Fix least overlap to fall back to the chosen monitor, not (0,0).

This commit is contained in:
Mikael Magnusson 2013-04-18 15:36:56 +02:00
parent 53b8c86a60
commit e6a5acaf1b

View file

@ -39,7 +39,7 @@ void place_overlap_find_least_placement(const Rect* client_rects,
const Size* req_size,
Point* result)
{
POINT_SET(*result, 0, 0);
POINT_SET(*result, bound->x, bound->y);
int overlap = G_MAXINT;
int max_edges = 2 * (n_client_rects + 1);