handle mouse motion too
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parent
fbc516442d
commit
143d2df034
2 changed files with 5 additions and 13 deletions
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@ -112,12 +112,11 @@ void OBActions::keyPressHandler(const XKeyEvent &e)
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}
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void OBActions::drag(Window win, otk::Point delta, unsigned int modifiers,
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unsigned int button, Time time)
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void OBActions::motionHandler(const XMotionEvent &e)
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{
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(void)win;(void)delta;(void)modifiers;(void)button;(void)time;
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// XXX: some guile shit...
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// XXX: i can envision all sorts of crazy shit with this.. gestures, etc
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printf("GUILE: MOTION: win %lx modifiers %u x %d y %d\n",
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(long)e.window, e.state, e.x, e.y);
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}
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@ -50,14 +50,7 @@ public:
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virtual void keyPressHandler(const XKeyEvent &e);
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//! Notify that a mouse drag is taking place.
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/*!
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@param win The window the drag is on
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@param delta The change in position of the mouse pointer
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@param modifiers The modifier state during the drag.
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*/
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void drag(Window win, otk::Point delta, unsigned int modifiers,
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unsigned int button, Time time);
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virtual void motionHandler(const XMotionEvent &e);
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};
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}
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