add rc options for window snapping/resistance

This commit is contained in:
Dana Jansens 2002-08-02 19:02:47 +00:00
parent b1a2c014eb
commit 3356db4885
3 changed files with 82 additions and 29 deletions

View file

@ -417,10 +417,29 @@ void BScreen::saveHideToolbar(bool h) {
}
void BScreen::saveWindowToWindowSnap(bool s) {
resource.window_to_window_snap = s;
config->setValue(screenstr + "windowToWindowSnap",
resource.window_to_window_snap);
void BScreen::saveWindowToEdgeSnap(int s) {
resource.snap_to_edges = s;
const char *snap;
switch (resource.snap_to_edges) {
case WindowNoSnap: snap = "NoSnap"; break;
case WindowResistance: snap = "Resistance"; break;
case WindowSnap: default: snap = "Snap"; break;
}
config->setValue(screenstr + "windowToEdgeSnap", snap);
}
void BScreen::saveWindowToWindowSnap(int s) {
resource.snap_to_windows = s;
const char *snap;
switch (resource.snap_to_edges) {
case WindowNoSnap: snap = "NoSnap"; break;
case WindowResistance: snap = "Resistance"; break;
case WindowSnap: default: snap = "Snap"; break;
}
config->setValue(screenstr + "windowToWindowSnap", snap);
}
@ -457,10 +476,17 @@ void BScreen::savePlacementPolicy(int p) {
}
void BScreen::saveEdgeSnapThreshold(int t) {
resource.edge_snap_threshold = t;
void BScreen::saveResistanceSize(int s) {
resource.resistance_size = s;
config->setValue(screenstr + "resistanceSize",
resource.resistance_size);
}
void BScreen::saveSnapThreshold(int t) {
resource.snap_threshold = t;
config->setValue(screenstr + "edgeSnapThreshold",
resource.edge_snap_threshold);
resource.snap_threshold);
}
@ -567,11 +593,13 @@ void BScreen::save_rc(void) {
saveFocusNew(resource.focus_new);
saveFocusLast(resource.focus_last);
saveHideToolbar(resource.hide_toolbar);
saveWindowToWindowSnap(resource.window_to_window_snap);
saveWindowToWindowSnap(resource.snap_to_windows);
saveWindowToEdgeSnap(resource.snap_to_edges);
saveWindowCornerSnap(resource.window_corner_snap);
saveWorkspaces(resource.workspaces);
savePlacementPolicy(resource.placement_policy);
saveEdgeSnapThreshold(resource.edge_snap_threshold);
saveSnapThreshold(resource.snap_threshold);
saveResistanceSize(resource.resistance_size);
saveRowPlacementDirection(resource.row_direction);
saveColPlacementDirection(resource.col_direction);
#ifdef HAVE_STRFTIME
@ -621,9 +649,21 @@ void BScreen::load_rc(void) {
if (! config->getValue(screenstr + "hideToolbar", resource.hide_toolbar))
resource.hide_toolbar = false;
if (! config->getValue(screenstr + "windowToWindowSnap",
resource.window_to_window_snap))
resource.window_to_window_snap = true;
resource.snap_to_windows = WindowResistance;
if (config->getValue(screenstr + "windowToWindowSnap", s)) {
if (s == "NoSnap")
resource.snap_to_windows = WindowNoSnap;
else if (s == "Snap")
resource.snap_to_windows = WindowSnap;
}
resource.snap_to_edges = WindowResistance;
if (config->getValue(screenstr + "windowToEdgeSnap", s)) {
if (s == "NoSnap")
resource.snap_to_edges = WindowNoSnap;
else if (s == "Snap")
resource.snap_to_edges = WindowSnap;
}
if (! config->getValue(screenstr + "windowCornerSnap",
resource.window_corner_snap))
@ -634,8 +674,12 @@ void BScreen::load_rc(void) {
image_control->setDither(b);
if (! config->getValue(screenstr + "edgeSnapThreshold",
resource.edge_snap_threshold))
resource.edge_snap_threshold = 4;
resource.snap_threshold))
resource.snap_threshold = 4;
if (! config->getValue(screenstr + "resistanceSize",
resource.resistance_size))
resource.resistance_size = 12;
if (config->getValue(screenstr + "rowPlacementDirection", s) &&
s == "RightToLeft")

View file

@ -147,14 +147,17 @@ private:
bool sloppy_focus, auto_raise, auto_edge_balance, ordered_dither,
opaque_move, full_max, focus_new, focus_last, click_raise,
allow_scroll_lock, hide_toolbar, window_to_window_snap,
window_corner_snap, aa_fonts, ignore_shaded, ignore_maximized,
workspace_warping;
allow_scroll_lock, hide_toolbar, window_corner_snap, aa_fonts,
ignore_shaded, ignore_maximized, workspace_warping;
int snap_to_windows, snap_to_edges;
BColor border_color;
unsigned int workspaces;
int toolbar_placement, toolbar_width_percent, placement_policy,
edge_snap_threshold, row_direction, col_direction, root_scroll;
snap_threshold, row_direction, col_direction, root_scroll,
resistance_size;
unsigned int handle_width, bevel_width, frame_width, border_width,
resize_zones;
@ -216,8 +219,10 @@ public:
inline bool doFocusNew(void) const { return resource.focus_new; }
inline bool doFocusLast(void) const { return resource.focus_last; }
inline bool doHideToolbar(void) const { return resource.hide_toolbar; }
inline bool getWindowToWindowSnap(void) const
{ return resource.window_to_window_snap; }
inline int getWindowToWindowSnap(void) const
{ return resource.snap_to_windows; }
inline int getWindowToEdgeSnap(void) const
{ return resource.snap_to_edges; }
inline bool getWindowCornerSnap(void) const
{ return resource.window_corner_snap; }
inline bool allowScrollLock(void) const { return resource.allow_scroll_lock; }
@ -265,8 +270,10 @@ public:
{ return resource.workspaces; }
inline int getPlacementPolicy(void) const
{ return resource.placement_policy; }
inline int getEdgeSnapThreshold(void) const
{ return resource.edge_snap_threshold; }
inline int getSnapThreshold(void) const
{ return resource.snap_threshold; }
inline int getResistanceSize(void) const
{ return resource.resistance_size; }
inline int getRowPlacementDirection(void) const
{ return resource.row_direction; }
inline int getColPlacementDirection(void) const
@ -282,7 +289,8 @@ public:
void savePlacementPolicy(int p);
void saveRowPlacementDirection(int d);
void saveColPlacementDirection(int d);
void saveEdgeSnapThreshold(int t);
void saveSnapThreshold(int t);
void saveResistanceSize(int s);
void saveImageDither(bool d);
void saveAAFonts(bool f);
void saveOpaqueMove(bool o);
@ -290,7 +298,8 @@ public:
void saveFocusNew(bool f);
void saveFocusLast(bool f);
void saveHideToolbar(bool h);
void saveWindowToWindowSnap(bool s);
void saveWindowToEdgeSnap(int s);
void saveWindowToWindowSnap(int s);
void saveWindowCornerSnap(bool s);
void saveResizeZones(unsigned int z);
void savePlaceIgnoreShaded(bool i);

View file

@ -3115,16 +3115,16 @@ bool BlackboxWindow::doWorkspaceWarping(int x_root, int y_root,
void BlackboxWindow::doWindowSnapping(int &dx, int &dy) {
// how much resistance to edges to provide
const int resistance_size = screen->getEdgeSnapThreshold();
const int resistance_size = screen->getResistanceSize();
// how far away to snap
const int snap_distance = screen->getEdgeSnapThreshold();
const int snap_distance = screen->getSnapThreshold();
// how to snap windows
const int snap_to_windows = BScreen::WindowResistance;
const int snap_to_edges = BScreen::WindowResistance;
const int snap_to_windows = screen->getWindowToWindowSnap();
const int snap_to_edges = screen->getWindowToEdgeSnap();
// the amount of space away from the edge to provide resistance/snap
const int snap_offset = screen->getEdgeSnapThreshold();
// const int snap_offset = screen->getSnapThreshold();
// find the geomeetery where the moving window currently is
const Rect &moving = screen->doOpaqueMove() ? frame.rect : frame.changing;