start of showing/rendering menus. woot!
This commit is contained in:
parent
1c3689d0c7
commit
0e28a07e3d
9 changed files with 232 additions and 52 deletions
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@ -1,5 +1,6 @@
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#include "client.h"
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#include "focus.h"
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#include "menu.h"
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#include "stacking.h"
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#include "frame.h"
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#include "framerender.h"
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@ -15,10 +16,6 @@ Action *action_new(void (*func)(union ActionData *data))
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Action *a = g_new0(Action, 1);
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a->func = func;
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/* deal with pointers */
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if (func == action_execute)
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a->data.execute.path = NULL;
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return a;
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}
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@ -29,6 +26,8 @@ void action_free(Action *a)
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/* deal with pointers */
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if (a->func == action_execute || a->func == action_restart)
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g_free(a->data.execute.path);
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else if (a->func == action_showmenu)
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g_free(a->data.showmenu.name);
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g_free(a);
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}
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@ -708,7 +707,8 @@ void action_exit(union ActionData *data)
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void action_showmenu(union ActionData *data)
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{
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g_message(__FUNCTION__);
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menu_show(data->showmenu.name, data->showmenu.x, data->showmenu.y,
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data->showmenu.c);
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}
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static void popup_cycle(Client *c, gboolean hide)
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@ -65,7 +65,9 @@ struct Resize {
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struct ShowMenu {
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Client *c;
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char *menuName;
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char *name;
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int x;
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int y;
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};
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struct CycleWindows {
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@ -87,7 +89,7 @@ union ActionData {
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struct NextPreviousDesktop nextprevdesktop;
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struct Move move;
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struct Resize resize;
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struct ShowMenu showMenu;
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struct ShowMenu showmenu;
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struct CycleWindows cycle;
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};
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@ -242,7 +242,7 @@ void framerender_size_popup_label(char *text, Size *sz)
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a = theme_app_hilite_label;
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a->texture[0].data.text.string = text;
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appearance_minsize(a, sz);
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appearance_minsize(a, &sz->width, &sz->height);
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sz->width += theme_bevel * 2;
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sz->height += theme_bevel * 2;
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}
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197
openbox/menu.c
197
openbox/menu.c
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@ -1,15 +1,18 @@
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#include <glib.h>
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#include "menu.h"
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#include <assert.h>
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#include "openbox.h"
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#include "render/theme.h"
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GHashTable *menu_hash = NULL;
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void menu_destroy_hash_key(const gpointer data)
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#define ENTRY_EVENTMASK (EnterWindowMask | LeaveWindowMask | \
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ButtonPressMask | ButtonReleaseMask)
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void menu_destroy_hash_key(gpointer data)
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{
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g_free(data);
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}
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void menu_free_entries(const Menu *menu)
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void menu_free_entries(Menu *menu)
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{
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GList *it;
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@ -19,27 +22,44 @@ void menu_free_entries(const Menu *menu)
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g_list_free(menu->entries);
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}
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void menu_destroy_hash_value(const gpointer data)
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void menu_destroy_hash_value(gpointer data)
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{
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const Menu *del_menu = (Menu *)data;
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Menu *del_menu = (Menu *)data;
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MenuRenderData *rd = del_menu->render_data;
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menu_free_entries(del_menu);
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g_free(del_menu->label);
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g_free(del_menu->name);
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menu_free_entries(del_menu);
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appearance_free(rd->a_title);
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XDestroyWindow(ob_display, rd->title);
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XDestroyWindow(ob_display, rd->frame);
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}
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void menu_entry_free(const MenuEntry *entry)
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void menu_entry_free(MenuEntry *entry)
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{
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g_free(entry->label);
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g_free(entry->render_data);
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action_free(entry->action);
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}
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void menu_startup()
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{
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Menu *m;
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menu_hash = g_hash_table_new_full(g_str_hash, g_str_equal,
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menu_destroy_hash_key,
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menu_destroy_hash_value);
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m = menu_new("sex menu", "root", NULL);
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menu_add_entry(m, menu_entry_new("foo shit etc bleh",
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action_from_string("restart")));
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menu_add_entry(m, menu_entry_new("more shit",
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action_from_string("restart")));
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menu_add_entry(m, menu_entry_new("",
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action_from_string("restart")));
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menu_add_entry(m, menu_entry_new("and yet more",
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action_from_string("restart")));
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}
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void menu_shutdown()
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@ -47,39 +67,71 @@ void menu_shutdown()
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g_hash_table_destroy(menu_hash);
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}
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Menu *menu_new(const char *label, const char *name, Menu *parent)
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static Window createWindow(Window parent, unsigned long mask,
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XSetWindowAttributes *attrib)
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{
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Menu *new_menu = g_new0(Menu, 1);
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new_menu->label = g_strdup(label);
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new_menu->name = g_strdup(name);
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new_menu->parent = parent;
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new_menu->entries = NULL;
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new_menu->shown = FALSE;
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new_menu->invalid = FALSE;
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/* default controllers? */
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g_hash_table_insert(menu_hash, g_strdup(name), new_menu);
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return new_menu;
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return XCreateWindow(ob_display, parent, 0, 0, 1, 1, 0,
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render_depth, InputOutput, render_visual,
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mask, attrib);
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}
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void menu_free(const char *name)
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Menu *menu_new(char *label, char *name, Menu *parent)
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{
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XSetWindowAttributes attrib;
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Menu *self;
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MenuRenderData *data;
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self = g_new0(Menu, 1);
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self->label = g_strdup(label);
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self->name = g_strdup(name);
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self->parent = parent;
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self->entries = NULL;
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self->shown = FALSE;
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self->invalid = FALSE;
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/* default controllers? */
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data = g_new(MenuRenderData, 1);
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attrib.override_redirect = TRUE;
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data->frame = createWindow(ob_root, CWOverrideRedirect, &attrib);
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data->title = createWindow(data->frame, 0, &attrib);
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data->items = createWindow(data->frame, 0, &attrib);
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XSetWindowBorderWidth(ob_display, data->frame, theme_bwidth);
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XSetWindowBorderWidth(ob_display, data->title, theme_bwidth);
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XSetWindowBorder(ob_display, data->frame, theme_b_color->pixel);
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XSetWindowBorder(ob_display, data->title, theme_b_color->pixel);
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XMapWindow(ob_display, data->title);
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XMapWindow(ob_display, data->items);
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data->a_title = appearance_copy(theme_a_menu_title);
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data->a_items = appearance_copy(theme_a_menu);
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self->render_data = data;
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g_hash_table_insert(menu_hash, g_strdup(name), self);
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return self;
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}
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void menu_free(char *name)
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{
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g_hash_table_remove(menu_hash, name);
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}
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MenuEntry *menu_entry_new_full(const char *label, Action *action,
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const MenuEntryRenderType render_type,
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gpointer render_data, gpointer submenu)
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MenuEntry *menu_entry_new_full(char *label, Action *action,
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MenuEntryRenderType render_type,
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gpointer submenu)
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{
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MenuEntry *menu_entry = g_new(MenuEntry, 1);
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menu_entry->label = g_strdup(label);
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menu_entry->render_type = render_type;
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menu_entry->action.func = action->func;
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menu_entry->action.data = action->data; /*watch out. copying Client * ptr*/
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menu_entry->action = action;
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menu_entry->render_data = render_data; /*watch out.*/
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menu_entry->render_data = NULL;
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menu_entry->submenu = submenu;
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return menu_entry;
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@ -87,7 +139,7 @@ MenuEntry *menu_entry_new_full(const char *label, Action *action,
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void menu_entry_set_submenu(MenuEntry *entry, Menu *submenu)
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{
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assert(entry != NULL);
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g_assert(entry != NULL);
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entry->submenu = submenu;
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@ -97,10 +149,95 @@ void menu_entry_set_submenu(MenuEntry *entry, Menu *submenu)
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void menu_add_entry(Menu *menu, MenuEntry *entry)
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{
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assert(menu != NULL && entry != NULL);
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MenuEntryRenderData *data;
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XSetWindowAttributes attrib;
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g_assert(menu != NULL && entry != NULL && entry->render_data == NULL);
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menu->entries = g_list_append(menu->entries, entry);
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entry->parent = menu;
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data = g_new(MenuEntryRenderData, 1);
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data->item = createWindow(((MenuRenderData*)menu->render_data)->items,
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0, &attrib);
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XMapWindow(ob_display, data->item);
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data->a_item = appearance_copy(theme_a_menu_item);
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entry->render_data = data;
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menu->invalid = TRUE;
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}
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void menu_show(char *name, int x, int y, Client *client)
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{
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Menu *self;
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MenuRenderData *data;
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GList *it;
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int w = 1;
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int items_h;
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int item_h = 0, nitems = 0; /* each item, only one is used */
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int item_y;
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int bullet_w;
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self = g_hash_table_lookup(menu_hash, name);
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if (!self) {
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g_warning("Attempted to show menu '%s' but it does not exist.",
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name);
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return;
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}
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data = self->render_data;
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/* set texture data and size them mofos out */
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data->a_title->texture[0].data.text.string = self->label;
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appearance_minsize(data->a_title, &data->title_min_w, &data->title_h);
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data->title_min_w += theme_bevel * 2;
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data->title_h += theme_bevel * 2;
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w = MAX(w, data->title_min_w);
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for (it = self->entries; it; it = it->next) {
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MenuEntryRenderData *r = ((MenuEntry*)it->data)->render_data;
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r->a_item->texture[0].data.text.string = ((MenuEntry*)it->data)->label;
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appearance_minsize(r->a_item, &r->min_w, &item_h);
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r->min_w += theme_bevel * 2;
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item_h += theme_bevel * 2;
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w = MAX(w, r->min_w);
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++nitems;
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}
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bullet_w = item_h + theme_bevel;
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w += 2 * bullet_w;
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items_h = item_h * nitems;
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/* size appearances */
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RECT_SET(data->a_title->area, 0, 0, w, data->title_h);
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RECT_SET(data->a_title->texture[0].position, 0, 0, w, data->title_h);
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RECT_SET(data->a_items->area, 0, 0, w, items_h);
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for (it = self->entries; it; it = it->next) {
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MenuEntryRenderData *r = ((MenuEntry*)it->data)->render_data;
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RECT_SET(r->a_item->area, 0, 0, w, item_h);
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RECT_SET(r->a_item->texture[0].position, bullet_w, 0,
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w - 2 * bullet_w, item_h);
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}
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/* size windows and paint the suckers */
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XMoveResizeWindow(ob_display, data->frame, x, y, w,
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data->title_h + items_h);
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XMoveResizeWindow(ob_display, data->title, -theme_bwidth, -theme_bwidth,
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w, data->title_h);
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paint(data->title, data->a_title);
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XMoveResizeWindow(ob_display, data->items, 0, data->title_h + theme_bwidth,
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w, items_h);
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paint(data->items, data->a_items);
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for (item_y = 0, it = self->entries; it; item_y += item_h, it = it->next) {
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MenuEntryRenderData *r = ((MenuEntry*)it->data)->render_data;
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XMoveResizeWindow(ob_display, r->item, 0, item_y, w, item_h);
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r->a_item->surface.data.planar.parent = data->a_items;
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r->a_item->surface.data.planar.parentx = 0;
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r->a_item->surface.data.planar.parenty = item_y;
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paint(r->item, r->a_item);
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}
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XMapWindow(ob_display, data->frame);
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}
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@ -2,6 +2,8 @@
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#define __menu_h
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#include "action.h"
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#include "render/render.h"
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#include <glib.h>
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typedef struct Menu {
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/* ? */
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gboolean shown;
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gboolean invalid;
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gpointer render_data; /* where the engine can store anything it likes */
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struct Menu *parent;
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void (*selected)( /* some bummu */);
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} Menu;
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typedef struct MenuRenderData {
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Window frame;
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Window title;
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Appearance *a_title;
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int title_min_w, title_h;
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Window items;
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Appearance *a_items;
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int item_h;
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} MenuRenderData;
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typedef enum MenuEntryRenderType {
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MenuEntryRenderType_None = 0,
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MenuEntryRenderType_Submenu = 1 << 0,
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MenuEntryRenderType_Other = 1 << 7
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} MenuEntryRenderType;
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typedef struct {
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char *label;
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Menu *parent;
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Action action;
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Action *action;
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MenuEntryRenderType render_type;
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gboolean enabled;
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Menu *submenu;
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} MenuEntry;
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Menu *menu_new(const char *label, const char *name, Menu *parent);
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void menu_free(const char *name);
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typedef struct MenuEntryRenderData {
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Window item;
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Appearance *a_item;
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int min_w;
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} MenuEntryRenderData;
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MenuEntry *menu_entry_new_full(const char *label, Action *action,
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const MenuEntryRenderType render_type,
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gpointer render_data, gpointer submenu);
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void menu_startup();
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void menu_shutdown();
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Menu *menu_new(char *label, char *name, Menu *parent);
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void menu_free(char *name);
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void menu_show(char *name, int x, int y, Client *client);
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MenuEntry *menu_entry_new_full(char *label, Action *action,
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MenuEntryRenderType render_type,
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gpointer submenu);
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#define menu_entry_new(label, action) \
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menu_entry_new(label, action, MenuEntryRenderType_None, NULL, NULL)
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menu_entry_new_full(label, action, MenuEntryRenderType_None, NULL)
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void menu_entry_free(const MenuEntry *entry);
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void menu_entry_free(MenuEntry *entry);
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void menu_entry_set_submenu(MenuEntry *entry, Menu *submenu);
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@ -1,5 +1,6 @@
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#include "openbox.h"
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#include "event.h"
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#include "menu.h"
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#include "client.h"
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#include "dispatch.h"
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#include "xerror.h"
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@ -178,6 +179,7 @@ int main(int argc, char **argv)
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g_free(theme);
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if (!theme) return 1;
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menu_startup();
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frame_startup();
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focus_startup();
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screen_startup();
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@ -203,6 +205,7 @@ int main(int argc, char **argv)
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screen_shutdown();
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focus_shutdown();
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frame_shutdown();
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menu_shutdown();
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grab_shutdown();
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event_shutdown();
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theme_shutdown();
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@ -82,6 +82,8 @@ void keyparse(ParseToken *token)
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/* these use the argument */
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if (action->func == action_execute || action->func == action_restart)
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action->data.execute.path = g_strdup(arg_str);
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else if (action->func == action_showmenu)
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action->data.showmenu.name = g_strdup(arg_str);
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if ((action->func == action_desktop ||
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action->func == action_send_to_desktop) &&
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arg_int)
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@ -105,7 +105,7 @@ static void clearall()
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}
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static void fire_button(MouseAction a, Context context, Client *c, guint state,
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guint button)
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guint button, int x, int y)
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{
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GSList *it;
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MouseBinding *b;
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@ -124,6 +124,11 @@ static void fire_button(MouseAction a, Context context, Client *c, guint state,
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g_assert(!(b->action[a]->func == action_move ||
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b->action[a]->func == action_resize));
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if (b->action[a]->func == action_showmenu) {
|
||||
b->action[a]->data.showmenu.x = x;
|
||||
b->action[a]->data.showmenu.y = y;
|
||||
}
|
||||
|
||||
b->action[a]->func(&b->action[a]->data);
|
||||
}
|
||||
}
|
||||
|
@ -245,7 +250,8 @@ static void event(ObEvent *e, void *foo)
|
|||
|
||||
fire_button(MouseAction_Press, context,
|
||||
e->data.x.client, e->data.x.e->xbutton.state,
|
||||
e->data.x.e->xbutton.button);
|
||||
e->data.x.e->xbutton.button,
|
||||
e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root);
|
||||
|
||||
if (context == Context_Client) {
|
||||
/* Replay the event, so it goes to the client*/
|
||||
|
@ -295,15 +301,20 @@ static void event(ObEvent *e, void *foo)
|
|||
}
|
||||
fire_button(MouseAction_Release, context,
|
||||
e->data.x.client, e->data.x.e->xbutton.state,
|
||||
e->data.x.e->xbutton.button);
|
||||
e->data.x.e->xbutton.button,
|
||||
e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root);
|
||||
if (click)
|
||||
fire_button(MouseAction_Click, context,
|
||||
e->data.x.client, e->data.x.e->xbutton.state,
|
||||
e->data.x.e->xbutton.button);
|
||||
e->data.x.e->xbutton.button,
|
||||
e->data.x.e->xbutton.x_root,
|
||||
e->data.x.e->xbutton.y_root);
|
||||
if (dclick)
|
||||
fire_button(MouseAction_DClick, context,
|
||||
e->data.x.client, e->data.x.e->xbutton.state,
|
||||
e->data.x.e->xbutton.button);
|
||||
e->data.x.e->xbutton.button,
|
||||
e->data.x.e->xbutton.x_root,
|
||||
e->data.x.e->xbutton.y_root);
|
||||
break;
|
||||
|
||||
case Event_X_MotionNotify:
|
||||
|
|
|
@ -99,6 +99,8 @@ void mouseparse(ParseToken *token)
|
|||
/* these use the argument */
|
||||
if (action->func == action_execute || action->func == action_restart)
|
||||
action->data.execute.path = g_strdup(arg_str);
|
||||
else if (action->func == action_showmenu)
|
||||
action->data.showmenu.name = g_strdup(arg_str);
|
||||
if ((action->func == action_desktop ||
|
||||
action->func == action_send_to_desktop) &&
|
||||
arg_int)
|
||||
|
|
Loading…
Reference in a new issue