no mouse interactive actions. no bugs.

This commit is contained in:
Dana Jansens 2003-09-09 06:07:00 +00:00
parent 5e38ae49ce
commit 0f544808b8

View file

@ -698,6 +698,9 @@ ObAction *action_from_string(char *name, ObUserAction uact)
a = action_new(actionstrings[i].func, uact);
if (actionstrings[i].setup)
actionstrings[i].setup(&a, uact);
/* only key bindings can be interactive. thus saith the xor. */
if (uact != OB_USER_ACTION_KEYBOARD_KEY)
a->data.any.interactive = FALSE;
break;
}
if (!exist)