fluxbox/src/FbWinFrame.cc

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// FbWinFrame.cc for Fluxbox Window Manager
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// Copyright (c) 2003 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
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//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#include "FbWinFrame.hh"
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#include "FbTk/ImageControl.hh"
#include "FbTk/EventManager.hh"
#include "FbTk/App.hh"
#include "FbTk/SimpleCommand.hh"
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#include "FbTk/Compose.hh"
#include "FbTk/Transparent.hh"
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#include "FbTk/CompareEqual.hh"
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#include "FbTk/StringUtil.hh"
#include "FbTk/TextUtils.hh"
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#include "FbWinFrameTheme.hh"
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#include "Screen.hh"
#include "FocusableTheme.hh"
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#include "IconButton.hh"
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#include <algorithm>
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#include <X11/X.h>
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using std::mem_fun;
using std::string;
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FbWinFrame::FbWinFrame(BScreen &screen,
FocusableTheme<FbWinFrameTheme> &theme,
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FbTk::ImageControl &imgctrl,
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FbTk::XLayer &layer,
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int x, int y,
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unsigned int width, unsigned int height):
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m_screen(screen),
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m_theme(theme),
m_imagectrl(imgctrl),
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m_window(theme->screenNum(), x, y, width, height,
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ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask |
LeaveWindowMask, true),
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m_layeritem(window(), layer),
m_titlebar(m_window, 0, 0, 100, 16,
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ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | ExposureMask |
EnterWindowMask | LeaveWindowMask),
m_tab_container(m_titlebar),
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m_label(m_titlebar, m_theme->font(), ""),
m_handle(m_window, 0, 0, 100, 5,
ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | ExposureMask |
EnterWindowMask | LeaveWindowMask),
m_grip_right(m_handle, 0, 0, 10, 4,
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ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | ExposureMask |
EnterWindowMask | LeaveWindowMask),
m_grip_left(m_handle, 0, 0, 10, 4,
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ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | ExposureMask |
EnterWindowMask | LeaveWindowMask),
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m_clientarea(m_window, 0, 0, 100, 100,
ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | ExposureMask |
EnterWindowMask | LeaveWindowMask),
m_bevel(1),
m_use_titlebar(true),
m_use_tabs(true),
m_use_handle(true),
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m_visible(false),
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m_button_pm(0),
m_tabmode(screen.getDefaultInternalTabs()?INTERNAL:EXTERNAL),
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m_active_orig_client_bw(0),
m_need_render(true),
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m_button_size(1),
m_height_before_shade(1),
m_focused_alpha(AlphaAcc(*theme.focusedTheme(), &FbWinFrameTheme::alpha)),
m_unfocused_alpha(AlphaAcc(*theme.unfocusedTheme(), &FbWinFrameTheme::alpha)),
m_shape(m_window, theme->shapePlace()) {
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init();
}
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FbWinFrame::~FbWinFrame() {
removeEventHandler();
removeAllButtons();
}
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bool FbWinFrame::setTabMode(TabMode tabmode) {
if (m_tabmode == tabmode)
return false;
bool ret = true;
// setting tabmode to notset forces it through when
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// something is likely to change
if (tabmode == NOTSET)
tabmode = m_tabmode;
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m_tabmode = tabmode;
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// reparent tab container
if (tabmode == EXTERNAL) {
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m_label.show();
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m_tab_container.setBorderWidth(m_window.borderWidth());
m_tab_container.setEventMask(
ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | ExposureMask |
EnterWindowMask | LeaveWindowMask);
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alignTabs();
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// TODO: tab position
if (m_use_tabs && m_visible)
m_tab_container.show();
else {
ret = false;
m_tab_container.hide();
}
} else {
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m_tab_container.setUpdateLock(true);
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m_tab_container.setAlignment(FbTk::Container::RELATIVE);
m_tab_container.setOrientation(FbTk::ROT0);
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if (m_tab_container.parent()->window() == m_screen.rootWindow().window()) {
m_layeritem.removeWindow(m_tab_container);
m_tab_container.hide();
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m_tab_container.reparent(m_titlebar, m_label.x(), m_label.y());
m_tab_container.invalidateBackground();
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m_tab_container.resize(m_label.width(), m_label.height());
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m_tab_container.raise();
}
m_tab_container.setBorderWidth(0);
m_tab_container.setMaxTotalSize(0);
m_tab_container.setUpdateLock(false);
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m_tab_container.setMaxSizePerClient(0);
renderTabContainer();
applyTabContainer();
m_tab_container.clear();
m_tab_container.raise();
m_tab_container.show();
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if (!m_use_tabs)
ret = false;
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m_label.hide();
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// reconfigure();
}
return true;
}
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void FbWinFrame::hide() {
m_window.hide();
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if (m_tabmode == EXTERNAL && m_use_tabs)
m_tab_container.hide();
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m_visible = false;
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}
void FbWinFrame::show() {
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m_visible = true;
if (m_need_render) {
renderAll();
applyAll();
clearAll();
}
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if (m_tabmode == EXTERNAL && m_use_tabs)
m_tab_container.show();
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m_window.showSubwindows();
m_window.show();
}
/**
Toggle shade state, and resize window
*/
void FbWinFrame::shade() {
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if (!m_use_titlebar)
return;
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// toggle shade
m_state.shaded = !m_state.shaded;
if (m_state.shaded) { // i.e. should be shaded now
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m_height_before_shade = m_window.height();
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m_window.resize(m_window.width(), m_titlebar.height());
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alignTabs();
// need to update our shape
m_shape.update();
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} else { // should be unshaded
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m_window.resize(m_window.width(), m_height_before_shade);
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reconfigure();
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}
}
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void FbWinFrame::move(int x, int y) {
moveResize(x, y, 0, 0, true, false);
}
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void FbWinFrame::resize(unsigned int width, unsigned int height) {
moveResize(0, 0, width, height, false, true);
}
// need an atomic moveresize where possible
void FbWinFrame::moveResizeForClient(int x, int y,
unsigned int width, unsigned int height,
int win_gravity,
unsigned int client_bw,
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bool move, bool resize) {
// total height for frame
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if (resize) // these fns check if the elements are "on"
height += titlebarHeight() + handleHeight();
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gravityTranslate(x, y, win_gravity, client_bw, false);
setActiveGravity(win_gravity, client_bw);
moveResize(x, y, width, height, move, resize);
}
void FbWinFrame::resizeForClient(unsigned int width, unsigned int height,
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int win_gravity, unsigned int client_bw) {
moveResizeForClient(0, 0, width, height, win_gravity, client_bw, false, true);
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}
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void FbWinFrame::moveResize(int x, int y, unsigned int width, unsigned int height, bool move, bool resize) {
if (move && x == window().x() && y == window().y())
move = false;
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if (resize && (m_state.shaded || (width == FbWinFrame::width() &&
height == FbWinFrame::height())))
resize = false;
if (!move && !resize)
return;
if (move && resize) {
m_window.moveResize(x, y, width, height);
notifyMoved(false); // will reconfigure
} else if (move) {
m_window.move(x, y);
// this stuff will be caught by reconfigure if resized
notifyMoved(true);
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} else {
m_window.resize(width, height);
}
if (move || (resize && m_screen.getTabPlacement() != TOPLEFT &&
m_screen.getTabPlacement() != LEFTTOP))
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alignTabs();
if (resize) {
if (m_tabmode == EXTERNAL) {
switch(m_screen.getTabPlacement()) {
case LEFTTOP:
case RIGHTTOP:
case LEFT:
case RIGHT:
case LEFTBOTTOM:
case RIGHTBOTTOM:
m_tab_container.setMaxTotalSize(height);
break;
default:
m_tab_container.setMaxTotalSize(width);
break;
}
}
reconfigure();
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}
}
void FbWinFrame::quietMoveResize(int x, int y,
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unsigned int width, unsigned int height) {
m_window.moveResize(x, y, width, height);
if (m_tabmode == EXTERNAL) {
switch(m_screen.getTabPlacement()) {
case LEFTTOP:
case RIGHTTOP:
case LEFT:
case RIGHT:
case LEFTBOTTOM:
case RIGHTBOTTOM:
m_tab_container.setMaxTotalSize(height);
break;
default:
m_tab_container.setMaxTotalSize(width);
break;
}
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alignTabs();
}
}
void FbWinFrame::alignTabs() {
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if (m_tabmode != EXTERNAL)
return;
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FbTk::Orientation orig_orient = m_tab_container.orientation();
unsigned int orig_tabwidth = m_tab_container.maxWidthPerClient();
if (orig_tabwidth != m_screen.getTabWidth())
m_tab_container.setMaxSizePerClient(m_screen.getTabWidth());
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int tabx = 0, taby = 0;
switch (m_screen.getTabPlacement()) {
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case TOPLEFT:
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if (orig_orient != FbTk::ROT0) m_tab_container.hide();
m_tab_container.setOrientation(FbTk::ROT0);
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m_tab_container.setAlignment(FbTk::Container::LEFT);
m_tab_container.setMaxTotalSize(m_window.width());
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tabx = x();
taby = y() - yOffset();
break;
case TOP:
if (orig_orient != FbTk::ROT0) m_tab_container.hide();
m_tab_container.setOrientation(FbTk::ROT0);
m_tab_container.setAlignment(FbTk::Container::CENTER);
m_tab_container.setMaxTotalSize(m_window.width());
tabx = x() + (width() - m_tab_container.width())/2;
taby = y() - yOffset();
break;
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case TOPRIGHT:
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if (orig_orient != FbTk::ROT0) m_tab_container.hide();
m_tab_container.setOrientation(FbTk::ROT0);
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m_tab_container.setAlignment(FbTk::Container::RIGHT);
m_tab_container.setMaxTotalSize(m_window.width());
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tabx = x() + width() - m_tab_container.width();
taby = y() - yOffset();
break;
case LEFTTOP:
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if (orig_orient != FbTk::ROT270) m_tab_container.hide();
m_tab_container.setOrientation(FbTk::ROT270);
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m_tab_container.setAlignment(FbTk::Container::RIGHT);
m_tab_container.setMaxTotalSize(m_window.height());
tabx = x() - xOffset();
taby = y();
break;
case LEFT:
if (orig_orient != FbTk::ROT270) m_tab_container.hide();
m_tab_container.setOrientation(FbTk::ROT270);
m_tab_container.setAlignment(FbTk::Container::CENTER);
m_tab_container.setMaxTotalSize(m_window.height());
tabx = x() - xOffset();
taby = y() + (height() - m_tab_container.height())/2;
break;
case LEFTBOTTOM:
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if (orig_orient != FbTk::ROT270) m_tab_container.hide();
m_tab_container.setOrientation(FbTk::ROT270);
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m_tab_container.setAlignment(FbTk::Container::LEFT);
m_tab_container.setMaxTotalSize(m_window.height());
tabx = x() - xOffset();
taby = y() + height() - m_tab_container.height();
break;
case RIGHTTOP:
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if (orig_orient != FbTk::ROT90) m_tab_container.hide();
m_tab_container.setOrientation(FbTk::ROT90);
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m_tab_container.setAlignment(FbTk::Container::LEFT);
m_tab_container.setMaxTotalSize(m_window.height());
tabx = x() + width() + m_window.borderWidth();
taby = y();
break;
case RIGHT:
if (orig_orient != FbTk::ROT90) m_tab_container.hide();
m_tab_container.setOrientation(FbTk::ROT90);
m_tab_container.setAlignment(FbTk::Container::CENTER);
m_tab_container.setMaxTotalSize(m_window.height());
tabx = x() + width() + m_window.borderWidth();
taby = y() + (height() - m_tab_container.height())/2;
break;
case RIGHTBOTTOM:
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if (orig_orient != FbTk::ROT90) m_tab_container.hide();
m_tab_container.setOrientation(FbTk::ROT90);
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m_tab_container.setAlignment(FbTk::Container::RIGHT);
m_tab_container.setMaxTotalSize(m_window.height());
tabx = x() + width() + m_window.borderWidth();
taby = y() + height() - m_tab_container.height();
break;
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case BOTTOMLEFT:
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if (orig_orient != FbTk::ROT0) m_tab_container.hide();
m_tab_container.setOrientation(FbTk::ROT0);
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m_tab_container.setAlignment(FbTk::Container::LEFT);
m_tab_container.setMaxTotalSize(m_window.width());
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tabx = x();
taby = y() + height() + m_window.borderWidth();
break;
case BOTTOM:
if (orig_orient != FbTk::ROT0) m_tab_container.hide();
m_tab_container.setOrientation(FbTk::ROT0);
m_tab_container.setAlignment(FbTk::Container::CENTER);
m_tab_container.setMaxTotalSize(m_window.width());
tabx = x() + (width() - m_tab_container.width())/2;
taby = y() + height() + m_window.borderWidth();
break;
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case BOTTOMRIGHT:
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if (orig_orient != FbTk::ROT0) m_tab_container.hide();
m_tab_container.setOrientation(FbTk::ROT0);
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m_tab_container.setAlignment(FbTk::Container::RIGHT);
m_tab_container.setMaxTotalSize(m_window.width());
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tabx = x() + width() - m_tab_container.width();
taby = y() + height() + m_window.borderWidth();
break;
}
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unsigned int w = m_window.width(), h = m_window.height();
translateSize(m_tab_container.orientation(), w, h);
if (m_tab_container.orientation() != orig_orient ||
m_tab_container.maxWidthPerClient() != orig_tabwidth) {
renderTabContainer();
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if (m_visible && m_use_tabs) {
applyTabContainer();
m_tab_container.clear();
m_tab_container.show();
}
}
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if (m_tab_container.parent()->window() != m_screen.rootWindow().window()) {
m_tab_container.reparent(m_screen.rootWindow(), tabx, taby);
m_label.clear();
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m_layeritem.addWindow(m_tab_container);
} else {
m_tab_container.move(tabx, taby);
}
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}
void FbWinFrame::notifyMoved(bool clear) {
// not important if no alpha...
unsigned char alpha = getAlpha(m_state.focused);
if (alpha == 255)
return;
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if ((m_tabmode == EXTERNAL && m_use_tabs) || m_use_titlebar) {
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m_tab_container.parentMoved();
m_tab_container.for_each(mem_fun(&FbTk::Button::parentMoved));
}
if (m_use_titlebar) {
if (m_tabmode != INTERNAL)
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m_label.parentMoved();
m_titlebar.parentMoved();
for_each(m_buttons_left.begin(),
m_buttons_left.end(),
mem_fun(&FbTk::Button::parentMoved));
for_each(m_buttons_right.begin(),
m_buttons_right.end(),
mem_fun(&FbTk::Button::parentMoved));
}
if (m_use_handle) {
m_handle.parentMoved();
m_grip_left.parentMoved();
m_grip_right.parentMoved();
}
if (clear && (m_use_handle || m_use_titlebar)) {
clearAll();
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} else if (clear && m_tabmode == EXTERNAL && m_use_tabs)
m_tab_container.clear();
}
void FbWinFrame::clearAll() {
if (m_use_titlebar) {
redrawTitlebar();
for_each(m_buttons_left.begin(),
m_buttons_left.end(),
mem_fun(&FbTk::Button::clear));
for_each(m_buttons_right.begin(),
m_buttons_right.end(),
mem_fun(&FbTk::Button::clear));
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} else if (m_tabmode == EXTERNAL && m_use_tabs)
m_tab_container.clear();
if (m_use_handle) {
m_handle.clear();
m_grip_left.clear();
m_grip_right.clear();
}
}
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void FbWinFrame::setFocus(bool newvalue) {
if (m_state.focused == newvalue)
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return;
m_state.focused = newvalue;
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if (FbTk::Transparent::haveRender() &&
getAlpha(true) != getAlpha(false)) { // different alpha for focused and unfocused
unsigned char alpha = getAlpha(m_state.focused);
if (FbTk::Transparent::haveComposite()) {
m_tab_container.setAlpha(255);
m_window.setOpaque(alpha);
} else {
m_tab_container.setAlpha(alpha);
m_window.setOpaque(255);
}
}
setBorderWidth();
applyAll();
clearAll();
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}
void FbWinFrame::setFullscreen(bool newvalue) {
if (newvalue == m_state.fullscreen)
return;
m_state.fullscreen = newvalue;
applyDecorations();
}
void FbWinFrame::setAlpha(bool focused, unsigned char alpha) {
if (focused)
m_focused_alpha = alpha;
else
m_unfocused_alpha = alpha;
if (m_state.focused == focused)
applyAlpha();
}
void FbWinFrame::applyAlpha() {
unsigned char alpha = getAlpha(m_state.focused);
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if (FbTk::Transparent::haveComposite())
m_window.setOpaque(alpha);
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else {
// don't need to setAlpha, since apply updates them anyway
applyAll();
clearAll();
}
}
unsigned char FbWinFrame::getAlpha(bool focused) const {
return focused ? m_focused_alpha : m_unfocused_alpha;
}
void FbWinFrame::setDefaultAlpha() {
if (getUseDefaultAlpha())
return;
m_focused_alpha.restoreDefault();
m_unfocused_alpha.restoreDefault();
applyAlpha();
}
bool FbWinFrame::getUseDefaultAlpha() const {
return m_focused_alpha.isDefault() && m_unfocused_alpha.isDefault();
}
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void FbWinFrame::addLeftButton(FbTk::Button *btn) {
if (btn == 0) // valid button?
return;
applyButton(*btn); // setup theme and other stuff
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m_buttons_left.push_back(btn);
}
void FbWinFrame::addRightButton(FbTk::Button *btn) {
if (btn == 0) // valid button?
return;
applyButton(*btn); // setup theme and other stuff
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m_buttons_right.push_back(btn);
}
void FbWinFrame::removeAllButtons() {
// destroy left side
while (!m_buttons_left.empty()) {
delete m_buttons_left.back();
m_buttons_left.pop_back();
}
// destroy right side
while (!m_buttons_right.empty()) {
delete m_buttons_right.back();
m_buttons_right.pop_back();
}
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}
void FbWinFrame::createTab(FbTk::Button &button) {
button.show();
button.setEventMask(ExposureMask | ButtonPressMask |
ButtonReleaseMask | ButtonMotionMask |
EnterWindowMask);
FbTk::EventManager::instance()->add(button, button.window());
m_tab_container.insertItem(&button);
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}
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void FbWinFrame::removeTab(IconButton *btn) {
if (m_tab_container.removeItem(btn))
delete btn;
}
void FbWinFrame::moveLabelButtonLeft(FbTk::TextButton &btn) {
m_tab_container.moveItem(&btn, -1);
}
void FbWinFrame::moveLabelButtonRight(FbTk::TextButton &btn) {
m_tab_container.moveItem(&btn, +1);
}
void FbWinFrame::moveLabelButtonTo(FbTk::TextButton &btn, int x, int y) {
m_tab_container.moveItemTo(&btn, x, y);
}
void FbWinFrame::moveLabelButtonLeftOf(FbTk::TextButton &btn, const FbTk::TextButton &dest) {
int dest_pos = m_tab_container.find(&dest);
int cur_pos = m_tab_container.find(&btn);
if (dest_pos < 0 || cur_pos < 0)
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return;
int movement=dest_pos - cur_pos;
if(movement>0)
movement-=1;
// else
// movement-=1;
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m_tab_container.moveItem(&btn, movement);
}
void FbWinFrame::moveLabelButtonRightOf(FbTk::TextButton &btn, const FbTk::TextButton &dest) {
int dest_pos = m_tab_container.find(&dest);
int cur_pos = m_tab_container.find(&btn);
if (dest_pos < 0 || cur_pos < 0 )
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return;
int movement=dest_pos - cur_pos;
if(movement<0)
movement+=1;
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m_tab_container.moveItem(&btn, movement);
}
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void FbWinFrame::setLabelButtonFocus(IconButton &btn) {
if (btn.parent() != &m_tab_container)
return;
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m_label.setText(btn.text());
}
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void FbWinFrame::setClientWindow(FbTk::FbWindow &win) {
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win.setBorderWidth(0);
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XChangeSaveSet(win.display(), win.window(), SetModeInsert);
m_window.setEventMask(NoEventMask);
// we need to mask this so we don't get unmap event
win.setEventMask(NoEventMask);
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win.reparent(m_window, clientArea().x(), clientArea().y());
m_window.setEventMask(ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask |
LeaveWindowMask | SubstructureRedirectMask);
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XFlush(win.display());
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// remask window so we get events
XSetWindowAttributes attrib_set;
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attrib_set.event_mask = PropertyChangeMask | StructureNotifyMask | FocusChangeMask | KeyPressMask;
attrib_set.do_not_propagate_mask = ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask;
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XChangeWindowAttributes(win.display(), win.window(), CWEventMask|CWDontPropagate, &attrib_set);
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if (isVisible())
win.show();
win.raise();
m_window.showSubwindows();
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}
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bool FbWinFrame::hideTabs() {
if (m_tabmode == INTERNAL || !m_use_tabs) {
m_use_tabs = false;
return false;
}
m_use_tabs = false;
m_tab_container.hide();
return true;
}
bool FbWinFrame::showTabs() {
if (m_tabmode == INTERNAL || m_use_tabs) {
m_use_tabs = true;
return false; // nothing changed
}
m_use_tabs = true;
if (m_visible)
m_tab_container.show();
return true;
}
bool FbWinFrame::hideTitlebar() {
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if (!m_use_titlebar)
return false;
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m_titlebar.hide();
m_use_titlebar = false;
if (static_cast<signed int>(m_window.height() - m_titlebar.height() -
m_titlebar.borderWidth()) <= 0) {
m_window.resize(m_window.width(), 1);
} else {
// only take away one borderwidth (as the other border is still the "top" border)
m_window.resize(m_window.width(), m_window.height() - m_titlebar.height() -
m_titlebar.borderWidth());
}
return true;
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}
bool FbWinFrame::showTitlebar() {
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if (m_use_titlebar)
return false;
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m_titlebar.show();
m_use_titlebar = true;
// only add one borderwidth (as the other border is still the "top" border)
m_window.resize(m_window.width(), m_window.height() + m_titlebar.height() +
m_titlebar.borderWidth());
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return true;
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}
bool FbWinFrame::hideHandle() {
if (!m_use_handle)
return false;
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m_handle.hide();
m_grip_left.hide();
m_grip_right.hide();
m_use_handle = false;
if (static_cast<signed int>(m_window.height() - m_handle.height() -
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m_handle.borderWidth()) <= 0) {
m_window.resize(m_window.width(), 1);
} else {
// only take away one borderwidth (as the other border is still the "top" border)
m_window.resize(m_window.width(), m_window.height() - m_handle.height() -
m_handle.borderWidth());
}
return true;
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}
bool FbWinFrame::showHandle() {
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if (m_use_handle || theme()->handleWidth() == 0)
return false;
m_use_handle = true;
// weren't previously rendered...
renderHandles();
applyHandles();
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m_handle.show();
m_handle.showSubwindows(); // shows grips
m_window.resize(m_window.width(), m_window.height() + m_handle.height() +
m_handle.borderWidth());
return true;
}
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/**
Set new event handler for the frame's windows
*/
void FbWinFrame::setEventHandler(FbTk::EventHandler &evh) {
FbTk::EventManager &evm = *FbTk::EventManager::instance();
evm.add(evh, m_tab_container);
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evm.add(evh, m_label);
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evm.add(evh, m_titlebar);
evm.add(evh, m_handle);
evm.add(evh, m_grip_right);
evm.add(evh, m_grip_left);
evm.add(evh, m_window);
}
/**
remove event handler from windows
*/
void FbWinFrame::removeEventHandler() {
FbTk::EventManager &evm = *FbTk::EventManager::instance();
evm.remove(m_tab_container);
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evm.remove(m_label);
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evm.remove(m_titlebar);
evm.remove(m_handle);
evm.remove(m_grip_right);
evm.remove(m_grip_left);
evm.remove(m_window);
}
void FbWinFrame::exposeEvent(XExposeEvent &event) {
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if (m_titlebar == event.window) {
m_titlebar.clearArea(event.x, event.y, event.width, event.height);
} else if (m_tab_container == event.window) {
m_tab_container.clearArea(event.x, event.y, event.width, event.height);
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} else if (m_label == event.window) {
m_label.clearArea(event.x, event.y, event.width, event.height);
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} else if (m_handle == event.window) {
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m_handle.clearArea(event.x, event.y, event.width, event.height);
} else if (m_grip_left == event.window) {
m_grip_left.clearArea(event.x, event.y, event.width, event.height);
} else if (m_grip_right == event.window) {
m_grip_right.clearArea(event.x, event.y, event.width, event.height);
} else {
if (m_tab_container.tryExposeEvent(event))
return;
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// create compare function
// that we should use with find_if
FbTk::CompareEqual_base<FbTk::FbWindow, Window> compare(&FbTk::FbWindow::window,
event.window);
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ButtonList::iterator it = find_if(m_buttons_left.begin(),
m_buttons_left.end(),
compare);
if (it != m_buttons_left.end()) {
(*it)->exposeEvent(event);
return;
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}
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it = find_if(m_buttons_right.begin(),
m_buttons_right.end(),
compare);
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if (it != m_buttons_right.end())
(*it)->exposeEvent(event);
}
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}
void FbWinFrame::handleEvent(XEvent &event) {
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if (event.type == ConfigureNotify && event.xconfigure.window == window().window())
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configureNotifyEvent(event.xconfigure);
}
void FbWinFrame::configureNotifyEvent(XConfigureEvent &event) {
resize(event.width, event.height);
}
void FbWinFrame::reconfigure() {
if (m_tab_container.empty())
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return;
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int grav_x=0, grav_y=0;
// negate gravity
gravityTranslate(grav_x, grav_y, -sizeHints().win_gravity, m_active_orig_client_bw, false);
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m_bevel = theme()->bevelWidth();
unsigned int orig_handle_h = handle().height();
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if (m_use_handle && orig_handle_h != theme()->handleWidth())
m_window.resize(m_window.width(), m_window.height() -
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orig_handle_h + theme()->handleWidth());
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handle().resize(handle().width(),
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theme()->handleWidth());
gripLeft().resize(buttonHeight(),
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theme()->handleWidth());
gripRight().resize(gripLeft().width(),
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gripLeft().height());
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// align titlebar and render it
if (m_use_titlebar) {
reconfigureTitlebar();
m_titlebar.raise();
} else
m_titlebar.lower();
if (m_tabmode == EXTERNAL) {
unsigned int neww, newh;
switch (m_screen.getTabPlacement()) {
case TOPLEFT:
case TOP:
case TOPRIGHT:
case BOTTOMLEFT:
case BOTTOM:
case BOTTOMRIGHT:
neww = m_tab_container.width();
newh = buttonHeight();
break;
default:
neww = buttonHeight();
newh = m_tab_container.height();
break;
}
m_tab_container.resize(neww, newh);
alignTabs();
}
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// leave client+grips alone if we're shaded (it'll get fixed when we unshade)
if (!m_state.shaded) {
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int client_top = 0;
int client_height = m_window.height();
if (m_use_titlebar) {
// only one borderwidth as titlebar is really at -borderwidth
int titlebar_height = m_titlebar.height() + m_titlebar.borderWidth();
client_top += titlebar_height;
client_height -= titlebar_height;
}
// align handle and grips
const int grip_height = m_handle.height();
const int grip_width = 20; //TODO
const int handle_bw = static_cast<signed>(m_handle.borderWidth());
int ypos = m_window.height();
// if the handle isn't on, it's actually below the window
if (m_use_handle)
ypos -= grip_height + handle_bw;
// we do handle settings whether on or not so that if they get toggled
// then things are ok...
m_handle.invalidateBackground();
m_handle.moveResize(-handle_bw, ypos,
m_window.width(), grip_height);
m_grip_left.invalidateBackground();
m_grip_left.moveResize(-handle_bw, -handle_bw,
grip_width, grip_height);
m_grip_right.invalidateBackground();
m_grip_right.moveResize(m_handle.width() - grip_width - handle_bw, -handle_bw,
grip_width, grip_height);
if (m_use_handle) {
m_handle.raise();
client_height -= m_handle.height() + m_handle.borderWidth();
} else {
m_handle.lower();
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}
m_clientarea.moveResize(0, client_top,
m_window.width(), client_height);
}
gravityTranslate(grav_x, grav_y, sizeHints().win_gravity, m_active_orig_client_bw, false);
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// if the location changes, shift it
if (grav_x != 0 || grav_y != 0)
move(grav_x + x(), grav_y + y());
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// render the theme
if (isVisible()) {
// update transparency settings
if (FbTk::Transparent::haveRender()) {
unsigned char alpha =
getAlpha(m_state.focused);
if (FbTk::Transparent::haveComposite()) {
m_tab_container.setAlpha(255);
m_window.setOpaque(alpha);
} else {
m_tab_container.setAlpha(alpha);
m_window.setOpaque(255);
}
}
renderAll();
applyAll();
clearAll();
} else {
m_need_render = true;
}
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m_shape.setPlaces(getShape());
m_shape.setShapeOffsets(0, titlebarHeight());
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// titlebar stuff rendered already by reconftitlebar
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}
void FbWinFrame::setShapingClient(FbTk::FbWindow *win, bool always_update) {
m_shape.setShapeSource(win, 0, titlebarHeight(), always_update);
}
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unsigned int FbWinFrame::buttonHeight() const {
return m_titlebar.height() - m_bevel*2;
}
//--------------------- private area
/**
aligns and redraws title
*/
void FbWinFrame::redrawTitlebar() {
if (!m_use_titlebar || m_tab_container.empty())
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return;
if (isVisible()) {
m_tab_container.clear();
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m_label.clear();
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m_titlebar.clear();
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}
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}
/**
Align buttons with title text window
*/
void FbWinFrame::reconfigureTitlebar() {
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if (!m_use_titlebar)
return;
int orig_height = m_titlebar.height();
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// resize titlebar to window size with font height
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int title_height = theme()->font().height() == 0 ? 16 :
theme()->font().height() + m_bevel*2 + 2;
if (theme()->titleHeight() != 0)
title_height = theme()->titleHeight();
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// if the titlebar grows in size, make sure the whole window does too
if (orig_height != title_height)
m_window.resize(m_window.width(), m_window.height()-orig_height+title_height);
m_titlebar.invalidateBackground();
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m_titlebar.moveResize(-m_titlebar.borderWidth(), -m_titlebar.borderWidth(),
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m_window.width(), title_height);
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// draw left buttons first
unsigned int next_x = m_bevel;
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unsigned int button_size = buttonHeight();
m_button_size = button_size;
for (size_t i=0; i < m_buttons_left.size(); i++, next_x += button_size + m_bevel) {
// probably on theme reconfigure, leave bg alone for now
m_buttons_left[i]->invalidateBackground();
m_buttons_left[i]->moveResize(next_x, m_bevel,
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button_size, button_size);
}
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next_x += m_bevel;
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// space left on titlebar between left and right buttons
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int space_left = m_titlebar.width() - next_x;
if (!m_buttons_right.empty())
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space_left -= m_buttons_right.size() * (button_size + m_bevel);
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space_left -= m_bevel;
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if (space_left <= 0)
space_left = 1;
m_label.invalidateBackground();
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m_label.moveResize(next_x, m_bevel, space_left, button_size);
m_tab_container.invalidateBackground();
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if (m_tabmode == INTERNAL)
m_tab_container.moveResize(next_x, m_bevel,
space_left, button_size);
else {
if (m_use_tabs) {
if (m_tab_container.orientation() == FbTk::ROT0) {
m_tab_container.resize(m_tab_container.width(), button_size);
} else {
m_tab_container.resize(button_size, m_tab_container.height());
}
}
}
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next_x += m_label.width() + m_bevel;
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// finaly set new buttons to the right
for (size_t i=0; i < m_buttons_right.size();
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++i, next_x += button_size + m_bevel) {
m_buttons_right[i]->invalidateBackground();
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m_buttons_right[i]->moveResize(next_x, m_bevel,
button_size, button_size);
}
m_titlebar.raise(); // always on top
}
void FbWinFrame::renderAll() {
m_need_render = false;
renderTitlebar();
renderHandles();
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renderTabContainer();
}
void FbWinFrame::applyAll() {
applyTitlebar();
applyHandles();
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applyTabContainer();
}
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void FbWinFrame::renderTitlebar() {
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if (!m_use_titlebar)
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return;
if (!isVisible()) {
m_need_render = true;
return;
}
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// render pixmaps
render(theme().focusedTheme()->titleTexture(), m_title_focused_color,
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m_title_focused_pm,
m_titlebar.width(), m_titlebar.height());
render(theme().unfocusedTheme()->titleTexture(), m_title_unfocused_color,
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m_title_unfocused_pm,
m_titlebar.width(), m_titlebar.height());
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//!! TODO: don't render label if internal tabs
render(theme().focusedTheme()->iconbarTheme()->texture(),
m_label_focused_color, m_label_focused_pm,
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m_label.width(), m_label.height());
render(theme().unfocusedTheme()->iconbarTheme()->texture(),
m_label_unfocused_color, m_label_unfocused_pm,
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m_label.width(), m_label.height());
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}
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void FbWinFrame::renderTabContainer() {
if (!isVisible()) {
m_need_render = true;
return;
}
const FbTk::Texture *tc_focused = &theme().focusedTheme()->iconbarTheme()->texture();
const FbTk::Texture *tc_unfocused = &theme().unfocusedTheme()->iconbarTheme()->texture();
if (m_tabmode == EXTERNAL && tc_focused->type() & FbTk::Texture::PARENTRELATIVE)
tc_focused = &theme().focusedTheme()->titleTexture();
if (m_tabmode == EXTERNAL && tc_unfocused->type() & FbTk::Texture::PARENTRELATIVE)
tc_unfocused = &theme().unfocusedTheme()->titleTexture();
render(*tc_focused, m_tabcontainer_focused_color,
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m_tabcontainer_focused_pm,
m_tab_container.width(), m_tab_container.height(), m_tab_container.orientation());
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render(*tc_unfocused, m_tabcontainer_unfocused_color,
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m_tabcontainer_unfocused_pm,
m_tab_container.width(), m_tab_container.height(), m_tab_container.orientation());
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renderButtons();
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}
void FbWinFrame::applyTitlebar() {
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// set up pixmaps for titlebar windows
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Pixmap label_pm = None;
Pixmap title_pm = None;
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FbTk::Color label_color;
FbTk::Color title_color;
getCurrentFocusPixmap(label_pm, title_pm,
label_color, title_color);
unsigned char alpha = getAlpha (m_state.focused);
m_titlebar.setAlpha(alpha);
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m_label.setAlpha(alpha);
if (m_tabmode != INTERNAL) {
m_label.setGC(theme()->iconbarTheme()->text().textGC());
m_label.setJustify(theme()->iconbarTheme()->text().justify());
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if (label_pm != 0)
m_label.setBackgroundPixmap(label_pm);
else
m_label.setBackgroundColor(label_color);
}
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if (title_pm != 0)
m_titlebar.setBackgroundPixmap(title_pm);
else
m_titlebar.setBackgroundColor(title_color);
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applyButtons();
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}
void FbWinFrame::renderHandles() {
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if (!m_use_handle)
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return;
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if (!isVisible()) {
m_need_render = true;
return;
}
render(theme().focusedTheme()->handleTexture(), m_handle_focused_color,
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m_handle_focused_pm,
m_handle.width(), m_handle.height());
render(theme().unfocusedTheme()->handleTexture(), m_handle_unfocused_color,
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m_handle_unfocused_pm,
m_handle.width(), m_handle.height());
render(theme().focusedTheme()->gripTexture(), m_grip_focused_color,
m_grip_focused_pm,
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m_grip_left.width(), m_grip_left.height());
render(theme().unfocusedTheme()->gripTexture(), m_grip_unfocused_color,
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m_grip_unfocused_pm,
m_grip_left.width(), m_grip_left.height());
}
void FbWinFrame::applyHandles() {
unsigned char alpha = getAlpha(m_state.focused);
m_handle.setAlpha(alpha);
m_grip_left.setAlpha(alpha);
m_grip_right.setAlpha(alpha);
if (m_state.focused) {
if (m_handle_focused_pm) {
m_handle.setBackgroundPixmap(m_handle_focused_pm);
} else {
m_handle.setBackgroundColor(m_handle_focused_color);
}
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if (m_grip_focused_pm) {
m_grip_left.setBackgroundPixmap(m_grip_focused_pm);
m_grip_right.setBackgroundPixmap(m_grip_focused_pm);
} else {
m_grip_left.setBackgroundColor(m_grip_focused_color);
m_grip_right.setBackgroundColor(m_grip_focused_color);
}
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} else {
if (m_handle_unfocused_pm) {
m_handle.setBackgroundPixmap(m_handle_unfocused_pm);
} else {
m_handle.setBackgroundColor(m_handle_unfocused_color);
}
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if (m_grip_unfocused_pm) {
m_grip_left.setBackgroundPixmap(m_grip_unfocused_pm);
m_grip_right.setBackgroundPixmap(m_grip_unfocused_pm);
} else {
m_grip_left.setBackgroundColor(m_grip_unfocused_color);
m_grip_right.setBackgroundColor(m_grip_unfocused_color);
}
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}
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}
void FbWinFrame::renderButtons() {
if (!isVisible()) {
m_need_render = true;
return;
}
render(theme().focusedTheme()->buttonTexture(), m_button_color,
m_button_pm,
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m_button_size, m_button_size);
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render(theme().unfocusedTheme()->buttonTexture(), m_button_unfocused_color,
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m_button_unfocused_pm,
m_button_size, m_button_size);
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render(theme()->buttonPressedTexture(), m_button_pressed_color,
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m_button_pressed_pm,
m_button_size, m_button_size);
}
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void FbWinFrame::applyButtons() {
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// setup left and right buttons
for (size_t i=0; i < m_buttons_left.size(); ++i)
applyButton(*m_buttons_left[i]);
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for (size_t i=0; i < m_buttons_right.size(); ++i)
applyButton(*m_buttons_right[i]);
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}
void FbWinFrame::init() {
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if (theme()->handleWidth() == 0)
m_use_handle = false;
m_handle.showSubwindows();
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// clear pixmaps
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m_title_focused_pm = m_title_unfocused_pm = 0;
m_label_focused_pm = m_label_unfocused_pm = 0;
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m_tabcontainer_focused_pm = m_tabcontainer_unfocused_pm = 0;
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m_handle_focused_pm = m_handle_unfocused_pm = 0;
m_button_pm = m_button_unfocused_pm = m_button_pressed_pm = 0;
m_grip_unfocused_pm = m_grip_focused_pm = 0;
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m_button_size = 26;
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m_label.setBorderWidth(0);
m_state.shaded = false;
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setTabMode(NOTSET);
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m_label.setEventMask(ExposureMask | ButtonPressMask |
ButtonReleaseMask | ButtonMotionMask |
EnterWindowMask);
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showHandle();
showTitlebar();
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// Note: we don't show clientarea yet
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setEventHandler(*this);
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// setup cursors for resize grips
gripLeft().setCursor(theme()->lowerLeftAngleCursor());
gripRight().setCursor(theme()->lowerRightAngleCursor());
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}
/**
Setups upp background, pressed pixmap/color of the button to current theme
*/
void FbWinFrame::applyButton(FbTk::Button &btn) {
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if (m_button_pressed_pm)
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btn.setPressedPixmap(m_button_pressed_pm);
else
btn.setPressedColor(m_button_pressed_color);
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Pixmap pm = m_state.focused ? m_button_pm : m_button_unfocused_pm;
btn.setAlpha(getAlpha(m_state.focused));
btn.setGC(theme()->buttonPicGC());
if (pm)
btn.setBackgroundPixmap(pm);
else
btn.setBackgroundColor(m_state.focused ? m_button_color
: m_button_unfocused_color);
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}
void FbWinFrame::render(const FbTk::Texture &tex, FbTk::Color &col, Pixmap &pm,
unsigned int w, unsigned int h, FbTk::Orientation orient) {
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Pixmap tmp = pm;
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if (!tex.usePixmap()) {
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pm = None;
col = tex.color();
} else {
pm = m_imagectrl.renderImage(w, h, tex, orient);
}
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if (tmp)
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m_imagectrl.removeImage(tmp);
}
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void FbWinFrame::getCurrentFocusPixmap(Pixmap &label_pm, Pixmap &title_pm,
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FbTk::Color &label_color, FbTk::Color &title_color) {
if (m_state.focused) {
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if (m_label_focused_pm != 0)
label_pm = m_label_focused_pm;
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else
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label_color = m_label_focused_color;
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if (m_title_focused_pm != 0)
title_pm = m_title_focused_pm;
else
title_color = m_title_focused_color;
} else {
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if (m_label_unfocused_pm != 0)
label_pm = m_label_unfocused_pm;
else
label_color = m_label_unfocused_color;
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if (m_title_unfocused_pm != 0)
title_pm = m_title_unfocused_pm;
else
title_color = m_title_unfocused_color;
}
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}
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void FbWinFrame::applyTabContainer() {
m_tab_container.setAlpha(getAlpha(m_state.focused));
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// do the parent container
Pixmap tabcontainer_pm = None;
FbTk::Color *tabcontainer_color = NULL;
if (m_state.focused) {
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if (m_tabcontainer_focused_pm != 0)
tabcontainer_pm = m_tabcontainer_focused_pm;
else
tabcontainer_color = &m_tabcontainer_focused_color;
} else {
if (m_tabcontainer_unfocused_pm != 0)
tabcontainer_pm = m_tabcontainer_unfocused_pm;
else
tabcontainer_color = &m_tabcontainer_unfocused_color;
}
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if (tabcontainer_pm != 0)
m_tab_container.setBackgroundPixmap(tabcontainer_pm);
else
m_tab_container.setBackgroundColor(*tabcontainer_color);
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// and the labelbuttons in it
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FbTk::Container::ItemList::iterator btn_it = m_tab_container.begin();
FbTk::Container::ItemList::iterator btn_it_end = m_tab_container.end();
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for (; btn_it != btn_it_end; ++btn_it) {
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IconButton *btn = static_cast<IconButton *>(*btn_it);
btn->reconfigTheme();
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}
}
int FbWinFrame::getDecoMaskFromString(const string &str_label) {
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string label = FbTk::StringUtil::toLower(str_label);
if (label == "none")
return DECOR_NONE;
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if (label == "normal")
return DECOR_NORMAL;
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if (label == "tiny")
return DECOR_TINY;
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if (label == "tool")
return DECOR_TOOL;
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if (label == "border")
return DECOR_BORDER;
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if (label == "tab")
return DECOR_TAB;
int mask = -1;
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if ((str_label.size() > 1 && str_label[0] == '0' && str_label[1] == 'x') ||
(str_label.size() > 0 && isdigit(str_label[0])))
mask = strtol(str_label.c_str(), NULL, 0);
return mask;
}
bool FbWinFrame::useBorder() const {
return !m_state.fullscreen && m_state.deco_mask & DECORM_BORDER;
}
bool FbWinFrame::useTabs() const {
return !m_state.fullscreen && m_state.deco_mask & DECORM_TAB;
}
bool FbWinFrame::useTitlebar() const {
return !m_state.fullscreen && m_state.deco_mask & DECORM_TITLEBAR;
}
bool FbWinFrame::useHandle() const {
return !m_state.fullscreen && m_state.deco_mask & DECORM_HANDLE;
}
int FbWinFrame::getShape() const {
int shape = theme()->shapePlace();
if (!useTitlebar())
shape &= ~(FbTk::Shape::TOPRIGHT|FbTk::Shape::TOPLEFT);
if (!useHandle())
shape &= ~(FbTk::Shape::BOTTOMRIGHT|FbTk::Shape::BOTTOMLEFT);
return shape;
}
void FbWinFrame::applyDecorations() {
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int grav_x=0, grav_y=0;
// negate gravity
gravityTranslate(grav_x, grav_y, -sizeHints().win_gravity, m_active_orig_client_bw,
false);
bool client_move = setBorderWidth(false);
// tab deocration only affects if we're external
// must do before the setTabMode in case it goes
// to external and is meant to be hidden
if (useTabs())
client_move |= showTabs();
else
client_move |= hideTabs();
// we rely on frame not doing anything if it is already shown/hidden
if (useTitlebar()) {
client_move |= showTitlebar();
if (m_screen.getDefaultInternalTabs())
client_move |= setTabMode(INTERNAL);
else
client_move |= setTabMode(EXTERNAL);
} else {
client_move |= hideTitlebar();
if (useTabs())
client_move |= setTabMode(EXTERNAL);
}
if (useHandle())
client_move |= showHandle();
else
client_move |= hideHandle();
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// apply gravity once more
gravityTranslate(grav_x, grav_y, sizeHints().win_gravity, m_active_orig_client_bw,
false);
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// if the location changes, shift it
if (grav_x != 0 || grav_y != 0) {
move(grav_x + x(), grav_y + y());
client_move = true;
}
reconfigure();
if (client_move)
frameExtentSig().notify();
}
bool FbWinFrame::setBorderWidth(bool do_move) {
unsigned int border_width = theme()->border().width();
unsigned int win_bw = useBorder() ? border_width : 0;
if (border_width &&
theme()->border().color().pixel() != window().borderColor()) {
window().setBorderColor(theme()->border().color());
titlebar().setBorderColor(theme()->border().color());
handle().setBorderColor(theme()->border().color());
gripLeft().setBorderColor(theme()->border().color());
gripRight().setBorderColor(theme()->border().color());
tabcontainer().setBorderColor(theme()->border().color());
}
if (border_width == handle().borderWidth() &&
win_bw == window().borderWidth())
return false;
int grav_x=0, grav_y=0;
// negate gravity
if (do_move)
gravityTranslate(grav_x, grav_y, -sizeHints().win_gravity,
m_active_orig_client_bw, false);
int bw_changes = 0;
// we need to change the size of the window
// if the border width changes...
if (m_use_titlebar)
bw_changes += static_cast<signed>(border_width - titlebar().borderWidth());
if (m_use_handle)
bw_changes += static_cast<signed>(border_width - handle().borderWidth());
window().setBorderWidth(win_bw);
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setTabMode(NOTSET);
titlebar().setBorderWidth(border_width);
handle().setBorderWidth(border_width);
gripLeft().setBorderWidth(border_width);
gripRight().setBorderWidth(border_width);
if (bw_changes != 0)
resize(width(), height() + bw_changes);
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if (m_tabmode == EXTERNAL)
alignTabs();
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if (do_move) {
frameExtentSig().notify();
gravityTranslate(grav_x, grav_y, sizeHints().win_gravity,
m_active_orig_client_bw, false);
// if the location changes, shift it
if (grav_x != 0 || grav_y != 0)
move(grav_x + x(), grav_y + y());
}
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return true;
}
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// this function translates its arguments according to win_gravity
// if win_gravity is negative, it does an inverse translation
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// This function should be used when a window is mapped/unmapped/pos configured
void FbWinFrame::gravityTranslate(int &x, int &y,
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int win_gravity, unsigned int client_bw, bool move_frame) {
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bool invert = false;
if (win_gravity < 0) {
invert = true;
win_gravity = -win_gravity; // make +ve
}
/* Ok, so, gravity says which point of the frame is put where the
2003-09-11 13:17:14 +00:00
* corresponding bit of window would have been
* Thus, x,y always refers to where top left of the WINDOW would be placed
* but given that we're wrapping it in a frame, we actually place
* it so that the given reference point is in the same spot as the
* window's reference point would have been.
* i.e. east gravity says that the centre of the right hand side of the
2003-09-11 13:17:14 +00:00
* frame is placed where the centre of the rhs of the window would
* have been if there was no frame.
* Hope that makes enough sense.
*
* NOTE: the gravity calculations are INDEPENDENT of the client
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* window width/height.
*
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* If you get confused with the calculations, draw a picture.
*
*/
// We calculate offsets based on the gravity and frame aspects
// and at the end apply those offsets +ve or -ve depending on 'invert'
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// These will be set to the resulting offsets for adjusting the frame position
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int x_offset = 0;
int y_offset = 0;
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// These are the amount that the frame is larger than the client window
// Note that the client window's x,y is offset by it's borderWidth, which
// is removed by fluxbox, so the gravity needs to account for this change
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// these functions already check if the title/handle is used
int bw_diff = client_bw - m_window.borderWidth();
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int height_diff = 2*bw_diff - titlebarHeight() - handleHeight();
int width_diff = 2*bw_diff;
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if (win_gravity == SouthWestGravity || win_gravity == SouthGravity ||
win_gravity == SouthEastGravity)
y_offset = height_diff;
if (win_gravity == WestGravity || win_gravity == CenterGravity ||
win_gravity == EastGravity)
y_offset = height_diff/2;
if (win_gravity == NorthEastGravity || win_gravity == EastGravity ||
win_gravity == SouthEastGravity)
x_offset = width_diff;
if (win_gravity == NorthGravity || win_gravity == CenterGravity ||
win_gravity == SouthGravity)
x_offset = width_diff/2;
if (win_gravity == StaticGravity) {
x_offset = bw_diff;
y_offset = bw_diff - titlebarHeight();
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}
if (invert) {
x_offset = -x_offset;
y_offset = -y_offset;
}
x += x_offset;
y += y_offset;
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if (move_frame && (x_offset != 0 || y_offset != 0)) {
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move(x, y);
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}
}
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unsigned int FbWinFrame::normalHeight() const {
if (m_state.shaded)
return m_height_before_shade;
return height();
}
int FbWinFrame::widthOffset() const {
if (m_tabmode != EXTERNAL || !m_use_tabs)
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return 0;
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// same height offset for top and bottom tabs
switch (m_screen.getTabPlacement()) {
case LEFTTOP:
case RIGHTTOP:
case LEFT:
case RIGHT:
case LEFTBOTTOM:
case RIGHTBOTTOM:
return m_tab_container.width() + m_window.borderWidth();
break;
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default: // kill warning
break;
}
return 0;
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}
int FbWinFrame::heightOffset() const {
if (m_tabmode != EXTERNAL || !m_use_tabs)
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return 0;
switch (m_screen.getTabPlacement()) {
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case TOPLEFT:
case TOP:
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case TOPRIGHT:
case BOTTOMLEFT:
case BOTTOM:
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case BOTTOMRIGHT:
return m_tab_container.height() + m_window.borderWidth();
break;
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default: // kill warning
break;
}
return 0;
}
int FbWinFrame::xOffset() const {
if (m_tabmode != EXTERNAL || !m_use_tabs)
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return 0;
switch (m_screen.getTabPlacement()) {
case LEFTTOP:
case LEFT:
case LEFTBOTTOM:
return m_tab_container.width() + m_window.borderWidth();
break;
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default: // kill warning
break;
}
return 0;
}
int FbWinFrame::yOffset() const {
if (m_tabmode != EXTERNAL || !m_use_tabs)
return 0;
switch (m_screen.getTabPlacement()) {
case TOPLEFT:
case TOP:
case TOPRIGHT:
return m_tab_container.height() + m_window.borderWidth();
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break;
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default: // kill warning
break;
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}
return 0;
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}
void FbWinFrame::applySizeHints(unsigned int &width, unsigned int &height,
bool maximizing) const {
height -= titlebarHeight() + handleHeight();
sizeHints().apply(width, height, maximizing);
height += titlebarHeight() + handleHeight();
}
void FbWinFrame::displaySize(unsigned int width, unsigned int height) const {
unsigned int i, j;
sizeHints().displaySize(i, j,
width, height - titlebarHeight() - handleHeight());
m_screen.showGeometry(i, j);
}
void FbWinFrame::SizeHints::reset(const XSizeHints &sizehint) {
if (sizehint.flags & PMinSize) {
min_width = sizehint.min_width;
min_height = sizehint.min_height;
} else
min_width = min_height = 1;
if (sizehint.flags & PBaseSize) {
base_width = sizehint.base_width;
base_height = sizehint.base_height;
if (!(sizehint.flags & PMinSize)) {
min_width = base_width;
min_height = base_height;
}
} else
base_width = base_height = 0;
if (sizehint.flags & PMaxSize) {
max_width = sizehint.max_width;
max_height = sizehint.max_height;
} else
max_width = max_height = 0; // unbounded
if (sizehint.flags & PResizeInc) {
width_inc = sizehint.width_inc;
height_inc = sizehint.height_inc;
} else
width_inc = height_inc = 1;
if (sizehint.flags & PAspect) {
min_aspect_x = sizehint.min_aspect.x;
min_aspect_y = sizehint.min_aspect.y;
max_aspect_x = sizehint.max_aspect.x;
max_aspect_y = sizehint.max_aspect.y;
} else
min_aspect_x = min_aspect_y = max_aspect_x = max_aspect_y = 0;
if (sizehint.flags & PWinGravity)
win_gravity = sizehint.win_gravity;
else
win_gravity = NorthWestGravity;
// some sanity checks
if (width_inc == 0)
width_inc = 1;
if (height_inc == 0)
height_inc = 1;
if (base_width > min_width)
min_width = base_width;
if (base_height > min_height)
min_height = base_height;
}
/* For aspect ratios
Note that its slightly simplified in that only the
line gradient is given - this is because for aspect
ratios, we always have the line going through the origin
* Based on this formula:
http://astronomy.swin.edu.au/~pbourke/geometry/pointline/
Note that a gradient from origin goes through ( grad , 1 )
*/
void closestPointToAspect(unsigned int &ret_x, unsigned int &ret_y,
unsigned int point_x, unsigned int point_y,
unsigned int aspect_x, unsigned int aspect_y) {
double u = static_cast<double>(point_x * aspect_x + point_y * aspect_y) /
static_cast<double>(aspect_x * aspect_x + aspect_y * aspect_y);
ret_x = static_cast<unsigned int>(u * aspect_x);
ret_y = static_cast<unsigned int>(u * aspect_y);
}
unsigned int increaseToMultiple(unsigned int val, unsigned int inc) {
return val % inc ? val + inc - (val % inc) : val;
}
unsigned int decreaseToMultiple(unsigned int val, unsigned int inc) {
return val % inc ? val - (val % inc) : val;
}
/**
* Changes width and height to the nearest (lower) value
* that conforms to it's size hints.
*
* display_* give the values that would be displayed
* to the user when resizing.
* We use pointers for display_* since they are optional.
*
* See ICCCM section 4.1.2.3
*/
void FbWinFrame::SizeHints::apply(unsigned int &width, unsigned int &height,
bool make_fit) const {
/* aspect ratios are applied exclusive to the base size
*
* min_aspect_x width max_aspect_x
* ------------ < ------- < ------------
* min_aspect_y height max_aspect_y
*
* The trick is how to get back to the aspect ratio with minimal
* change - do we modify x, y or both?
* A: we minimise the distance between the current point, and
* the target aspect ratio (consider them as x,y coordinates)
* Consider that the aspect ratio is a line, and the current
* w/h is a point, so we're just using the formula for
* shortest distance from a point to a line!
*/
// make respective to base_size
unsigned int w = width - base_width, h = height - base_height;
if (min_aspect_y > 0 && w * min_aspect_y < min_aspect_x * h) {
closestPointToAspect(w, h, w, h, min_aspect_x, min_aspect_y);
// new w must be > old w, new h must be < old h
w = increaseToMultiple(w, width_inc);
h = decreaseToMultiple(h, height_inc);
} else if (max_aspect_x > 0 && w * max_aspect_y > max_aspect_x * h) {
closestPointToAspect(w, h, w, h, max_aspect_x, max_aspect_y);
// new w must be < old w, new h must be > old h
w = decreaseToMultiple(w, width_inc);
h = increaseToMultiple(h, height_inc);
}
// Check minimum size
if (w + base_width < min_width) {
w = increaseToMultiple(min_width - base_width, width_inc);
// need to check maximum aspect again
if (max_aspect_x > 0 && w * max_aspect_y > max_aspect_x * h)
h = increaseToMultiple(w * max_aspect_y / max_aspect_x, height_inc);
}
if (h + base_height < min_height) {
h = increaseToMultiple(min_height - base_height, height_inc);
// need to check minimum aspect again
if (min_aspect_y > 0 && w * min_aspect_y < min_aspect_x * h)
w = increaseToMultiple(h * min_aspect_x / min_aspect_y, width_inc);
}
unsigned int max_w = make_fit && (width < max_width || max_width == 0) ?
width : max_width;
unsigned int max_h = make_fit && (height < max_height || max_height == 0) ?
height : max_height;
// Check maximum size
if (max_w > 0 && w + base_width > max_w)
w = max_w - base_width;
if (max_h > 0 && h + base_height > max_h)
h = max_h - base_height;
w = decreaseToMultiple(w, width_inc);
h = decreaseToMultiple(h, height_inc);
// need to check aspects one more time
if (min_aspect_y > 0 && w * min_aspect_y < min_aspect_x * h)
h = decreaseToMultiple(w * min_aspect_y / min_aspect_x, height_inc);
if (max_aspect_x > 0 && w * max_aspect_y > max_aspect_x * h)
w = decreaseToMultiple(h * max_aspect_x / max_aspect_y, width_inc);
width = w + base_width;
height = h + base_height;
}
// check if the given width and height satisfy the size hints
bool FbWinFrame::SizeHints::valid(unsigned int w, unsigned int h) const {
if (w < min_width || h < min_height)
return false;
if (w > max_width || h > max_height)
return false;
if ((w - base_width) % width_inc != 0)
return false;
if ((h - base_height) % height_inc != 0)
return false;
if (min_aspect_x * (h - base_height) > (w - base_width) * min_aspect_y)
return false;
if (max_aspect_x * (h - base_height) < (w - base_width) * max_aspect_y)
return false;
return true;
}
void FbWinFrame::SizeHints::displaySize(unsigned int &i, unsigned int &j,
unsigned int width, unsigned int height) const {
i = (width - base_width) / width_inc;
j = (height - base_height) / height_inc;
}