openbox/otk/truerendercontrol.cc
Derek Foreman 31c20197e5 added "pixel32" typedef for 32bit rgb data
added a single gradient texture type (vertical)
2003-01-22 02:51:33 +00:00

159 lines
3.8 KiB
C++

// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifdef HAVE_CONFIG_H
# include "../config.h"
#endif // HAVE_CONFIG_H
#include "truerendercontrol.hh"
#include "display.hh"
#include "screeninfo.hh"
#include "surface.hh"
#include "rendertexture.hh"
extern "C" {
#ifdef HAVE_STDLIB_H
# include <stdlib.h>
#endif // HAVE_STDLIB_H
#include "gettext.h"
#define _(str) gettext(str)
}
namespace otk {
TrueRenderControl::TrueRenderControl(int screen)
: RenderControl(screen),
_red_offset(0),
_green_offset(0),
_blue_offset(0)
{
printf("Initializing TrueColor RenderControl\n");
Visual *visual = display->screenInfo(_screen)->visual();
unsigned long red_mask, green_mask, blue_mask;
// find the offsets for each color in the visual's masks
red_mask = visual->red_mask;
green_mask = visual->green_mask;
blue_mask = visual->blue_mask;
while (! (red_mask & 1)) { _red_offset++; red_mask >>= 1; }
while (! (green_mask & 1)) { _green_offset++; green_mask >>= 1; }
while (! (blue_mask & 1)) { _blue_offset++; blue_mask >>= 1; }
_red_shift = _green_shift = _blue_shift = 8;
while (red_mask) { red_mask >>= 1; _red_shift--; }
while (green_mask) { green_mask >>= 1; _green_shift--; }
while (blue_mask) { blue_mask >>= 1; _blue_shift--; }
}
TrueRenderControl::~TrueRenderControl()
{
printf("Destroying TrueColor RenderControl\n");
}
static inline void renderPixel(XImage *im, unsigned char *dp,
unsigned long pixel)
{
unsigned int bpp = im->bits_per_pixel + (im->byte_order == MSBFirst ? 1 : 0);
switch (bpp) {
case 8: // 8bpp
*dp++ = pixel;
break;
case 16: // 16bpp LSB
*dp++ = pixel;
*dp++ = pixel >> 8;
break;
case 17: // 16bpp MSB
*dp++ = pixel >> 8;
*dp++ = pixel;
break;
case 24: // 24bpp LSB
*dp++ = pixel;
*dp++ = pixel >> 8;
*dp++ = pixel >> 16;
break;
case 25: // 24bpp MSB
*dp++ = pixel >> 16;
*dp++ = pixel >> 8;
*dp++ = pixel;
break;
case 32: // 32bpp LSB
*dp++ = pixel;
*dp++ = pixel >> 8;
*dp++ = pixel >> 16;
*dp++ = pixel >> 24;
break;
case 33: // 32bpp MSB
*dp++ = pixel >> 24;
*dp++ = pixel >> 16;
*dp++ = pixel >> 8;
*dp++ = pixel;
break;
default:
assert(false); // wtf?
}
}
void TrueRenderControl::drawGradientBackground(
Surface &sf, const RenderTexture &texture) const
{
int w = sf.width(), h = sf.height();
const ScreenInfo *info = display->screenInfo(_screen);
XImage *im = XCreateImage(**display, info->visual(), info->depth(),
ZPixmap, 0, NULL, w, h, 32, 0);
pixel32 *data = new pixel32[sf.height()*sf.width()];
pixel32 current;
pixel32 *dp = data;
float dr, dg, db;
unsigned int r,g,b;
dr = (float)(texture.secondary_color().red() - texture.color().red());
dr/= (float)sf.height();
dg = (float)(texture.secondary_color().green() - texture.color().green());
dg/= (float)sf.height();
db = (float)(texture.secondary_color().blue() - texture.color().blue());
db/= (float)sf.height();
for (int y = 0; y < h; ++y) {
r = texture.color().red() + (int)(dr * y);
g = texture.color().green() + (int)(dg * y);
b = texture.color().blue() + (int)(db * y);
current = (r << 16)
+ (g << 8)
+ b;
for (int x = 0; x < w; ++x, dp ++)
*dp = current;
}
im->data = (char*) data;
sf.setPixmap(im);
delete [] im->data;
im->data = NULL;
XDestroyImage(im);
}
void TrueRenderControl::drawBackground(Surface& sf,
const RenderTexture &texture) const
{
assert(_screen == sf._screen);
assert(_screen == texture.color().screen());
if (texture.gradient() == RenderTexture::Solid) {
drawSolidBackground(sf, texture);
} else {
drawGradientBackground(sf, texture);
}
}
}