openbox/src/actions.hh

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// -*- mode: C++; indent-tabs-mode: nil; -*-
#ifndef __actions_hh
#define __actions_hh
/*! @file actions.hh
@brief The action interface for user-available actions
*/
#include "otk/display.hh"
#include "otk/point.hh"
#include "otk/rect.hh"
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#include "otk/eventhandler.hh"
namespace ob {
//! The action interface for user-available actions
/*!
When these actions are fired, hooks to the guile engine are fired so that
guile code is run.
*/
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class OBActions : public otk::OtkEventHandler {
public:
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struct MouseButtonAction {
Window win;
unsigned int button;
Time time;
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MouseButtonAction() { win = 0; button = 0; time = 0; }
};
private:
// milliseconds XXX: config option
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static const unsigned int DOUBLECLICKDELAY;
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//! The last 2 button release processed for CLICKs
MouseButtonAction _release;
//! The mouse button currently being watched from a press for a CLICK
unsigned int _button;
void insertPress(Window win, unsigned int button, Time time);
public:
OBActions();
virtual ~OBActions();
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virtual void buttonPressHandler(const XButtonEvent &e);
virtual void buttonReleaseHandler(const XButtonEvent &e);
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virtual void enterHandler(const XCrossingEvent &e);
virtual void leaveHandler(const XCrossingEvent &e);
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virtual void keyPressHandler(const XKeyEvent &e);
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virtual void motionHandler(const XMotionEvent &e);
};
}
#endif // __actions_hh