added "pixel32" typedef for 32bit rgb data

added a single gradient texture type (vertical)
This commit is contained in:
Derek Foreman 2003-01-22 02:51:33 +00:00
parent e6c12f8fd9
commit 31c20197e5
2 changed files with 65 additions and 29 deletions

View file

@ -99,6 +99,50 @@ static inline void renderPixel(XImage *im, unsigned char *dp,
}
}
void TrueRenderControl::drawGradientBackground(
Surface &sf, const RenderTexture &texture) const
{
int w = sf.width(), h = sf.height();
const ScreenInfo *info = display->screenInfo(_screen);
XImage *im = XCreateImage(**display, info->visual(), info->depth(),
ZPixmap, 0, NULL, w, h, 32, 0);
pixel32 *data = new pixel32[sf.height()*sf.width()];
pixel32 current;
pixel32 *dp = data;
float dr, dg, db;
unsigned int r,g,b;
dr = (float)(texture.secondary_color().red() - texture.color().red());
dr/= (float)sf.height();
dg = (float)(texture.secondary_color().green() - texture.color().green());
dg/= (float)sf.height();
db = (float)(texture.secondary_color().blue() - texture.color().blue());
db/= (float)sf.height();
for (int y = 0; y < h; ++y) {
r = texture.color().red() + (int)(dr * y);
g = texture.color().green() + (int)(dg * y);
b = texture.color().blue() + (int)(db * y);
current = (r << 16)
+ (g << 8)
+ b;
for (int x = 0; x < w; ++x, dp ++)
*dp = current;
}
im->data = (char*) data;
sf.setPixmap(im);
delete [] im->data;
im->data = NULL;
XDestroyImage(im);
}
void TrueRenderControl::drawBackground(Surface& sf,
const RenderTexture &texture) const
{
@ -108,35 +152,7 @@ void TrueRenderControl::drawBackground(Surface& sf,
if (texture.gradient() == RenderTexture::Solid) {
drawSolidBackground(sf, texture);
} else {
int w = sf.width(), h = sf.height();
const ScreenInfo *info = display->screenInfo(_screen);
XImage *im = XCreateImage(**display, info->visual(), info->depth(),
ZPixmap, 0, NULL, w, h, 32, 0);
unsigned char *data = new unsigned char[im->bytes_per_line * h];
unsigned char *dp = data;
unsigned int bytes_per_pixel = im->bits_per_pixel/8;
for (int y = 0; y < h/3; ++y)
for (int x = 0; x < w; ++x, dp += bytes_per_pixel)
renderPixel(im, dp, (255*x/w) >> _red_shift << _red_offset);
for (int y = 0; y < h/3; ++y)
for (int x = 0; x < w; ++x, dp += bytes_per_pixel)
renderPixel(im, dp, (255*x/w) >> _green_shift << _green_offset);
for (int y = 0; y < h/3; ++y)
for (int x = 0; x < w; ++x, dp += bytes_per_pixel)
renderPixel(im, dp, (255*x/w) >> _blue_shift << _blue_offset);
im->data = (char*) data;
// sf.setPixmap(im);
sf.setPixmap(texture.color());
// sf.setPixmap(RenderColor(_screen, 0xff, 0xff, 0));
delete [] im->data;
im->data = NULL;
XDestroyImage(im);
drawGradientBackground(sf, texture);
}
}

View file

@ -4,10 +4,28 @@
#include "rendercontrol.hh"
extern "C" {
#ifdef HAVE_STDINT_H
# include <stdint.h>
#else
# ifdef HAVE_SYS_TYPES_H
# include <sys/types.h>
# endif
#endif
}
#include <vector>
namespace otk {
#ifdef HAVE_STDINT_H
typedef uint32_t pixel32;
#else
typedef u_int32_t pixel32;
#endif
class TrueRenderControl : public RenderControl {
private:
// the number of bits to shift a color value (from 0-255) to the right, to
@ -26,6 +44,8 @@ public:
virtual ~TrueRenderControl();
virtual void drawBackground(Surface& sf, const RenderTexture &texture) const;
virtual void drawGradientBackground(Surface &sf,
const RenderTexture &texture) const;
};
}