simply the render interface by not requiring the setting of all the areas. only take a w and h in paint(). best font layout ever.

This commit is contained in:
Dana Jansens 2003-06-20 02:17:23 +00:00
parent 349d0167db
commit cd12a2eae5
15 changed files with 149 additions and 436 deletions

View file

@ -349,11 +349,10 @@ void dock_configure()
dock->h -= theme_bwidth * 2; dock->h -= theme_bwidth * 2;
if (dock->w > 0 && dock->h > 0) { if (dock->w > 0 && dock->h > 0) {
RECT_SET(dock->a_frame->area, 0, 0, dock->w, dock->h);
XMoveResizeWindow(ob_display, dock->frame, XMoveResizeWindow(ob_display, dock->frame,
dock->x, dock->y, dock->w, dock->h); dock->x, dock->y, dock->w, dock->h);
paint(dock->frame, dock->a_frame); paint(dock->frame, dock->a_frame, dock->w, dock->h);
XMapWindow(ob_display, dock->frame); XMapWindow(ob_display, dock->frame);
} else } else
XUnmapWindow(ob_display, dock->frame); XUnmapWindow(ob_display, dock->frame);

View file

@ -14,65 +14,6 @@ static void layout_title(Frame *self);
void frame_startup() void frame_startup()
{ {
RECT_SET(theme_a_focused_pressed_desk->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_focused_pressed_set_desk->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_focused_unpressed_desk->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_unfocused_pressed_desk->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_unfocused_pressed_set_desk->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_unfocused_unpressed_desk->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_focused_pressed_shade->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_focused_pressed_set_shade->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_focused_unpressed_shade->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_unfocused_pressed_shade->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_unfocused_pressed_set_shade->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_unfocused_unpressed_shade->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_focused_pressed_iconify->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_focused_unpressed_iconify->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_unfocused_pressed_iconify->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_unfocused_unpressed_iconify->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_unfocused_unpressed_iconify->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_focused_pressed_max->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_focused_pressed_set_max->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_focused_unpressed_max->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_unfocused_pressed_max->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_unfocused_pressed_set_max->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_unfocused_unpressed_max->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_focused_pressed_close->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_focused_unpressed_close->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_unfocused_pressed_close->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_unfocused_unpressed_close->area, 0, 0,
theme_button_size, theme_button_size);
RECT_SET(theme_a_focused_grip->area, 0, 0,
theme_grip_width, theme_handle_height);
RECT_SET(theme_a_unfocused_grip->area, 0, 0,
theme_grip_width, theme_handle_height);
} }
void frame_shutdown() void frame_shutdown()
@ -287,11 +228,6 @@ void frame_adjust_area(Frame *self, gboolean moved, gboolean resized)
self->innersize.top += theme_title_height + self->bwidth; self->innersize.top += theme_title_height + self->bwidth;
XMapWindow(ob_display, self->title); XMapWindow(ob_display, self->title);
RECT_SET(self->a_focused_title->area, 0, 0,
self->width, theme_title_height);
RECT_SET(self->a_unfocused_title->area, 0, 0,
self->width, theme_title_height);
/* layout the title bar elements */ /* layout the title bar elements */
layout_title(self); layout_title(self);
} else } else
@ -310,25 +246,11 @@ void frame_adjust_area(Frame *self, gboolean moved, gboolean resized)
self->bwidth; self->bwidth;
XMapWindow(ob_display, self->handle); XMapWindow(ob_display, self->handle);
if (theme_a_focused_grip->surface.grad == /* XXX make a subwindow with these dimentions?
Background_ParentRelative) theme_grip_width + self->bwidth, 0,
RECT_SET(self->a_focused_handle->area, 0, 0, self->width - (theme_grip_width + self->bwidth) * 2,
self->width, theme_handle_height); theme_handle_height);
else */
RECT_SET(self->a_focused_handle->area,
theme_grip_width + self->bwidth, 0,
self->width - (theme_grip_width + self->bwidth) * 2,
theme_handle_height);
if (theme_a_unfocused_grip->surface.grad ==
Background_ParentRelative)
RECT_SET(self->a_unfocused_handle->area, 0, 0,
self->width, theme_handle_height);
else
RECT_SET(self->a_unfocused_handle->area,
theme_grip_width + self->bwidth, 0,
self->width - (theme_grip_width + self->bwidth) * 2,
theme_handle_height);
} else } else
XUnmapWindow(ob_display, self->handle); XUnmapWindow(ob_display, self->handle);
} }
@ -561,8 +483,6 @@ static void layout_title(Frame *self)
case 'N': case 'N':
if (!n) break; if (!n) break;
self->icon_x = x; self->icon_x = x;
RECT_SET(self->a_icon->area, 0, 0,
theme_button_size + 2, theme_button_size + 2);
XMapWindow(ob_display, self->icon); XMapWindow(ob_display, self->icon);
XMoveWindow(ob_display, self->icon, x, theme_bevel); XMoveWindow(ob_display, self->icon, x, theme_bevel);
x += theme_button_size + 2 + theme_bevel + 1; x += theme_button_size + 2 + theme_bevel + 1;
@ -611,11 +531,6 @@ static void layout_title(Frame *self)
break; break;
} }
} }
RECT_SET(self->a_focused_label->area, 0, 0,
self->label_width, theme_label_height);
RECT_SET(self->a_unfocused_label->area, 0, 0,
self->label_width, theme_label_height);
} }
Context frame_context_from_string(char *name) Context frame_context_from_string(char *name)

View file

@ -76,7 +76,7 @@ void framerender_frame(Frame *self)
theme_a_unfocused_pressed_close : theme_a_unfocused_pressed_close :
theme_a_unfocused_unpressed_close)); theme_a_unfocused_unpressed_close));
paint(self->title, t); paint(self->title, t, self->width, theme_title_height);
/* set parents for any parent relative guys */ /* set parents for any parent relative guys */
l->surface.parent = t; l->surface.parent = t;
@ -121,38 +121,33 @@ void framerender_frame(Frame *self)
h = (self->focused ? h = (self->focused ?
self->a_focused_handle : self->a_unfocused_handle); self->a_focused_handle : self->a_unfocused_handle);
paint(self->handle, h, self->width, theme_handle_height);
g = (self->focused ? g = (self->focused ?
theme_a_focused_grip : theme_a_unfocused_grip); theme_a_focused_grip : theme_a_unfocused_grip);
if (g->surface.grad == Background_ParentRelative) { if (g->surface.grad == Background_ParentRelative)
g->surface.parent = h; g->surface.parent = h;
paint(self->handle, h);
} else
paint(self->handle, h);
g->surface.parentx = 0; g->surface.parentx = 0;
g->surface.parenty = 0; g->surface.parenty = 0;
paint(self->lgrip, g); paint(self->lgrip, g, theme_grip_width, theme_handle_height);
g->surface.parentx = self->width - theme_grip_width; g->surface.parentx = self->width - theme_grip_width;
g->surface.parenty = 0; g->surface.parenty = 0;
paint(self->rgrip, g); paint(self->rgrip, g, theme_grip_width, theme_handle_height);
} }
} }
static void framerender_label(Frame *self, Appearance *a) static void framerender_label(Frame *self, Appearance *a)
{ {
if (self->label_x < 0) return; if (self->label_x < 0) return;
/* set the texture's text! */ /* set the texture's text! */
a->texture[0].data.text.string = self->client->title; a->texture[0].data.text.string = self->client->title;
RECT_SET(a->texture[0].position, 0, 0, paint(self->label, a, self->label_width, theme_label_height);
self->label_width, theme_label_height);
paint(self->label, a);
} }
static void framerender_icon(Frame *self, Appearance *a) static void framerender_icon(Frame *self, Appearance *a)
@ -166,55 +161,38 @@ static void framerender_icon(Frame *self, Appearance *a)
a->texture[0].data.rgba.width = icon->width; a->texture[0].data.rgba.width = icon->width;
a->texture[0].data.rgba.height = icon->height; a->texture[0].data.rgba.height = icon->height;
a->texture[0].data.rgba.data = icon->data; a->texture[0].data.rgba.data = icon->data;
RECT_SET(self->a_icon->texture[0].position, 0, 0,
theme_button_size + 2, theme_button_size + 2);
} else } else
a->texture[0].type = NoTexture; a->texture[0].type = NoTexture;
paint(self->icon, a); paint(self->icon, a, theme_button_size + 2, theme_button_size + 2);
} }
static void framerender_max(Frame *self, Appearance *a) static void framerender_max(Frame *self, Appearance *a)
{ {
if (self->max_x < 0) return; if (self->max_x < 0) return;
paint(self->max, a, theme_button_size, theme_button_size);
RECT_SET(a->texture[0].position, 0, 0,
theme_button_size, theme_button_size);
paint(self->max, a);
} }
static void framerender_iconify(Frame *self, Appearance *a) static void framerender_iconify(Frame *self, Appearance *a)
{ {
if (self->iconify_x < 0) return; if (self->iconify_x < 0) return;
paint(self->iconify, a, theme_button_size, theme_button_size);
RECT_SET(a->texture[0].position, 0, 0,
theme_button_size, theme_button_size);
paint(self->iconify, a);
} }
static void framerender_desk(Frame *self, Appearance *a) static void framerender_desk(Frame *self, Appearance *a)
{ {
if (self->desk_x < 0) return; if (self->desk_x < 0) return;
paint(self->desk, a, theme_button_size, theme_button_size);
RECT_SET(a->texture[0].position, 0, 0,
theme_button_size, theme_button_size);
paint(self->desk, a);
} }
static void framerender_shade(Frame *self, Appearance *a) static void framerender_shade(Frame *self, Appearance *a)
{ {
if (self->shade_x < 0) return; if (self->shade_x < 0) return;
paint(self->shade, a, theme_button_size, theme_button_size);
RECT_SET(a->texture[0].position, 0, 0,
theme_button_size, theme_button_size);
paint(self->shade, a);
} }
static void framerender_close(Frame *self, Appearance *a) static void framerender_close(Frame *self, Appearance *a)
{ {
if (self->close_x < 0) return; if (self->close_x < 0) return;
paint(self->close, a, theme_button_size, theme_button_size);
RECT_SET(a->texture[0].position, 0, 0,
theme_button_size, theme_button_size);
paint(self->close, a);
} }

View file

@ -61,15 +61,6 @@ void menu_render_full(Menu *self) {
self->item_h += theme_bevel * 2; self->item_h += theme_bevel * 2;
items_h = self->item_h * MAX(nitems, 1); items_h = self->item_h * MAX(nitems, 1);
if (self->label) {
RECT_SET(self->a_title->area, 0, 0, self->size.width,
self->title_h);
RECT_SET(self->a_title->texture[0].position, 0, 0, self->size.width,
self->title_h);
}
RECT_SET(self->a_items->area, 0, 0, self->size.width, items_h);
XResizeWindow(ob_display, self->frame, self->size.width, XResizeWindow(ob_display, self->frame, self->size.width,
MAX(self->title_h + items_h, 1)); MAX(self->title_h + items_h, 1));
if (self->label) if (self->label)
@ -81,8 +72,8 @@ void menu_render_full(Menu *self) {
items_h); items_h);
if (self->label) if (self->label)
paint(self->title, self->a_title); paint(self->title, self->a_title, self->size.width, self->title_h);
paint(self->items, self->a_items); paint(self->items, self->a_items, self->size.width, items_h);
item_y = 0; item_y = 0;
for (it = self->entries; it; it = it->next) { for (it = self->entries; it; it = it->next) {
@ -125,17 +116,12 @@ void menu_entry_render(MenuEntry *self)
break; break;
} }
RECT_SET(a->area, 0, 0, menu->size.width,
menu->item_h);
RECT_SET(a->texture[0].position, menu->bullet_w,
0, menu->size.width - 2 * menu->bullet_w,
menu->item_h);
XMoveResizeWindow(ob_display, self->item, 0, self->y, XMoveResizeWindow(ob_display, self->item, 0, self->y,
menu->size.width, menu->item_h); menu->size.width, menu->item_h);
a->surface.parent = menu->a_items; a->surface.parent = menu->a_items;
a->surface.parentx = 0; a->surface.parentx = 0;
a->surface.parenty = self->y; a->surface.parenty = self->y;
paint(self->item, a); paint(self->item, a, menu->size.width, menu->item_h);
} }

View file

@ -189,12 +189,8 @@ void popup_show(Popup *self, char *text, Icon *icon)
} }
/* set the windows/appearances up */ /* set the windows/appearances up */
RECT_SET(self->a_bg->area, 0, 0, w, h);
XMoveResizeWindow(ob_display, self->bg, x, y, w, h); XMoveResizeWindow(ob_display, self->bg, x, y, w, h);
RECT_SET(self->a_text->area, 0, 0, textw, texth);
RECT_SET(self->a_text->texture[0].position, theme_bevel, theme_bevel,
textw - theme_bevel * 2, texth - theme_bevel * 2);
self->a_text->surface.parent = self->a_bg; self->a_text->surface.parent = self->a_bg;
self->a_text->surface.parentx = iconw + self->a_text->surface.parentx = iconw +
theme_bevel * (self->hasicon ? 2 : 1); theme_bevel * (self->hasicon ? 2 : 1);
@ -205,8 +201,6 @@ void popup_show(Popup *self, char *text, Icon *icon)
if (self->hasicon) { if (self->hasicon) {
if (iconw < 1) iconw = 1; /* sanity check for crashes */ if (iconw < 1) iconw = 1; /* sanity check for crashes */
RECT_SET(self->a_icon->area, 0, 0, iconw, texth);
RECT_SET(self->a_icon->texture[0].position, 0, 0, iconw, texth);
self->a_icon->surface.parent = self->a_bg; self->a_icon->surface.parent = self->a_bg;
self->a_icon->surface.parentx = theme_bevel; self->a_icon->surface.parentx = theme_bevel;
self->a_icon->surface.parenty = theme_bevel; self->a_icon->surface.parenty = theme_bevel;
@ -214,10 +208,10 @@ void popup_show(Popup *self, char *text, Icon *icon)
theme_bevel, theme_bevel, iconw, texth); theme_bevel, theme_bevel, iconw, texth);
} }
paint(self->bg, self->a_bg); paint(self->bg, self->a_bg, w, h);
paint(self->text, self->a_text); paint(self->text, self->a_text, textw, texth);
if (self->hasicon) if (self->hasicon)
paint(self->icon, self->a_icon); paint(self->icon, self->a_icon, iconw, texth);
if (!self->mapped) { if (!self->mapped) {
XMapWindow(ob_display, self->bg); XMapWindow(ob_display, self->bg);

View file

@ -47,8 +47,7 @@ void client_menu_show(Menu *self, int x, int y, Client *client)
g_assert(!self->invalid); g_assert(!self->invalid);
g_assert(client); g_assert(client);
newy = MAX(client->frame->area.y + newy = MAX(client->frame->area.y + client->frame->size.top,
client->frame->a_focused_title->area.height + theme_bwidth,
y - theme_bwidth); y - theme_bwidth);
POINT_SET(self->location, POINT_SET(self->location,

View file

@ -1,4 +1,5 @@
#include "font.h" #include "font.h"
#include "theme.h"
#include "kernel/openbox.h" #include "kernel/openbox.h"
#include "kernel/geom.h" #include "kernel/geom.h"
#include "kernel/gettext.h" #include "kernel/gettext.h"
@ -102,7 +103,7 @@ int font_max_char_width(ObFont *f)
return (signed) f->xftfont->max_advance_width; return (signed) f->xftfont->max_advance_width;
} }
void font_draw(XftDraw *d, TextureText *t, Rect *position) void font_draw(XftDraw *d, TextureText *t, Rect *area)
{ {
int x,y,w,h; int x,y,w,h;
XftColor c; XftColor c;
@ -111,20 +112,22 @@ void font_draw(XftDraw *d, TextureText *t, Rect *position)
size_t l; size_t l;
gboolean shortened = FALSE; gboolean shortened = FALSE;
y = position->y; /* center vertically */
w = position->width; y = area->y +
h = position->height; (area->height - font_height(t->font, t->shadow, t->offset)) / 2;
w = area->width;
h = area->height;
text = g_string_new(t->string); text = g_string_new(t->string);
l = g_utf8_strlen(text->str, -1); l = g_utf8_strlen(text->str, -1);
font_measure_full(t->font, text->str, t->shadow, t->offset, &mw, &mh); font_measure_full(t->font, text->str, t->shadow, t->offset, &mw, &mh);
while (l && mw > position->width) { while (l && mw > area->width) {
shortened = TRUE; shortened = TRUE;
/* remove a character from the middle */ /* remove a character from the middle */
text = g_string_erase(text, l-- / 2, 1); text = g_string_erase(text, l-- / 2, 1);
em = ELIPSES_LENGTH(t->font, t->shadow, t->offset); em = ELIPSES_LENGTH(t->font, t->shadow, t->offset);
/* if the elipses are too large, don't show them at all */ /* if the elipses are too large, don't show them at all */
if (em > position->width) if (em > area->width)
shortened = FALSE; shortened = FALSE;
font_measure_full(t->font, text->str, t->shadow, t->offset, &mw, &mh); font_measure_full(t->font, text->str, t->shadow, t->offset, &mw, &mh);
mw += em; mw += em;
@ -135,18 +138,15 @@ void font_draw(XftDraw *d, TextureText *t, Rect *position)
} }
if (!l) return; if (!l) return;
/* center vertically */
y -= ((t->font->xftfont->ascent + t->font->xftfont->descent) - mh) / 2;
switch (t->justify) { switch (t->justify) {
case Justify_Left: case Justify_Left:
x = position->x; x = area->x + theme_bevel;
break; break;
case Justify_Right: case Justify_Right:
x = position->x + (w - mw); x = area->x + (w - mw) - theme_bevel;
break; break;
case Justify_Center: case Justify_Center:
x = position->x + (w - mw) / 2; x = area->x + (w - mw) / 2;
break; break;
} }

View file

@ -295,9 +295,9 @@ void gradient_solid(Appearance *l, int x, int y, int w, int h)
+ (sp->primary->g << default_green_offset) + (sp->primary->g << default_green_offset)
+ (sp->primary->b << default_blue_offset); + (sp->primary->b << default_blue_offset);
for (a = 0; a < l->area.width; a++) for (a = 0; a < w; a++)
for (b = 0; b < l->area.height; b++) for (b = 0; b < h; b++)
sp->pixel_data[a + b*l->area.width] = pix; sp->pixel_data[a + b * w] = pix;
XFillRectangle(ob_display, l->pixmap, sp->primary->gc, XFillRectangle(ob_display, l->pixmap, sp->primary->gc,
x, y, w, h); x, y, w, h);

View file

@ -2,18 +2,12 @@
#include "../kernel/geom.h" #include "../kernel/geom.h"
#include "image.h" #include "image.h"
void image_draw(pixel32 *target, TextureRGBA *rgba, Rect *position, void image_draw(pixel32 *target, TextureRGBA *rgba, Rect *area)
Rect *surarea)
{ {
pixel32 *draw = rgba->data; pixel32 *draw = rgba->data;
guint c, i, e, t, sfw, sfh; guint c, i, e, t, sfw, sfh;
sfw = position->width; sfw = area->width;
sfh = position->height; sfh = area->height;
/* it would be nice if this worked, but this function is well broken in
these circumstances. */
g_assert(position->width == surarea->width &&
position->height == surarea->height);
g_assert(rgba->data != NULL); g_assert(rgba->data != NULL);
@ -28,7 +22,7 @@ void image_draw(pixel32 *target, TextureRGBA *rgba, Rect *position,
/* scale it and cache it */ /* scale it and cache it */
if (rgba->cache != NULL) if (rgba->cache != NULL)
g_free(rgba->cache); g_free(rgba->cache);
rgba->cache = g_new(unsigned long, sfw * sfh); rgba->cache = g_new(pixel32, sfw * sfh);
rgba->cwidth = sfw; rgba->cwidth = sfw;
rgba->cheight = sfh; rgba->cheight = sfh;
for (i = 0, c = 0, e = sfw*sfh; i < e; ++i) { for (i = 0, c = 0, e = sfw*sfh; i < e; ++i) {
@ -47,7 +41,7 @@ void image_draw(pixel32 *target, TextureRGBA *rgba, Rect *position,
draw = rgba->cache; draw = rgba->cache;
/* apply the alpha channel */ /* apply the alpha channel */
for (i = 0, c = 0, t = position->x, e = sfw*sfh; i < e; ++i, ++t) { for (i = 0, c = 0, t = area->x, e = sfw*sfh; i < e; ++i, ++t) {
guchar alpha, r, g, b, bgr, bgg, bgb; guchar alpha, r, g, b, bgr, bgg, bgb;
alpha = draw[i] >> default_alpha_offset; alpha = draw[i] >> default_alpha_offset;
@ -57,7 +51,7 @@ void image_draw(pixel32 *target, TextureRGBA *rgba, Rect *position,
if (c >= sfw) { if (c >= sfw) {
c = 0; c = 0;
t += surarea->width - sfw; t += area->width - sfw;
} }
/* background color */ /* background color */

View file

@ -4,7 +4,6 @@
#include "render.h" #include "render.h"
#include "../kernel/geom.h" #include "../kernel/geom.h"
void image_draw(pixel32 *target, TextureRGBA *rgba, Rect *position, void image_draw(pixel32 *target, TextureRGBA *rgba, Rect *area);
Rect *surarea);
#endif #endif

View file

@ -1,10 +1,6 @@
#include <X11/Xlib.h> #include <X11/Xlib.h>
#include <X11/Xutil.h> #include <X11/Xutil.h>
#ifdef USE_GL
# include <GL/glx.h>
#endif
#include <glib.h> #include <glib.h>
#include "render.h" #include "render.h"
#include "gradient.h" #include "gradient.h"
@ -30,122 +26,26 @@ int render_red_shift, render_green_shift, render_blue_shift;
int render_red_mask, render_green_mask, render_blue_mask; int render_red_mask, render_green_mask, render_blue_mask;
#ifdef USE_GL
GLXContext render_glx_context;
int render_glx_rating(XVisualInfo *v)
{
int er;
int rating = 0;
int val;
printf("evaluating visual %d\n", v->visualid);
glXGetConfig(ob_display, v, GLX_BUFFER_SIZE, &val);
printf("buffer size %d\n", val);
switch (val) {
case 32:
rating += 300;
break;
case 24:
rating += 200;
break;
case 16:
rating += 100;
break;
}
glXGetConfig(ob_display, v, GLX_LEVEL, &val);
printf("level %d\n", val);
if (val != 0)
rating = -10000;
glXGetConfig(ob_display, v, GLX_DEPTH_SIZE, &val);
printf("depth size %d\n", val);
switch (val) {
case 32:
rating += 30;
break;
case 24:
rating += 20;
break;
case 16:
rating += 10;
break;
case 0:
rating -= 10000;
}
glXGetConfig(ob_display, v, GLX_DOUBLEBUFFER, &val);
printf("double buffer %d\n", val);
if (val)
rating++;
return rating;
}
#endif /* USE_GL */
void render_startup(void) void render_startup(void)
{ {
int count, i = 0, val, best = 0, rate = 0, temp;
XVisualInfo vimatch, *vilist;
paint = x_paint;
render_depth = DefaultDepth(ob_display, ob_screen); render_depth = DefaultDepth(ob_display, ob_screen);
render_visual = DefaultVisual(ob_display, ob_screen); render_visual = DefaultVisual(ob_display, ob_screen);
render_colormap = DefaultColormap(ob_display, ob_screen); render_colormap = DefaultColormap(ob_display, ob_screen);
#ifdef USE_GL switch (render_visual->class) {
vimatch.screen = ob_screen; case TrueColor:
vimatch.class = TrueColor; truecolor_startup();
vilist = XGetVisualInfo(ob_display, VisualScreenMask | VisualClassMask, break;
&vimatch, &count); case PseudoColor:
case StaticColor:
if (vilist) { case GrayScale:
printf("looking for a GL visualin %d visuals\n", count); case StaticGray:
for (i = 0; i < count; i++) { pseudocolor_startup();
glXGetConfig(ob_display, &vilist[i], GLX_USE_GL, &val); break;
if (val) { default:
temp = render_glx_rating(&vilist[i]); g_critical("unsupported visual class.\n");
if (temp > rate) { exit(EXIT_FAILURE);
best = i;
rate = temp;
}
}
}
} }
if (rate > 0) {
printf("picked visual %d with rating %d\n", best, rate);
render_depth = vilist[best].depth;
render_visual = vilist[best].visual;
render_colormap = XCreateColormap(ob_display, ob_root,
render_visual, AllocNone);
render_visual_info = vilist[best];
render_glx_context = glXCreateContext(ob_display, &render_visual_info,
NULL, True);
if (render_glx_context == NULL)
printf("sadness\n");
else {
paint = gl_paint;
}
}
#endif /*USE_GL*/
switch (render_visual->class) {
case TrueColor:
truecolor_startup();
break;
case PseudoColor:
case StaticColor:
case GrayScale:
case StaticGray:
pseudocolor_startup();
break;
default:
g_critical("unsupported visual class.\n");
exit(EXIT_FAILURE);
}
} }
void truecolor_startup(void) void truecolor_startup(void)
@ -259,22 +159,27 @@ void pseudocolor_startup(void)
} }
} }
void x_paint(Window win, Appearance *l) void paint(Window win, Appearance *l, int w, int h)
{ {
int i, transferred = 0, sw; int i, transferred = 0, sw;
pixel32 *source, *dest; pixel32 *source, *dest;
Pixmap oldp; Pixmap oldp;
int x = l->area.x;
int y = l->area.y;
int w = l->area.width;
int h = l->area.height;
Rect tarea; /* area in which to draw textures */ Rect tarea; /* area in which to draw textures */
gboolean resized;
if (w <= 0 || h <= 0 || x+w <= 0 || y+h <= 0) return; if (w <= 0 || h <= 0) return;
resized = (l->w != w || l->h != h);
if (resized) {
oldp = l->pixmap; /* save to free after changing the visible pixmap */
l->pixmap = XCreatePixmap(ob_display, ob_root, w, h, render_depth);
} else
oldp = None;
oldp = l->pixmap; /* save to free after changing the visible pixmap */
l->pixmap = XCreatePixmap(ob_display, ob_root, x+w, y+h, render_depth);
g_assert(l->pixmap != None); g_assert(l->pixmap != None);
l->w = w;
l->h = h;
if (l->xftdraw != NULL) if (l->xftdraw != NULL)
XftDrawDestroy(l->xftdraw); XftDrawDestroy(l->xftdraw);
@ -285,72 +190,72 @@ void x_paint(Window win, Appearance *l)
g_free(l->surface.pixel_data); g_free(l->surface.pixel_data);
l->surface.pixel_data = g_new(pixel32, w * h); l->surface.pixel_data = g_new(pixel32, w * h);
if (l->surface.grad == Background_ParentRelative) { if (l->surface.grad == Background_ParentRelative) {
sw = l->surface.parent->area.width; g_assert (l->surface.parent);
source = l->surface.parent->surface.pixel_data g_assert (l->surface.parent->w);
+ l->surface.parentx
+ sw * l->surface.parenty; sw = l->surface.parent->w;
source = (l->surface.parent->surface.pixel_data + l->surface.parentx +
sw * l->surface.parenty);
dest = l->surface.pixel_data; dest = l->surface.pixel_data;
for (i = 0; i < h; i++, source += sw, dest += w) { for (i = 0; i < h; i++, source += sw, dest += w) {
memcpy(dest, source, w * sizeof(pixel32)); memcpy(dest, source, w * sizeof(pixel32));
} }
} }
else if (l->surface.grad == Background_Solid) else if (l->surface.grad == Background_Solid)
gradient_solid(l, x, y, w, h); gradient_solid(l, 0, 0, w, h);
else gradient_render(&l->surface, w, h); else gradient_render(&l->surface, w, h);
for (i = 0; i < l->textures; i++) { RECT_SET(tarea, 0, 0, w, h);
tarea = l->texture[i].position; if (l->surface.grad != Background_ParentRelative) {
if (l->surface.grad != Background_ParentRelative) { if (l->surface.relief != Flat) {
if (l->surface.relief != Flat) { switch (l->surface.bevel) {
switch (l->surface.bevel) { case Bevel1:
case Bevel1:
tarea.x += 1; tarea.y += 1;
tarea.width -= 2; tarea.height -= 2;
break;
case Bevel2:
tarea.x += 2; tarea.y += 2;
tarea.width -= 4; tarea.height -= 4;
break;
}
} else if (l->surface.border) {
tarea.x += 1; tarea.y += 1; tarea.x += 1; tarea.y += 1;
tarea.width -= 2; tarea.height -= 2; tarea.width -= 2; tarea.height -= 2;
break;
case Bevel2:
tarea.x += 2; tarea.y += 2;
tarea.width -= 4; tarea.height -= 4;
break;
} }
} else if (l->surface.border) {
tarea.x += 1; tarea.y += 1;
tarea.width -= 2; tarea.height -= 2;
} }
}
for (i = 0; i < l->textures; i++) {
switch (l->texture[i].type) { switch (l->texture[i].type) {
case NoTexture:
break;
case Text: case Text:
if (!transferred) { if (!transferred) {
transferred = 1; transferred = 1;
if (l->surface.grad != Background_Solid) if (l->surface.grad != Background_Solid)
pixel32_to_pixmap(l->surface.pixel_data, pixel32_to_pixmap(l->surface.pixel_data,
l->pixmap,x,y,w,h); l->pixmap, 0, 0, w, h);
} }
if (l->xftdraw == NULL) { if (l->xftdraw == NULL) {
l->xftdraw = XftDrawCreate(ob_display, l->pixmap, l->xftdraw = XftDrawCreate(ob_display, l->pixmap,
render_visual, render_colormap); render_visual, render_colormap);
} }
font_draw(l->xftdraw, &l->texture[i].data.text, font_draw(l->xftdraw, &l->texture[i].data.text, &tarea);
&tarea);
break; break;
case Bitmask: case Bitmask:
if (!transferred) { if (!transferred) {
transferred = 1; transferred = 1;
if (l->surface.grad != Background_Solid) if (l->surface.grad != Background_Solid)
pixel32_to_pixmap(l->surface.pixel_data, pixel32_to_pixmap(l->surface.pixel_data,
l->pixmap,x,y,w,h); l->pixmap, 0, 0, w, h);
} }
if (l->texture[i].data.mask.color->gc == None) if (l->texture[i].data.mask.color->gc == None)
color_allocate_gc(l->texture[i].data.mask.color); color_allocate_gc(l->texture[i].data.mask.color);
mask_draw(l->pixmap, &l->texture[i].data.mask, mask_draw(l->pixmap, &l->texture[i].data.mask, &tarea);
&tarea);
break; break;
case RGBA: case RGBA:
image_draw(l->surface.pixel_data, image_draw(l->surface.pixel_data,
&l->texture[i].data.rgba, &l->texture[i].data.rgba, &tarea);
&tarea, &l->area);
break; break;
} }
} }
@ -358,14 +263,13 @@ void x_paint(Window win, Appearance *l)
if (!transferred) { if (!transferred) {
transferred = 1; transferred = 1;
if (l->surface.grad != Background_Solid) if (l->surface.grad != Background_Solid)
pixel32_to_pixmap(l->surface.pixel_data, l->pixmap pixel32_to_pixmap(l->surface.pixel_data, l->pixmap, 0, 0, w, h);
,x,y,w,h);
} }
XSetWindowBackgroundPixmap(ob_display, win, l->pixmap); XSetWindowBackgroundPixmap(ob_display, win, l->pixmap);
XClearWindow(ob_display, win); XClearWindow(ob_display, win);
if (oldp != None) XFreePixmap(ob_display, oldp); if (oldp) XFreePixmap(ob_display, oldp);
} }
void render_shutdown(void) void render_shutdown(void)
@ -383,6 +287,7 @@ Appearance *appearance_new(int numtex)
if (numtex) out->texture = g_new0(Texture, numtex); if (numtex) out->texture = g_new0(Texture, numtex);
else out->texture = NULL; else out->texture = NULL;
out->pixmap = None; out->pixmap = None;
out->w = out->h = 0;
p = &out->surface; p = &out->surface;
p->primary = NULL; p->primary = NULL;
@ -442,6 +347,7 @@ Appearance *appearance_copy(Appearance *orig)
copy->texture = g_memdup(orig->texture, orig->textures * sizeof(Texture)); copy->texture = g_memdup(orig->texture, orig->textures * sizeof(Texture));
copy->pixmap = None; copy->pixmap = None;
copy->xftdraw = NULL; copy->xftdraw = NULL;
copy->w = copy->h = 0;
return copy; return copy;
} }
@ -491,45 +397,52 @@ void appearance_minsize(Appearance *l, int *w, int *h)
{ {
int i; int i;
int m; int m;
*w = *h = 1; *w = *h = 0;
if (l->surface.relief != Flat) {
switch (l->surface.bevel) {
case Bevel1:
*w = *h = 2;
break;
case Bevel2:
*w = *h = 4;
break;
}
} else if (l->surface.border)
*w = *h = 2;
for (i = 0; i < l->textures; ++i) { for (i = 0; i < l->textures; ++i) {
switch (l->texture[i].type) { switch (l->texture[i].type) {
case Bitmask: case Bitmask:
*w += l->texture[i].data.mask.mask->w; *w = MAX(*w, l->texture[i].data.mask.mask->w);
*h += l->texture[i].data.mask.mask->h; *h = MAX(*h, l->texture[i].data.mask.mask->h);
break; break;
case Text: case Text:
m = font_measure_string(l->texture[i].data.text.font, m = font_measure_string(l->texture[i].data.text.font,
l->texture[i].data.text.string, l->texture[i].data.text.string,
l->texture[i].data.text.shadow, l->texture[i].data.text.shadow,
l->texture[i].data.text.offset); l->texture[i].data.text.offset);
*w += m; *w = MAX(*w, m);
m = font_height(l->texture[i].data.text.font, m = font_height(l->texture[i].data.text.font,
l->texture[i].data.text.shadow, l->texture[i].data.text.shadow,
l->texture[i].data.text.offset); l->texture[i].data.text.offset);
*h += m; *h += MAX(*h, m);
break; break;
case RGBA: case RGBA:
*w += l->texture[i].data.rgba.width; *w += MAX(*w, l->texture[i].data.rgba.width);
*h += l->texture[i].data.rgba.height; *h += MAX(*h, l->texture[i].data.rgba.height);
break; break;
case NoTexture: case NoTexture:
break; break;
} }
} }
if (l->surface.relief != Flat) {
switch (l->surface.bevel) {
case Bevel1:
*w += 2;
*h += 2;
break;
case Bevel2:
*w += 4;
*h += 4;
break;
}
} else if (l->surface.border) {
*w += 2;
*h += 2;
}
if (*w < 1) *w = 1;
if (*h < 1) *h = 1;
} }
gboolean render_pixmap_to_rgba(Pixmap pmap, Pixmap mask, gboolean render_pixmap_to_rgba(Pixmap pmap, Pixmap mask,
@ -579,54 +492,3 @@ gboolean render_pixmap_to_rgba(Pixmap pmap, Pixmap mask,
return TRUE; return TRUE;
} }
#ifdef USE_GL
void gl_paint(Window win, Appearance *l)
{
int err;
Window root, child;
int i, transferred = 0, sw, b, d;
pixel32 *source, *dest;
Pixmap oldp;
int tempx, tempy, absx, absy, absw, absh;
int x = l->area.x;
int y = l->area.y;
int w = l->area.width;
int h = l->area.height;
Rect tarea; /* area in which to draw textures */
if (w <= 0 || h <= 0 || x+w <= 0 || y+h <= 0) return;
g_assert(l->surface.type == Surface_Planar);
printf("making %p, %p, %p current\n", ob_display, win, render_glx_context);
err = glXMakeCurrent(ob_display, win, render_glx_context);
g_assert(err != 0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0, 1376, 1032, 0, 0, 10);
if (XGetGeometry(ob_display, win, &root, &tempx, &tempy,
&absw, &absh, &b, &d) &&
XTranslateCoordinates(ob_display, win, root, tempx, tempy,
&absx, &absy, &child))
printf("window at %d, %d (%d,%d)\n", absx, absy, absw, absh);
else
return;
glViewport(0, 0, 1376, 1032);
glMatrixMode(GL_MODELVIEW);
glTranslatef(-absx, 1032-absh-absy, 0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
if (l->surface.grad == Background_ParentRelative) {
printf("crap\n");
} else
render_gl_gradient(&l->surface, absx+x, absy+y, absw, absh);
glXSwapBuffers(ob_display, win);
}
#endif /* USE_GL */

View file

@ -59,7 +59,6 @@ typedef struct Surface {
typedef struct { typedef struct {
XftFont *xftfont; XftFont *xftfont;
int height;
int elipses_length; int elipses_length;
} ObFont; } ObFont;
@ -107,18 +106,19 @@ typedef union {
} TextureData; } TextureData;
typedef struct Texture { typedef struct Texture {
Rect position;
TextureType type; TextureType type;
TextureData data; TextureData data;
} Texture; } Texture;
typedef struct Appearance { typedef struct Appearance {
Surface surface; Surface surface;
Rect area;
int textures; int textures;
Texture *texture; Texture *texture;
Pixmap pixmap; Pixmap pixmap;
XftDraw *xftdraw; XftDraw *xftdraw;
/* cached for internal use */
int w, h;
} Appearance; } Appearance;
extern Visual *render_visual; extern Visual *render_visual;
@ -126,12 +126,9 @@ extern XVisualInfo render_visual_info;
extern int render_depth; extern int render_depth;
extern Colormap render_colormap; extern Colormap render_colormap;
void (*paint)(Window win, Appearance *l);
void render_startup(void); void render_startup(void);
void init_appearance(Appearance *l); void init_appearance(Appearance *l);
void x_paint(Window win, Appearance *l); void paint(Window win, Appearance *l, int w, int h);
void gl_paint(Window win, Appearance *l);
void render_shutdown(void); void render_shutdown(void);
Appearance *appearance_new(int numtex); Appearance *appearance_new(int numtex);
Appearance *appearance_copy(Appearance *a); Appearance *appearance_copy(Appearance *a);

View file

@ -21,25 +21,19 @@ Window ob_root;
int main() int main()
{ {
Window win; Window win;
GC gc;
Pixmap pm;
Appearance *look; Appearance *look;
int grabbed = 0;
Window root; Window root;
XGCValues values;
XEvent report; XEvent report;
int h = 500, w = 500, tmp; int h = 500, w = 500;
XVisualInfo *vi;
int i;
ob_display = XOpenDisplay(NULL); ob_display = XOpenDisplay(NULL);
XSetErrorHandler(x_error_handler); XSetErrorHandler(x_error_handler);
ob_screen = DefaultScreen(ob_display); ob_screen = DefaultScreen(ob_display);
ob_root = RootWindow(ob_display, ob_screen); ob_root = RootWindow(ob_display, ob_screen);
win = win =
XCreateWindow(ob_display, RootWindow(ob_display, 0) XCreateWindow(ob_display, RootWindow(ob_display, 0),
, 10, 10, w, h, 10, 10, 10, w, h, 10,
CopyFromParent, /* depth */ CopyFromParent, /* depth */
CopyFromParent, /* class */ CopyFromParent, /* class */
CopyFromParent, /* visual */ CopyFromParent, /* visual */
@ -55,25 +49,21 @@ int main()
look->surface.secondary = color_parse("Yellow"); look->surface.secondary = color_parse("Yellow");
look->surface.primary = color_parse("Blue"); look->surface.primary = color_parse("Blue");
look->surface.interlaced = FALSE; look->surface.interlaced = FALSE;
look->area.x = 0;
look->area.y = 0;
look->area.width = 500;
look->area.height = 500;
if (ob_display == NULL) { if (ob_display == NULL) {
fprintf(stderr, "couldn't connect to X server :0\n"); fprintf(stderr, "couldn't connect to X server :0\n");
return 0; return 0;
} }
paint(win, look); paint(win, look, w, h);
while (1) { while (1) {
XNextEvent(ob_display, &report); XNextEvent(ob_display, &report);
switch (report.type) { switch (report.type) {
case Expose: case Expose:
break; break;
case ConfigureNotify: case ConfigureNotify:
look->area.width = report.xconfigure.width; paint(win, look,
look->area.height = report.xconfigure.height; report.xconfigure.width,
paint(win, look); report.xconfigure.height);
break; break;
} }

View file

@ -515,7 +515,7 @@ char *theme_load(char *theme)
} }
/* load the font stuff */ /* load the font stuff */
font_str = "arial:bold:pixelsize=10:minsize"; font_str = "arial:bold:pixelsize=10";
theme_winfont_shadow = FALSE; theme_winfont_shadow = FALSE;
if (read_string(db, "window.xft.flags", &str)) { if (read_string(db, "window.xft.flags", &str)) {

View file

@ -11,7 +11,7 @@ extern int theme_handle_height;
extern int theme_bwidth; extern int theme_bwidth;
extern int theme_cbwidth; extern int theme_cbwidth;
#define theme_label_height (theme_winfont_height + 2) #define theme_label_height (theme_winfont_height)
#define theme_title_height (theme_label_height + theme_bevel * 2) #define theme_title_height (theme_label_height + theme_bevel * 2)
#define theme_button_size (theme_label_height - 2) #define theme_button_size (theme_label_height - 2)
#define theme_grip_width (theme_button_size * 2) #define theme_grip_width (theme_button_size * 2)