Rolled back to the old row and column smart placement so we can get a 1.0.0 release out the door.
This commit is contained in:
parent
6a36505f8a
commit
1a44d80843
1 changed files with 115 additions and 75 deletions
190
src/Workspace.cc
190
src/Workspace.cc
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@ -339,31 +339,31 @@ static rectList calcSpace(const Rect &win, const rectList &spaces) {
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for(siter=spaces.begin(); siter!=spaces.end(); ++siter) {
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if(win.Intersect(*siter)) {
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//Check for space to the left of the window
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if(win.origin().x() > siter->x())
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if(win.x() > siter->x())
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result.push_back(Rect(siter->x(), siter->y(),
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win.origin().x() - siter->x() - 1,
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win.x() - siter->x() - 1,
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siter->h()));
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//Check for space above the window
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if(win.origin().y() > siter->y())
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if(win.y() > siter->y())
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result.push_back(Rect(siter->x(), siter->y(),
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siter->w(),
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win.origin().y() - siter->y() - 1));
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win.y() - siter->y() - 1));
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//Check for space to the right of the window
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if((win.origin().x()+win.size().w()) <
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if((win.x()+win.w()) <
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(siter->x()+siter->w()))
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result.push_back(Rect(win.origin().x() + win.size().w() + 1,
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result.push_back(Rect(win.x() + win.w() + 1,
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siter->y(),
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siter->x() + siter->w() -
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win.origin().x() - win.size().w() - 1,
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win.x() - win.w() - 1,
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siter->h()));
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//Check for space below the window
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if((win.origin().y()+win.size().h()) <
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if((win.y()+win.h()) <
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(siter->y()+siter->h()))
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result.push_back(Rect(siter->x(),
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win.origin().y() + win.size().h() + 1,
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win.y() + win.h() + 1,
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siter->w(),
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siter->y() + siter->h()-
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win.origin().y() - win.size().h() - 1));
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win.y() - win.h() - 1));
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}
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else
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@ -446,83 +446,123 @@ Point *Workspace::bestFitPlacement(const Size &win_size, const Rect &space) {
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Point *Workspace::rowSmartPlacement(const Size &win_size, const Rect &space) {
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const Rect *best;
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rectList spaces;
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bool placed=false;
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int test_x, test_y, place_x = 0, place_y = 0;
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int start_pos = 0;
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int change_y =
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((screen.colPlacementDirection() == BScreen::TopBottom) ? 1 : -1);
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int change_x =
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((screen.rowPlacementDirection() == BScreen::LeftRight) ? 1 : -1);
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int delta_x = 8, delta_y = 8;
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LinkedListIterator<OpenboxWindow> it(windowList);
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rectList::const_iterator siter;
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spaces.push_back(space); //initially the entire screen is free
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it.reset();
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//Find Free Spaces
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for (OpenboxWindow *cur=it.current(); cur!=NULL; it++, cur=it.current())
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spaces = calcSpace(cur->area().Inflate(screen.getBorderWidth() * 4),
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spaces);
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//Sort the spaces by placement choice
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if (screen.colPlacementDirection() == BScreen::LeftRight)
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sort(spaces.begin(), spaces.end(), incWidth);
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else
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sort(spaces.begin(), spaces.end(), decWidth);
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if (screen.rowPlacementDirection() == BScreen::TopBottom)
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stable_sort(spaces.begin(), spaces.end(), incHeight);
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else
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stable_sort(spaces.begin(), spaces.end(), decHeight);
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//Find first space that fits the window
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best = NULL;
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for (siter=spaces.begin(); siter!=spaces.end(); ++siter)
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if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) {
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best = siter;
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break;
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test_y = (screen.colPlacementDirection() == BScreen::TopBottom) ?
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start_pos : screen.size().h() - win_size.h() - start_pos;
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while(!placed &&
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((screen.colPlacementDirection() == BScreen::BottomTop) ?
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test_y > 0 : test_y + win_size.h() < (signed) space.h())) {
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test_x = (screen.rowPlacementDirection() == BScreen::LeftRight) ?
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start_pos : space.w() - win_size.w() - start_pos;
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while (!placed &&
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((screen.rowPlacementDirection() == BScreen::RightLeft) ?
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test_x > 0 : test_x + win_size.w() < (signed) space.w())) {
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placed = true;
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it.reset();
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for (OpenboxWindow *curr = it.current(); placed && curr;
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it++, curr = it.current()) {
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int curr_w = curr->area().w() + (screen.getBorderWidth() * 4);
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int curr_h = curr->area().h() + (screen.getBorderWidth() * 4);
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if (curr->area().x() < test_x + win_size.w() &&
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curr->area().x() + curr_w > test_x &&
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curr->area().y() < test_y + win_size.h() &&
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curr->area().y() + curr_h > test_y) {
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placed = false;
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}
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}
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// Removed code for checking toolbar and slit
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// The space passed in should not include either
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if (placed) {
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place_x = test_x;
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place_y = test_y;
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break;
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}
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test_x += (change_x * delta_x);
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}
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if (best != NULL) {
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Point *pt = new Point(best->origin());
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if (screen.colPlacementDirection() != BScreen::TopBottom)
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pt->setY(pt->y() + (best->h() - win_size.h()));
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if (screen.rowPlacementDirection() != BScreen::LeftRight)
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pt->setX(pt->x() + (best->w() - win_size.w()));
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return pt;
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} else
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return NULL; //fall back to cascade
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test_y += (change_y * delta_y);
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}
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if (placed)
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return new Point(place_x, place_y);
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else
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return NULL; // fall back to cascade
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}
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Point *Workspace::colSmartPlacement(const Size &win_size, const Rect &space) {
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const Rect *best;
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rectList spaces;
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Point *pt;
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bool placed=false;
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int test_x, test_y;
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int start_pos = 0;
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int change_y =
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((screen.colPlacementDirection() == BScreen::TopBottom) ? 1 : -1);
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int change_x =
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((screen.rowPlacementDirection() == BScreen::LeftRight) ? 1 : -1);
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int delta_x = 8, delta_y = 8;
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LinkedListIterator<OpenboxWindow> it(windowList);
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rectList::const_iterator siter;
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spaces.push_back(space); //initially the entire screen is free
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it.reset();
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//Find Free Spaces
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for (OpenboxWindow *cur=it.current(); cur!=NULL; it++, cur=it.current())
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spaces = calcSpace(cur->area().Inflate(screen.getBorderWidth() * 4),
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spaces);
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//Sort the spaces by placement choice
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if (screen.rowPlacementDirection() == BScreen::LeftRight)
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sort(spaces.begin(),spaces.end(),incWidth);
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else
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sort(spaces.begin(),spaces.end(),decWidth);
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//Find first space that fits the window
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best = NULL;
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for (siter=spaces.begin(); siter!=spaces.end(); ++siter)
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if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) {
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best = siter;
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break;
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test_x = (screen.rowPlacementDirection() == BScreen::LeftRight) ?
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start_pos : screen.size().w() - win_size.w() - start_pos;
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while(!placed &&
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((screen.rowPlacementDirection() == BScreen::RightLeft) ?
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test_x > 0 : test_x + win_size.w() < (signed) space.w())) {
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test_y = (screen.colPlacementDirection() == BScreen::TopBottom) ?
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start_pos : screen.size().h() - win_size.h() - start_pos;
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while(!placed &&
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((screen.colPlacementDirection() == BScreen::BottomTop) ?
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test_y > 0 : test_y + win_size.h() < (signed) space.h())){
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placed = true;
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it.reset();
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for (OpenboxWindow *curr = it.current(); placed && curr;
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it++, curr = it.current()) {
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int curr_w = curr->area().w() + (screen.getBorderWidth() * 4);
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int curr_h = curr->area().h() + (screen.getBorderWidth() * 4);
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if (curr->area().x() < test_x + win_size.w() &&
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curr->area().x() + curr_w > test_x &&
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curr->area().y() < test_y + win_size.h() &&
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curr->area().y() + curr_h > test_y) {
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placed = False;
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}
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}
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// Removed code checking for intersection with Toolbar and Slit
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// The space passed to this method should not include either
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if (placed) {
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pt= new Point(test_x,test_y);
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break;
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}
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test_y += (change_y * delta_y);
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}
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if (best != NULL) {
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Point *pt = new Point(best->origin());
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if (screen.colPlacementDirection() != BScreen::TopBottom)
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pt->setY(pt->y() + (best->h() - win_size.h()));
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if (screen.rowPlacementDirection() != BScreen::LeftRight)
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pt->setX(pt->x() + (best->w() - win_size.w()));
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test_x += (change_x * delta_x);
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}
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if (placed)
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return pt;
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} else
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return NULL; //fall back to cascade
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else
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return NULL;
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}
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