Rootmenu *menu);
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void readDatabaseMask(const string &rname,
PixmapMask &pixmapMask,
const Configuration &style);
BTexture readDatabaseTexture(const std::string &rname,
const std::string &default_color,
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const Configuration &style);
BColor readDatabaseColor(const std::string &rname,
const std::string &default_color,
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const Configuration &style);
BFont *readDatabaseFont(const std::string &rbasename,
const Configuration &style);
void InitMenu(void);
void LoadStyle(void);
void updateWorkArea(void);
public:
enum { WindowNoSnap = 0, WindowSnap, WindowResistance };
enum { RowSmartPlacement = 1, ColSmartPlacement, CascadePlacement,
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UnderMousePlacement, ClickMousePlacement, LeftRight, RightLeft,
TopBottom, BottomTop, IgnoreShaded, IgnoreMaximized };
enum { RoundBullet = 1, TriangleBullet, SquareBullet, NoBullet };
enum { Restart = 1, RestartOther, Exit, Shutdown, Execute, Reconfigure,
WindowShade, WindowIconify, WindowMaximize, WindowClose, WindowRaise,
WindowLower, WindowStick, WindowKill, SetStyle };
enum FocusModel { SloppyFocus, ClickToFocus };
enum RootScrollDirection { NoScroll = 0, NormalScroll, ReverseScroll };
BScreen(Blackbox *bb, unsigned int scrn);
~BScreen(void);
inline bool isSloppyFocus(void) const { return resource.sloppy_focus; }
inline bool isRootColormapInstalled(void) const
{ return root_colormap_installed; }
inline bool doAutoRaise(void) const { return resource.auto_raise; }
inline bool doClickRaise(void) const { return resource.click_raise; }
inline bool isScreenManaged(void) const { return managed; }
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inline bool doShadowFonts(void) const { return resource.shadow_fonts; }
inline bool doAAFonts(void) const { return resource.aa_fonts; }
inline bool doImageDither(void) const { return image_control->doDither(); }
inline bool doOrderedDither(void) const { return resource.ordered_dither; }
inline bool doOpaqueMove(void) const { return resource.opaque_move; }
inline bool doFullMax(void) const { return resource.full_max; }
inline bool doFocusNew(void) const { return resource.focus_new; }
inline bool doFocusLast(void) const { return resource.focus_last; }
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inline bool doHideToolbar(void) const { return resource.hide_toolbar; }
inline int getWindowToWindowSnap(void) const
{ return resource.snap_to_windows; }
inline int getWindowToEdgeSnap(void) const
{ return resource.snap_to_edges; }
inline bool getWindowCornerSnap(void) const
{ return resource.window_corner_snap; }
inline bool allowScrollLock(void) const { return resource.allow_scroll_lock; }
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inline bool doWorkspaceWarping(void) const
{ return resource.workspace_warping; }
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inline int rootScrollDirection(void) const { return resource.root_scroll; }
inline unsigned int rootMenuButton(void) const
{ return resource.root_menu_button; }
inline unsigned int workspaceMenuButton(void) const
{ return resource.workspace_menu_button; }
inline const GC &getOpGC(void) const { return opGC; }
inline Blackbox *getBlackbox(void) { return blackbox; }
inline BColor *getBorderColor(void) { return &resource.border_color; }
inline BImageControl *getImageControl(void) { return image_control; }
inline Rootmenu *getRootmenu(void) { return rootmenu; }
inline Slit *getSlit(void) { return slit; }
inline Toolbar *getToolbar(void) { return toolbar; }
Workspace *getWorkspace(unsigned int index);
inline Workspace *getCurrentWorkspace(void) { return current_workspace; }
inline Workspacemenu *getWorkspacemenu(void) { return workspacemenu; }
inline unsigned int getHandleWidth(void) const
{ return resource.handle_width; }
inline unsigned int getBevelWidth(void) const
{ return resource.bevel_width; }
inline unsigned int getFrameWidth(void) const
{ return resource.frame_width; }
inline unsigned int getBorderWidth(void) const
{ return resource.border_width; }
inline unsigned int getResizeZones(void) const
{ return resource.resize_zones; }
inline bool getPlaceIgnoreShaded(void) const
{ return resource.ignore_shaded; }
inline bool getPlaceIgnoreMaximized(void) const
{ return resource.ignore_maximized; }
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inline unsigned int getCurrentWorkspaceID(void) const
{ return current_workspace->getID(); }
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inline unsigned int getWorkspaceCount(void) const
{ return workspacesList.size(); }
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inline unsigned int getIconCount(void) const { return iconList.size(); }
inline unsigned int getNumberOfWorkspaces(void) const
{ return resource.workspaces; }
inline int getPlacementPolicy(void) const
{ return resource.placement_policy; }
inline int getSnapOffset(void) const
{ return resource.snap_offset; }
inline int getSnapThreshold(void) const
{ return resource.snap_threshold; }
inline int getResistanceSize(void) const
{ return resource.resistance_size; }
inline int getRowPlacementDirection(void) const
{ return resource.row_direction; }
inline int getColPlacementDirection(void) const
{ return resource.col_direction; }
void changeWorkspaceCount(unsigned int new_count);
inline void setRootColormapInstalled(bool r) { root_colormap_installed = r; }
void saveSloppyFocus(bool s);
void saveAutoRaise(bool a);
void saveClickRaise(bool c);
void saveWorkspaces(unsigned int w);
void savePlacementPolicy(int p);
void saveRowPlacementDirection(int d);
void saveColPlacementDirection(int d);
void saveSnapThreshold(int t);
void saveSnapOffset(int o);
void saveResistanceSize(int s);
void saveImageDither(bool d);
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void saveShadowFonts(bool f);
void saveAAFonts(bool f);
void saveOpaqueMove(bool o);
void saveFullMax(bool f);
void saveFocusNew(bool f);
void saveFocusLast(bool f);
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void saveHideToolbar(bool h);
void saveWindowToEdgeSnap(int s);
void saveWindowToWindowSnap(int s);
void saveWindowCornerSnap(bool s);
void saveResizeZones(unsigned int z);
void savePlaceIgnoreShaded(bool i);
void savePlaceIgnoreMaximized(bool i);
void saveAllowScrollLock(bool a);
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void saveWorkspaceWarping(bool w);
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void saveRootScrollDirection(int d);
void saveRootMenuButton(unsigned int b);
void saveWorkspaceMenuButton(unsigned int b);
inline void iconUpdate(void) { iconmenu->update(); }
#ifdef HAVE_STRFTIME
inline const char *getStrftimeFormat(void)
{ return resource.strftime_format.c_str(); }
void saveStrftimeFormat(const std::string& format);
#else // !HAVE_STRFTIME
inline int getDateFormat(void) { return resource.date_format; }
inline void saveDateFormat(int f);
inline bool isClock24Hour(void) { return resource.clock24hour; }
inline void saveClock24Hour(bool c);
#endif // HAVE_STRFTIME
inline WindowStyle *getWindowStyle(void) { return &resource.wstyle; }
inline MenuStyle *getMenuStyle(void) { return &resource.mstyle; }
inline ToolbarStyle *getToolbarStyle(void) { return &resource.tstyle; }
BlackboxWindow *getIcon(unsigned int index);
// allAvailableAreas should be used whenever possible instead of this function
// as then Xinerama will work correctly.
const Rect& availableArea(void) const;
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#ifdef XINERAMA
const RectList& allAvailableAreas(void) const;
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#endif // XINERAMA
void updateAvailableArea(void);
void addStrut(Strut *strut);
void removeStrut(Strut *strut);
unsigned int addWorkspace(void);
unsigned int removeLastWorkspace(void);
void changeWorkspaceID(unsigned int id);
void saveWorkspaceNames(void);
void addNetizen(Netizen *n);
void removeNetizen(Window w);
void addSystrayWindow(Window window);
void removeSystrayWindow(Window window);
void addIcon(BlackboxWindow *w);
void removeIcon(BlackboxWindow *w);
void updateClientList(void);
void updateStackingList(void);
void manageWindow(Window w);
void unmanageWindow(BlackboxWindow *w, bool remap);
void raiseWindows(Window *workspace_stack, unsigned int num);
void lowerWindows(Window *workspace_stack, unsigned int num);
void reassociateWindow(BlackboxWindow *w, unsigned int wkspc_id,
bool ignore_sticky);
void propagateWindowName(const BlackboxWindow *bw);
void prevFocus(void);
void nextFocus(void);
void raiseFocus(void);
void load_rc(void);
void save_rc(void);
void reconfigure(void);
void toggleFocusModel(FocusModel model);
void rereadMenu(void);
void shutdown(void);
void showPosition(int x, int y);
void showGeometry(unsigned int gx, unsigned int gy);
void hideGeometry(void);
void showWorkspaceMenu(int x, int y);
void showRootMenu(int x, int y);
void buttonPressEvent(const XButtonEvent *xbutton);
void propertyNotifyEvent(const XPropertyEvent *pe);
void updateNetizenCurrentWorkspace(void);
void updateNetizenWorkspaceCount(void);
void updateNetizenWindowFocus(void);
void updateNetizenWindowAdd(Window w, unsigned long p);
void updateNetizenWindowDel(Window w);
void updateNetizenConfigNotify(XEvent *e);
void updateNetizenWindowRaise(Window w);
void updateNetizenWindowLower(Window w);
};
#endif // __Screen_hh