Try to fix the popup only showing up on monitor 0.
screen_find_monitor() should perhaps contain that big hunk of logic, I don't know if anything will break now that it returns screen_num_monitors sometimes. We'll see!
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2 changed files with 23 additions and 6 deletions
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@ -151,14 +151,12 @@ void popup_delay_show(ObPopup *self, gulong usec, gchar *text)
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{
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gint l, t, r, b;
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gint x, y, w, h;
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guint m;
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gint emptyx, emptyy; /* empty space between elements */
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gint textx, texty, textw, texth;
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gint iconx, icony, iconw, iconh;
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Rect *area, mon;
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RECT_SET(mon, self->x, self->y, 1, 1);
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area = screen_physical_area_monitor(screen_find_monitor(&mon));
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/* when there is no icon and the text is not parent relative, then
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fill the whole dialog with the text appearance, don't use the bg at all
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*/
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@ -246,8 +244,27 @@ void popup_delay_show(ObPopup *self, gulong usec, gchar *text)
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break;
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}
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x=MAX(MIN(x, area->width-w),0);
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y=MAX(MIN(y, area->height-h),0);
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/* Find the monitor which contains the biggest part of the popup.
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* If the popup is completely off screen, limit it to the intersection
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* of all monitors and then try again. If it's still off screen, put it
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* on monitor 0. */
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RECT_SET(mon, x, y, w, h);
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m = screen_find_monitor(&mon);
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area = screen_physical_area_monitor(m);
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x=MAX(MIN(x, area->x+area->width-w),area->x);
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y=MAX(MIN(y, area->y+area->height-h),area->y);
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if (m == screen_num_monitors) {
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RECT_SET(mon, x, y, w, h);
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m = screen_find_monitor(&mon);
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if (m == screen_num_monitors)
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m = 0;
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area = screen_physical_area_monitor(m);
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x=MAX(MIN(x, area->x+area->width-w),area->x);
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y=MAX(MIN(y, area->y+area->height-h),area->y);
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}
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/* set the windows/appearances up */
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XMoveResizeWindow(ob_display, self->bg, x, y, w, h);
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@ -1510,7 +1510,7 @@ Rect* screen_area(guint desktop, guint head, Rect *search)
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guint screen_find_monitor(Rect *search)
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{
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guint i;
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guint most = 0;
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guint most = screen_num_monitors;
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guint mostv = 0;
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for (i = 0; i < screen_num_monitors; ++i) {
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