no more interactive mouse actions, they are evil etc. actions now "feel" much more solid. if move/resizing a window while changing workspaces, it will follow.

This commit is contained in:
Dana Jansens 2003-09-09 07:16:38 +00:00
parent 0f544808b8
commit 8fe0cb8989
8 changed files with 28 additions and 32 deletions

View file

@ -767,7 +767,6 @@ ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
}
void action_run_full(ObAction *a, struct _ObClient *c,
ObFrameContext context,
guint state, guint button, gint x, gint y,
gboolean cancel, gboolean done)
{
@ -784,7 +783,7 @@ void action_run_full(ObAction *a, struct _ObClient *c,
a->data.inter.cancel = cancel;
a->data.inter.final = done;
if (!(cancel || done))
keyboard_interactive_grab(state, c, context, a);
keyboard_interactive_grab(state, c, a);
}
a->func(&a->data);

View file

@ -153,7 +153,6 @@ void action_free(ObAction *a);
/*! Executes an action.
@param c The client associated with the action. Can be NULL.
@param context The context in which the user action occured.
@param state The keyboard modifiers state at the time the user action occured
@param button The mouse button used to execute the action.
@param x The x coord at which the user action occured.
@ -164,21 +163,20 @@ void action_free(ObAction *a);
affects interactive actions, but should generally always be FALSE.
*/
void action_run_full(ObAction *a, struct _ObClient *c,
ObFrameContext context,
guint state, guint button, gint x, gint y,
gboolean cancel, gboolean done);
#define action_run_mouse(a, c, t, s, b, x, y) \
action_run_full(a, c, t, s, b, x, y, FALSE, FALSE)
#define action_run_mouse(a, c, s, b, x, y) \
action_run_full(a, c, s, b, x, y, FALSE, FALSE)
#define action_run_interactive(a, c, s, n, d) \
action_run_full(a, c, OB_FRAME_CONTEXT_NONE, s, 0, -1, -1, n, d)
action_run_full(a, c, s, 0, -1, -1, n, d)
#define action_run_key(a, c, s, x, y) \
action_run_full(a, c, OB_FRAME_CONTEXT_NONE, s, 0, x, y, FALSE,FALSE)
action_run_full(a, c, s, 0, x, y, FALSE,FALSE)
#define action_run(a, c, s) \
action_run_full(a, c, OB_FRAME_CONTEXT_NONE, s, 0, -1, -1, FALSE,FALSE)
action_run_full(a, c, s, 0, -1, -1, FALSE,FALSE)
/* Execute */
void action_execute(union ActionData *data);

View file

@ -487,17 +487,14 @@ static void event_process(const XEvent *ec, gpointer data)
{
if (menu_frame_visible)
event_handle_menu(e);
else if (moveresize_in_progress)
moveresize_event(e);
else {
ObFrameContext context;
if (!keyboard_process_interactive_grab(e)) {
if (moveresize_in_progress)
moveresize_event(e);
context = frame_context(client, e->xany.window);
if (!keyboard_process_interactive_grab(e, &client, &context)) {
if (e->type == ButtonPress || e->type == ButtonRelease ||
e->type == MotionNotify)
mouse_event(client, context, e);
mouse_event(client, e);
else if (e->type == KeyPress)
/* when in the middle of a focus cycling action, this
causes the window which appears to be focused to be

View file

@ -12,6 +12,7 @@
#include "keytree.h"
#include "keyboard.h"
#include "translate.h"
#include "moveresize.h"
#include <glib.h>
@ -129,12 +130,15 @@ gboolean keyboard_bind(GList *keylist, ObAction *action)
}
void keyboard_interactive_grab(guint state, ObClient *client,
ObFrameContext context, ObAction *action)
ObAction *action)
{
ObInteractiveState *s;
g_assert(action->data.any.interactive);
if (moveresize_in_progress)
moveresize_end(FALSE);
if (!interactive_states) {
if (!grab_keyboard(TRUE))
return;
@ -149,14 +153,11 @@ void keyboard_interactive_grab(guint state, ObClient *client,
s->state = state;
s->client = client;
s->action = action;
s->context = context;
interactive_states = g_slist_append(interactive_states, s);
}
gboolean keyboard_process_interactive_grab(const XEvent *e,
ObClient **client,
ObFrameContext *context)
gboolean keyboard_process_interactive_grab(const XEvent *e)
{
GSList *it, *next;
gboolean handled = FALSE;
@ -168,9 +169,6 @@ gboolean keyboard_process_interactive_grab(const XEvent *e,
next = g_slist_next(it);
*client = s->client;
*context = s->context;
if ((e->type == KeyRelease &&
!(s->state & e->xkey.state)))
done = TRUE;

View file

@ -21,11 +21,8 @@ void keyboard_event(struct _ObClient *client, const XEvent *e);
void keyboard_reset_chains();
void keyboard_interactive_grab(guint state, struct _ObClient *client,
ObFrameContext context,
struct _ObAction *action);
gboolean keyboard_process_interactive_grab(const XEvent *e,
struct _ObClient **client,
ObFrameContext *context);
gboolean keyboard_process_interactive_grab(const XEvent *e);
void keyboard_grab_for_client(struct _ObClient *c, gboolean grab);

View file

@ -107,20 +107,23 @@ static gboolean fire_binding(ObMouseAction a, ObFrameContext context,
if (it == NULL) return FALSE;
for (it = b->actions[a]; it; it = it->next)
action_run_mouse(it->data, c, context, state, button, x, y);
action_run_mouse(it->data, c, state, button, x, y);
return TRUE;
}
void mouse_event(ObClient *client, ObFrameContext context, XEvent *e)
void mouse_event(ObClient *client, XEvent *e)
{
static Time ltime;
static guint button = 0, state = 0, lbutton = 0;
static Window lwindow = None;
static int px, py;
ObFrameContext context;
gboolean click = FALSE;
gboolean dclick = FALSE;
context = frame_context(client, e->xany.window);
switch (e->type) {
case ButtonPress:
px = e->xbutton.x_root;

View file

@ -13,7 +13,7 @@ void mouse_shutdown(gboolean reconfig);
gboolean mouse_bind(char *buttonstr, char *contextstr, ObMouseAction mact,
ObAction *action);
void mouse_event(struct _ObClient *client, ObFrameContext context, XEvent *e);
void mouse_event(struct _ObClient *client, XEvent *e);
void mouse_grab_for_client(struct _ObClient *client, gboolean grab);

View file

@ -5,6 +5,7 @@
#include "prop.h"
#include "grab.h"
#include "startupnotify.h"
#include "moveresize.h"
#include "config.h"
#include "screen.h"
#include "client.h"
@ -410,6 +411,9 @@ void screen_set_desktop(guint num)
ob_debug("Moving to desktop %d\n", num+1);
if (moveresize_client)
client_set_desktop(moveresize_client, num, TRUE);
/* show windows before hiding the rest to lessen the enter/leave events */
/* show windows from top to bottom */