openbox/openbox/menu.h

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C
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#ifndef __menu_h
#define __menu_h
#include "action.h"
#include "render/render.h"
#include <glib.h>
typedef struct Menu {
char *label;
char *name;
GList *entries;
/* GList *tail; */
/* ? */
gboolean shown;
gboolean invalid;
gpointer render_data; /* where the engine can store anything it likes */
struct Menu *parent;
/* waste o' pointers */
void (*show)( /* some bummu */);
void (*hide)( /* some bummu */);
void (*update)( /* some bummu */);
void (*mouseover)( /* some bummu */);
void (*selected)( /* some bummu */);
} Menu;
typedef struct MenuRenderData {
Window frame;
Window title;
Appearance *a_title;
int title_min_w, title_h;
Window items;
Appearance *a_items;
int item_h;
} MenuRenderData;
typedef enum MenuEntryRenderType {
MenuEntryRenderType_None = 0,
MenuEntryRenderType_Submenu = 1 << 0,
MenuEntryRenderType_Boolean = 1 << 1,
MenuEntryRenderType_Separator = 1 << 2,
MenuEntryRenderType_Other = 1 << 7
} MenuEntryRenderType;
typedef struct {
char *label;
Menu *parent;
Action *action;
MenuEntryRenderType render_type;
gboolean enabled;
gboolean boolean_value;
gpointer render_data; /* where the engine can store anything it likes */
Menu *submenu;
} MenuEntry;
typedef struct MenuEntryRenderData {
Window item;
Appearance *a_item;
int min_w;
} MenuEntryRenderData;
void menu_startup();
void menu_shutdown();
Menu *menu_new(char *label, char *name, Menu *parent);
void menu_free(char *name);
void menu_show(char *name, int x, int y, Client *client);
MenuEntry *menu_entry_new_full(char *label, Action *action,
MenuEntryRenderType render_type,
gpointer submenu);
#define menu_entry_new(label, action) \
menu_entry_new_full(label, action, MenuEntryRenderType_None, NULL)
void menu_entry_free(MenuEntry *entry);
void menu_entry_set_submenu(MenuEntry *entry, Menu *submenu);
void menu_add_entry(Menu *menu, MenuEntry *entry);
#endif