openbox/engines/openbox/openbox.c

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#include "theme.h"
#include "../../kernel/openbox.h"
#include "../../kernel/screen.h"
#include "../../kernel/extensions.h"
#include "../../kernel/dispatch.h"
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#include "../../kernel/themerc.h"
#include "../../kernel/frame.h"
#include "../../render/render.h"
#include "../../render/color.h"
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#include "../../render/font.h"
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#include "../../render/mask.h"
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#include <X11/Xlib.h>
#include <glib.h>
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#define LABEL_HEIGHT (s_winfont_height)
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#define TITLE_HEIGHT (LABEL_HEIGHT + s_bevel * 2)
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#define HANDLE_Y(f) (f->innersize.top + f->frame.client->area.height + \
f->cbwidth)
#define BUTTON_SIZE (LABEL_HEIGHT - 2)
#define GRIP_WIDTH (BUTTON_SIZE * 2)
#define HANDLE_WIDTH(f) (f->width - (GRIP_WIDTH + f->bwidth) * 2)
#define PLATE_EVENTMASK (SubstructureRedirectMask | ButtonPressMask)
#define FRAME_EVENTMASK (EnterWindowMask | LeaveWindowMask)
#define ELEMENT_EVENTMASK (ButtonPressMask | ButtonReleaseMask | \
ButtonMotionMask | ExposureMask | \
EnterWindowMask | LeaveWindowMask)
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/* style settings - geometry */
int s_bevel;
int s_handle_height;
int s_bwidth;
int s_cbwidth;
/* style settings - colors */
color_rgb *s_b_color;
color_rgb *s_cb_focused_color;
color_rgb *s_cb_unfocused_color;
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color_rgb *s_title_focused_color;
color_rgb *s_title_unfocused_color;
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color_rgb *s_titlebut_focused_color;
color_rgb *s_titlebut_unfocused_color;
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/* style settings - fonts */
int s_winfont_height;
int s_winfont_shadow;
int s_winfont_shadow_offset;
ObFont *s_winfont;
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/* style settings - masks */
pixmap_mask *s_max_mask;
pixmap_mask *s_icon_mask;
pixmap_mask *s_desk_mask;
pixmap_mask *s_close_mask;
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/* global appearances */
Appearance *a_focused_unpressed_max;
Appearance *a_focused_pressed_max;
Appearance *a_unfocused_unpressed_max;
Appearance *a_unfocused_pressed_max;
Appearance *a_focused_unpressed_close;
Appearance *a_focused_pressed_close;
Appearance *a_unfocused_unpressed_close;
Appearance *a_unfocused_pressed_close;
Appearance *a_focused_unpressed_desk;
Appearance *a_focused_pressed_desk;
Appearance *a_unfocused_unpressed_desk;
Appearance *a_unfocused_pressed_desk;
Appearance *a_focused_unpressed_iconify;
Appearance *a_focused_pressed_iconify;
Appearance *a_unfocused_unpressed_iconify;
Appearance *a_unfocused_pressed_iconify;
Appearance *a_focused_grip;
Appearance *a_unfocused_grip;
Appearance *a_focused_title;
Appearance *a_unfocused_title;
Appearance *a_focused_label;
Appearance *a_unfocused_label;
Appearance *a_icon; /* always parentrelative, so no focused/unfocused */
Appearance *a_focused_handle;
Appearance *a_unfocused_handle;
typedef struct ObFrame {
Frame frame;
Window title;
Window label;
Window max;
Window close;
Window desk;
Window icon;
Window iconify;
Window handle;
Window lgrip;
Window rgrip;
Appearance *a_unfocused_title;
Appearance *a_focused_title;
Appearance *a_unfocused_label;
Appearance *a_focused_label;
Appearance *a_icon;
Appearance *a_unfocused_handle;
Appearance *a_focused_handle;
Strut innersize;
GSList *clients;
int width; /* title and handle */
int label_width;
int icon_x; /* x-position of the window icon button */
int label_x; /* x-position of the window title */
int iconify_x; /* x-position of the window iconify button */
int desk_x; /* x-position of the window all-desktops button */
int max_x; /* x-position of the window maximize button */
int close_x; /* x-position of the window close button */
int bwidth; /* border width */
int cbwidth; /* client border width */
gboolean max_press;
gboolean close_press;
gboolean desk_press;
gboolean iconify_press;
} ObFrame;
static void layout_title(ObFrame *self);
static void render(ObFrame *self);
static void render_label(ObFrame *self);
static void render_max(ObFrame *self);
static void render_icon(ObFrame *self);
static void render_iconify(ObFrame *self);
static void render_desk(ObFrame *self);
static void render_close(ObFrame *self);
static void frame_mouse_press(const ObEvent *e, ObFrame *self);
static void frame_mouse_release(const ObEvent *e, ObFrame *self);
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gboolean startup()
{
g_quark_from_string("none");
g_quark_from_string("root");
g_quark_from_string("client");
g_quark_from_string("titlebar");
g_quark_from_string("handle");
g_quark_from_string("frame");
g_quark_from_string("blcorner");
g_quark_from_string("brcorner");
g_quark_from_string("maximize");
g_quark_from_string("alldesktops");
g_quark_from_string("iconify");
g_quark_from_string("icon");
g_quark_from_string("close");
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s_b_color = s_cb_unfocused_color = s_cb_focused_color =
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s_title_unfocused_color = s_title_focused_color =
s_titlebut_unfocused_color = s_titlebut_focused_color = NULL;
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s_winfont = NULL;
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s_max_mask = s_icon_mask = s_desk_mask = s_close_mask = NULL;
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a_focused_unpressed_max = appearance_new(Surface_Planar, 1);
a_focused_pressed_max = appearance_new(Surface_Planar, 1);
a_unfocused_unpressed_max = appearance_new(Surface_Planar, 1);
a_unfocused_pressed_max = appearance_new(Surface_Planar, 1);
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a_focused_unpressed_close = NULL;
a_focused_pressed_close = NULL;
a_unfocused_unpressed_close = NULL;
a_unfocused_pressed_close = NULL;
a_focused_unpressed_desk = NULL;
a_focused_pressed_desk = NULL;
a_unfocused_unpressed_desk = NULL;
a_unfocused_pressed_desk = NULL;
a_focused_unpressed_iconify = NULL;
a_focused_pressed_iconify = NULL;
a_unfocused_unpressed_iconify = NULL;
a_unfocused_pressed_iconify = NULL;
a_focused_grip = appearance_new(Surface_Planar, 0);
a_unfocused_grip = appearance_new(Surface_Planar, 0);
a_focused_title = appearance_new(Surface_Planar, 0);
a_unfocused_title = appearance_new(Surface_Planar, 0);
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a_focused_label = appearance_new(Surface_Planar, 1);
a_unfocused_label = appearance_new(Surface_Planar, 1);
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a_icon = appearance_new(Surface_Planar, 0);//1);
a_focused_handle = appearance_new(Surface_Planar, 0);
a_unfocused_handle = appearance_new(Surface_Planar, 0);
return load();
}
void shutdown()
{
if (s_b_color != NULL) color_free(s_b_color);
if (s_cb_unfocused_color != NULL) color_free(s_cb_unfocused_color);
if (s_cb_focused_color != NULL) color_free(s_cb_focused_color);
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if (s_title_unfocused_color != NULL) color_free(s_title_unfocused_color);
if (s_title_focused_color != NULL) color_free(s_title_focused_color);
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if (s_titlebut_unfocused_color != NULL)
color_free(s_titlebut_unfocused_color);
if (s_titlebut_focused_color != NULL)
color_free(s_titlebut_focused_color);
if (s_max_mask != NULL) pixmap_mask_free(s_max_mask);
if (s_desk_mask != NULL) pixmap_mask_free(s_desk_mask);
if (s_icon_mask != NULL) pixmap_mask_free(s_icon_mask);
if (s_close_mask != NULL) pixmap_mask_free(s_close_mask);
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if (s_winfont != NULL) font_close(s_winfont);
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appearance_free(a_focused_unpressed_max);
appearance_free(a_focused_pressed_max);
appearance_free(a_unfocused_unpressed_max);
appearance_free(a_unfocused_pressed_max);
if (a_focused_unpressed_close != NULL)
appearance_free(a_focused_unpressed_close);
if (a_focused_pressed_close != NULL)
appearance_free(a_focused_pressed_close);
if (a_unfocused_unpressed_close != NULL)
appearance_free(a_unfocused_unpressed_close);
if (a_unfocused_pressed_close != NULL)
appearance_free(a_unfocused_pressed_close);
if (a_focused_unpressed_desk != NULL)
appearance_free(a_focused_unpressed_desk);
if (a_focused_pressed_desk != NULL)
appearance_free(a_focused_pressed_desk);
if (a_unfocused_unpressed_desk != NULL)
appearance_free(a_unfocused_unpressed_desk);
if (a_unfocused_pressed_desk != NULL)
appearance_free(a_unfocused_pressed_desk);
if (a_focused_unpressed_iconify != NULL)
appearance_free(a_focused_unpressed_iconify);
if (a_focused_pressed_iconify != NULL)
appearance_free(a_focused_pressed_iconify);
if (a_unfocused_unpressed_iconify != NULL)
appearance_free(a_unfocused_unpressed_iconify);
if (a_unfocused_pressed_iconify != NULL)
appearance_free(a_unfocused_pressed_iconify);
appearance_free(a_focused_grip);
appearance_free(a_unfocused_grip);
appearance_free(a_focused_title);
appearance_free(a_unfocused_title);
appearance_free(a_focused_label);
appearance_free(a_unfocused_label);
appearance_free(a_icon);
appearance_free(a_focused_handle);
appearance_free(a_unfocused_handle);
}
static Window createWindow(Window parent, unsigned long mask,
XSetWindowAttributes *attrib)
{
return XCreateWindow(ob_display, parent, 0, 0, 1, 1, 0,
render_depth, InputOutput, render_visual,
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mask, attrib);
}
Frame *frame_new()
{
XSetWindowAttributes attrib;
unsigned long mask;
ObFrame *self;
self = g_new(ObFrame, 1);
self->frame.visible = FALSE;
/* create all of the decor windows */
mask = CWOverrideRedirect | CWEventMask;
attrib.event_mask = FRAME_EVENTMASK;
attrib.override_redirect = TRUE;
self->frame.window = createWindow(ob_root, mask, &attrib);
mask = 0;
self->frame.plate = createWindow(self->frame.window, mask, &attrib);
mask = CWEventMask;
attrib.event_mask = ELEMENT_EVENTMASK;
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self->title = createWindow(self->frame.window, mask, &attrib);
self->label = createWindow(self->title, mask, &attrib);
self->max = createWindow(self->title, mask, &attrib);
self->close = createWindow(self->title, mask, &attrib);
self->desk = createWindow(self->title, mask, &attrib);
self->icon = createWindow(self->title, mask, &attrib);
self->iconify = createWindow(self->title, mask, &attrib);
self->handle = createWindow(self->frame.window, mask, &attrib);
mask |= CWCursor;
attrib.cursor = ob_cursors.ll_angle;
self->lgrip = createWindow(self->handle, mask, &attrib);
attrib.cursor = ob_cursors.lr_angle;
self->rgrip = createWindow(self->handle, mask, &attrib);
/* the other stuff is shown based on decor settings */
XMapWindow(ob_display, self->frame.plate);
XMapWindow(ob_display, self->lgrip);
XMapWindow(ob_display, self->rgrip);
XMapWindow(ob_display, self->label);
/* set colors/appearance/sizes for stuff that doesn't change */
XSetWindowBorder(ob_display, self->frame.window, s_b_color->pixel);
XSetWindowBorder(ob_display, self->label, s_b_color->pixel);
XSetWindowBorder(ob_display, self->rgrip, s_b_color->pixel);
XSetWindowBorder(ob_display, self->lgrip, s_b_color->pixel);
XResizeWindow(ob_display, self->max, BUTTON_SIZE, BUTTON_SIZE);
XResizeWindow(ob_display, self->iconify, BUTTON_SIZE, BUTTON_SIZE);
XResizeWindow(ob_display, self->icon, BUTTON_SIZE, BUTTON_SIZE);
XResizeWindow(ob_display, self->close, BUTTON_SIZE, BUTTON_SIZE);
XResizeWindow(ob_display, self->desk, BUTTON_SIZE, BUTTON_SIZE);
XResizeWindow(ob_display, self->lgrip, GRIP_WIDTH, s_handle_height);
XResizeWindow(ob_display, self->rgrip, GRIP_WIDTH, s_handle_height);
/* set up the dynamic appearances */
self->a_unfocused_title = appearance_copy(a_unfocused_title);
self->a_focused_title = appearance_copy(a_focused_title);
self->a_unfocused_label = appearance_copy(a_unfocused_label);
self->a_focused_label = appearance_copy(a_focused_label);
self->a_unfocused_handle = appearance_copy(a_unfocused_handle);
self->a_focused_handle = appearance_copy(a_focused_handle);
self->a_icon = appearance_copy(a_icon);
self->max_press = self->close_press = self->desk_press =
self->iconify_press = FALSE;
dispatch_register(Event_X_ButtonPress, (EventHandler)frame_mouse_press,
self);
dispatch_register(Event_X_ButtonRelease, (EventHandler)frame_mouse_release,
self);
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return (Frame*)self;
}
static void frame_free(ObFrame *self)
{
appearance_free(self->a_unfocused_title);
appearance_free(self->a_focused_title);
appearance_free(self->a_unfocused_label);
appearance_free(self->a_focused_label);
appearance_free(self->a_unfocused_handle);
appearance_free(self->a_focused_handle);
appearance_free(self->a_icon);
XDestroyWindow(ob_display, self->frame.window);
dispatch_register(0, (EventHandler)frame_mouse_press, self);
dispatch_register(0, (EventHandler)frame_mouse_release, self);
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g_free(self);
}
void frame_show(ObFrame *self)
{
if (!self->frame.visible) {
self->frame.visible = TRUE;
XMapWindow(ob_display, self->frame.window);
}
}
void frame_hide(ObFrame *self)
{
if (self->frame.visible) {
self->frame.visible = FALSE;
self->frame.client->ignore_unmaps++;
XUnmapWindow(ob_display, self->frame.window);
}
}
void frame_adjust_shape(ObFrame *self)
{
#ifdef SHAPE
int num;
XRectangle xrect[2];
if (!self->frame.client->shaped) {
/* clear the shape on the frame window */
XShapeCombineMask(ob_display, self->frame.window, ShapeBounding,
self->innersize.left,
self->innersize.top,
None, ShapeSet);
} else {
/* make the frame's shape match the clients */
XShapeCombineShape(ob_display, self->frame.window, ShapeBounding,
self->innersize.left,
self->innersize.top,
self->frame.client->window,
ShapeBounding, ShapeSet);
num = 0;
if (self->frame.client->decorations & Decor_Titlebar) {
xrect[0].x = -s_bevel;
xrect[0].y = -s_bevel;
xrect[0].width = self->width + self->bwidth * 2;
xrect[0].height = TITLE_HEIGHT +
self->bwidth * 2;
++num;
}
if (self->frame.client->decorations & Decor_Handle) {
xrect[1].x = -s_bevel;
xrect[1].y = HANDLE_Y(self);
xrect[1].width = self->width + self->bwidth * 2;
xrect[1].height = s_handle_height +
self->bwidth * 2;
++num;
}
XShapeCombineRectangles(ob_display, self->frame.window,
ShapeBounding, 0, 0, xrect, num,
ShapeUnion, Unsorted);
}
#endif
}
void frame_adjust_area(ObFrame *self)
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{
if (self->frame.client->decorations & Decor_Border) {
self->bwidth = s_bwidth;
self->cbwidth = s_cbwidth;
} else {
self->bwidth = self->cbwidth = 0;
}
STRUT_SET(self->innersize, self->cbwidth, self->cbwidth,
self->cbwidth, self->cbwidth);
self->width = self->frame.client->area.width + self->cbwidth * 2;
g_assert(self->width > 0);
/* set border widths */
XSetWindowBorderWidth(ob_display, self->frame.plate, self->cbwidth);
XSetWindowBorderWidth(ob_display, self->frame.window, self->bwidth);
XSetWindowBorderWidth(ob_display, self->title, self->bwidth);
XSetWindowBorderWidth(ob_display, self->handle, self->bwidth);
XSetWindowBorderWidth(ob_display, self->lgrip, self->bwidth);
XSetWindowBorderWidth(ob_display, self->rgrip, self->bwidth);
/* position/size and map/unmap all the windows */
if (self->frame.client->decorations & Decor_Titlebar) {
XMoveResizeWindow(ob_display, self->title,
-self->bwidth, -self->bwidth,
self->width, TITLE_HEIGHT);
self->innersize.top += TITLE_HEIGHT + self->bwidth;
XMapWindow(ob_display, self->title);
/* layout the title bar elements */
layout_title(self);
} else {
XUnmapWindow(ob_display, self->title);
/* make all the titlebar stuff not render */
self->frame.client->decorations &= ~(Decor_Icon | Decor_Iconify |
Decor_Maximize | Decor_Close |
Decor_AllDesktops);
}
if (self->frame.client->decorations & Decor_Handle) {
XMoveResizeWindow(ob_display, self->handle,
-self->bwidth, HANDLE_Y(self),
self->width, s_handle_height);
XMoveWindow(ob_display, self->lgrip,
-self->bwidth, -self->bwidth);
XMoveWindow(ob_display, self->rgrip,
-self->bwidth + self->width -
GRIP_WIDTH, -self->bwidth);
self->innersize.bottom += s_handle_height +
self->bwidth;
XMapWindow(ob_display, self->handle);
} else
XUnmapWindow(ob_display, self->handle);
/* find the new coordinates */
self->frame.area.x = self->frame.client->area.x;
self->frame.area.y = self->frame.client->area.y;
frame_client_gravity((Frame*)self,
&self->frame.area.x, &self->frame.area.y);
/* move and resize the top level frame */
XMoveResizeWindow(ob_display, self->frame.window,
self->frame.area.x, self->frame.area.y,
self->width,
(self->frame.client->shaded ? TITLE_HEIGHT :
self->innersize.top + self->innersize.bottom +
self->frame.client->area.height));
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/* do this in two steps because clients whose gravity is set to
'Static' don't end up getting moved at all with an XMoveResizeWindow */
XMoveWindow(ob_display, self->frame.plate,
self->innersize.left - self->cbwidth,
self->innersize.top - self->cbwidth);
XResizeWindow(ob_display, self->frame.plate,
self->frame.client->area.width,
self->frame.client->area.height);
STRUT_SET(self->frame.size,
self->innersize.left + self->bwidth,
self->innersize.top + self->bwidth,
self->innersize.right + self->bwidth,
self->innersize.bottom + self->bwidth);
RECT_SET_SIZE(self->frame.area,
self->frame.client->area.width +
self->frame.size.left + self->frame.size.right,
self->frame.client->area.height +
self->frame.size.top + self->frame.size.bottom);
render(self);
frame_adjust_shape(self);
}
void frame_adjust_state(ObFrame *self)
{
render_max(self);
render_desk(self);
}
void frame_adjust_focus(ObFrame *self)
{
render(self);
}
void frame_adjust_title(ObFrame *self)
{
render_label(self);
}
void frame_adjust_icon(ObFrame *self)
{
render_icon(self);
}
void frame_grab_client(ObFrame *self, Client *client)
{
self->frame.client = client;
/* reparent the client to the frame */
XReparentWindow(ob_display, client->window, self->frame.plate, 0, 0);
/*
When reparenting the client window, it is usually not mapped yet, since
this occurs from a MapRequest. However, in the case where Openbox is
starting up, the window is already mapped, so we'll see unmap events for
it. There are 2 unmap events generated that we see, one with the 'event'
member set the root window, and one set to the client, but both get
handled and need to be ignored.
*/
if (ob_state == State_Starting)
client->ignore_unmaps += 2;
/* select the event mask on the client's parent (to receive config/map
req's) the ButtonPress is to catch clicks on the client border */
XSelectInput(ob_display, self->frame.plate, PLATE_EVENTMASK);
/* map the client so it maps when the frame does */
XMapWindow(ob_display, client->window);
frame_adjust_area(self);
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/* set all the windows for the frame in the client_map */
g_hash_table_insert(client_map, (gpointer)self->frame.window, client);
g_hash_table_insert(client_map, (gpointer)self->frame.plate, client);
g_hash_table_insert(client_map, (gpointer)self->title, client);
g_hash_table_insert(client_map, (gpointer)self->label, client);
g_hash_table_insert(client_map, (gpointer)self->max, client);
g_hash_table_insert(client_map, (gpointer)self->close, client);
g_hash_table_insert(client_map, (gpointer)self->desk, client);
g_hash_table_insert(client_map, (gpointer)self->icon, client);
g_hash_table_insert(client_map, (gpointer)self->iconify, client);
g_hash_table_insert(client_map, (gpointer)self->handle, client);
g_hash_table_insert(client_map, (gpointer)self->lgrip, client);
g_hash_table_insert(client_map, (gpointer)self->rgrip, client);
}
void frame_release_client(ObFrame *self, Client *client)
{
XEvent ev;
g_assert(self->frame.client == client);
/* check if the app has already reparented its window away */
if (XCheckTypedWindowEvent(ob_display, client->window,
ReparentNotify, &ev)) {
XPutBackEvent(ob_display, &ev);
/* re-map the window since the unmanaging process unmaps it */
XMapWindow(ob_display, client->window);
} else {
/* according to the ICCCM - if the client doesn't reparent itself,
then we will reparent the window to root for them */
XReparentWindow(ob_display, client->window, ob_root,
client->area.x,
client->area.y);
}
/* remove all the windows for the frame from the client_map */
g_hash_table_remove(client_map, (gpointer)self->frame.window);
g_hash_table_remove(client_map, (gpointer)self->frame.plate);
g_hash_table_remove(client_map, (gpointer)self->title);
g_hash_table_remove(client_map, (gpointer)self->label);
g_hash_table_remove(client_map, (gpointer)self->max);
g_hash_table_remove(client_map, (gpointer)self->close);
g_hash_table_remove(client_map, (gpointer)self->desk);
g_hash_table_remove(client_map, (gpointer)self->icon);
g_hash_table_remove(client_map, (gpointer)self->iconify);
g_hash_table_remove(client_map, (gpointer)self->handle);
g_hash_table_remove(client_map, (gpointer)self->lgrip);
g_hash_table_remove(client_map, (gpointer)self->rgrip);
frame_free(self);
}
static void layout_title(ObFrame *self)
{
const char *lc;
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int x;
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gboolean n, d, i, l, m ,c;
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n = d = i = l = m = c = FALSE;
/* figure out whats being shown, and the width of the label */
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self->label_width = self->width - (s_bevel + 1) * 2;
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for (lc = themerc_titlebar_layout; *lc != '\0'; ++lc) {
switch (*lc) {
case 'N':
if (!(self->frame.client->decorations & Decor_Icon)) break;
n = TRUE;
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self->label_width -= BUTTON_SIZE + s_bevel + 1;
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break;
case 'D':
if (!(self->frame.client->decorations & Decor_AllDesktops)) break;
d = TRUE;
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self->label_width -= BUTTON_SIZE + s_bevel + 1;
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break;
case 'I':
if (!(self->frame.client->decorations & Decor_Iconify)) break;
i = TRUE;
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self->label_width -= BUTTON_SIZE + s_bevel + 1;
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break;
case 'L':
l = TRUE;
break;
case 'M':
if (!(self->frame.client->decorations & Decor_Maximize)) break;
m = TRUE;
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self->label_width -= BUTTON_SIZE + s_bevel + 1;
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break;
case 'C':
if (!(self->frame.client->decorations & Decor_Close)) break;
c = TRUE;
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self->label_width -= BUTTON_SIZE + s_bevel + 1;
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break;
}
}
if (self->label_width < 1) self->label_width = 1;
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XResizeWindow(ob_display, self->label, self->label_width,
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LABEL_HEIGHT);
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if (!n) {
self->frame.client->decorations &= ~Decor_Icon;
XUnmapWindow(ob_display, self->icon);
self->icon_x = -1;
}
if (!d) {
self->frame.client->decorations &= ~Decor_AllDesktops;
XUnmapWindow(ob_display, self->desk);
self->desk_x = -1;
}
if (!i) {
self->frame.client->decorations &= ~Decor_Iconify;
XUnmapWindow(ob_display, self->iconify);
self->icon_x = -1;
}
if (!l) {
XUnmapWindow(ob_display, self->label);
self->label_x = -1;
}
if (!m) {
self->frame.client->decorations &= ~Decor_Maximize;
XUnmapWindow(ob_display, self->max);
self->max_x = -1;
}
if (!c) {
self->frame.client->decorations &= ~Decor_Close;
XUnmapWindow(ob_display, self->close);
self->close_x = -1;
}
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x = s_bevel + 1;
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for (lc = themerc_titlebar_layout; *lc != '\0'; ++lc) {
switch (*lc) {
case 'N':
if (!n) break;
self->icon_x = x;
XMapWindow(ob_display, self->icon);
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XMoveWindow(ob_display, self->icon, x, s_bevel + 1);
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x += BUTTON_SIZE + s_bevel + 1;
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break;
case 'D':
if (!d) break;
self->desk_x = x;
XMapWindow(ob_display, self->desk);
XMoveWindow(ob_display, self->desk, x, s_bevel + 1);
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x += BUTTON_SIZE + s_bevel + 1;
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break;
case 'I':
if (!i) break;
self->iconify_x = x;
XMapWindow(ob_display, self->iconify);
XMoveWindow(ob_display, self->iconify, x, s_bevel + 1);
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x += BUTTON_SIZE + s_bevel + 1;
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break;
case 'L':
if (!l) break;
self->label_x = x;
XMapWindow(ob_display, self->label);
XMoveWindow(ob_display, self->label, x, s_bevel);
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x += self->label_width + s_bevel + 1;
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break;
case 'M':
if (!m) break;
self->max_x = x;
XMapWindow(ob_display, self->max);
XMoveWindow(ob_display, self->max, x, s_bevel + 1);
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x += BUTTON_SIZE + s_bevel + 1;
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break;
case 'C':
if (!c) break;
self->close_x = x;
XMapWindow(ob_display, self->close);
XMoveWindow(ob_display, self->close, x, s_bevel + 1);
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x += BUTTON_SIZE + s_bevel + 1;
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break;
}
}
}
static void render(ObFrame *self)
{
if (client_focused(self->frame.client)) {
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XSetWindowBorder(ob_display, self->frame.plate,
s_cb_focused_color->pixel);
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} else {
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XSetWindowBorder(ob_display, self->frame.plate,
s_cb_unfocused_color->pixel);
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}
if (self->frame.client->decorations & Decor_Titlebar) {
paint(self->title, (client_focused(self->frame.client) ?
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self->a_focused_title :
self->a_unfocused_title),
0, 0, self->width, TITLE_HEIGHT);
render_label(self);
render_max(self);
render_icon(self);
render_iconify(self);
render_desk(self);
render_close(self);
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}
if (self->frame.client->decorations & Decor_Handle) {
paint(self->handle, (client_focused(self->frame.client) ?
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self->a_focused_handle :
self->a_unfocused_handle),
GRIP_WIDTH + self->bwidth, 0,
HANDLE_WIDTH(self), s_handle_height);
paint(self->lgrip, (client_focused(self->frame.client) ?
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a_focused_grip :
a_unfocused_grip),
0, 0, GRIP_WIDTH, s_handle_height);
paint(self->rgrip, (client_focused(self->frame.client) ?
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a_focused_grip :
a_unfocused_grip),
0, 0, GRIP_WIDTH, s_handle_height);
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}
}
static void render_label(ObFrame *self)
{
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Appearance *a;
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if (self->label_x < 0) return;
a = (client_focused(self->frame.client) ?
self->a_focused_label : self->a_unfocused_label);
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/* set the texture's text! */
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a->texture[0].data.text.string = self->frame.client->title;
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paint(self->label, a, 0, 0, self->label_width, LABEL_HEIGHT);
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}
static void render_icon(ObFrame *self)
{
if (self->icon_x < 0) return;
/* XXX set the texture's icon picture! */
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paint(self->icon, self->a_icon, 0, 0, BUTTON_SIZE, BUTTON_SIZE);
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}
static void render_max(ObFrame *self)
{
gboolean press = self->max_press ||
self->frame.client->max_vert || self->frame.client->max_horz;
if (self->max_x < 0) return;
paint(self->max, (client_focused(self->frame.client) ?
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(press ?
a_focused_pressed_max :
a_focused_unpressed_max) :
(press ?
a_unfocused_pressed_max :
a_unfocused_unpressed_max)),
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0, 0, BUTTON_SIZE, BUTTON_SIZE);
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}
static void render_iconify(ObFrame *self)
{
if (self->iconify_x < 0) return;
paint(self->iconify, (client_focused(self->frame.client) ?
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(self->iconify_press ?
a_focused_pressed_iconify :
a_focused_unpressed_iconify) :
(self->iconify_press ?
a_unfocused_pressed_iconify :
a_unfocused_unpressed_iconify)),
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0, 0, BUTTON_SIZE, BUTTON_SIZE);
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}
static void render_desk(ObFrame *self)
{
gboolean press = self->desk_press ||
self->frame.client->desktop == DESKTOP_ALL;
if (self->desk_x < 0) return;
paint(self->desk, (client_focused(self->frame.client) ?
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(press ?
a_focused_pressed_desk :
a_focused_unpressed_desk) :
(press ?
a_unfocused_pressed_desk :
a_unfocused_unpressed_desk)),
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0, 0, BUTTON_SIZE, BUTTON_SIZE);
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}
static void render_close(ObFrame *self)
{
if (self->close_x < 0) return;
paint(self->close, (client_focused(self->frame.client) ?
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(self->close_press ?
a_focused_pressed_close :
a_focused_unpressed_close) :
(self->close_press ?
a_unfocused_pressed_close :
a_unfocused_unpressed_close)),
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0, 0, BUTTON_SIZE, BUTTON_SIZE);
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}
GQuark get_context(Client *client, Window win)
{
ObFrame *self;
if (win == ob_root) return g_quark_try_string("root");
if (client == NULL) return g_quark_try_string("none");
if (win == client->window) return g_quark_try_string("client");
self = (ObFrame*) client->frame;
if (win == self->frame.window) return g_quark_try_string("frame");
if (win == self->frame.plate) return g_quark_try_string("client");
if (win == self->title) return g_quark_try_string("titlebar");
if (win == self->label) return g_quark_try_string("titlebar");
if (win == self->handle) return g_quark_try_string("handle");
if (win == self->lgrip) return g_quark_try_string("blcorner");
if (win == self->rgrip) return g_quark_try_string("brcorner");
if (win == self->max) return g_quark_try_string("maximize");
if (win == self->iconify) return g_quark_try_string("iconify");
if (win == self->close) return g_quark_try_string("close");
if (win == self->icon) return g_quark_try_string("icon");
if (win == self->desk) return g_quark_try_string("alldesktops");
return g_quark_try_string("none");
}
static void frame_mouse_press(const ObEvent *e, ObFrame *self)
{
Window win = e->data.x.e->xbutton.window;
if (win == self->max) {
self->max_press = TRUE;
render_max(self);
} else if (win == self->close) {
self->close_press = TRUE;
render_close(self);
} else if (win == self->iconify) {
self->iconify_press = TRUE;
render_iconify(self);
} else if (win == self->desk) {
self->desk_press = TRUE;
render_desk(self);
}
}
static void frame_mouse_release(const ObEvent *e, ObFrame *self)
{
Window win = e->data.x.e->xbutton.window;
if (win == self->max) {
self->max_press = FALSE;
render_max(self);
} else if (win == self->close) {
self->close_press = FALSE;
render_close(self);
} else if (win == self->iconify) {
self->iconify_press = FALSE;
render_iconify(self);
} else if (win == self->desk) {
self->desk_press = FALSE;
render_desk(self);
}
}