once in a window-cycle, don't fire any other key bindings
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1 changed files with 3 additions and 1 deletions
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@ -149,7 +149,9 @@ static void event(ObEvent *e, void *foo)
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p->action->data.cycle.cancel = FALSE;
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}
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p->action->func(&p->action->data);
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if (!grabbed_key ||
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p->action->func == action_cycle_windows)
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p->action->func(&p->action->data);
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if (p->action->func == action_cycle_windows &&
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!grabbed_key) {
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