21 lines
No EOL
480 B
Text
21 lines
No EOL
480 B
Text
-add tombstones to everything
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-encase obstacles in their own struct
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-adjust collision detection
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-adjust kListen
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-adjust deleteThing
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-anything else that might be affected by tombstones
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-spell stuff
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-HUD
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-more spells:
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xbeam
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xphase-shift
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-time-warp
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-pyro
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-cryo
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-quake
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-ESP
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-majesty
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-add kaos for spell unlocks
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-add save data for spell knowledge
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-put spell animations in own include file in Kaos.h/Kaos.c
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-encapsulate warp function? |