new row/col Smart Placement from colophon
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parent
20cd70c466
commit
ad7f61121c
1 changed files with 115 additions and 132 deletions
247
src/Workspace.cc
247
src/Workspace.cc
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@ -372,28 +372,52 @@ static rectList calcSpace(const Rect &win, const rectList &spaces) {
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return result;
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}
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bool incWidth(const Rect &first, const Rect &second) {
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return first.x() < second.x();
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bool rowRLBT(const Rect &first, const Rect &second){
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if (first.y()+first.h()==second.y()+second.h())
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return first.x()+first.w()>second.x()+second.w();
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return first.y()+first.h()>second.y()+second.h();
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}
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bool rowRLTB(const Rect &first, const Rect &second){
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if (first.y()==second.y())
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return first.x()+first.w()>second.x()+second.w();
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return first.y()<second.y();
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}
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bool decWidth(const Rect &first, const Rect &second) {
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if (second.x() == first.x())
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return second.w() < first.w();
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return second.x() < first.x();
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bool rowLRBT(const Rect &first, const Rect &second){
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if (first.y()+first.h()==second.y()+second.h())
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return first.x()<second.x();
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return first.y()+first.h()>second.y()+second.h();
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}
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bool rowLRTB(const Rect &first, const Rect &second){
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if (first.y()==second.y())
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return first.x()<second.x();
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return first.y()<second.y();
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}
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bool colLRTB(const Rect &first, const Rect &second){
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if (first.x()==second.x())
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return first.y()<second.y();
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return first.x()<second.y();
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}
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bool colLRBT(const Rect &first, const Rect &second){
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if (first.x()==second.x())
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return first.y()+first.h()>second.y()+second.h();
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return first.x()<second.y();
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}
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bool incHeight(const Rect &first, const Rect &second) {
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return first.y() < second.y();
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bool colRLTB(const Rect &first, const Rect &second){
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if (first.x()+first.w()==second.x()+second.w())
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return first.y()<second.y();
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return first.x()+first.w()>second.x()+second.w();
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}
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bool decHeight(const Rect &first, const Rect &second) {
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if (second.y() == first.y())
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return second.h() < first.h();
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return second.y() < first.y();
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bool colRLBT(const Rect &first, const Rect &second){
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if (first.x()+first.w()==second.x()+second.w())
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return first.y()+first.h()>second.y()+second.h();
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return first.x()+first.w()>second.x()+second.w();
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}
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@ -413,16 +437,6 @@ Point *Workspace::bestFitPlacement(const Size &win_size, const Rect &space) {
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spaces = calcSpace(cur->area().Inflate(screen.getBorderWidth() * 4),
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spaces);
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//Sort the spaces by placement choice
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if (screen.rowPlacementDirection() == BScreen::TopBottom)
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sort(spaces.begin(), spaces.end(), decHeight);
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else
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sort(spaces.begin(), spaces.end(), incHeight);
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if (screen.colPlacementDirection() == BScreen::TopBottom)
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stable_sort(spaces.begin(), spaces.end(), incHeight);
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else
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stable_sort(spaces.begin(), spaces.end(), decHeight);
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//Find first space that fits the window
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best = NULL;
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for (siter=spaces.begin(); siter!=spaces.end(); ++siter) {
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@ -466,123 +480,92 @@ Point *Workspace::underMousePlacement(const Size &win_size, const Rect &space) {
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}
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Point *Workspace::rowSmartPlacement(const Size &win_size, const Rect &space) {
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bool placed=false;
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int test_x, test_y, place_x = 0, place_y = 0;
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int start_pos = 0;
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int change_y =
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((screen.colPlacementDirection() == BScreen::TopBottom) ? 1 : -1);
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int change_x =
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((screen.rowPlacementDirection() == BScreen::LeftRight) ? 1 : -1);
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int delta_x = 8, delta_y = 8;
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const Rect *best;
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rectList spaces;
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LinkedListIterator<OpenboxWindow> it(windowList);
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test_y = (screen.colPlacementDirection() == BScreen::TopBottom) ?
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start_pos : screen.size().h() - win_size.h() - start_pos;
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while(!placed &&
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((screen.colPlacementDirection() == BScreen::BottomTop) ?
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test_y > 0 : test_y + win_size.h() < (signed) space.h())) {
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test_x = (screen.rowPlacementDirection() == BScreen::LeftRight) ?
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start_pos : space.w() - win_size.w() - start_pos;
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while (!placed &&
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((screen.rowPlacementDirection() == BScreen::RightLeft) ?
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test_x > 0 : test_x + win_size.w() < (signed) space.w())) {
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placed = true;
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it.reset();
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for (OpenboxWindow *curr = it.current(); placed && curr;
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it++, curr = it.current()) {
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int curr_w = curr->area().w() + (screen.getBorderWidth() * 4);
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int curr_h = curr->area().h() + (screen.getBorderWidth() * 4);
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if (curr->area().x() < test_x + win_size.w() &&
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curr->area().x() + curr_w > test_x &&
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curr->area().y() < test_y + win_size.h() &&
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curr->area().y() + curr_h > test_y) {
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placed = false;
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}
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}
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// Removed code for checking toolbar and slit
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// The space passed in should not include either
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if (placed) {
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place_x = test_x;
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place_y = test_y;
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break;
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}
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test_x += (change_x * delta_x);
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rectList::const_iterator siter;
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spaces.push_back(space); //initially the entire screen is free
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it.reset();
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//Find Free Spaces
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for (OpenboxWindow *cur=it.current(); cur!=NULL; it++, cur=it.current())
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spaces = calcSpace(cur->area().Inflate(screen.getBorderWidth() * 4),
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spaces);
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//Sort spaces by preference
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if(screen.rowPlacementDirection() == BScreen::RightLeft)
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if(screen.colPlacementDirection() == BScreen::TopBottom)
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sort(spaces.begin(),spaces.end(),rowRLTB);
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else
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sort(spaces.begin(),spaces.end(),rowRLBT);
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else
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if(screen.colPlacementDirection() == BScreen::TopBottom)
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sort(spaces.begin(),spaces.end(),rowLRTB);
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else
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sort(spaces.begin(),spaces.end(),rowLRBT);
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best = NULL;
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for (siter=spaces.begin(); siter!=spaces.end(); ++siter)
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if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) {
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best = siter;
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break;
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}
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test_y += (change_y * delta_y);
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}
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if (placed)
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return new Point(place_x, place_y);
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else
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return NULL; // fall back to cascade
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if (best != NULL) {
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Point *pt = new Point(best->origin());
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if (screen.colPlacementDirection() != BScreen::TopBottom)
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pt->setY(best->y() + best->h() - win_size.h());
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if (screen.rowPlacementDirection() != BScreen::LeftRight)
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pt->setX(best->x()+best->w()-win_size.w());
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return pt;
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} else
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return NULL; //fall back to cascade
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}
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Point *Workspace::colSmartPlacement(const Size &win_size, const Rect &space) {
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Point *pt;
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bool placed=false;
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int test_x, test_y;
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int start_pos = 0;
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int change_y =
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((screen.colPlacementDirection() == BScreen::TopBottom) ? 1 : -1);
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int change_x =
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((screen.rowPlacementDirection() == BScreen::LeftRight) ? 1 : -1);
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int delta_x = 8, delta_y = 8;
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const Rect *best;
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rectList spaces;
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LinkedListIterator<OpenboxWindow> it(windowList);
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test_x = (screen.rowPlacementDirection() == BScreen::LeftRight) ?
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start_pos : screen.size().w() - win_size.w() - start_pos;
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while(!placed &&
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((screen.rowPlacementDirection() == BScreen::RightLeft) ?
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test_x > 0 : test_x + win_size.w() < (signed) space.w())) {
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test_y = (screen.colPlacementDirection() == BScreen::TopBottom) ?
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start_pos : screen.size().h() - win_size.h() - start_pos;
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while(!placed &&
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((screen.colPlacementDirection() == BScreen::BottomTop) ?
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test_y > 0 : test_y + win_size.h() < (signed) space.h())){
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placed = true;
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it.reset();
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for (OpenboxWindow *curr = it.current(); placed && curr;
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it++, curr = it.current()) {
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int curr_w = curr->area().w() + (screen.getBorderWidth() * 4);
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int curr_h = curr->area().h() + (screen.getBorderWidth() * 4);
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if (curr->area().x() < test_x + win_size.w() &&
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curr->area().x() + curr_w > test_x &&
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curr->area().y() < test_y + win_size.h() &&
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curr->area().y() + curr_h > test_y) {
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placed = False;
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}
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}
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// Removed code checking for intersection with Toolbar and Slit
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// The space passed to this method should not include either
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if (placed) {
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pt= new Point(test_x,test_y);
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break;
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}
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test_y += (change_y * delta_y);
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rectList::const_iterator siter;
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spaces.push_back(space); //initially the entire screen is free
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it.reset();
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//Find Free Spaces
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for (OpenboxWindow *cur=it.current(); cur!=NULL; it++, cur=it.current())
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spaces = calcSpace(cur->area().Inflate(screen.getBorderWidth() * 4),
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spaces);
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//Sort spaces by user preference
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if(screen.colPlacementDirection() == BScreen::TopBottom)
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if(screen.rowPlacementDirection() == BScreen::LeftRight)
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sort(spaces.begin(),spaces.end(),colLRTB);
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else
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sort(spaces.begin(),spaces.end(),colRLTB);
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else
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if(screen.rowPlacementDirection() == BScreen::LeftRight)
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sort(spaces.begin(),spaces.end(),colLRBT);
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else
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sort(spaces.begin(),spaces.end(),colRLBT);
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fprintf(stderr,"Spaces after sorting\n");
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for (siter=spaces.begin(); siter!=spaces.end(); ++siter)
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fprintf(stderr,"space(%d,%d)(%d,%d)\n",siter->x(),siter->y(),
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siter->x()+siter->w(),siter->y()+siter->h());
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//Find first space that fits the window
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best = NULL;
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for (siter=spaces.begin(); siter!=spaces.end(); ++siter)
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if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) {
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best = siter;
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break;
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}
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test_x += (change_x * delta_x);
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}
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if (placed)
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if (best != NULL) {
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Point *pt = new Point(best->origin());
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if (screen.colPlacementDirection() != BScreen::TopBottom)
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pt->setY(pt->y() + (best->h() - win_size.h()));
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if (screen.rowPlacementDirection() != BScreen::LeftRight)
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pt->setX(pt->x() + (best->w() - win_size.w()));
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return pt;
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else
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return NULL;
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} else
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return NULL; //fall back to cascade
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}
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