193 lines
5 KiB
C
193 lines
5 KiB
C
#include "kernel/focus.h"
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#include "kernel/dispatch.h"
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#include "kernel/openbox.h"
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#include "kernel/event.h"
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#include "kernel/grab.h"
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#include "kernel/action.h"
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#include "kernel/parse.h"
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#include "tree.h"
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#include "keyboard.h"
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#include "keyparse.h"
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#include "translate.h"
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#include <glib.h>
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void plugin_setup_config()
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{
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parse_reg_section("keyboard", keyparse, NULL);
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}
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KeyBindingTree *firstnode = NULL;
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static KeyBindingTree *curpos;
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static guint reset_key, reset_state, button_return, button_escape;
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static gboolean grabbed;
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static void grab_keys(gboolean grab)
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{
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if (!grab) {
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ungrab_all_keys();
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} else {
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KeyBindingTree *p = firstnode;
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while (p) {
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grab_key(p->key, p->state, GrabModeSync);
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p = p->next_sibling;
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}
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}
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}
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static void reset_chains()
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{
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/* XXX kill timer */
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curpos = NULL;
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if (grabbed) {
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grabbed = FALSE;
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grab_keyboard(FALSE);
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} else
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XAllowEvents(ob_display, AsyncKeyboard, event_lasttime);
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}
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gboolean kbind(GList *keylist, Action *action)
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{
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KeyBindingTree *tree, *t;
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gboolean conflict;
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g_assert(keylist != NULL);
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g_assert(action != NULL);
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if (!(tree = tree_build(keylist)))
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return FALSE;
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if ((t = tree_find(tree, &conflict)) != NULL) {
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/* already bound to something */
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g_message("keychain is already bound");
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tree_destroy(tree);
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return FALSE;
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}
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if (conflict) {
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g_message("conflict with binding");
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tree_destroy(tree);
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return FALSE;
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}
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/* grab the server here to make sure no key presses go missed */
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grab_server(TRUE);
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grab_keys(FALSE);
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/* set the action */
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t = tree;
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while (t->first_child) t = t->first_child;
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t->action = action;
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/* assimilate this built tree into the main tree. assimilation
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destroys/uses the tree */
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tree_assimilate(tree);
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grab_keys(TRUE);
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grab_server(FALSE);
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return TRUE;
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}
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static void event(ObEvent *e, void *foo)
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{
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static KeyBindingTree *grabbed_key = NULL;
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if (grabbed_key) {
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gboolean done = FALSE;
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if ((e->type == Event_X_KeyRelease &&
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!(grabbed_key->state & e->data.x.e->xkey.state)))
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done = TRUE;
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else if (e->type == Event_X_KeyPress) {
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if (e->data.x.e->xkey.keycode == button_return)
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done = TRUE;
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else if (e->data.x.e->xkey.keycode == button_escape) {
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grabbed_key->action->data.cycle.cancel = TRUE;
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done = TRUE;
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}
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}
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if (done) {
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grabbed_key->action->data.cycle.final = TRUE;
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grabbed_key->action->func(&grabbed_key->action->data);
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grab_keyboard(FALSE);
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grabbed_key = NULL;
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reset_chains();
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return;
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}
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}
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if (e->type == Event_X_KeyRelease)
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return;
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if (e->data.x.e->xkey.keycode == reset_key &&
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e->data.x.e->xkey.state == reset_state) {
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reset_chains();
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} else {
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KeyBindingTree *p;
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if (curpos == NULL)
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p = firstnode;
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else
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p = curpos->first_child;
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while (p) {
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if (p->key == e->data.x.e->xkey.keycode &&
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p->state == e->data.x.e->xkey.state) {
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if (p->first_child != NULL) { /* part of a chain */
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/* XXX TIMER */
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if (!grabbed) {
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grab_keyboard(TRUE);
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grabbed = TRUE;
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XAllowEvents(ob_display, AsyncKeyboard,
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event_lasttime);
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}
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curpos = p;
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} else {
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if (p->action->func != NULL) {
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p->action->data.any.c = focus_client;
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g_assert(!(p->action->func == action_move ||
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p->action->func == action_resize));
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if (p->action->func == action_cycle_windows) {
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p->action->data.cycle.final = FALSE;
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p->action->data.cycle.cancel = FALSE;
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}
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p->action->func(&p->action->data);
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if (p->action->func == action_cycle_windows &&
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!grabbed_key) {
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grab_keyboard(TRUE);
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grabbed_key = p;
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}
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}
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reset_chains();
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}
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break;
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}
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p = p->next_sibling;
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}
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}
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}
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void plugin_startup()
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{
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guint i;
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curpos = NULL;
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grabbed = FALSE;
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dispatch_register(Event_X_KeyPress | Event_X_KeyRelease, (EventHandler)event, NULL);
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translate_key("C-g", &reset_state, &reset_key);
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translate_key("Escape", &i, &button_escape);
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translate_key("Return", &i, &button_return);
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}
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void plugin_shutdown()
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{
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dispatch_register(0, (EventHandler)event, NULL);
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grab_keys(FALSE);
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tree_destroy(firstnode);
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firstnode = NULL;
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grab_keys(TRUE);
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}
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