openbox/plugins/keyboard/keyboard.c

195 lines
5.1 KiB
C

#include "kernel/focus.h"
#include "kernel/dispatch.h"
#include "kernel/openbox.h"
#include "kernel/event.h"
#include "kernel/grab.h"
#include "kernel/action.h"
#include "kernel/parse.h"
#include "tree.h"
#include "keyboard.h"
#include "keyparse.h"
#include "translate.h"
#include <glib.h>
void plugin_setup_config()
{
parse_reg_section("keyboard", keyparse, NULL);
}
KeyBindingTree *firstnode = NULL;
static KeyBindingTree *curpos;
static guint reset_key, reset_state, button_return, button_escape;
static gboolean grabbed;
static void grab_keys(gboolean grab)
{
if (!grab) {
ungrab_all_keys();
} else {
KeyBindingTree *p = firstnode;
while (p) {
grab_key(p->key, p->state, GrabModeSync);
p = p->next_sibling;
}
}
}
static void reset_chains()
{
/* XXX kill timer */
curpos = NULL;
if (grabbed) {
grabbed = FALSE;
grab_keyboard(FALSE);
} else
XAllowEvents(ob_display, AsyncKeyboard, event_lasttime);
}
gboolean kbind(GList *keylist, Action *action)
{
KeyBindingTree *tree, *t;
gboolean conflict;
g_assert(keylist != NULL);
g_assert(action != NULL);
if (!(tree = tree_build(keylist)))
return FALSE;
if ((t = tree_find(tree, &conflict)) != NULL) {
/* already bound to something */
g_message("keychain is already bound");
tree_destroy(tree);
return FALSE;
}
if (conflict) {
g_message("conflict with binding");
tree_destroy(tree);
return FALSE;
}
/* grab the server here to make sure no key presses go missed */
grab_server(TRUE);
grab_keys(FALSE);
/* set the action */
t = tree;
while (t->first_child) t = t->first_child;
t->action = action;
/* assimilate this built tree into the main tree. assimilation
destroys/uses the tree */
tree_assimilate(tree);
grab_keys(TRUE);
grab_server(FALSE);
return TRUE;
}
static void event(ObEvent *e, void *foo)
{
static KeyBindingTree *grabbed_key = NULL;
if (grabbed_key) {
gboolean done = FALSE;
if ((e->type == Event_X_KeyRelease &&
!(grabbed_key->state & e->data.x.e->xkey.state)))
done = TRUE;
else if (e->type == Event_X_KeyPress) {
if (e->data.x.e->xkey.keycode == button_return)
done = TRUE;
else if (e->data.x.e->xkey.keycode == button_escape) {
grabbed_key->action->data.cycle.cancel = TRUE;
done = TRUE;
}
}
if (done) {
grabbed_key->action->data.cycle.final = TRUE;
grabbed_key->action->func(&grabbed_key->action->data);
grab_keyboard(FALSE);
grabbed_key = NULL;
reset_chains();
return;
}
}
if (e->type == Event_X_KeyRelease)
return;
if (e->data.x.e->xkey.keycode == reset_key &&
e->data.x.e->xkey.state == reset_state) {
reset_chains();
} else {
KeyBindingTree *p;
if (curpos == NULL)
p = firstnode;
else
p = curpos->first_child;
while (p) {
if (p->key == e->data.x.e->xkey.keycode &&
p->state == e->data.x.e->xkey.state) {
if (p->first_child != NULL) { /* part of a chain */
/* XXX TIMER */
if (!grabbed) {
grab_keyboard(TRUE);
grabbed = TRUE;
XAllowEvents(ob_display, AsyncKeyboard,
event_lasttime);
}
curpos = p;
} else {
if (p->action->func != NULL) {
p->action->data.any.c = focus_client;
g_assert(!(p->action->func == action_move ||
p->action->func == action_resize));
if (p->action->func == action_cycle_windows) {
p->action->data.cycle.final = FALSE;
p->action->data.cycle.cancel = FALSE;
}
if (!grabbed_key ||
p->action->func == action_cycle_windows)
p->action->func(&p->action->data);
if (p->action->func == action_cycle_windows &&
!grabbed_key) {
grab_keyboard(TRUE);
grabbed_key = p;
}
}
reset_chains();
}
break;
}
p = p->next_sibling;
}
}
}
void plugin_startup()
{
guint i;
curpos = NULL;
grabbed = FALSE;
dispatch_register(Event_X_KeyPress | Event_X_KeyRelease, (EventHandler)event, NULL);
translate_key("C-g", &reset_state, &reset_key);
translate_key("Escape", &i, &button_escape);
translate_key("Return", &i, &button_return);
}
void plugin_shutdown()
{
dispatch_register(0, (EventHandler)event, NULL);
grab_keys(FALSE);
tree_destroy(firstnode);
firstnode = NULL;
grab_keys(TRUE);
}