Try to fix the popup only showing up on monitor 0.

screen_find_monitor() should perhaps contain that big hunk of logic, I don't know if
anything will break now that it returns screen_num_monitors sometimes. We'll see!
This commit is contained in:
Mikael Magnusson 2007-10-31 08:10:51 +01:00
parent 70689e1093
commit dc6564619f
2 changed files with 23 additions and 6 deletions

View file

@ -151,14 +151,12 @@ void popup_delay_show(ObPopup *self, gulong usec, gchar *text)
{
gint l, t, r, b;
gint x, y, w, h;
guint m;
gint emptyx, emptyy; /* empty space between elements */
gint textx, texty, textw, texth;
gint iconx, icony, iconw, iconh;
Rect *area, mon;
RECT_SET(mon, self->x, self->y, 1, 1);
area = screen_physical_area_monitor(screen_find_monitor(&mon));
/* when there is no icon and the text is not parent relative, then
fill the whole dialog with the text appearance, don't use the bg at all
*/
@ -246,8 +244,27 @@ void popup_delay_show(ObPopup *self, gulong usec, gchar *text)
break;
}
x=MAX(MIN(x, area->width-w),0);
y=MAX(MIN(y, area->height-h),0);
/* Find the monitor which contains the biggest part of the popup.
* If the popup is completely off screen, limit it to the intersection
* of all monitors and then try again. If it's still off screen, put it
* on monitor 0. */
RECT_SET(mon, x, y, w, h);
m = screen_find_monitor(&mon);
area = screen_physical_area_monitor(m);
x=MAX(MIN(x, area->x+area->width-w),area->x);
y=MAX(MIN(y, area->y+area->height-h),area->y);
if (m == screen_num_monitors) {
RECT_SET(mon, x, y, w, h);
m = screen_find_monitor(&mon);
if (m == screen_num_monitors)
m = 0;
area = screen_physical_area_monitor(m);
x=MAX(MIN(x, area->x+area->width-w),area->x);
y=MAX(MIN(y, area->y+area->height-h),area->y);
}
/* set the windows/appearances up */
XMoveResizeWindow(ob_display, self->bg, x, y, w, h);

View file

@ -1510,7 +1510,7 @@ Rect* screen_area(guint desktop, guint head, Rect *search)
guint screen_find_monitor(Rect *search)
{
guint i;
guint most = 0;
guint most = screen_num_monitors;
guint mostv = 0;
for (i = 0; i < screen_num_monitors; ++i) {