openbox/render/color.h

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#ifndef __color_h
#define __color_h
#include "render.h"
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#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <glib.h>
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#if (G_BYTE_ORDER == G_BIG_ENDIAN)
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#define default_red_offset 0
#define default_green_offset 8
#define default_blue_offset 16
#define default_alpha_offset 24
#define render_endian MSBFirst
#else
#define default_alpha_offset 24
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#define default_red_offset 16
#define default_green_offset 8
#define default_blue_offset 0
#define render_endian LSBFirst
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#endif /* G_BYTE_ORDER == G_BIG_ENDIAN */
struct _RrColor {
const RrInstance *inst;
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int r;
int g;
int b;
unsigned long pixel;
GC gc;
};
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void color_allocate_gc(RrColor *in);
XColor *pickColor(const RrInstance *inst, gint r, gint g, gint b);
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void reduce_depth(const RrInstance *inst, RrPixel32 *data, XImage *im);
void increase_depth(const RrInstance *inst, RrPixel32 *data, XImage *im);
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#endif /* __color_h */