Prepare the Slot classes to be used independently of Signals

Added some polish around them and, to mark this special occasion, moved them out of the SigImpl
namespace.

PS: This partially reverts commit 0775350fee, since I had to
reintroduce ReturnType template parameter, because it will be used in other places. But Signal classes
remain without the ReturnType, because I still cannot imagine how would it be used.
This commit is contained in:
Pavel Labath 2011-05-19 12:32:42 +02:00
parent 0a40d1caf3
commit 7bca844581
2 changed files with 149 additions and 96 deletions

View file

@ -22,6 +22,7 @@
#ifndef FBTK_SIGNAL_HH
#define FBTK_SIGNAL_HH
#include "RefCount.hh"
#include "Slot.hh"
#include <algorithm>
#include <list>
@ -120,66 +121,90 @@ private:
unsigned m_emitting;
};
template <typename Arg1, typename Arg2, typename Arg3>
class SignalTemplate: public SignalHolder {
public:
template<typename Functor>
SlotID connect(const Functor& functor) {
return SignalHolder::connect(SlotPtr( new Slot<Arg1, Arg2, Arg3, Functor>(functor) ));
}
protected:
void emit_(Arg1 arg1, Arg2 arg2, Arg3 arg3) {
begin_emitting();
for ( Iterator it = begin(); it != end(); ++it ) {
if(*it)
static_cast<SigImpl::SlotTemplate<Arg1, Arg2, Arg3> &>(**it)(arg1, arg2, arg3);
}
end_emitting();
}
};
} // namespace SigImpl
/// Base template for three arguments.
/// Specialization for three arguments.
template <typename Arg1 = SigImpl::EmptyArg, typename Arg2 = SigImpl::EmptyArg, typename Arg3 = SigImpl::EmptyArg >
class Signal: public SigImpl::SignalTemplate<Arg1, Arg2, Arg3> {
class Signal: public SigImpl::SignalHolder {
public:
void emit(Arg1 arg1, Arg2 arg2, Arg3 arg3)
{ SigImpl::SignalTemplate<Arg1, Arg2, Arg3>::emit_(arg1, arg2, arg3); }
void emit(Arg1 arg1, Arg2 arg2, Arg3 arg3) {
begin_emitting();
for ( Iterator it = begin(); it != end(); ++it ) {
if(*it)
static_cast<Slot<void, Arg1, Arg2, Arg3> &>(**it)(arg1, arg2, arg3);
}
end_emitting();
}
template<typename Functor>
SlotID connect(const Functor& functor) {
return SignalHolder::connect(SlotPtr(
new SlotImpl<Functor, void, Arg1, Arg2, Arg3>(functor)
));
}
};
/// Specialization for two arguments.
template <typename Arg1, typename Arg2>
class Signal<Arg1, Arg2, SigImpl::EmptyArg>:
public SigImpl::SignalTemplate<Arg1, Arg2, SigImpl::EmptyArg> {
class Signal<Arg1, Arg2, SigImpl::EmptyArg>: public SigImpl::SignalHolder {
public:
void emit(Arg1 arg1, Arg2 arg2) {
SigImpl::SignalTemplate<Arg1, Arg2, SigImpl::EmptyArg>::
emit_(arg1, arg2, SigImpl::EmptyArg());
begin_emitting();
for ( Iterator it = begin(); it != end(); ++it ) {
if(*it)
static_cast<Slot<void, Arg1, Arg2> &>(**it)(arg1, arg2);
}
end_emitting();
}
template<typename Functor>
SlotID connect(const Functor& functor) {
return SignalHolder::connect(SlotPtr(
new SlotImpl<Functor, void, Arg1, Arg2>(functor)
));
}
};
/// Specialization for one argument.
template <typename Arg1>
class Signal<Arg1, SigImpl::EmptyArg, SigImpl::EmptyArg>:
public SigImpl::SignalTemplate<Arg1, SigImpl::EmptyArg, SigImpl::EmptyArg> {
class Signal<Arg1, SigImpl::EmptyArg, SigImpl::EmptyArg>: public SigImpl::SignalHolder {
public:
void emit(Arg1 arg1) {
SigImpl::SignalTemplate<Arg1, SigImpl::EmptyArg, SigImpl::EmptyArg>
::emit_(arg1, SigImpl::EmptyArg(), SigImpl::EmptyArg());
void emit(Arg1 arg) {
begin_emitting();
for ( Iterator it = begin(); it != end(); ++it ) {
if(*it)
static_cast<Slot<void, Arg1> &>(**it)(arg);
}
end_emitting();
}
template<typename Functor>
SlotID connect(const Functor& functor) {
return SignalHolder::connect(SlotPtr(
new SlotImpl<Functor, void, Arg1>(functor)
));
}
};
/// Specialization for no arguments.
template <>
class Signal<SigImpl::EmptyArg, SigImpl::EmptyArg, SigImpl::EmptyArg>:
public SigImpl::SignalTemplate<SigImpl::EmptyArg, SigImpl::EmptyArg, SigImpl::EmptyArg> {
class Signal<SigImpl::EmptyArg, SigImpl::EmptyArg, SigImpl::EmptyArg>: public SigImpl::SignalHolder {
public:
void emit() {
SigImpl::SignalTemplate<SigImpl::EmptyArg, SigImpl::EmptyArg, SigImpl::EmptyArg>
::emit_(SigImpl::EmptyArg(), SigImpl::EmptyArg(), SigImpl::EmptyArg());
begin_emitting();
for ( Iterator it = begin(); it != end(); ++it ) {
if(*it)
static_cast<Slot<void> &>(**it)();
}
end_emitting();
}
template<typename Functor>
SlotID connect(const Functor& functor) {
return SignalHolder::connect(SlotPtr(
new SlotImpl<Functor, void>(functor)
));
}
};

View file

@ -22,7 +22,7 @@
#ifndef FBTK_SLOT_HH
#define FBTK_SLOT_HH
#include "RefCount.hh"
#include "NotCopyable.hh"
namespace FbTk {
@ -31,71 +31,99 @@ namespace SigImpl {
struct EmptyArg {};
class SlotBase {
/** A base class for all slots. It's purpose is to provide a virtual destructor and to enable the
* Signal class to hold a pointer to a generic slot.
*/
class SlotBase: private FbTk::NotCopyable {
public:
virtual ~SlotBase() {}
};
template<typename Arg1, typename Arg2, typename Arg3>
class SlotTemplate: public SlotBase {
public:
virtual void operator()(Arg1, Arg2, Arg3) = 0;
};
template<typename Arg1, typename Arg2, typename Arg3, typename Functor>
class Slot: public SlotTemplate<Arg1, Arg2, Arg3> {
public:
virtual void operator()(Arg1 arg1, Arg2 arg2, Arg3 arg3)
{ m_functor(arg1, arg2, arg3); }
Slot(Functor functor) : m_functor(functor) {}
private:
Functor m_functor;
};
// specialization for two arguments
template<typename Arg1, typename Arg2, typename Functor>
class Slot<Arg1, Arg2, EmptyArg, Functor>: public SlotTemplate<Arg1, Arg2, EmptyArg> {
public:
virtual void operator()(Arg1 arg1, Arg2 arg2, EmptyArg)
{ m_functor(arg1, arg2); }
Slot(Functor functor) : m_functor(functor) {}
private:
Functor m_functor;
};
// specialization for one argument
template<typename Arg1, typename Functor>
class Slot<Arg1, EmptyArg, EmptyArg, Functor>: public SlotTemplate<Arg1, EmptyArg, EmptyArg> {
public:
virtual void operator()(Arg1 arg1, EmptyArg, EmptyArg)
{ m_functor(arg1); }
Slot(Functor functor) : m_functor(functor) {}
private:
Functor m_functor;
};
// specialization for no arguments
template<typename Functor>
class Slot<EmptyArg, EmptyArg, EmptyArg, Functor>: public SlotTemplate<EmptyArg, EmptyArg, EmptyArg> {
public:
virtual void operator()(EmptyArg, EmptyArg, EmptyArg)
{ m_functor(); }
Slot(Functor functor) : m_functor(functor) {}
private:
Functor m_functor;
};
} // namespace SigImpl
/** Declares a pure virtual function call operator with a specific number of arguments (depending
* on the template specialization). This allows us to "call" any functor in an opaque way.
*/
template<typename ReturnType, typename Arg1 = SigImpl::EmptyArg,
typename Arg2 = SigImpl::EmptyArg, typename Arg3 = SigImpl::EmptyArg>
class Slot: public SigImpl::SlotBase {
public:
virtual ReturnType operator()(Arg1, Arg2, Arg3) = 0;
};
/// Specialization for two arguments
template<typename ReturnType, typename Arg1, typename Arg2>
class Slot<ReturnType, Arg1, Arg2, SigImpl::EmptyArg>: public SigImpl::SlotBase {
public:
virtual ReturnType operator()(Arg1, Arg2) = 0;
};
/// Specialization for one argument
template<typename ReturnType, typename Arg1>
class Slot<ReturnType, Arg1, SigImpl::EmptyArg, SigImpl::EmptyArg>: public SigImpl::SlotBase {
public:
virtual ReturnType operator()(Arg1) = 0;
};
/// Specialization for no arguments
template<typename ReturnType>
class Slot<ReturnType, SigImpl::EmptyArg, SigImpl::EmptyArg, SigImpl::EmptyArg>: public SigImpl::SlotBase {
public:
virtual ReturnType operator()() = 0;
};
/** A class which knows how to call a specific functor. It inherits from Slot and implemetents
* the function call operator
*/
template<typename Functor, typename ReturnType, typename Arg1 = SigImpl::EmptyArg,
typename Arg2 = SigImpl::EmptyArg, typename Arg3 = SigImpl::EmptyArg>
class SlotImpl: public Slot<ReturnType, Arg1, Arg2, Arg3> {
public:
virtual ReturnType operator()(Arg1 arg1, Arg2 arg2, Arg3 arg3)
{ return m_functor(arg1, arg2, arg3); }
SlotImpl(Functor functor) : m_functor(functor) {}
private:
Functor m_functor;
};
/// Specialization for two arguments
template<typename Functor, typename ReturnType, typename Arg1, typename Arg2>
class SlotImpl<Functor, ReturnType, Arg1, Arg2, SigImpl::EmptyArg>: public Slot<ReturnType, Arg1, Arg2> {
public:
virtual ReturnType operator()(Arg1 arg1, Arg2 arg2) { return m_functor(arg1, arg2); }
SlotImpl(Functor functor) : m_functor(functor) {}
private:
Functor m_functor;
};
/// Specialization for one argument
template<typename Functor, typename ReturnType, typename Arg1>
class SlotImpl<Functor, ReturnType, Arg1, SigImpl::EmptyArg, SigImpl::EmptyArg>: public Slot<ReturnType, Arg1> {
public:
virtual ReturnType operator()(Arg1 arg1) { return m_functor(arg1); }
SlotImpl(Functor functor) : m_functor(functor) {}
private:
Functor m_functor;
};
/// Specialization for no arguments
template<typename Functor, typename ReturnType>
class SlotImpl<Functor, ReturnType, SigImpl::EmptyArg, SigImpl::EmptyArg, SigImpl::EmptyArg>: public Slot<ReturnType> {
public:
virtual ReturnType operator()() { return m_functor(); }
SlotImpl(Functor functor) : m_functor(functor) {}
private:
Functor m_functor;
};
} // namespace FbTk
#endif // FBTK_SLOT_H