openbox/src/Workspace.cc

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// Workspace.cc for Openbox
// Copyright (c) 2002 - 2002 Ben Jansens (ben@orodu.net)
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// Copyright (c) 2001 Sean 'Shaleh' Perry <shaleh@debian.org>
// Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// stupid macros needed to access some functions in version 2 of the GNU C
// library
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
#endif // _GNU_SOURCE
#ifdef HAVE_CONFIG_H
# include "../config.h"
#endif // HAVE_CONFIG_H
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include "i18n.h"
#include "openbox.h"
#include "Clientmenu.h"
#include "Screen.h"
#include "Toolbar.h"
#include "Window.h"
#include "Workspace.h"
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#include "Windowmenu.h"
#include "Geometry.h"
#include "Util.h"
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#ifdef HAVE_STDIO_H
# include <stdio.h>
#endif // HAVE_STDIO_H
#ifdef HAVE_STDLIB_H
# include <stdlib.h>
#endif // HAVE_STDLIB_H
#ifdef HAVE_STRING_H
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# include <string.h>
#endif // HAVE_STRING_H
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#include <vector>
#include <algorithm>
typedef vector<Rect> rectList;
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Workspace::Workspace(BScreen &scrn, int i) : screen(scrn) {
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cascade_x = cascade_y = 0;
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id = i;
stackingList = new LinkedList<OpenboxWindow>;
windowList = new LinkedList<OpenboxWindow>;
clientmenu = new Clientmenu(*this);
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lastfocus = (OpenboxWindow *) 0;
name = (char *) 0;
char *tmp = screen.getNameOfWorkspace(id);
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setName(tmp);
}
Workspace::~Workspace(void) {
delete stackingList;
delete windowList;
delete clientmenu;
if (name)
delete [] name;
}
const int Workspace::addWindow(OpenboxWindow *w, Bool place) {
if (! w) return -1;
if (place) placeWindow(*w);
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w->setWorkspace(id);
w->setWindowNumber(windowList->count());
stackingList->insert(w, 0);
windowList->insert(w);
clientmenu->insert((const char **) w->getTitle());
clientmenu->update();
screen.updateNetizenWindowAdd(w->getClientWindow(), id);
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raiseWindow(w);
return w->getWindowNumber();
}
const int Workspace::removeWindow(OpenboxWindow *w) {
if (! w) return -1;
stackingList->remove(w);
if (w->isFocused()) {
if (w->isTransient() && w->getTransientFor() &&
w->getTransientFor()->isVisible()) {
w->getTransientFor()->setInputFocus();
} else if (screen.sloppyFocus()) {
screen.getOpenbox().setFocusedWindow((OpenboxWindow *) 0);
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} else {
OpenboxWindow *top = stackingList->first();
if (! top || ! top->setInputFocus()) {
screen.getOpenbox().setFocusedWindow((OpenboxWindow *) 0);
XSetInputFocus(screen.getOpenbox().getXDisplay(),
screen.getToolbar()->getWindowID(),
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RevertToParent, CurrentTime);
}
}
}
if (lastfocus == w)
lastfocus = (OpenboxWindow *) 0;
windowList->remove(w->getWindowNumber());
clientmenu->remove(w->getWindowNumber());
clientmenu->update();
screen.updateNetizenWindowDel(w->getClientWindow());
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LinkedListIterator<OpenboxWindow> it(windowList);
OpenboxWindow *bw = it.current();
for (int i = 0; bw; it++, i++, bw = it.current())
bw->setWindowNumber(i);
return windowList->count();
}
void Workspace::showAll(void) {
LinkedListIterator<OpenboxWindow> it(stackingList);
for (OpenboxWindow *bw = it.current(); bw; it++, bw = it.current())
bw->deiconify(False, False);
}
void Workspace::hideAll(void) {
LinkedList<OpenboxWindow> lst;
LinkedListIterator<OpenboxWindow> it(stackingList);
for (OpenboxWindow *bw = it.current(); bw; it++, bw = it.current())
lst.insert(bw, 0);
LinkedListIterator<OpenboxWindow> it2(&lst);
for (OpenboxWindow *bw = it2.current(); bw; it2++, bw = it2.current())
if (! bw->isStuck())
bw->withdraw();
}
void Workspace::removeAll(void) {
LinkedListIterator<OpenboxWindow> it(windowList);
for (OpenboxWindow *bw = it.current(); bw; it++, bw = it.current())
bw->iconify();
}
void Workspace::raiseWindow(OpenboxWindow *w) {
OpenboxWindow *win = (OpenboxWindow *) 0, *bottom = w;
while (bottom->isTransient() && bottom->getTransientFor())
bottom = bottom->getTransientFor();
int i = 1;
win = bottom;
while (win->hasTransient() && win->getTransient()) {
win = win->getTransient();
i++;
}
Window *nstack = new Window[i], *curr = nstack;
Workspace *wkspc;
win = bottom;
while (True) {
*(curr++) = win->getFrameWindow();
screen.updateNetizenWindowRaise(win->getClientWindow());
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if (! win->isIconic()) {
wkspc = screen.getWorkspace(win->getWorkspaceNumber());
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wkspc->stackingList->remove(win);
wkspc->stackingList->insert(win, 0);
}
if (! win->hasTransient() || ! win->getTransient())
break;
win = win->getTransient();
}
screen.raiseWindows(nstack, i);
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delete [] nstack;
}
void Workspace::lowerWindow(OpenboxWindow *w) {
OpenboxWindow *win = (OpenboxWindow *) 0, *bottom = w;
while (bottom->isTransient() && bottom->getTransientFor())
bottom = bottom->getTransientFor();
int i = 1;
win = bottom;
while (win->hasTransient() && win->getTransient()) {
win = win->getTransient();
i++;
}
Window *nstack = new Window[i], *curr = nstack;
Workspace *wkspc;
while (True) {
*(curr++) = win->getFrameWindow();
screen.updateNetizenWindowLower(win->getClientWindow());
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if (! win->isIconic()) {
wkspc = screen.getWorkspace(win->getWorkspaceNumber());
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wkspc->stackingList->remove(win);
wkspc->stackingList->insert(win);
}
if (! win->getTransientFor())
break;
win = win->getTransientFor();
}
screen.getOpenbox().grab();
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XLowerWindow(screen.getBaseDisplay().getXDisplay(), *nstack);
XRestackWindows(screen.getBaseDisplay().getXDisplay(), nstack, i);
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screen.getOpenbox().ungrab();
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delete [] nstack;
}
void Workspace::reconfigure(void) {
clientmenu->reconfigure();
LinkedListIterator<OpenboxWindow> it(windowList);
for (OpenboxWindow *bw = it.current(); bw; it++, bw = it.current()) {
if (bw->validateClient())
bw->reconfigure();
}
}
OpenboxWindow *Workspace::getWindow(int index) {
if ((index >= 0) && (index < windowList->count()))
return windowList->find(index);
else
return 0;
}
const int Workspace::getCount(void) {
return windowList->count();
}
void Workspace::update(void) {
clientmenu->update();
screen.getToolbar()->redrawWindowLabel(True);
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}
Bool Workspace::isCurrent(void) {
return (id == screen.getCurrentWorkspaceID());
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}
Bool Workspace::isLastWindow(OpenboxWindow *w) {
return (w == windowList->last());
}
void Workspace::setCurrent(void) {
screen.changeWorkspaceID(id);
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}
void Workspace::setName(char *new_name) {
if (name)
delete [] name;
if (new_name) {
name = bstrdup(new_name);
} else {
name = new char[128];
sprintf(name, i18n->getMessage(WorkspaceSet, WorkspaceDefaultNameFormat,
"Workspace %d"), id + 1);
}
clientmenu->setLabel(name);
clientmenu->update();
screen.saveWorkspaceNames();
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}
void Workspace::shutdown(void) {
while (windowList->count()) {
windowList->first()->restore();
delete windowList->first();
}
}
static rectList calcSpace(const Rect &win, const rectList &spaces) {
rectList result;
rectList::const_iterator siter;
for(siter=spaces.begin(); siter!=spaces.end(); ++siter) {
if(win.Intersect(*siter)) {
//Check for space to the left of the window
if(win.x() > siter->x())
result.push_back(Rect(siter->x(), siter->y(),
win.x() - siter->x() - 1,
siter->h()));
//Check for space above the window
if(win.y() > siter->y())
result.push_back(Rect(siter->x(), siter->y(),
siter->w(),
win.y() - siter->y() - 1));
//Check for space to the right of the window
if((win.x()+win.w()) <
(siter->x()+siter->w()))
result.push_back(Rect(win.x() + win.w() + 1,
siter->y(),
siter->x() + siter->w() -
win.x() - win.w() - 1,
siter->h()));
//Check for space below the window
if((win.y()+win.h()) <
(siter->y()+siter->h()))
result.push_back(Rect(siter->x(),
win.y() + win.h() + 1,
siter->w(),
siter->y() + siter->h()-
win.y() - win.h() - 1));
}
else
result.push_back(*siter);
}
return result;
}
bool rowRLBT(const Rect &first, const Rect &second){
if (first.y()+first.h()==second.y()+second.h())
return first.x()+first.w()>second.x()+second.w();
return first.y()+first.h()>second.y()+second.h();
}
bool rowRLTB(const Rect &first, const Rect &second){
if (first.y()==second.y())
return first.x()+first.w()>second.x()+second.w();
return first.y()<second.y();
}
bool rowLRBT(const Rect &first, const Rect &second){
if (first.y()+first.h()==second.y()+second.h())
return first.x()<second.x();
return first.y()+first.h()>second.y()+second.h();
}
bool rowLRTB(const Rect &first, const Rect &second){
if (first.y()==second.y())
return first.x()<second.x();
return first.y()<second.y();
}
bool colLRTB(const Rect &first, const Rect &second){
if (first.x()==second.x())
return first.y()<second.y();
return first.x()<second.y();
}
bool colLRBT(const Rect &first, const Rect &second){
if (first.x()==second.x())
return first.y()+first.h()>second.y()+second.h();
return first.x()<second.y();
}
bool colRLTB(const Rect &first, const Rect &second){
if (first.x()+first.w()==second.x()+second.w())
return first.y()<second.y();
return first.x()+first.w()>second.x()+second.w();
}
bool colRLBT(const Rect &first, const Rect &second){
if (first.x()+first.w()==second.x()+second.w())
return first.y()+first.h()>second.y()+second.h();
return first.x()+first.w()>second.x()+second.w();
}
//BestFitPlacement finds the smallest free space that fits the window
//to be placed. It currentl ignores whether placement is right to left or top
//to bottom.
Point *Workspace::bestFitPlacement(const Size &win_size, const Rect &space) {
const Rect *best;
rectList spaces;
LinkedListIterator<OpenboxWindow> it(windowList);
rectList::const_iterator siter;
spaces.push_back(space); //initially the entire screen is free
it.reset();
//Find Free Spaces
for (OpenboxWindow *cur=it.current(); cur!=NULL; it++, cur=it.current())
spaces = calcSpace(cur->area().Inflate(screen.getBorderWidth() * 4),
spaces);
//Find first space that fits the window
best = NULL;
for (siter=spaces.begin(); siter!=spaces.end(); ++siter) {
if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) {
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if (best==NULL)
best = siter;
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else if(siter->w()*siter->h()<best->h()*best->w())
best = siter;
}
}
if (best != NULL) {
Point *pt = new Point(best->origin());
if (screen.colPlacementDirection() != BScreen::TopBottom)
pt->setY(pt->y() + (best->h() - win_size.h()));
if (screen.rowPlacementDirection() != BScreen::LeftRight)
pt->setX(pt->x() + (best->w() - win_size.w()));
return pt;
} else
return NULL; //fall back to cascade
}
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Point *Workspace::underMousePlacement(const Size &win_size, const Rect &space) {
Point *pt;
int x, y, rx, ry;
Window c, r;
unsigned int m;
XQueryPointer(screen.getOpenbox().getXDisplay(), screen.getRootWindow(),
&r, &c, &rx, &ry, &x, &y, &m);
pt = new Point(rx - win_size.w() / 2, ry - win_size.h() / 2);
if (pt->x() < space.x())
pt->setX(space.x());
if (pt->y() < space.y())
pt->setY(space.y());
if (pt->x() + win_size.w() > space.x() + space.w())
pt->setX(space.x() + space.w() - win_size.w());
if (pt->y() + win_size.h() > space.y() + space.h())
pt->setY(space.y() + space.h() - win_size.h());
return pt;
}
Point *Workspace::rowSmartPlacement(const Size &win_size, const Rect &space) {
const Rect *best;
rectList spaces;
LinkedListIterator<OpenboxWindow> it(windowList);
rectList::const_iterator siter;
spaces.push_back(space); //initially the entire screen is free
it.reset();
//Find Free Spaces
for (OpenboxWindow *cur=it.current(); cur!=NULL; it++, cur=it.current())
spaces = calcSpace(cur->area().Inflate(screen.getBorderWidth() * 4),
spaces);
//Sort spaces by preference
if(screen.rowPlacementDirection() == BScreen::RightLeft)
if(screen.colPlacementDirection() == BScreen::TopBottom)
sort(spaces.begin(),spaces.end(),rowRLTB);
else
sort(spaces.begin(),spaces.end(),rowRLBT);
else
if(screen.colPlacementDirection() == BScreen::TopBottom)
sort(spaces.begin(),spaces.end(),rowLRTB);
else
sort(spaces.begin(),spaces.end(),rowLRBT);
best = NULL;
for (siter=spaces.begin(); siter!=spaces.end(); ++siter)
if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) {
best = siter;
break;
}
if (best != NULL) {
Point *pt = new Point(best->origin());
if (screen.colPlacementDirection() != BScreen::TopBottom)
pt->setY(best->y() + best->h() - win_size.h());
if (screen.rowPlacementDirection() != BScreen::LeftRight)
pt->setX(best->x()+best->w()-win_size.w());
return pt;
} else
return NULL; //fall back to cascade
}
Point *Workspace::colSmartPlacement(const Size &win_size, const Rect &space) {
const Rect *best;
rectList spaces;
LinkedListIterator<OpenboxWindow> it(windowList);
rectList::const_iterator siter;
spaces.push_back(space); //initially the entire screen is free
it.reset();
//Find Free Spaces
for (OpenboxWindow *cur=it.current(); cur!=NULL; it++, cur=it.current())
spaces = calcSpace(cur->area().Inflate(screen.getBorderWidth() * 4),
spaces);
//Sort spaces by user preference
if(screen.colPlacementDirection() == BScreen::TopBottom)
if(screen.rowPlacementDirection() == BScreen::LeftRight)
sort(spaces.begin(),spaces.end(),colLRTB);
else
sort(spaces.begin(),spaces.end(),colRLTB);
else
if(screen.rowPlacementDirection() == BScreen::LeftRight)
sort(spaces.begin(),spaces.end(),colLRBT);
else
sort(spaces.begin(),spaces.end(),colRLBT);
fprintf(stderr,"Spaces after sorting\n");
for (siter=spaces.begin(); siter!=spaces.end(); ++siter)
fprintf(stderr,"space(%d,%d)(%d,%d)\n",siter->x(),siter->y(),
siter->x()+siter->w(),siter->y()+siter->h());
//Find first space that fits the window
best = NULL;
for (siter=spaces.begin(); siter!=spaces.end(); ++siter)
if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) {
best = siter;
break;
}
if (best != NULL) {
Point *pt = new Point(best->origin());
if (screen.colPlacementDirection() != BScreen::TopBottom)
pt->setY(pt->y() + (best->h() - win_size.h()));
if (screen.rowPlacementDirection() != BScreen::LeftRight)
pt->setX(pt->x() + (best->w() - win_size.w()));
return pt;
} else
return NULL; //fall back to cascade
}
Point *const Workspace::cascadePlacement(const OpenboxWindow &win,
const Rect &space) {
if ((cascade_x + win.area().w() + screen.getBorderWidth() * 2 >
(space.x() + space.w())) ||
(cascade_y + win.area().h() + screen.getBorderWidth() * 2 >
(space.y() + space.h())))
cascade_x = cascade_y = 0;
if (cascade_x < space.x() || cascade_y < space.y()) {
cascade_x = space.x();
cascade_y = space.y();
}
Point *p = new Point(cascade_x, cascade_y);
cascade_x += win.getTitleHeight();
cascade_y += win.getTitleHeight();
return p;
}
void Workspace::placeWindow(OpenboxWindow &win) {
Rect space = screen.availableArea();
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const Size window_size(win.area().w()+screen.getBorderWidth() * 2,
win.area().h()+screen.getBorderWidth() * 2);
Point *place = NULL;
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LinkedListIterator<OpenboxWindow> it(windowList);
switch (screen.placementPolicy()) {
case BScreen::BestFitPlacement:
place = bestFitPlacement(window_size, space);
break;
case BScreen::RowSmartPlacement:
place = rowSmartPlacement(window_size, space);
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break;
case BScreen::ColSmartPlacement:
place = colSmartPlacement(window_size, space);
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break;
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case BScreen::UnderMousePlacement:
case BScreen::ClickMousePlacement:
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place = underMousePlacement(window_size, space);
break;
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} // switch
if (place == NULL)
place = cascadePlacement(win, space);
ASSERT(place != NULL);
if (place->x() + window_size.w() > (signed) space.x() + space.w())
place->setX(((signed) space.x() + space.w() - window_size.w()) / 2);
if (place->y() + window_size.h() > (signed) space.y() + space.h())
place->setY(((signed) space.y() + space.h() - window_size.h()) / 2);
win.configure(place->x(), place->y(), win.area().w(), win.area().h());
delete place;
}