de307661b6
16bpp should now work
59 lines
1.2 KiB
C
59 lines
1.2 KiB
C
#ifndef __color_h
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#define __color_h
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#ifdef HAVE_STDINT_H
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# include <stdint.h>
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#else
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# ifdef HAVE_SYS_TYPES_H
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# include <sys/types.h>
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# endif
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#endif
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#ifdef HAVE_STDINT_H
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typedef uint32_t pixel32;
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typedef uint16_t pixel16;
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#else
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typedef u_int32_t pixel32;
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typedef u_int16_t pixel16;
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#endif /* HAVE_STDINT_H */
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#if (G_ENDIAN == G_BIG_ENDIAN)
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#define default_red_shift 0
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#define default_green_shift 8
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#define default_blue_shift 16
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#define endian MSBFirst
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#else
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#define default_red_shift 16
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#define default_green_shift 8
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#define default_blue_shift 0
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#define endian LSBFirst
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#endif /* G_ENDIAN == G_BIG_ENDIAN */
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typedef struct color_rgb {
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int r;
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int g;
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int b;
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unsigned long pixel;
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GC gc;
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} color_rgb;
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void color_allocate_gc(color_rgb *in);
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color_rgb *color_parse(char *colorname);
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color_rgb *color_new(int r, int g, int b);
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void color_free(color_rgb *in);
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void reduce_depth(pixel32 *data, XImage *im);
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extern int render_red_offset;
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extern int render_green_offset;
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extern int render_blue_offset;
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extern int render_red_shift;
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extern int render_green_shift;
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extern int render_blue_shift;
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#endif /* __color_h */
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