linear focus cycling of the gods

This commit is contained in:
Dana Jansens 2003-04-05 22:20:14 +00:00
parent 69c9b6211b
commit 7ebc5c797f
3 changed files with 47 additions and 13 deletions

View file

@ -1,4 +1,5 @@
#include "client.h"
#include "focus.h"
#include "stacking.h"
#include "frame.h"
#include "screen.h"
@ -666,9 +667,16 @@ void action_showmenu(union ActionData *data)
void action_cycle_windows(union ActionData *data)
{
if (data->cycle.linear) {
if (!data->cycle.final) {
static Client *first = NULL;
static Client *t = NULL;
if (data->cycle.cancel) {
if (first) client_focus(first);
} else if (!data->cycle.final) {
GList *it, *start;
t = NULL;
first = focus_client;
start = it = g_list_find(client_list, data->cycle.c);
do {
if (data->cycle.forward) {
@ -678,9 +686,13 @@ void action_cycle_windows(union ActionData *data)
it = it->prev;
if (it == NULL) it = g_list_last(client_list);
}
if (client_focus(it->data))
if (client_focus(it->data)) {
t = it->data;
break;
}
} while (it != start);
} else {
if (t) stacking_raise(t);
}
} else {
}

View file

@ -73,6 +73,7 @@ struct CycleWindows {
gboolean linear;
gboolean forward;
gboolean final;
gboolean cancel;
};
union ActionData {

View file

@ -19,7 +19,7 @@ void plugin_setup_config()
KeyBindingTree *firstnode = NULL;
static KeyBindingTree *curpos;
static guint reset_key, reset_state;
static guint reset_key, reset_state, button_return, button_escape;
static gboolean grabbed;
static void grab_keys(gboolean grab)
@ -90,17 +90,31 @@ static void event(ObEvent *e, void *foo)
{
static KeyBindingTree *grabbed_key = NULL;
if (e->type == Event_X_KeyRelease) {
if (grabbed_key) {
if (!(grabbed_key->state & e->data.x.e->xkey.state)) {
grabbed_key->action->data.cycle.final = TRUE;
grabbed_key->action->func(&grabbed_key->action->data);
grab_keyboard(FALSE);
grabbed_key = FALSE;
if (grabbed_key) {
gboolean done = FALSE;
if ((e->type == Event_X_KeyRelease &&
!(grabbed_key->state & e->data.x.e->xkey.state)))
done = TRUE;
else if (e->type == Event_X_KeyPress) {
if (e->data.x.e->xkey.keycode == button_return)
done = TRUE;
else if (e->data.x.e->xkey.keycode == button_escape) {
grabbed_key->action->data.cycle.cancel = TRUE;
done = TRUE;
}
}
return;
if (done) {
grabbed_key->action->data.cycle.final = TRUE;
grabbed_key->action->func(&grabbed_key->action->data);
grab_keyboard(FALSE);
grabbed_key = NULL;
reset_chains();
return;
}
}
if (e->type == Event_X_KeyRelease)
return;
if (e->data.x.e->xkey.keycode == reset_key &&
e->data.x.e->xkey.state == reset_state) {
@ -130,12 +144,15 @@ static void event(ObEvent *e, void *foo)
g_assert(!(p->action->func == action_move ||
p->action->func == action_resize));
if (p->action->func == action_cycle_windows)
if (p->action->func == action_cycle_windows) {
p->action->data.cycle.final = FALSE;
p->action->data.cycle.cancel = FALSE;
}
p->action->func(&p->action->data);
if (p->action->func == action_cycle_windows) {
if (p->action->func == action_cycle_windows &&
!grabbed_key) {
grab_keyboard(TRUE);
grabbed_key = p;
}
@ -152,12 +169,16 @@ static void event(ObEvent *e, void *foo)
void plugin_startup()
{
guint i;
curpos = NULL;
grabbed = FALSE;
dispatch_register(Event_X_KeyPress | Event_X_KeyRelease, (EventHandler)event, NULL);
translate_key("C-g", &reset_state, &reset_key);
translate_key("Escape", &i, &button_escape);
translate_key("Return", &i, &button_return);
}
void plugin_shutdown()