Added some polish around them and, to mark this special occasion, moved them out of the SigImpl
namespace.
PS: This partially reverts commit 0775350fee, since I had to
reintroduce ReturnType template parameter, because it will be used in other places. But Signal classes
remain without the ReturnType, because I still cannot imagine how would it be used.
Commit 690d926 (introduced FbTk::BidiString) broke building without
HAVE_ICONV, because of wrong variable name and use of iconv_t type.
Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
previously, the tracker disconnected itself only when the caller passed withTracker = true to the
leave() function. However, the default value was for the parameter was false.
Non disconnecting from signal when stopping tracking creates very dangerous situation because the
signal still holds a pointer to the tracker. This resulted in a segfault when exiting fluxbox,
because the tracker (FluxboxWindow) got destroyed before the signal (BScreen::focusedWindowSig),
and the signal was using an invalid pointer when it tried to disconnect itself from the tracker.
Instead of setting withTracker to true by default or changing all invocations of leave(), I
decided to make the tracker disconnect itself unconditionally because I could not find a use case
for the opposite behaviour.
PS: This message is in fact longer than the actual commit.
previously they declared the parameter, but ignored the return value of the member function. I've
changed it so they pass the return value, if it is not void. MemFunSelectArg didn't have the
ReturnType template parameter, so I added it for consistency. Since I was already editing the, I
made all the operator()s const.
- merged all the common stuff from 0,1,2,3 argument versions into one common base class
- removed ReturnType template parameter as it was instantiated with "void" everywhere and the
current ignores the return value of the callbacks anyway
this was possible (and used) with FbTk::Subject, but the implemetation of FbTk::Signal didn't
support it, which made it impossible to continue with conversion.
Replace CallbackHolder, FunctorHolder and SlotHolder with a (smaller) set of polymorphic classes.
SignalHolder now stores a (smart) pointer to the class.
the previous version of operator*() made no sense. E.g., it violated the invariant
(*ptr).foo <=> ptr->foo. The dereferencing operator now returns a reference to the pointed-to
object, rather than a pointer to it.
I also added a bool conversion operator, which can be used in testing the NULL-ness of the
pointer. Anyone wondering if that could be done in a simpler way is encouraged to read
<http://www.artima.com/cppsource/safebool.html>.
And, finally, I removed the mutable flag from the m_data member, since it does not need it.
basically, i just got rid of Signal[0-3] classes and moved their contents to the appropriate
specialization of FbTk::Signal
also, this fixes the
no matching function for call to 'MemFunIgnoreArgs(FbTk::Signal<void, FbTk::SigImpl::EmptyArg,
FbTk::SigImpl::EmptyArg, FbTk::SigImpl::EmptyArg>&, void (FbTk::SigImpl::Signal0<void>::*)())'
error i had in the following commit.
Introduces a new member function, FbWindow::cardinalProperty()
This change also changes other code that previously used
FbWindow::property() to do the same thing as the new function; this
reduces code duplication.
There are still some bits of code (Ewmh.cc, extractNetWmIcon()) that use
FbWindow::property() to retrieve XA_CARDINAL values, but as the new
method is designed for getting a _single_ property, and that code uses
FbWindow::property() to retrieve the number of values present, and then
grab all of them; it's a different use case. I opted to not try to make
cardinalProperty() into some monolithic all-purpose cardinal method;
FbWindow::property() works just fine for that.
This change also adds an optional (default=NULL) boolean to
FbWindow::textProperty and friends that allows the caller to determine
whether or not a value was actually retrieved. This was necessary for
integrating FbWindow::cardinalProperty with the codebase, and it seemed
to fit with FbWindow::textProperty as well. Prior to this change, if
you got a return value of "", you wouldn't know if you successfully
retrieved the value which happened to be blank, or if you failed to
retrieve the value. Now, you can pass the address of a boolean if you
so choose in order to differentiate these situations; the same applies
to the new FbWindow::cardinalProperty().
WindowMenuAccessor returned strange alpha values if compiled
with 'g++ -Os'; unholy black magic happens if template<int> faces
functions returning only 'usigned char'.
With ROT90-SystemTray fluxbox crashed. It is a bit unclear of where
to catch pixmaps / windows with either width or height equal to 0; IMHO
this needs more investigation.
nxserver-3.x creates a XExposeEvent for the unmapped FbTk::Menu(), which is
not configured completely yet (hence unmapped). this causes a call to
FbTk::Menu::clearItem() which then uses a value of 0 for m_rows_per_column
to divide the current index which triggers a SIGFPE.
it is still unclear, why nxserver-3.x creates the XExposeEvent for the
unmapped (menu) window. doing nothing if the menu is unmapped 'fixes'
the problem for now.
many thanks to Lars Engels (bsd-geek.de) to assist me in debugging this
issue.
to quote from 'man putenv':
The string pointed to by string becomes part of the environment,
so altering the string changes the environment.
so, using putenv like
{
std::string foo("FOO=bar");
putenv(foo.c_str());
}
is wrong and leads to a potentially corrupted environment. valgrind
complaint correctly.
FbTk::App seems to be the appropriate place to hold '::seten()'
because it alters the environment of the application.
## FbTk/ImageControl.hh:
* moved 'getSqrt()' over to TextureRender.cc because it is used only there
* removed unused members m_root_window
* use std::vector<> for colors and for the gradient buffers.
## FbTk/ImageControl.cc:
* fixed memory leak in '~ImageControl', 'pixels' where not deleted[]
at all. switched to std::vector, non-issue anymore.
* moved identical code into functions 'allocateUnallocatedColors', 'initColortables'
## FbTk/TextureRenderer:
* removed 'from', 'to', 'interlaced' from class, only used in
'renderGradient()' and are actually part of the given
texture.
* removed 'xtable', 'ytable' from class, only used in
'renderGradient()'
* removed 'colors' from the class, is part of 'control'
* moved render actions (invert, bevel1, bevel2, *gradient), they need more
love but for now this is sufficient
* ClientPattern.cc: make compiler happy (complaints about XPROP not handled in switch)
* FbTk/FbPixmap.cc FbTk/StringUtil.cc: signed vs unsigned
* FbTk/FbString.cc: missing return
* WinClient.cc: create atoms only once; use helper function
* Window.cc: use a helper function
for each window (windows, menue etc) the initCorners() function of
FbTk/Shape.cc was called (which is ok). On each call the corner pixmaps
(of the Screen the window belongs to) were created and destroyed the
formerly created pixmaps. this is not needed.
the global 's_corners' vector was still used on an application shutdown
(including ctrl-c SIGINT). depending on when 's_corners' was created on
the stack this could lead to an exception ('pure virtual called') while
trying to free the 'FbPixmaps' without having a valid
'FbTk::Application::instance()' left.
a 'BidiString' holds both the logical content and the visual reordered
version of the content of a string. this helps to reduce the number of
calls to reorder the string before drawing it (as introduced in the patch
from Ken Bloom) and to be more consistent in menus and textboxes (drawing
cursors and underlining text).
* parse the string only once for a bunch of chars to check instead of
starting over again and again from the beginning, created a helper
function to do this (FbTk::StringUtil::findCharFromAlphabetAfterTrigger)
* put same code into a function (setClockModeLabel())
* use much simpler code to switch between 12h and 24h mode and replace
the fmt-switches
While 769130f51a did fix one issue, it introduced another by changing the
logic related to the new SignalTracker. The original logic (introduced in
9ad388c5bf) was:
-> in 'leave(Signal)', only call 'disconnect'
-> in 'leaveAll()', call 'disconnect' and 'disconnectTracker'
But 769130f51a inverted this, calling 'disconnectTracker' in both cases but
only 'disconnect' in the 'leaveAll()' case, which would leave unattached signals
around after calling 'leave(Signal)'.
This fix not only repairs the logic, but renames the ambiguous 'disconnect'
boolean to something more explicit: 'withTracker'.
The MemFunSelectArg* functions can be used to select
a specific argument from a signal. For example this would
select the string argument as argument to the callback:
Signal<void, int, float, string> signal;
signal.connect(MemFunSelectArg2(obj, &Object::takesOneStringArg));
signal.emit(10, 3.14, "hello");
...
void Object::takesOneStringArg(const string& value) {
...
}
For example connecting a function that takes two arguments
to a signal that emits three arguments:
struct Functor {
void show(int a, int b);
};
Functor f;
Signal<void, int, int, int> s3;
s3.connect(MemFunIgnoreArgs(f, &Functor::show));
the hardcoded 'OnTitlebar Mouse1 :Raise' (see Window.cc, FluxboxWindow::buttonPressEvent())
is disabled for now, should be added to fluxbox-update_configs
static xyz inside a anonymous namespace is not really needed, so i removed the namespace
to get rid of the compiler warning. it's more convinient for the developer
to put ';' after that REGISTER_COMMAND_PARSER
This class works in the same way as the SimpleCommand class.
Use it with the makeObserver function.
It calls the receiver's member function when the subject sends
a signal.