renamed FbTk::XLayer to FbTk::Layer and FbTk::XLayerItem to FbTk::LayerItem
This commit is contained in:
parent
813e6c4402
commit
9616a676d8
28 changed files with 239 additions and 389 deletions
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@ -33,7 +33,7 @@
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#include "Window.hh"
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AlphaMenu::AlphaMenu(FbTk::ThemeProxy<FbTk::MenuTheme> &tm,
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FbTk::ImageControl &imgctrl, FbTk::XLayer &layer):
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FbTk::ImageControl &imgctrl, FbTk::Layer &layer):
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ToggleMenu(tm, imgctrl, layer)
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{
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@ -35,7 +35,7 @@ namespace FbTk {
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class AlphaMenu : public ToggleMenu {
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public:
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AlphaMenu(FbTk::ThemeProxy<FbTk::MenuTheme> &tm,
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FbTk::ImageControl &imgctrl, FbTk::XLayer &layer);
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FbTk::ImageControl &imgctrl, FbTk::Layer &layer);
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// we override these to update the menu when the active window changes
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void move(int x, int y);
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@ -34,8 +34,8 @@
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#include "FbTk/App.hh"
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#include "FbTk/FbWindow.hh"
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#include "FbTk/I18n.hh"
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#include "FbTk/XLayerItem.hh"
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#include "FbTk/XLayer.hh"
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#include "FbTk/LayerItem.hh"
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#include "FbTk/Layer.hh"
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#include "FbTk/FbPixmap.hh"
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#include <X11/Xproto.h>
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@ -1205,8 +1205,8 @@ bool Ewmh::checkClientMessage(const XClientMessageEvent &ce,
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above_win == winclient) // this would be very wrong :)
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return true;
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FbTk::XLayerItem &below_item = winclient->fbwindow()->layerItem();
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FbTk::XLayerItem &above_item = above_win->fbwindow()->layerItem();
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FbTk::LayerItem &below_item = winclient->fbwindow()->layerItem();
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FbTk::LayerItem &above_item = above_win->fbwindow()->layerItem();
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// this might break the transient_for layering
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@ -29,7 +29,7 @@
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FluxboxWindow *FbMenu::s_window = 0;
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FbMenu::FbMenu(FbTk::ThemeProxy<FbTk::MenuTheme> &tm,
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FbTk::ImageControl &imgctrl, FbTk::XLayer &layer):
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FbTk::ImageControl &imgctrl, FbTk::Layer &layer):
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FbTk::Menu(tm, imgctrl),
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m_layeritem(fbwindow(), layer) {
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@ -25,7 +25,7 @@
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#include <memory>
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#include "FbTk/Menu.hh"
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#include "FbTk/XLayerItem.hh"
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#include "FbTk/LayerItem.hh"
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#include "FbTk/AutoReloadHelper.hh"
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class FluxboxWindow;
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@ -38,7 +38,7 @@ class MenuTheme;
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class FbMenu:public FbTk::Menu {
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public:
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FbMenu(FbTk::ThemeProxy<FbTk::MenuTheme> &tm, FbTk::ImageControl &imgctrl,
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FbTk::XLayer &layer);
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FbTk::Layer &layer);
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virtual ~FbMenu() { }
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void raise() { m_layeritem.raise(); }
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void lower() { m_layeritem.lower(); }
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@ -53,7 +53,7 @@ public:
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static FluxboxWindow *window() { return s_window; }
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private:
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FbTk::XLayerItem m_layeritem;
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FbTk::LayerItem m_layeritem;
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std::auto_ptr<FbTk::AutoReloadHelper> m_reloader;
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static FluxboxWindow *s_window;
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};
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@ -1,4 +1,4 @@
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// XLayer.cc for FbTk - fluxbox toolkit
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// Layer.cc for FbTk - fluxbox toolkit
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// Copyright (c) 2003 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
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// and Simon Bowden (rathnor at users.sourceforge.net)
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//
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@ -20,8 +20,8 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#include "XLayer.hh"
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#include "XLayerItem.hh"
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#include "Layer.hh"
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#include "LayerItem.hh"
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#include "App.hh"
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#include "FbWindow.hh"
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#include "MultLayers.hh"
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@ -39,18 +39,18 @@ using std::endl;
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namespace {
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int sum_windows(int nr, XLayerItem* item) {
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int sum_windows(int nr, LayerItem* item) {
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return nr + item->numWindows();
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}
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int count_windows(const FbTk::XLayer::ItemList& items) {
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int count_windows(const FbTk::Layer::ItemList& items) {
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return std::accumulate(items.begin(), items.end(), 0, sum_windows);
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}
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void extract_windows_to_stack(const XLayerItem::Windows& windows, std::vector<Window>& stack) {
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XLayerItem::Windows::const_iterator i = windows.begin();
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XLayerItem::Windows::const_iterator end = windows.end();
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void extract_windows_to_stack(const LayerItem::Windows& windows, std::vector<Window>& stack) {
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LayerItem::Windows::const_iterator i = windows.begin();
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LayerItem::Windows::const_iterator end = windows.end();
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for (; i != end; ++i) {
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Window w = (*i)->window();
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if (w)
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@ -58,14 +58,14 @@ void extract_windows_to_stack(const XLayerItem::Windows& windows, std::vector<Wi
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}
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}
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void extract_windows_to_stack(const FbTk::XLayer::ItemList& items, XLayerItem* temp_raised, std::vector<Window>& stack) {
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void extract_windows_to_stack(const FbTk::Layer::ItemList& items, LayerItem* temp_raised, std::vector<Window>& stack) {
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if (temp_raised) { // add windows that go on top
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extract_windows_to_stack(temp_raised->getWindows(), stack);
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}
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FbTk::XLayer::ItemList::const_iterator it = items.begin();
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FbTk::XLayer::ItemList::const_iterator it_end = items.end();
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FbTk::Layer::ItemList::const_iterator it = items.begin();
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FbTk::Layer::ItemList::const_iterator it_end = items.end();
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for (; it != it_end; ++it) { // add all the windows from each other item
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if (*it == temp_raised) {
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continue;
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@ -74,7 +74,7 @@ void extract_windows_to_stack(const FbTk::XLayer::ItemList& items, XLayerItem* t
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}
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}
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void restack(const FbTk::XLayer::ItemList& items, XLayerItem* temp_raised) {
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void restack(const FbTk::Layer::ItemList& items, LayerItem* temp_raised) {
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std::vector<Window> stack;
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extract_windows_to_stack(items, temp_raised, stack);
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@ -86,10 +86,10 @@ void restack(const FbTk::XLayer::ItemList& items, XLayerItem* temp_raised) {
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} // end of anonymous namespace
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void XLayer::restack(const std::vector<XLayer*>& layers) {
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void Layer::restack(const std::vector<Layer*>& layers) {
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std::vector<Window> stack;
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std::vector<XLayer*>::const_iterator l;
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std::vector<Layer*>::const_iterator l;
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for (l = layers.begin(); l != layers.end(); ++l) {
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extract_windows_to_stack((*l)->itemList(), 0, stack);
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}
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@ -98,32 +98,32 @@ void XLayer::restack(const std::vector<XLayer*>& layers) {
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XRestackWindows(FbTk::App::instance()->display(), &stack[0], stack.size());
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}
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XLayer::XLayer(MultLayers &manager, int layernum):
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Layer::Layer(MultLayers &manager, int layernum):
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m_manager(manager), m_layernum(layernum), m_needs_restack(false) {
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}
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XLayer::~XLayer() {
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Layer::~Layer() {
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}
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void XLayer::restack() {
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void Layer::restack() {
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if (m_manager.isUpdatable()) {
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::restack(itemList(), 0);
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m_needs_restack = false;
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}
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}
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void XLayer::restackAndTempRaise(XLayerItem &item) {
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void Layer::restackAndTempRaise(LayerItem &item) {
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::restack(itemList(), &item);
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}
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int XLayer::countWindows() {
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int Layer::countWindows() {
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return ::count_windows(itemList());
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}
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// Stack all windows associated with 'item' below the 'above' item
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void XLayer::stackBelowItem(XLayerItem &item, XLayerItem *above) {
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void Layer::stackBelowItem(LayerItem &item, LayerItem *above) {
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if (!m_manager.isUpdatable())
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return;
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@ -151,7 +151,7 @@ void XLayer::stackBelowItem(XLayerItem &item, XLayerItem *above) {
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// We can't just use Restack here, because it won't do anything if they're
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// already in the same relative order excluding other windows
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void XLayer::alignItem(XLayerItem &item) {
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void Layer::alignItem(LayerItem &item) {
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if (itemList().front() == &item) {
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stackBelowItem(item, m_manager.getLowestItemAboveLayer(m_layernum));
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return;
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@ -178,11 +178,11 @@ void XLayer::alignItem(XLayerItem &item) {
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}
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XLayer::iterator XLayer::insert(XLayerItem &item, unsigned int pos) {
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Layer::iterator Layer::insert(LayerItem &item, unsigned int pos) {
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#ifdef DEBUG
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// at this point we don't support insertions into a layer other than at the top
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if (pos != 0)
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cerr<<__FILE__<<"("<<__LINE__<<"): Insert using non-zero position not valid in XLayer"<<endl;
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cerr<<__FILE__<<"("<<__LINE__<<"): Insert using non-zero position not valid in Layer"<<endl;
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#endif // DEBUG
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itemList().push_front(&item);
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@ -191,7 +191,7 @@ XLayer::iterator XLayer::insert(XLayerItem &item, unsigned int pos) {
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return itemList().begin();
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}
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void XLayer::remove(XLayerItem &item) {
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void Layer::remove(LayerItem &item) {
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iterator it = itemList().begin();
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iterator it_end = itemList().end();
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for (; it != it_end; ++it) {
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}
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}
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void XLayer::raise(XLayerItem &item) {
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void Layer::raise(LayerItem &item) {
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// assume it is already in this layer
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if (&item == itemList().front()) {
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@ -227,7 +227,7 @@ void XLayer::raise(XLayerItem &item) {
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}
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void XLayer::tempRaise(XLayerItem &item) {
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void Layer::tempRaise(LayerItem &item) {
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// assume it is already in this layer
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if (!m_needs_restack && &item == itemList().front())
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@ -249,7 +249,7 @@ void XLayer::tempRaise(XLayerItem &item) {
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m_needs_restack = true;
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}
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void XLayer::lower(XLayerItem &item) {
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void Layer::lower(LayerItem &item) {
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// assume already in this layer
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// is it already the lowest?
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stackBelowItem(item, *it);
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}
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void XLayer::raiseLayer(XLayerItem &item) {
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void Layer::raiseLayer(LayerItem &item) {
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m_manager.raiseLayer(item);
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}
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void XLayer::lowerLayer(XLayerItem &item) {
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void Layer::lowerLayer(LayerItem &item) {
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m_manager.lowerLayer(item);
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}
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void XLayer::moveToLayer(XLayerItem &item, int layernum) {
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void Layer::moveToLayer(LayerItem &item, int layernum) {
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m_manager.moveToLayer(item, layernum);
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}
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XLayerItem *XLayer::getLowestItem() {
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LayerItem *Layer::getLowestItem() {
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if (itemList().empty())
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return 0;
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else
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@ -1,7 +1,7 @@
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// Layer.hh for FbTk - fluxbox toolkit
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// Copyright (c) 2003 Henrik Kinnunen (fluxgen at fluxbox dot org)
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// and Simon Bowden (rathnor at users.sourceforge.net)
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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@ -20,92 +20,66 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#ifndef FBTK_LAYERTEMPLATE_HH
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#define FBTK_LAYERTEMPLATE_HH
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#ifndef FBTK_XLAYER_HH
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#define FBTK_XLAYER_HH
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#include <vector>
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#include <algorithm>
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#include <list>
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namespace FbTk {
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template <typename ItemType, typename Container = std::vector<ItemType *> >
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class LayerBase {
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class MultLayers;
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class LayerItem;
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class Layer {
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public:
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typedef Container ListType;
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typedef typename Container::iterator iterator;
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typedef typename Container::reverse_iterator reverse_iterator;
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virtual ~LayerBase() { }
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/// insert in top by default
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virtual iterator insert(ItemType &item, unsigned int pos=0);
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/// remove item from list
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virtual void remove(ItemType &item);
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/// move item to top
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virtual void raise(ItemType &item);
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/// move item to bottom
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virtual void lower(ItemType &item);
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/// @return number of elements in layer
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size_t size() const { return m_list.size(); }
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/// @return layer list
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const ListType &itemList() const { return m_list; }
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/// @return layer list
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ListType &itemList() { return m_list; }
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protected:
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virtual void restack();
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Layer(MultLayers &manager, int layernum);
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~Layer();
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typedef std::list<LayerItem *> ItemList;
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typedef std::list<LayerItem *>::iterator iterator;
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//typedef std::list<LayerItem *>::reverse_iterator reverse_iterator;
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void setLayerNum(int layernum) { m_layernum = layernum; };
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int getLayerNum() { return m_layernum; };
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// Put all items on the same layer (called when layer item added to)
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void alignItem(LayerItem &item);
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int countWindows();
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void stackBelowItem(LayerItem &item, LayerItem *above);
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LayerItem *getLowestItem();
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const ItemList &itemList() const { return m_items; }
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ItemList &itemList() { return m_items; }
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// we redefine these as Layer has special optimisations, and X restacking needs
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iterator insert(LayerItem &item, unsigned int pos=0);
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void remove(LayerItem &item);
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// bring to top of layer
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void raise(LayerItem &item);
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void lower(LayerItem &item);
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// raise it, but don't make it permanent (i.e. restack will revert)
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void tempRaise(LayerItem &item);
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// send to next layer up
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void raiseLayer(LayerItem &item);
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void lowerLayer(LayerItem &item);
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void moveToLayer(LayerItem &item, int layernum);
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static void restack(const std::vector<Layer*>& layers);
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private:
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ListType m_list;
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void restack();
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void restackAndTempRaise(LayerItem &item);
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MultLayers &m_manager;
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int m_layernum;
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bool m_needs_restack;
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ItemList m_items;
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};
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template <typename ItemType, typename Container>
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typename Container::iterator LayerBase<ItemType, Container>::insert(ItemType &item, unsigned int position) {
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// make sure we don't alreay have it in the list
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if (std::find(itemList().begin(), itemList().end(), &item) != itemList().end())
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return m_list.end();
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} // namespace FbTk
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if (position > size())
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position = size();
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iterator it = m_list.begin();
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for (unsigned int i=0; i<position; ++it, ++i)
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continue;
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m_list.insert(it, &item);
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restack();
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return it++;
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}
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template <typename ItemType, typename Container>
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void LayerBase<ItemType, Container>::remove(ItemType &item) {
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iterator it = std::find(itemList().begin(), itemList().end(), &item);
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if (it != itemList().end())
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m_list.erase(it);
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}
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template <typename ItemType, typename Container>
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void LayerBase<ItemType, Container>::raise(ItemType &item) {
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if (&item == itemList().front()) // already at the bottom
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return;
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remove(item);
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insert(item, 0);
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restack();
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}
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template <typename ItemType, typename Container>
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void LayerBase<ItemType, Container>::lower(ItemType &item) {
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if (&item == itemList().back()) // already at the bottom
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return;
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remove(item);
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insert(item, size());
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restack();
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}
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template <typename ItemType, typename Container>
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void LayerBase<ItemType, Container>::restack() {
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}
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} // end namespace FbTk
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#endif // FBTK_LAYERTEMPLATE_HH
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#endif // FBTK_XLAYER_HH
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@ -1,4 +1,4 @@
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// XLayerItem.cc for FbTk - fluxbox toolkit
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// LayerItem.cc for FbTk - fluxbox toolkit
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// Copyright (c) 2003 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
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// and Simon Bowden (rathnor at users.sourceforge.net)
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//
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@ -20,25 +20,25 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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||||
// DEALINGS IN THE SOFTWARE.
|
||||
|
||||
#include "XLayerItem.hh"
|
||||
#include "XLayer.hh"
|
||||
#include "LayerItem.hh"
|
||||
#include "Layer.hh"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
using namespace FbTk;
|
||||
|
||||
XLayerItem::XLayerItem(FbWindow &win, XLayer &layer) :
|
||||
LayerItem::LayerItem(FbWindow &win, Layer &layer) :
|
||||
m_layer(&layer) {
|
||||
m_windows.push_back(&win);
|
||||
m_layer->insert(*this);
|
||||
}
|
||||
|
||||
|
||||
XLayerItem::~XLayerItem() {
|
||||
LayerItem::~LayerItem() {
|
||||
m_layer->remove(*this);
|
||||
}
|
||||
|
||||
void XLayerItem::setLayer(XLayer &layer) {
|
||||
void LayerItem::setLayer(Layer &layer) {
|
||||
// make sure we don't try to set the same layer
|
||||
if (m_layer == &layer)
|
||||
return;
|
||||
|
@ -48,47 +48,47 @@ void XLayerItem::setLayer(XLayer &layer) {
|
|||
m_layer->insert(*this);
|
||||
}
|
||||
|
||||
void XLayerItem::raise() {
|
||||
void LayerItem::raise() {
|
||||
m_layer->raise(*this);
|
||||
}
|
||||
|
||||
void XLayerItem::lower() {
|
||||
void LayerItem::lower() {
|
||||
m_layer->lower(*this);
|
||||
}
|
||||
|
||||
void XLayerItem::tempRaise() {
|
||||
void LayerItem::tempRaise() {
|
||||
m_layer->tempRaise(*this);
|
||||
}
|
||||
|
||||
void XLayerItem::raiseLayer() {
|
||||
void LayerItem::raiseLayer() {
|
||||
m_layer->raiseLayer(*this);
|
||||
}
|
||||
|
||||
void XLayerItem::lowerLayer() {
|
||||
void LayerItem::lowerLayer() {
|
||||
m_layer->lowerLayer(*this);
|
||||
}
|
||||
|
||||
void XLayerItem::moveToLayer(int layernum) {
|
||||
void LayerItem::moveToLayer(int layernum) {
|
||||
m_layer->moveToLayer(*this, layernum);
|
||||
}
|
||||
|
||||
void XLayerItem::addWindow(FbWindow &win) {
|
||||
void LayerItem::addWindow(FbWindow &win) {
|
||||
// I'd like to think we can trust ourselves that it won't be added twice...
|
||||
// Otherwise we're always scanning through the list.
|
||||
m_windows.push_back(&win);
|
||||
m_layer->alignItem(*this);
|
||||
}
|
||||
|
||||
void XLayerItem::removeWindow(FbWindow &win) {
|
||||
void LayerItem::removeWindow(FbWindow &win) {
|
||||
// I'd like to think we can trust ourselves that it won't be added twice...
|
||||
// Otherwise we're always scanning through the list.
|
||||
|
||||
XLayerItem::Windows::iterator it = std::find(m_windows.begin(), m_windows.end(), &win);
|
||||
LayerItem::Windows::iterator it = std::find(m_windows.begin(), m_windows.end(), &win);
|
||||
if (it != m_windows.end())
|
||||
m_windows.erase(it);
|
||||
}
|
||||
|
||||
void XLayerItem::bringToTop(FbWindow &win) {
|
||||
void LayerItem::bringToTop(FbWindow &win) {
|
||||
removeWindow(win);
|
||||
addWindow(win);
|
||||
}
|
|
@ -1,7 +1,7 @@
|
|||
// LayerItem.hh for fluxbox
|
||||
// LayerItem.hh for FbTk - fluxbox toolkit
|
||||
// Copyright (c) 2003 Henrik Kinnunen (fluxgen at fluxbox dot org)
|
||||
// and Simon Bowden (rathnor at users.sourceforge.net)
|
||||
//
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a
|
||||
// copy of this software and associated documentation files (the "Software"),
|
||||
// to deal in the Software without restriction, including without limitation
|
||||
|
@ -20,20 +20,60 @@
|
|||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
// DEALINGS IN THE SOFTWARE.
|
||||
|
||||
#ifndef FBTK_LAYERITEM_HH
|
||||
#define FBTK_LAYERITEM_HH
|
||||
#ifndef FBTK_XLAYERITEM_HH
|
||||
#define FBTK_XLAYERITEM_HH
|
||||
|
||||
#include "Layer.hh"
|
||||
#include "NotCopyable.hh"
|
||||
#include <vector>
|
||||
|
||||
namespace FbTk {
|
||||
|
||||
/// pure interface class, an item in layer
|
||||
class LayerItem {
|
||||
public:
|
||||
virtual ~LayerItem() { }
|
||||
class FbWindow;
|
||||
|
||||
virtual void raise() = 0;
|
||||
virtual void lower() = 0;
|
||||
class LayerItem : private NotCopyable {
|
||||
public:
|
||||
typedef std::vector<FbWindow *> Windows;
|
||||
|
||||
LayerItem(FbWindow &win, Layer &layer);
|
||||
~LayerItem();
|
||||
|
||||
void setLayer(Layer &layer);
|
||||
|
||||
void raise();
|
||||
void lower();
|
||||
void tempRaise(); // this raise gets reverted by a restack()
|
||||
|
||||
// send to next layer up
|
||||
void raiseLayer();
|
||||
void lowerLayer();
|
||||
void moveToLayer(int layernum);
|
||||
|
||||
// this is needed for step and cycle functions
|
||||
// (you need to know the next one visible, otherwise nothing may appear to happen)
|
||||
// not yet implemented
|
||||
bool visible() const { return true; }
|
||||
|
||||
const Layer &getLayer() const { return *m_layer; }
|
||||
Layer &getLayer() { return *m_layer; }
|
||||
int getLayerNum() { return m_layer->getLayerNum(); }
|
||||
|
||||
// an LayerItem holds several windows that are equivalent in a layer
|
||||
// (i.e. if one is raised, then they should all be).
|
||||
void addWindow(FbWindow &win);
|
||||
void removeWindow(FbWindow &win);
|
||||
|
||||
// using this you can bring one window to the top of this item (equivalent to add then remove)
|
||||
void bringToTop(FbWindow &win);
|
||||
|
||||
Windows &getWindows() { return m_windows; }
|
||||
size_t numWindows() const { return m_windows.size(); }
|
||||
|
||||
private:
|
||||
Layer *m_layer;
|
||||
Windows m_windows;
|
||||
};
|
||||
|
||||
} // end namespace FbTk
|
||||
}
|
||||
|
||||
#endif // FBTK_LAYERITEM_HH
|
||||
#endif // FBTK_XLAYERITEM_HH
|
||||
|
|
|
@ -40,8 +40,8 @@ libFbTk_a_SOURCES = App.hh App.cc Color.cc Color.hh Command.hh \
|
|||
Button.hh Button.cc \
|
||||
TextButton.hh TextButton.cc \
|
||||
Container.hh Container.cc \
|
||||
Layer.hh LayerItem.hh MultLayers.cc MultLayers.hh \
|
||||
XLayer.cc XLayer.hh XLayerItem.cc XLayerItem.hh \
|
||||
MultLayers.cc MultLayers.hh \
|
||||
Layer.cc Layer.hh LayerItem.cc LayerItem.hh \
|
||||
Resource.hh Resource.cc \
|
||||
StringUtil.hh StringUtil.cc Parser.hh Parser.cc \
|
||||
RegExp.hh RegExp.cc \
|
||||
|
|
|
@ -21,8 +21,8 @@
|
|||
// DEALINGS IN THE SOFTWARE.
|
||||
|
||||
#include "MultLayers.hh"
|
||||
#include "XLayer.hh"
|
||||
#include "XLayerItem.hh"
|
||||
#include "Layer.hh"
|
||||
#include "LayerItem.hh"
|
||||
#include "App.hh"
|
||||
#include "FbWindow.hh"
|
||||
|
||||
|
@ -34,7 +34,7 @@ MultLayers::MultLayers(int numlayers) :
|
|||
m_lock(0)
|
||||
{
|
||||
for (int i=0; i < numlayers; ++i)
|
||||
m_layers.push_back(new XLayer(*this, i));
|
||||
m_layers.push_back(new Layer(*this, i));
|
||||
}
|
||||
|
||||
MultLayers::~MultLayers() {
|
||||
|
@ -45,19 +45,19 @@ MultLayers::~MultLayers() {
|
|||
}
|
||||
|
||||
|
||||
XLayerItem *MultLayers::getLowestItemAboveLayer(int layernum) {
|
||||
LayerItem *MultLayers::getLowestItemAboveLayer(int layernum) {
|
||||
if (layernum >= static_cast<signed>(m_layers.size()) || layernum <= 0)
|
||||
return 0;
|
||||
|
||||
layernum--; // next one up
|
||||
XLayerItem *item = 0;
|
||||
LayerItem *item = 0;
|
||||
while (layernum >= 0 && (item = m_layers[layernum]->getLowestItem()) == 0)
|
||||
layernum--;
|
||||
return item;
|
||||
|
||||
}
|
||||
|
||||
void MultLayers::addToTop(XLayerItem &item, int layernum) {
|
||||
void MultLayers::addToTop(LayerItem &item, int layernum) {
|
||||
layernum = FbTk::Util::clamp(layernum, 0, static_cast<signed>(m_layers.size()) - 1);
|
||||
m_layers[layernum]->insert(item);
|
||||
restack();
|
||||
|
@ -65,7 +65,7 @@ void MultLayers::addToTop(XLayerItem &item, int layernum) {
|
|||
|
||||
|
||||
// raise the whole layer
|
||||
void MultLayers::raise(XLayer &layer) {
|
||||
void MultLayers::raise(Layer &layer) {
|
||||
int layernum = layer.getLayerNum();
|
||||
if (layernum >= static_cast<signed>(m_layers.size() - 1))
|
||||
// already on top
|
||||
|
@ -75,7 +75,7 @@ void MultLayers::raise(XLayer &layer) {
|
|||
}
|
||||
|
||||
// lower the whole layer
|
||||
void MultLayers::lower(XLayer &layer) {
|
||||
void MultLayers::lower(Layer &layer) {
|
||||
int layernum = layer.getLayerNum();
|
||||
if (layernum == 0)
|
||||
// already on bottom
|
||||
|
@ -85,22 +85,22 @@ void MultLayers::lower(XLayer &layer) {
|
|||
}
|
||||
|
||||
/* raise the item one level */
|
||||
void MultLayers::raiseLayer(XLayerItem &item) {
|
||||
void MultLayers::raiseLayer(LayerItem &item) {
|
||||
// get the layer it is in
|
||||
XLayer &curr_layer = item.getLayer();
|
||||
Layer &curr_layer = item.getLayer();
|
||||
moveToLayer(item, curr_layer.getLayerNum()-1);
|
||||
}
|
||||
|
||||
/* raise the item one level */
|
||||
void MultLayers::lowerLayer(XLayerItem &item) {
|
||||
void MultLayers::lowerLayer(LayerItem &item) {
|
||||
// get the layer it is in
|
||||
XLayer &curr_layer = item.getLayer();
|
||||
Layer &curr_layer = item.getLayer();
|
||||
moveToLayer(item, curr_layer.getLayerNum()+1);
|
||||
}
|
||||
|
||||
void MultLayers::moveToLayer(XLayerItem &item, int layernum) {
|
||||
void MultLayers::moveToLayer(LayerItem &item, int layernum) {
|
||||
// get the layer it is in
|
||||
XLayer &curr_layer = item.getLayer();
|
||||
Layer &curr_layer = item.getLayer();
|
||||
|
||||
// do nothing if the item already is in the requested layer
|
||||
if (curr_layer.getLayerNum() == layernum)
|
||||
|
@ -114,7 +114,7 @@ void MultLayers::restack() {
|
|||
if (!isUpdatable())
|
||||
return;
|
||||
|
||||
XLayer::restack(m_layers);
|
||||
Layer::restack(m_layers);
|
||||
}
|
||||
|
||||
int MultLayers::size() {
|
||||
|
@ -125,13 +125,13 @@ int MultLayers::size() {
|
|||
return num;
|
||||
}
|
||||
|
||||
XLayer *MultLayers::getLayer(size_t num) {
|
||||
Layer *MultLayers::getLayer(size_t num) {
|
||||
if (num >= m_layers.size())
|
||||
return 0;
|
||||
return m_layers[num];
|
||||
}
|
||||
|
||||
const XLayer *MultLayers::getLayer(size_t num) const {
|
||||
const Layer *MultLayers::getLayer(size_t num) const {
|
||||
if (num >= m_layers.size())
|
||||
return 0;
|
||||
return m_layers[num];
|
||||
|
|
|
@ -27,34 +27,34 @@
|
|||
|
||||
namespace FbTk {
|
||||
|
||||
class XLayerItem;
|
||||
class XLayer;
|
||||
class LayerItem;
|
||||
class Layer;
|
||||
|
||||
class MultLayers {
|
||||
public:
|
||||
explicit MultLayers(int numlayers);
|
||||
~MultLayers();
|
||||
XLayerItem *getLowestItemAboveLayer(int layernum);
|
||||
LayerItem *getLowestItemAboveLayer(int layernum);
|
||||
|
||||
/// if there are none below, it will return null
|
||||
XLayerItem *getItemBelow(XLayerItem &item);
|
||||
XLayerItem *getItemAbove(XLayerItem &item);
|
||||
void addToTop(XLayerItem &item, int layernum);
|
||||
void remove(XLayerItem &item);
|
||||
LayerItem *getItemBelow(LayerItem &item);
|
||||
LayerItem *getItemAbove(LayerItem &item);
|
||||
void addToTop(LayerItem &item, int layernum);
|
||||
void remove(LayerItem &item);
|
||||
|
||||
// raise/lower the whole layer
|
||||
void raise(XLayer &layer);
|
||||
void lower(XLayer &layer);
|
||||
void raise(Layer &layer);
|
||||
void lower(Layer &layer);
|
||||
|
||||
// raise/lower the item a whole layer, not just to top of current layer
|
||||
void raiseLayer(XLayerItem &item);
|
||||
void lowerLayer(XLayerItem &item);
|
||||
void raiseLayer(LayerItem &item);
|
||||
void lowerLayer(LayerItem &item);
|
||||
|
||||
void moveToLayer(XLayerItem &item, int layernum);
|
||||
void moveToLayer(LayerItem &item, int layernum);
|
||||
int size();
|
||||
|
||||
XLayer *getLayer(size_t num);
|
||||
const XLayer *getLayer(size_t num) const;
|
||||
Layer *getLayer(size_t num);
|
||||
const Layer *getLayer(size_t num) const;
|
||||
|
||||
bool isUpdatable() const { return m_lock == 0; }
|
||||
void lock() { ++m_lock; }
|
||||
|
@ -63,7 +63,7 @@ public:
|
|||
private:
|
||||
void restack();
|
||||
|
||||
std::vector<XLayer *> m_layers;
|
||||
std::vector<Layer *> m_layers;
|
||||
int m_lock;
|
||||
};
|
||||
|
||||
|
|
|
@ -1,85 +0,0 @@
|
|||
// XLayer.hh for FbTk - fluxbox toolkit
|
||||
// Copyright (c) 2003 Henrik Kinnunen (fluxgen at fluxbox dot org)
|
||||
// and Simon Bowden (rathnor at users.sourceforge.net)
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a
|
||||
// copy of this software and associated documentation files (the "Software"),
|
||||
// to deal in the Software without restriction, including without limitation
|
||||
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
// and/or sell copies of the Software, and to permit persons to whom the
|
||||
// Software is furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
// DEALINGS IN THE SOFTWARE.
|
||||
|
||||
#ifndef FBTK_XLAYER_HH
|
||||
#define FBTK_XLAYER_HH
|
||||
|
||||
#include <vector>
|
||||
#include <list>
|
||||
|
||||
namespace FbTk {
|
||||
|
||||
class MultLayers;
|
||||
class XLayerItem;
|
||||
|
||||
class XLayer {
|
||||
public:
|
||||
|
||||
XLayer(MultLayers &manager, int layernum);
|
||||
~XLayer();
|
||||
|
||||
typedef std::list<XLayerItem *> ItemList;
|
||||
typedef std::list<XLayerItem *>::iterator iterator;
|
||||
|
||||
//typedef std::list<XLayerItem *>::reverse_iterator reverse_iterator;
|
||||
|
||||
void setLayerNum(int layernum) { m_layernum = layernum; };
|
||||
int getLayerNum() { return m_layernum; };
|
||||
// Put all items on the same layer (called when layer item added to)
|
||||
void alignItem(XLayerItem &item);
|
||||
int countWindows();
|
||||
void stackBelowItem(XLayerItem &item, XLayerItem *above);
|
||||
XLayerItem *getLowestItem();
|
||||
const ItemList &itemList() const { return m_items; }
|
||||
ItemList &itemList() { return m_items; }
|
||||
|
||||
// we redefine these as XLayer has special optimisations, and X restacking needs
|
||||
iterator insert(XLayerItem &item, unsigned int pos=0);
|
||||
void remove(XLayerItem &item);
|
||||
|
||||
// bring to top of layer
|
||||
void raise(XLayerItem &item);
|
||||
void lower(XLayerItem &item);
|
||||
|
||||
// raise it, but don't make it permanent (i.e. restack will revert)
|
||||
void tempRaise(XLayerItem &item);
|
||||
|
||||
// send to next layer up
|
||||
void raiseLayer(XLayerItem &item);
|
||||
void lowerLayer(XLayerItem &item);
|
||||
void moveToLayer(XLayerItem &item, int layernum);
|
||||
|
||||
static void restack(const std::vector<XLayer*>& layers);
|
||||
|
||||
private:
|
||||
void restack();
|
||||
void restackAndTempRaise(XLayerItem &item);
|
||||
|
||||
MultLayers &m_manager;
|
||||
int m_layernum;
|
||||
bool m_needs_restack;
|
||||
ItemList m_items;
|
||||
};
|
||||
|
||||
} // namespace FbTk
|
||||
|
||||
#endif // FBTK_XLAYER_HH
|
|
@ -1,79 +0,0 @@
|
|||
// XLayerItem.hh for FbTk - fluxbox toolkit
|
||||
// Copyright (c) 2003 Henrik Kinnunen (fluxgen at fluxbox dot org)
|
||||
// and Simon Bowden (rathnor at users.sourceforge.net)
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a
|
||||
// copy of this software and associated documentation files (the "Software"),
|
||||
// to deal in the Software without restriction, including without limitation
|
||||
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
// and/or sell copies of the Software, and to permit persons to whom the
|
||||
// Software is furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
// DEALINGS IN THE SOFTWARE.
|
||||
|
||||
#ifndef FBTK_XLAYERITEM_HH
|
||||
#define FBTK_XLAYERITEM_HH
|
||||
|
||||
#include "XLayer.hh"
|
||||
#include "NotCopyable.hh"
|
||||
#include <vector>
|
||||
|
||||
namespace FbTk {
|
||||
|
||||
class FbWindow;
|
||||
|
||||
class XLayerItem : private NotCopyable {
|
||||
public:
|
||||
typedef std::vector<FbWindow *> Windows;
|
||||
|
||||
XLayerItem(FbWindow &win, XLayer &layer);
|
||||
~XLayerItem();
|
||||
|
||||
void setLayer(XLayer &layer);
|
||||
|
||||
void raise();
|
||||
void lower();
|
||||
void tempRaise(); // this raise gets reverted by a restack()
|
||||
|
||||
// send to next layer up
|
||||
void raiseLayer();
|
||||
void lowerLayer();
|
||||
void moveToLayer(int layernum);
|
||||
|
||||
// this is needed for step and cycle functions
|
||||
// (you need to know the next one visible, otherwise nothing may appear to happen)
|
||||
// not yet implemented
|
||||
bool visible() const { return true; }
|
||||
|
||||
const XLayer &getLayer() const { return *m_layer; }
|
||||
XLayer &getLayer() { return *m_layer; }
|
||||
int getLayerNum() { return m_layer->getLayerNum(); }
|
||||
|
||||
// an XLayerItem holds several windows that are equivalent in a layer
|
||||
// (i.e. if one is raised, then they should all be).
|
||||
void addWindow(FbWindow &win);
|
||||
void removeWindow(FbWindow &win);
|
||||
|
||||
// using this you can bring one window to the top of this item (equivalent to add then remove)
|
||||
void bringToTop(FbWindow &win);
|
||||
|
||||
Windows &getWindows() { return m_windows; }
|
||||
size_t numWindows() const { return m_windows.size(); }
|
||||
|
||||
private:
|
||||
XLayer *m_layer;
|
||||
Windows m_windows;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // FBTK_XLAYERITEM_HH
|
|
@ -27,7 +27,7 @@
|
|||
#include "FbTk/RefCount.hh"
|
||||
#include "FbTk/Subject.hh"
|
||||
#include "FbTk/Color.hh"
|
||||
#include "FbTk/XLayerItem.hh"
|
||||
#include "FbTk/LayerItem.hh"
|
||||
#include "FbTk/TextButton.hh"
|
||||
#include "FbTk/DefaultValue.hh"
|
||||
#include "FbTk/Container.hh"
|
||||
|
@ -50,7 +50,7 @@ namespace FbTk {
|
|||
class ImageControl;
|
||||
template <class T> class Command;
|
||||
class Texture;
|
||||
class XLayer;
|
||||
class Layer;
|
||||
}
|
||||
|
||||
/// holds a window frame with a client window
|
||||
|
@ -231,8 +231,8 @@ public:
|
|||
unsigned int buttonHeight() const;
|
||||
bool externalTabMode() const { return m_tabmode == EXTERNAL && m_use_tabs; }
|
||||
|
||||
const FbTk::XLayerItem &layerItem() const { return m_layeritem; }
|
||||
FbTk::XLayerItem &layerItem() { return m_layeritem; }
|
||||
const FbTk::LayerItem &layerItem() const { return m_layeritem; }
|
||||
FbTk::LayerItem &layerItem() { return m_layeritem; }
|
||||
|
||||
const FbTk::Subject &frameExtentSig() const { return m_frame_extent_sig; }
|
||||
FbTk::Subject &frameExtentSig() { return m_frame_extent_sig; }
|
||||
|
@ -310,7 +310,7 @@ private:
|
|||
//@{
|
||||
FbTk::FbWindow m_window; ///< base window that holds each decorations (ie titlebar, handles)
|
||||
// want this deleted before the windows in it
|
||||
FbTk::XLayerItem m_layeritem;
|
||||
FbTk::LayerItem m_layeritem;
|
||||
|
||||
FbTk::FbWindow m_titlebar; ///< titlebar window
|
||||
FbTk::Container m_tab_container; ///< Holds tabs
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
|
||||
LayerMenu::LayerMenu(FbTk::ThemeProxy<FbTk::MenuTheme> &tm,
|
||||
FbTk::ImageControl &imgctrl,
|
||||
FbTk::XLayer &layer, LayerObject *object, bool save_rc):
|
||||
FbTk::Layer &layer, LayerObject *object, bool save_rc):
|
||||
ToggleMenu(tm, imgctrl, layer) {
|
||||
_FB_USES_NLS;
|
||||
|
||||
|
|
|
@ -64,7 +64,7 @@ class LayerMenu : public ToggleMenu {
|
|||
public:
|
||||
LayerMenu(FbTk::ThemeProxy<FbTk::MenuTheme> &tm,
|
||||
FbTk::ImageControl &imgctrl,
|
||||
FbTk::XLayer &layer, LayerObject *item, bool save_rc);
|
||||
FbTk::Layer &layer, LayerObject *item, bool save_rc);
|
||||
void show();
|
||||
};
|
||||
|
||||
|
|
|
@ -62,7 +62,7 @@
|
|||
#include "FbTk/FbWindow.hh"
|
||||
#include "FbTk/SimpleCommand.hh"
|
||||
#include "FbTk/MultLayers.hh"
|
||||
#include "FbTk/XLayerItem.hh"
|
||||
#include "FbTk/LayerItem.hh"
|
||||
#include "FbTk/MacroCommand.hh"
|
||||
#include "FbTk/StringUtil.hh"
|
||||
#include "FbTk/ImageControl.hh"
|
||||
|
@ -1794,7 +1794,7 @@ void BScreen::hideGeometry() {
|
|||
m_geom_window->hide();
|
||||
}
|
||||
|
||||
void BScreen::setLayer(FbTk::XLayerItem &item, int layernum) {
|
||||
void BScreen::setLayer(FbTk::LayerItem &item, int layernum) {
|
||||
m_layermanager.moveToLayer(item, layernum);
|
||||
}
|
||||
|
||||
|
|
|
@ -72,7 +72,7 @@ class OSDWindow;
|
|||
namespace FbTk {
|
||||
class Menu;
|
||||
class ImageControl;
|
||||
class XLayerItem;
|
||||
class LayerItem;
|
||||
class FbWindow;
|
||||
class Subject;
|
||||
}
|
||||
|
@ -386,7 +386,7 @@ public:
|
|||
|
||||
TooltipWindow& tooltipWindow() { return *m_tooltip_window; }
|
||||
|
||||
void setLayer(FbTk::XLayerItem &item, int layernum);
|
||||
void setLayer(FbTk::LayerItem &item, int layernum);
|
||||
// remove? no, items are never removed from their layer until they die
|
||||
|
||||
/// updates root window size and resizes/reconfigures screen clients
|
||||
|
|
|
@ -46,7 +46,7 @@
|
|||
#include "FbCommands.hh"
|
||||
#include "Layer.hh"
|
||||
#include "LayerMenu.hh"
|
||||
#include "FbTk/XLayer.hh"
|
||||
#include "FbTk/Layer.hh"
|
||||
#include "RootTheme.hh"
|
||||
#include "FbMenu.hh"
|
||||
|
||||
|
@ -218,7 +218,7 @@ private:
|
|||
unsigned int Slit::s_eventmask = SubstructureRedirectMask | ButtonPressMask |
|
||||
EnterWindowMask | LeaveWindowMask | ExposureMask;
|
||||
|
||||
Slit::Slit(BScreen &scr, FbTk::XLayer &layer, const char *filename)
|
||||
Slit::Slit(BScreen &scr, FbTk::Layer &layer, const char *filename)
|
||||
: m_hidden(false), m_visible(false),
|
||||
m_screen(scr),
|
||||
m_clientlist_menu(scr.menuTheme(),
|
||||
|
@ -292,7 +292,7 @@ Slit::Slit(BScreen &scr, FbTk::XLayer &layer, const char *filename)
|
|||
frame.window.setAlpha(*m_rc_alpha);
|
||||
}
|
||||
|
||||
m_layeritem.reset(new FbTk::XLayerItem(frame.window, layer));
|
||||
m_layeritem.reset(new FbTk::LayerItem(frame.window, layer));
|
||||
|
||||
m_layermenu.reset(new LayerMenu(scr.menuTheme(),
|
||||
scr.imageControl(),
|
||||
|
|
|
@ -37,7 +37,7 @@
|
|||
#include "FbTk/FbWindow.hh"
|
||||
#include "FbTk/Timer.hh"
|
||||
#include "FbTk/Resource.hh"
|
||||
#include "FbTk/XLayerItem.hh"
|
||||
#include "FbTk/LayerItem.hh"
|
||||
#include "FbTk/Signal.hh"
|
||||
|
||||
#include <X11/Xutil.h>
|
||||
|
@ -69,7 +69,7 @@ public:
|
|||
RIGHTBOTTOM, RIGHTCENTER, RIGHTTOP
|
||||
};
|
||||
|
||||
Slit(BScreen &screen, FbTk::XLayer &layer, const char *filename = 0);
|
||||
Slit(BScreen &screen, FbTk::Layer &layer, const char *filename = 0);
|
||||
virtual ~Slit();
|
||||
|
||||
void show() { frame.window.show(); m_visible = true; }
|
||||
|
@ -178,7 +178,7 @@ private:
|
|||
// for KDE
|
||||
Atom m_kwm1_dockwindow, m_kwm2_dockwindow;
|
||||
|
||||
std::auto_ptr<FbTk::XLayerItem> m_layeritem;
|
||||
std::auto_ptr<FbTk::LayerItem> m_layeritem;
|
||||
std::auto_ptr<SlitTheme> m_slit_theme;
|
||||
static unsigned int s_eventmask;
|
||||
Strut *m_strut;
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
class ToggleMenu: public FbMenu {
|
||||
public:
|
||||
ToggleMenu(class FbTk::ThemeProxy<FbTk::MenuTheme> &tm,
|
||||
FbTk::ImageControl &imgctrl, FbTk::XLayer &layer):
|
||||
FbTk::ImageControl &imgctrl, FbTk::Layer &layer):
|
||||
FbMenu(tm, imgctrl, layer) { }
|
||||
|
||||
virtual ~ToggleMenu() {}
|
||||
|
|
|
@ -181,7 +181,7 @@ Toolbar::Frame::~Frame() {
|
|||
evm.remove(window);
|
||||
}
|
||||
|
||||
Toolbar::Toolbar(BScreen &scrn, FbTk::XLayer &layer, size_t width):
|
||||
Toolbar::Toolbar(BScreen &scrn, FbTk::Layer &layer, size_t width):
|
||||
m_hidden(false),
|
||||
frame(*this, scrn.screenNumber()),
|
||||
m_window_pm(0),
|
||||
|
|
|
@ -37,8 +37,8 @@
|
|||
|
||||
#include "FbTk/Timer.hh"
|
||||
#include "FbTk/Resource.hh"
|
||||
#include "FbTk/XLayer.hh"
|
||||
#include "FbTk/XLayerItem.hh"
|
||||
#include "FbTk/Layer.hh"
|
||||
#include "FbTk/LayerItem.hh"
|
||||
#include "FbTk/EventHandler.hh"
|
||||
#include "FbTk/FbWindow.hh"
|
||||
#include "FbTk/Signal.hh"
|
||||
|
@ -74,7 +74,7 @@ public:
|
|||
};
|
||||
|
||||
/// Create a toolbar on the screen with specific width
|
||||
Toolbar(BScreen &screen, FbTk::XLayer &layer, size_t width = 200);
|
||||
Toolbar(BScreen &screen, FbTk::Layer &layer, size_t width = 200);
|
||||
|
||||
virtual ~Toolbar();
|
||||
|
||||
|
@ -102,7 +102,7 @@ public:
|
|||
void reconfigure();
|
||||
void setPlacement(Placement where);
|
||||
|
||||
int layerNumber() const { return const_cast<FbTk::XLayerItem &>(m_layeritem).getLayerNum(); }
|
||||
int layerNumber() const { return const_cast<FbTk::LayerItem &>(m_layeritem).getLayerNum(); }
|
||||
|
||||
const FbTk::Menu &menu() const { return m_toolbarmenu; }
|
||||
FbTk::Menu &menu() { return m_toolbarmenu; }
|
||||
|
@ -164,7 +164,7 @@ private:
|
|||
|
||||
FbTk::Timer m_hide_timer; ///< timer to for auto hide toolbar
|
||||
|
||||
FbTk::XLayerItem m_layeritem; ///< layer item, must be declared before layermenu
|
||||
FbTk::LayerItem m_layeritem; ///< layer item, must be declared before layermenu
|
||||
LayerMenu m_layermenu;
|
||||
FbMenu m_placementmenu, m_toolbarmenu;
|
||||
#ifdef XINERAMA
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
#include "FbTk/Subject.hh"
|
||||
#include "FbTk/Observer.hh"
|
||||
#include "FbTk/EventHandler.hh"
|
||||
#include "FbTk/XLayerItem.hh"
|
||||
#include "FbTk/LayerItem.hh"
|
||||
#include "FbTk/Signal.hh"
|
||||
|
||||
#include "FbWinFrame.hh"
|
||||
|
@ -55,7 +55,7 @@ namespace FbTk {
|
|||
class TextButton;
|
||||
class MenuTheme;
|
||||
class ImageControl;
|
||||
class XLayer;
|
||||
class Layer;
|
||||
}
|
||||
|
||||
/// Creates the window frame and handles any window event for it
|
||||
|
@ -403,8 +403,8 @@ public:
|
|||
|
||||
bool isTyping() const;
|
||||
|
||||
const FbTk::XLayerItem &layerItem() const { return m_frame.layerItem(); }
|
||||
FbTk::XLayerItem &layerItem() { return m_frame.layerItem(); }
|
||||
const FbTk::LayerItem &layerItem() const { return m_frame.layerItem(); }
|
||||
FbTk::LayerItem &layerItem() { return m_frame.layerItem(); }
|
||||
|
||||
Window clientWindow() const;
|
||||
|
||||
|
|
|
@ -63,7 +63,7 @@ template <typename ItemType>
|
|||
class XineramaHeadMenu : public ToggleMenu {
|
||||
public:
|
||||
XineramaHeadMenu(FbTk::ThemeProxy<FbTk::MenuTheme> &tm, BScreen &screen,
|
||||
FbTk::ImageControl &imgctrl, FbTk::XLayer &layer,
|
||||
FbTk::ImageControl &imgctrl, FbTk::Layer &layer,
|
||||
ItemType &item, const FbTk::FbString & title = "");
|
||||
void reloadHeads();
|
||||
|
||||
|
@ -76,7 +76,7 @@ private:
|
|||
template <typename ItemType>
|
||||
XineramaHeadMenu<ItemType>::XineramaHeadMenu(
|
||||
FbTk::ThemeProxy<FbTk::MenuTheme> &tm, BScreen &screen,
|
||||
FbTk::ImageControl &imgctrl, FbTk::XLayer &layer, ItemType &item,
|
||||
FbTk::ImageControl &imgctrl, FbTk::Layer &layer, ItemType &item,
|
||||
const FbTk::FbString & title):
|
||||
ToggleMenu(tm, imgctrl, layer),
|
||||
m_object(item), m_screen(screen)
|
||||
|
|
|
@ -465,7 +465,7 @@ Fluxbox::Fluxbox(int argc, char **argv,
|
|||
Fluxbox::~Fluxbox() {
|
||||
|
||||
// this needs to be destroyed before screens; otherwise, menus stored in
|
||||
// key commands cause a segfault when the XLayerItem is destroyed
|
||||
// key commands cause a segfault when the LayerItem is destroyed
|
||||
m_key.reset(0);
|
||||
|
||||
leaveAll(); // leave all connections
|
||||
|
|
|
@ -7,8 +7,8 @@
|
|||
#include "Color.hh"
|
||||
#include "EventManager.hh"
|
||||
#include <iostream>
|
||||
#include "XLayer.hh"
|
||||
#include "XLayerItem.hh"
|
||||
#include "Layer.hh"
|
||||
#include "LayerItem.hh"
|
||||
#include "MultLayers.hh"
|
||||
|
||||
using namespace FbTk;
|
||||
|
@ -87,26 +87,26 @@ int main() {
|
|||
Display *disp = app.display();
|
||||
XEvent event;
|
||||
MultLayers *ml = new MultLayers(3);
|
||||
XLayerItem *item_red = new XLayerItem(win_red.window());
|
||||
LayerItem *item_red = new XLayerItem(win_red.window());
|
||||
item_red->addWindow(win_redB.window());
|
||||
XLayerItem *item_green = new XLayerItem(win_green.window());
|
||||
XLayerItem *item_blue = new XLayerItem(win_blue.window());
|
||||
LayerItem *item_green = new LayerItem(win_green.window());
|
||||
LayerItem *item_blue = new LayerItem(win_blue.window());
|
||||
|
||||
ml->addToTop(*item_blue, 0);
|
||||
ml->addToTop(*item_green, 0);
|
||||
ml->addToTop(*item_red, 0);
|
||||
|
||||
XLayerItem *item_red2 = new XLayerItem(win_red2.window());
|
||||
XLayerItem *item_green2 = new XLayerItem(win_green2.window());
|
||||
XLayerItem *item_blue2 = new XLayerItem(win_blue2.window());
|
||||
LayerItem *item_red2 = new LayerItem(win_red2.window());
|
||||
LayerItem *item_green2 = new LayerItem(win_green2.window());
|
||||
LayerItem *item_blue2 = new LayerItem(win_blue2.window());
|
||||
|
||||
ml->addToTop(*item_blue2, 1);
|
||||
ml->addToTop(*item_green2, 1);
|
||||
ml->addToTop(*item_red2, 1);
|
||||
|
||||
XLayerItem *item_red3 = new XLayerItem(win_red3.window());
|
||||
XLayerItem *item_green3 = new XLayerItem(win_green3.window());
|
||||
XLayerItem *item_blue3 = new XLayerItem(win_blue3.window());
|
||||
LayerItem *item_red3 = new LayerItem(win_red3.window());
|
||||
LayerItem *item_green3 = new LayerItem(win_green3.window());
|
||||
LayerItem *item_blue3 = new LayerItem(win_blue3.window());
|
||||
|
||||
ml->addToTop(*item_blue3, 2);
|
||||
ml->addToTop(*item_green3, 2);
|
||||
|
|
Loading…
Reference in a new issue