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1f976f1ef7
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fixed timers for proper constant framerate, and VIDEO SCALING!!!
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2019-01-09 14:26:38 -08:00 |
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b8eb524afb
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HUD for currently selected spell
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2018-12-19 10:17:49 -08:00 |
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9c9f87fa14
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working on fleshing out the spellbook -- starting setup for phase-shift/time-travel spells
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2018-12-14 14:52:24 -08:00 |
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b8bca9f1f2
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lightning beam spell implemented!
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2018-10-30 19:11:53 -07:00 |
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8b1e4cafdf
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added alpha blending for scene components, global pointer for scene data, include file for the intro scene, etc
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2018-09-24 11:41:09 -07:00 |
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eb1d90d5e0
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basics of the cutscene engine are fleshed out, working intro sequence
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2018-09-22 16:08:53 -07:00 |
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4bab74888b
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refactor in pure C, new Kaos: FaceEachother, PlaySound, Teleport
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2018-09-19 18:27:47 -07:00 |
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