9faca110ac
add some preliminary vars in pseudorendercontrol.hh
35 lines
884 B
C++
35 lines
884 B
C++
// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
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#ifndef __pseudorendercontrol_hh
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#define __pseudorendercontrol_hh
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#include "rendercontrol.hh"
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namespace otk {
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class PseudoRenderControl : public RenderControl {
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private:
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// color tables, meaning, 256 (possibly) different shades of each color,
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// based on the number of bits there are available for each color in the
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// visual
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unsigned char _red_color_table[256];
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unsigned char _green_color_table[256];
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unsigned char _blue_color_table[256];
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int _cpc; // colors-per-channel: must be a value between [2,6]
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int _bpp; // bits-per-pixel
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// These are only used for !TrueColor visuals
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XColor *_colors;
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int _ncolors;
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virtual void reduceDepth(Surface &sf, XImage *im) const;
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public:
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PseudoRenderControl(int screen);
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virtual ~PseudoRenderControl();
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};
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}
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#endif // __pseudorendercontrol_hh
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