We forgot to count the dock in LeastOverlap

This commit is contained in:
Mikael Magnusson 2013-04-17 13:42:27 +02:00
parent f6fb70a4b9
commit 53b8c86a60

View file

@ -27,8 +27,6 @@
#include "debug.h"
#include "place_overlap.h"
extern ObDock *dock;
static Rect *choose_pointer_monitor(ObClient *c)
{
return screen_area(c->desktop, screen_monitor_pointer(), NULL);
@ -402,7 +400,7 @@ static gboolean place_least_overlap(ObClient *c, Rect *head, int *x, int *y,
/* Assemble the list of windows that could overlap with @c in the user's
current view. */
GSList* potential_overlap_clients = NULL;
gint n_client_rects = 0;
gint n_client_rects = config_dock_hide ? 0 : 1;
/* if we're "showing desktop", ignore all existing windows */
if (!screen_showing_desktop) {
@ -434,6 +432,8 @@ static gboolean place_least_overlap(ObClient *c, Rect *head, int *x, int *y,
GSList* it;
guint i = 0;
if (!config_dock_hide)
dock_get_area(&client_rects[i++]);
for (it = potential_overlap_clients; it != NULL; it = g_slist_next(it)) {
ObClient* potential_overlap_client = (ObClient*)it->data;
client_rects[i] = potential_overlap_client->frame->area;