comment what i did
This commit is contained in:
parent
3addcd8bb9
commit
5a1a3c2b12
1 changed files with 7 additions and 1 deletions
|
@ -1141,7 +1141,13 @@ void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
|
|||
|
||||
/* XXX UGLY HACK race with motion event starting a move and the
|
||||
button release gettnig processed first. answer: don't queue
|
||||
moveresize starts. UGLY HACK XXX */
|
||||
moveresize starts. UGLY HACK XXX
|
||||
|
||||
XXX ALSO don't queue showmenu events, because on button press
|
||||
events we need to know if a mouse grab is going to take place,
|
||||
and set the button to 0, so that later motion events don't think
|
||||
that a drag is going on. since showmenu grabs the pointer..
|
||||
*/
|
||||
if (a->data.any.interactive || a->func == action_move ||
|
||||
a->func == action_resize || a->func == action_showmenu)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue