39 lines
910 B
C
39 lines
910 B
C
#ifndef __color_h
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#define __color_h
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#include "render.h"
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <glib.h>
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#if (G_BYTE_ORDER == G_BIG_ENDIAN)
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#define default_red_offset 0
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#define default_green_offset 8
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#define default_blue_offset 16
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#define default_alpha_offset 24
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#define render_endian MSBFirst
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#else
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#define default_alpha_offset 24
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#define default_red_offset 16
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#define default_green_offset 8
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#define default_blue_offset 0
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#define render_endian LSBFirst
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#endif /* G_BYTE_ORDER == G_BIG_ENDIAN */
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struct _RrColor {
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const RrInstance *inst;
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int r;
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int g;
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int b;
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unsigned long pixel;
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GC gc;
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};
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void color_allocate_gc(RrColor *in);
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XColor *pickColor(const RrInstance *inst, gint r, gint g, gint b);
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void reduce_depth(const RrInstance *inst, RrPixel32 *data, XImage *im);
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void increase_depth(const RrInstance *inst, RrPixel32 *data, XImage *im);
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#endif /* __color_h */
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