Dana Jansens
3f32dfa87e
this is going to break the kernel/ building.
...
lots of modifications to the render API, prefixing everything, making proper
names for everything. the structures are not hidden/opaque yet, but the naming scheme of the public API works much better now.
2003-06-20 07:58:51 +00:00
Dana Jansens
2d9c03a441
allow freeing NULL pixmap masks
2003-04-13 02:28:29 +00:00
Dana Jansens
4d5885d271
add pixmap_mask_copy, and add the data to the mask struct, since it is needed for allowing copies
2003-03-29 21:12:47 +00:00
Derek Foreman
2880e674ea
add a Rect to the textures for positioning them
2003-03-26 02:19:38 +00:00
Dana Jansens
0a69cfc6d2
add strict ansi compliance
2003-03-21 20:25:34 +00:00
Derek Foreman
f1db272154
in keeping with my tradition of committing untested code, here is the
...
pixmap mask rendering code ported from the old otk dirs
2003-03-17 01:08:34 +00:00
Derek Foreman
57314ce522
move pixmap_mask typedef
...
add stub for draw_mask
2003-03-17 00:53:28 +00:00
Dana Jansens
b824e6ad8e
add funcs to create/free pixmap_masks
2003-03-17 00:49:05 +00:00
Dana Jansens
1f63f7b331
add a struct for pixmap masks
2003-03-17 00:37:23 +00:00