2002-12-04 04:11:24 +00:00
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// -*- mode: C++; indent-tabs-mode: nil; -*-
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#ifdef HAVE_CONFIG_H
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# include "../config.h"
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#endif
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#include "actions.hh"
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2002-12-04 10:06:35 +00:00
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#include "otk/display.hh"
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2002-12-04 04:11:24 +00:00
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2002-12-04 07:12:13 +00:00
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#include <stdio.h>
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2002-12-04 04:11:24 +00:00
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namespace ob {
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2002-12-04 07:55:52 +00:00
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const unsigned int OBActions::DOUBLECLICKDELAY = 300;
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2002-12-04 10:06:35 +00:00
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const int OBActions::BUTTONS;
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2002-12-04 04:11:24 +00:00
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OBActions::OBActions()
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: _button(0)
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2002-12-04 04:11:24 +00:00
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{
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2002-12-04 10:06:35 +00:00
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for (int i=0; i<BUTTONS; ++i)
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_posqueue[i] = new ButtonPressAction();
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2002-12-04 07:12:13 +00:00
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// XXX: load a configuration out of somewhere
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2002-12-04 04:11:24 +00:00
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}
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OBActions::~OBActions()
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{
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2002-12-04 10:06:35 +00:00
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for (int i=0; i<BUTTONS; ++i)
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delete _posqueue[i];
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2002-12-04 04:11:24 +00:00
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}
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2002-12-04 07:12:13 +00:00
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2002-12-04 10:06:35 +00:00
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void OBActions::insertPress(const XButtonEvent &e)
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{
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ButtonPressAction *a = _posqueue[BUTTONS - 1];
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for (int i=BUTTONS-1; i>0;)
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_posqueue[i] = _posqueue[--i];
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_posqueue[0] = a;
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a->button = e.button;
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a->pos.setPoint(e.x, e.y);
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}
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void OBActions::removePress(const XButtonEvent &e)
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{
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ButtonPressAction *a = 0;
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for (int i=0; i<BUTTONS; ++i) {
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if (_posqueue[i]->button == e.button)
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a = _posqueue[i];
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if (a) // found one and removed it
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_posqueue[i] = _posqueue[i+1];
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}
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if (a) { // found one
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_posqueue[BUTTONS-1] = a;
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a->button = 0;
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}
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}
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void OBActions::buttonPressHandler(const XButtonEvent &e)
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{
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OtkEventHandler::buttonPressHandler(e);
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insertPress(e);
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2002-12-04 07:12:13 +00:00
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// XXX: run the PRESS guile hook
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printf("GUILE: PRESS: win %lx modifiers %u button %u time %lx\n",
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(long)e.window, e.state, e.button, e.time);
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if (_button) return; // won't count toward CLICK events
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2002-12-04 07:55:52 +00:00
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_button = e.button;
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}
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2002-12-04 07:55:52 +00:00
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void OBActions::buttonReleaseHandler(const XButtonEvent &e)
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{
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OtkEventHandler::buttonReleaseHandler(e);
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removePress(e);
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2002-12-04 07:12:13 +00:00
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// XXX: run the RELEASE guile hook
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printf("GUILE: RELEASE: win %lx modifiers %u button %u time %lx\n",
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(long)e.window, e.state, e.button, e.time);
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// not for the button we're watching?
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if (_button != e.button) return;
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_button = 0;
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// find the area of the window
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XWindowAttributes attr;
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if (!XGetWindowAttributes(otk::OBDisplay::display, e.window, &attr)) return;
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// if not on the window any more, it isnt a CLICK
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if (!(e.same_screen && e.x >= 0 && e.y >= 0 &&
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e.x < attr.width && e.y < attr.height))
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return;
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// XXX: run the CLICK guile hook
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printf("GUILE: CLICK: win %lx modifiers %u button %u time %lx\n",
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(long)e.window, e.state, e.button, e.time);
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2002-12-04 08:12:09 +00:00
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if (e.time - _release.time < DOUBLECLICKDELAY &&
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_release.win == e.window && _release.button == e.button) {
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// XXX: run the DOUBLECLICK guile hook
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printf("GUILE: DOUBLECLICK: win %lx modifiers %u button %u time %lx\n",
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(long)e.window, e.state, e.button, e.time);
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2002-12-04 08:12:09 +00:00
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// reset so you cant triple click for 2 doubleclicks
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_release.win = 0;
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_release.button = 0;
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_release.time = 0;
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} else {
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// save the button release, might be part of a double click
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_release.win = e.window;
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_release.button = e.button;
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_release.time = e.time;
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}
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}
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2002-12-04 08:30:32 +00:00
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void OBActions::enterHandler(const XCrossingEvent &e)
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{
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OtkEventHandler::enterHandler(e);
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// XXX: run the ENTER guile hook
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printf("GUILE: ENTER: win %lx modifiers %u\n", (long)e.window, e.state);
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}
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void OBActions::leaveHandler(const XCrossingEvent &e)
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{
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OtkEventHandler::leaveHandler(e);
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2002-12-04 08:30:32 +00:00
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// XXX: run the LEAVE guile hook
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printf("GUILE: LEAVE: win %lx modifiers %u\n", (long)e.window, e.state);
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}
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2002-12-04 08:47:57 +00:00
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void OBActions::keyPressHandler(const XKeyEvent &e)
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{
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// XXX: run the KEY guile hook
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printf("GUILE: KEY: win %lx modifiers %u keycode %u\n",
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(long)e.window, e.state, e.keycode);
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}
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2002-12-04 09:01:55 +00:00
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void OBActions::motionHandler(const XMotionEvent &e)
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{
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2002-12-04 11:50:20 +00:00
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if (!e.same_screen) return; // this just gets stupid
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2002-12-04 09:01:55 +00:00
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// XXX: i can envision all sorts of crazy shit with this.. gestures, etc
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printf("GUILE: MOTION: win %lx modifiers %u x %d y %d\n",
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(long)e.window, e.state,
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e.x - _posqueue[0]->pos.x(), e.y - _posqueue[0]->pos.y());
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2002-12-04 07:12:13 +00:00
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}
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2002-12-04 04:11:24 +00:00
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}
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