start of showing/rendering menus. woot!

This commit is contained in:
Dana Jansens 2003-04-15 18:29:55 +00:00
parent 1c3689d0c7
commit 0e28a07e3d
9 changed files with 232 additions and 52 deletions

View file

@ -1,5 +1,6 @@
#include "client.h"
#include "focus.h"
#include "menu.h"
#include "stacking.h"
#include "frame.h"
#include "framerender.h"
@ -15,10 +16,6 @@ Action *action_new(void (*func)(union ActionData *data))
Action *a = g_new0(Action, 1);
a->func = func;
/* deal with pointers */
if (func == action_execute)
a->data.execute.path = NULL;
return a;
}
@ -29,6 +26,8 @@ void action_free(Action *a)
/* deal with pointers */
if (a->func == action_execute || a->func == action_restart)
g_free(a->data.execute.path);
else if (a->func == action_showmenu)
g_free(a->data.showmenu.name);
g_free(a);
}
@ -708,7 +707,8 @@ void action_exit(union ActionData *data)
void action_showmenu(union ActionData *data)
{
g_message(__FUNCTION__);
menu_show(data->showmenu.name, data->showmenu.x, data->showmenu.y,
data->showmenu.c);
}
static void popup_cycle(Client *c, gboolean hide)

View file

@ -65,7 +65,9 @@ struct Resize {
struct ShowMenu {
Client *c;
char *menuName;
char *name;
int x;
int y;
};
struct CycleWindows {
@ -87,7 +89,7 @@ union ActionData {
struct NextPreviousDesktop nextprevdesktop;
struct Move move;
struct Resize resize;
struct ShowMenu showMenu;
struct ShowMenu showmenu;
struct CycleWindows cycle;
};

View file

@ -242,7 +242,7 @@ void framerender_size_popup_label(char *text, Size *sz)
a = theme_app_hilite_label;
a->texture[0].data.text.string = text;
appearance_minsize(a, sz);
appearance_minsize(a, &sz->width, &sz->height);
sz->width += theme_bevel * 2;
sz->height += theme_bevel * 2;
}

View file

@ -1,15 +1,18 @@
#include <glib.h>
#include "menu.h"
#include <assert.h>
#include "openbox.h"
#include "render/theme.h"
GHashTable *menu_hash = NULL;
void menu_destroy_hash_key(const gpointer data)
#define ENTRY_EVENTMASK (EnterWindowMask | LeaveWindowMask | \
ButtonPressMask | ButtonReleaseMask)
void menu_destroy_hash_key(gpointer data)
{
g_free(data);
}
void menu_free_entries(const Menu *menu)
void menu_free_entries(Menu *menu)
{
GList *it;
@ -19,27 +22,44 @@ void menu_free_entries(const Menu *menu)
g_list_free(menu->entries);
}
void menu_destroy_hash_value(const gpointer data)
void menu_destroy_hash_value(gpointer data)
{
const Menu *del_menu = (Menu *)data;
Menu *del_menu = (Menu *)data;
MenuRenderData *rd = del_menu->render_data;
menu_free_entries(del_menu);
g_free(del_menu->label);
g_free(del_menu->name);
menu_free_entries(del_menu);
appearance_free(rd->a_title);
XDestroyWindow(ob_display, rd->title);
XDestroyWindow(ob_display, rd->frame);
}
void menu_entry_free(const MenuEntry *entry)
void menu_entry_free(MenuEntry *entry)
{
g_free(entry->label);
g_free(entry->render_data);
action_free(entry->action);
}
void menu_startup()
{
Menu *m;
menu_hash = g_hash_table_new_full(g_str_hash, g_str_equal,
menu_destroy_hash_key,
menu_destroy_hash_value);
m = menu_new("sex menu", "root", NULL);
menu_add_entry(m, menu_entry_new("foo shit etc bleh",
action_from_string("restart")));
menu_add_entry(m, menu_entry_new("more shit",
action_from_string("restart")));
menu_add_entry(m, menu_entry_new("",
action_from_string("restart")));
menu_add_entry(m, menu_entry_new("and yet more",
action_from_string("restart")));
}
void menu_shutdown()
@ -47,39 +67,71 @@ void menu_shutdown()
g_hash_table_destroy(menu_hash);
}
Menu *menu_new(const char *label, const char *name, Menu *parent)
static Window createWindow(Window parent, unsigned long mask,
XSetWindowAttributes *attrib)
{
Menu *new_menu = g_new0(Menu, 1);
new_menu->label = g_strdup(label);
new_menu->name = g_strdup(name);
new_menu->parent = parent;
new_menu->entries = NULL;
new_menu->shown = FALSE;
new_menu->invalid = FALSE;
/* default controllers? */
g_hash_table_insert(menu_hash, g_strdup(name), new_menu);
return new_menu;
return XCreateWindow(ob_display, parent, 0, 0, 1, 1, 0,
render_depth, InputOutput, render_visual,
mask, attrib);
}
void menu_free(const char *name)
Menu *menu_new(char *label, char *name, Menu *parent)
{
XSetWindowAttributes attrib;
Menu *self;
MenuRenderData *data;
self = g_new0(Menu, 1);
self->label = g_strdup(label);
self->name = g_strdup(name);
self->parent = parent;
self->entries = NULL;
self->shown = FALSE;
self->invalid = FALSE;
/* default controllers? */
data = g_new(MenuRenderData, 1);
attrib.override_redirect = TRUE;
data->frame = createWindow(ob_root, CWOverrideRedirect, &attrib);
data->title = createWindow(data->frame, 0, &attrib);
data->items = createWindow(data->frame, 0, &attrib);
XSetWindowBorderWidth(ob_display, data->frame, theme_bwidth);
XSetWindowBorderWidth(ob_display, data->title, theme_bwidth);
XSetWindowBorder(ob_display, data->frame, theme_b_color->pixel);
XSetWindowBorder(ob_display, data->title, theme_b_color->pixel);
XMapWindow(ob_display, data->title);
XMapWindow(ob_display, data->items);
data->a_title = appearance_copy(theme_a_menu_title);
data->a_items = appearance_copy(theme_a_menu);
self->render_data = data;
g_hash_table_insert(menu_hash, g_strdup(name), self);
return self;
}
void menu_free(char *name)
{
g_hash_table_remove(menu_hash, name);
}
MenuEntry *menu_entry_new_full(const char *label, Action *action,
const MenuEntryRenderType render_type,
gpointer render_data, gpointer submenu)
MenuEntry *menu_entry_new_full(char *label, Action *action,
MenuEntryRenderType render_type,
gpointer submenu)
{
MenuEntry *menu_entry = g_new(MenuEntry, 1);
menu_entry->label = g_strdup(label);
menu_entry->render_type = render_type;
menu_entry->action.func = action->func;
menu_entry->action.data = action->data; /*watch out. copying Client * ptr*/
menu_entry->action = action;
menu_entry->render_data = render_data; /*watch out.*/
menu_entry->render_data = NULL;
menu_entry->submenu = submenu;
return menu_entry;
@ -87,7 +139,7 @@ MenuEntry *menu_entry_new_full(const char *label, Action *action,
void menu_entry_set_submenu(MenuEntry *entry, Menu *submenu)
{
assert(entry != NULL);
g_assert(entry != NULL);
entry->submenu = submenu;
@ -97,10 +149,95 @@ void menu_entry_set_submenu(MenuEntry *entry, Menu *submenu)
void menu_add_entry(Menu *menu, MenuEntry *entry)
{
assert(menu != NULL && entry != NULL);
MenuEntryRenderData *data;
XSetWindowAttributes attrib;
g_assert(menu != NULL && entry != NULL && entry->render_data == NULL);
menu->entries = g_list_append(menu->entries, entry);
entry->parent = menu;
data = g_new(MenuEntryRenderData, 1);
data->item = createWindow(((MenuRenderData*)menu->render_data)->items,
0, &attrib);
XMapWindow(ob_display, data->item);
data->a_item = appearance_copy(theme_a_menu_item);
entry->render_data = data;
menu->invalid = TRUE;
}
void menu_show(char *name, int x, int y, Client *client)
{
Menu *self;
MenuRenderData *data;
GList *it;
int w = 1;
int items_h;
int item_h = 0, nitems = 0; /* each item, only one is used */
int item_y;
int bullet_w;
self = g_hash_table_lookup(menu_hash, name);
if (!self) {
g_warning("Attempted to show menu '%s' but it does not exist.",
name);
return;
}
data = self->render_data;
/* set texture data and size them mofos out */
data->a_title->texture[0].data.text.string = self->label;
appearance_minsize(data->a_title, &data->title_min_w, &data->title_h);
data->title_min_w += theme_bevel * 2;
data->title_h += theme_bevel * 2;
w = MAX(w, data->title_min_w);
for (it = self->entries; it; it = it->next) {
MenuEntryRenderData *r = ((MenuEntry*)it->data)->render_data;
r->a_item->texture[0].data.text.string = ((MenuEntry*)it->data)->label;
appearance_minsize(r->a_item, &r->min_w, &item_h);
r->min_w += theme_bevel * 2;
item_h += theme_bevel * 2;
w = MAX(w, r->min_w);
++nitems;
}
bullet_w = item_h + theme_bevel;
w += 2 * bullet_w;
items_h = item_h * nitems;
/* size appearances */
RECT_SET(data->a_title->area, 0, 0, w, data->title_h);
RECT_SET(data->a_title->texture[0].position, 0, 0, w, data->title_h);
RECT_SET(data->a_items->area, 0, 0, w, items_h);
for (it = self->entries; it; it = it->next) {
MenuEntryRenderData *r = ((MenuEntry*)it->data)->render_data;
RECT_SET(r->a_item->area, 0, 0, w, item_h);
RECT_SET(r->a_item->texture[0].position, bullet_w, 0,
w - 2 * bullet_w, item_h);
}
/* size windows and paint the suckers */
XMoveResizeWindow(ob_display, data->frame, x, y, w,
data->title_h + items_h);
XMoveResizeWindow(ob_display, data->title, -theme_bwidth, -theme_bwidth,
w, data->title_h);
paint(data->title, data->a_title);
XMoveResizeWindow(ob_display, data->items, 0, data->title_h + theme_bwidth,
w, items_h);
paint(data->items, data->a_items);
for (item_y = 0, it = self->entries; it; item_y += item_h, it = it->next) {
MenuEntryRenderData *r = ((MenuEntry*)it->data)->render_data;
XMoveResizeWindow(ob_display, r->item, 0, item_y, w, item_h);
r->a_item->surface.data.planar.parent = data->a_items;
r->a_item->surface.data.planar.parentx = 0;
r->a_item->surface.data.planar.parenty = item_y;
paint(r->item, r->a_item);
}
XMapWindow(ob_display, data->frame);
}

View file

@ -2,6 +2,8 @@
#define __menu_h
#include "action.h"
#include "render/render.h"
#include <glib.h>
typedef struct Menu {
@ -14,6 +16,7 @@ typedef struct Menu {
/* ? */
gboolean shown;
gboolean invalid;
gpointer render_data; /* where the engine can store anything it likes */
struct Menu *parent;
@ -25,6 +28,16 @@ typedef struct Menu {
void (*selected)( /* some bummu */);
} Menu;
typedef struct MenuRenderData {
Window frame;
Window title;
Appearance *a_title;
int title_min_w, title_h;
Window items;
Appearance *a_items;
int item_h;
} MenuRenderData;
typedef enum MenuEntryRenderType {
MenuEntryRenderType_None = 0,
MenuEntryRenderType_Submenu = 1 << 0,
@ -34,12 +47,11 @@ typedef enum MenuEntryRenderType {
MenuEntryRenderType_Other = 1 << 7
} MenuEntryRenderType;
typedef struct {
char *label;
Menu *parent;
Action action;
Action *action;
MenuEntryRenderType render_type;
gboolean enabled;
@ -49,17 +61,28 @@ typedef struct {
Menu *submenu;
} MenuEntry;
Menu *menu_new(const char *label, const char *name, Menu *parent);
void menu_free(const char *name);
typedef struct MenuEntryRenderData {
Window item;
Appearance *a_item;
int min_w;
} MenuEntryRenderData;
MenuEntry *menu_entry_new_full(const char *label, Action *action,
const MenuEntryRenderType render_type,
gpointer render_data, gpointer submenu);
void menu_startup();
void menu_shutdown();
Menu *menu_new(char *label, char *name, Menu *parent);
void menu_free(char *name);
void menu_show(char *name, int x, int y, Client *client);
MenuEntry *menu_entry_new_full(char *label, Action *action,
MenuEntryRenderType render_type,
gpointer submenu);
#define menu_entry_new(label, action) \
menu_entry_new(label, action, MenuEntryRenderType_None, NULL, NULL)
menu_entry_new_full(label, action, MenuEntryRenderType_None, NULL)
void menu_entry_free(const MenuEntry *entry);
void menu_entry_free(MenuEntry *entry);
void menu_entry_set_submenu(MenuEntry *entry, Menu *submenu);

View file

@ -1,5 +1,6 @@
#include "openbox.h"
#include "event.h"
#include "menu.h"
#include "client.h"
#include "dispatch.h"
#include "xerror.h"
@ -178,6 +179,7 @@ int main(int argc, char **argv)
g_free(theme);
if (!theme) return 1;
menu_startup();
frame_startup();
focus_startup();
screen_startup();
@ -203,6 +205,7 @@ int main(int argc, char **argv)
screen_shutdown();
focus_shutdown();
frame_shutdown();
menu_shutdown();
grab_shutdown();
event_shutdown();
theme_shutdown();

View file

@ -82,6 +82,8 @@ void keyparse(ParseToken *token)
/* these use the argument */
if (action->func == action_execute || action->func == action_restart)
action->data.execute.path = g_strdup(arg_str);
else if (action->func == action_showmenu)
action->data.showmenu.name = g_strdup(arg_str);
if ((action->func == action_desktop ||
action->func == action_send_to_desktop) &&
arg_int)

View file

@ -105,7 +105,7 @@ static void clearall()
}
static void fire_button(MouseAction a, Context context, Client *c, guint state,
guint button)
guint button, int x, int y)
{
GSList *it;
MouseBinding *b;
@ -124,6 +124,11 @@ static void fire_button(MouseAction a, Context context, Client *c, guint state,
g_assert(!(b->action[a]->func == action_move ||
b->action[a]->func == action_resize));
if (b->action[a]->func == action_showmenu) {
b->action[a]->data.showmenu.x = x;
b->action[a]->data.showmenu.y = y;
}
b->action[a]->func(&b->action[a]->data);
}
}
@ -245,7 +250,8 @@ static void event(ObEvent *e, void *foo)
fire_button(MouseAction_Press, context,
e->data.x.client, e->data.x.e->xbutton.state,
e->data.x.e->xbutton.button);
e->data.x.e->xbutton.button,
e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root);
if (context == Context_Client) {
/* Replay the event, so it goes to the client*/
@ -295,15 +301,20 @@ static void event(ObEvent *e, void *foo)
}
fire_button(MouseAction_Release, context,
e->data.x.client, e->data.x.e->xbutton.state,
e->data.x.e->xbutton.button);
e->data.x.e->xbutton.button,
e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root);
if (click)
fire_button(MouseAction_Click, context,
e->data.x.client, e->data.x.e->xbutton.state,
e->data.x.e->xbutton.button);
e->data.x.e->xbutton.button,
e->data.x.e->xbutton.x_root,
e->data.x.e->xbutton.y_root);
if (dclick)
fire_button(MouseAction_DClick, context,
e->data.x.client, e->data.x.e->xbutton.state,
e->data.x.e->xbutton.button);
e->data.x.e->xbutton.button,
e->data.x.e->xbutton.x_root,
e->data.x.e->xbutton.y_root);
break;
case Event_X_MotionNotify:

View file

@ -99,6 +99,8 @@ void mouseparse(ParseToken *token)
/* these use the argument */
if (action->func == action_execute || action->func == action_restart)
action->data.execute.path = g_strdup(arg_str);
else if (action->func == action_showmenu)
action->data.showmenu.name = g_strdup(arg_str);
if ((action->func == action_desktop ||
action->func == action_send_to_desktop) &&
arg_int)