make the inner window work like the plate used to for actions

This commit is contained in:
Dana Jansens 2007-04-24 20:42:34 +00:00
parent 79cd7b4b2c
commit d3ca984e93

View file

@ -29,8 +29,7 @@
#include "moveresize.h"
#include "render/theme.h"
#define PLATE_EVENTMASK (SubstructureRedirectMask | ButtonPressMask | \
FocusChangeMask)
#define PLATE_EVENTMASK (SubstructureRedirectMask | FocusChangeMask)
#define FRAME_EVENTMASK (EnterWindowMask | LeaveWindowMask | \
ButtonPressMask | ButtonReleaseMask)
#define ELEMENT_EVENTMASK (ButtonPressMask | ButtonReleaseMask | \
@ -40,8 +39,7 @@
If it does get them, then it needs its own context for enter events
because sloppy focus will focus the window when you enter the inner window
from the frame. */
#define INNER_EVENTMASK (ButtonPressMask | ButtonReleaseMask | \
ButtonMotionMask)
#define INNER_EVENTMASK (ButtonPressMask)
#define FRAME_HANDLE_Y(f) (f->innersize.top + f->client->area.height + \
f->cbwidth_y)
@ -830,7 +828,7 @@ ObFrameContext frame_context(ObClient *client, Window win)
}
self = client->frame;
if (win == self->plate) {
if (win == self->inner) {
/* conceptually, this is the desktop, as far as users are
concerned */
if (client->type == OB_CLIENT_TYPE_DESKTOP)
@ -838,8 +836,8 @@ ObFrameContext frame_context(ObClient *client, Window win)
return OB_FRAME_CONTEXT_CLIENT;
}
if (win == self->plate) return OB_FRAME_CONTEXT_CLIENT;
if (win == self->window) return OB_FRAME_CONTEXT_FRAME;
if (win == self->inner) return OB_FRAME_CONTEXT_FRAME;
if (win == self->title) return OB_FRAME_CONTEXT_TITLEBAR;
if (win == self->label) return OB_FRAME_CONTEXT_TITLEBAR;
if (win == self->handle) return OB_FRAME_CONTEXT_HANDLE;