give engines mouse event notifications. make the openbox engine display pressed buttons

This commit is contained in:
Dana Jansens 2003-03-17 01:47:20 +00:00
parent 9a3459e983
commit 432ac0983e
5 changed files with 79 additions and 0 deletions

View file

@ -50,4 +50,13 @@ typedef void EngineFrameHide(Frame *self);
/* get_context */
typedef GQuark EngineGetContext(Client *client, Window win);
/* frame_mouse_enter */
typedef void EngineMouseEnter(Frame *self, Window win);
/* frame_mouse_leave */
typedef void EngineMouseLeave(Frame *self, Window win);
/* frame_mouse_press */
typedef void EngineMousePress(Frame *self, Window win, int x, int y);
/* frame_mouse_release */
typedef void EngineMouseRelease(Frame *self, Window win, int x, int y);
#endif

View file

@ -865,3 +865,51 @@ GQuark get_context(Client *client, Window win)
return g_quark_try_string("none");
}
void frame_mouse_enter(ObFrame *self, Window win)
{
}
void frame_mouse_leave(ObFrame *self, Window win)
{
}
void frame_mouse_press(ObFrame *self, Window win, int x, int y)
{
if (win == self->max) {
self->max_press = TRUE;
render_max(self);
}
else if (win == self->close) {
self->close_press = TRUE;
render_close(self);
}
else if (win == self->iconify) {
self->iconify_press = TRUE;
render_iconify(self);
}
else if (win == self->desk) {
self->desk_press = TRUE;
render_desk(self);
}
}
void frame_mouse_release(ObFrame *self, Window win, int x, int y)
{
if (win == self->max) {
self->max_press = FALSE;
render_max(self);
}
else if (win == self->close) {
self->close_press = FALSE;
render_close(self);
}
else if (win == self->iconify) {
self->iconify_press = FALSE;
render_iconify(self);
}
else if (win == self->desk) {
self->desk_press = FALSE;
render_desk(self);
}
}

View file

@ -52,6 +52,10 @@ static gboolean load(char *name)
LOADSYM(frame_show, engine_frame_show);
LOADSYM(frame_hide, engine_frame_hide);
LOADSYM(get_context, engine_get_context);
LOADSYM(frame_mouse_enter, engine_mouse_enter);
LOADSYM(frame_mouse_leave, engine_mouse_leave);
LOADSYM(frame_mouse_press, engine_mouse_press);
LOADSYM(frame_mouse_release, engine_mouse_release);
if (!estartup())
return FALSE;

View file

@ -24,4 +24,9 @@ EngineFrameHide *engine_frame_hide;
EngineGetContext *engine_get_context;
EngineMouseEnter *engine_mouse_enter;
EngineMouseLeave *engine_mouse_leave;
EngineMousePress *engine_mouse_press;
EngineMouseRelease *engine_mouse_release;
#endif

View file

@ -12,6 +12,7 @@
#include "hooks.h"
#include "extensions.h"
#include "timer.h"
#include "engine.h"
#include <X11/Xlib.h>
#include <X11/keysym.h>
@ -286,13 +287,25 @@ void event_process(XEvent *e)
/* dispatch Crossing, Pointer and Key events to the hooks */
switch(e->type) {
case EnterNotify:
if (client != NULL) engine_mouse_enter(client->frame, window);
HOOKFIRECLIENT(pointerenter, client);
break;
case LeaveNotify:
if (client != NULL) engine_mouse_leave(client->frame, window);
HOOKFIRECLIENT(pointerleave, client);
break;
case ButtonPress:
if (client != NULL)
engine_mouse_press(client->frame, window,
e->xbutton.x, e->xbutton.y);
pointer_event(e, client);
break;
case ButtonRelease:
if (client != NULL)
engine_mouse_release(client->frame, window,
e->xbutton.x, e->xbutton.y);
pointer_event(e, client);
break;
case MotionNotify:
pointer_event(e, client);
break;