39 lines
829 B
C++
39 lines
829 B
C++
#ifndef __focuswidget_hh
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#define __focuswidget_hh
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#include "widget.hh"
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namespace otk {
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class OtkFocusWidget : public OtkWidget {
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public:
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OtkFocusWidget(OtkWidget *parent, Direction = Horizontal);
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OtkFocusWidget(Style *style, Direction direction = Horizontal,
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Cursor cursor = 0, int bevel_width = 1);
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virtual void focus(void);
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virtual void unfocus(void);
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void setTexture(BTexture *texture);
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inline void setUnfocusTexture(BTexture *texture)
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{ _unfocus_texture = texture; }
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inline BTexture *getUnfocusTexture(void) const
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{ return _unfocus_texture; }
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inline bool isFocused(void) const { return _focused; }
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inline bool isUnfocused(void) const { return !_focused; }
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private:
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BTexture *_unfocus_texture;
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BTexture *_focus_texture;
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bool _focused;
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};
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}
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#endif // __focuswidget_hh
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