derp, forgot to add all the actual lighning beam stuff
This commit is contained in:
parent
b8bca9f1f2
commit
3fdb066689
12 changed files with 203 additions and 26 deletions
35
Engine.c
35
Engine.c
|
@ -18,6 +18,7 @@
|
||||||
#include "Kaos.h"
|
#include "Kaos.h"
|
||||||
#include "HyperKaos.h"
|
#include "HyperKaos.h"
|
||||||
#include "Scene.h"
|
#include "Scene.h"
|
||||||
|
#include "Synergy.h"
|
||||||
|
|
||||||
#include "extern.h"
|
#include "extern.h"
|
||||||
|
|
||||||
|
@ -109,6 +110,7 @@ void interact()
|
||||||
break;
|
break;
|
||||||
case B_BUTTON:
|
case B_BUTTON:
|
||||||
spellbutton = 1;
|
spellbutton = 1;
|
||||||
|
break;
|
||||||
case PAUSE_BUTTON:
|
case PAUSE_BUTTON:
|
||||||
pausemenu();
|
pausemenu();
|
||||||
break;
|
break;
|
||||||
|
@ -156,11 +158,17 @@ void interact()
|
||||||
case SDL_QUIT: quit = 1; playing = 0; break;
|
case SDL_QUIT: quit = 1; playing = 0; break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
walkAnim(hero);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void kListen(int* whichKaos)
|
void kListen(int* whichKaos)
|
||||||
{
|
{
|
||||||
|
if (spellbutton)
|
||||||
|
{
|
||||||
|
spellFlag = 0;
|
||||||
|
run(spellBook[0]);
|
||||||
|
synergize();
|
||||||
|
spellFlag = -1;
|
||||||
|
}
|
||||||
if (*whichKaos >= 0)
|
if (*whichKaos >= 0)
|
||||||
{
|
{
|
||||||
run(rightHere->eventTriggers[*whichKaos]);
|
run(rightHere->eventTriggers[*whichKaos]);
|
||||||
|
@ -222,10 +230,32 @@ int init(int argc, char* args[])
|
||||||
sfxData = malloc(24*sizeof(Mix_Chunk*));
|
sfxData = malloc(24*sizeof(Mix_Chunk*));
|
||||||
kaosData = malloc(124*sizeof(Kaos*));
|
kaosData = malloc(124*sizeof(Kaos*));
|
||||||
theatre = malloc(8*sizeof(Scene*));
|
theatre = malloc(8*sizeof(Scene*));
|
||||||
|
|
||||||
|
writeSpellBook();
|
||||||
|
|
||||||
printf("Init complete\n");
|
printf("Init complete\n");
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void writeSpellBook()
|
||||||
|
{
|
||||||
|
HyperKaos* testSpell = newHyperKaos(1,0,0,0,0,0);
|
||||||
|
Kaos* stopPlayer = newManip(hero, 0,0);
|
||||||
|
Kaos* beam = newSpell_Beam();
|
||||||
|
addKaos(testSpell, stopPlayer);
|
||||||
|
addKaos(testSpell, beam);
|
||||||
|
|
||||||
|
spellBook = malloc(4*sizeof(HyperKaos**));
|
||||||
|
spellBook[0] = testSpell;
|
||||||
|
}
|
||||||
|
|
||||||
|
void burnSpellBook()
|
||||||
|
{
|
||||||
|
cleanHyperKaos(spellBook[0]);
|
||||||
|
deleteHyperKaos(spellBook[0]);
|
||||||
|
free(spellBook);
|
||||||
|
}
|
||||||
|
|
||||||
void toggleFullscreen()
|
void toggleFullscreen()
|
||||||
{
|
{
|
||||||
if (!fullscreen)
|
if (!fullscreen)
|
||||||
|
@ -254,7 +284,6 @@ void cleanup()
|
||||||
{
|
{
|
||||||
if(fullscreen)
|
if(fullscreen)
|
||||||
SDL_ShowCursor(1);
|
SDL_ShowCursor(1);
|
||||||
printf("Freeing map data\n");
|
|
||||||
|
|
||||||
unloadData(thisChunk);
|
unloadData(thisChunk);
|
||||||
|
|
||||||
|
@ -272,6 +301,8 @@ void cleanup()
|
||||||
|
|
||||||
free(theatre);
|
free(theatre);
|
||||||
|
|
||||||
|
burnSpellBook();
|
||||||
|
|
||||||
SDL_FreeSurface(textBoxBG);
|
SDL_FreeSurface(textBoxBG);
|
||||||
SDL_FreeSurface(nextArrow);
|
SDL_FreeSurface(nextArrow);
|
||||||
SDL_FreeSurface(saveMenu);
|
SDL_FreeSurface(saveMenu);
|
||||||
|
|
2
Engine.h
2
Engine.h
|
@ -24,6 +24,8 @@ void kListen(int* whichKaos);
|
||||||
|
|
||||||
int init(int argc, char* args[]);
|
int init(int argc, char* args[]);
|
||||||
|
|
||||||
|
void writeSpellBook();
|
||||||
|
|
||||||
void toggleFullscreen();
|
void toggleFullscreen();
|
||||||
|
|
||||||
void timeDilation();
|
void timeDilation();
|
||||||
|
|
22
HyperKaos.c
22
HyperKaos.c
|
@ -35,9 +35,25 @@ void deleteHyperKaos(HyperKaos* self)
|
||||||
free(self);
|
free(self);
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
void cleanHyperKaos(HyperKaos* self)
|
||||||
// chains of events
|
{
|
||||||
//
|
Kaos* here = self->head;
|
||||||
|
Kaos* next;
|
||||||
|
savestate *= self->kaosID;
|
||||||
|
if (self->head == NULL) return;
|
||||||
|
|
||||||
|
else
|
||||||
|
{
|
||||||
|
next = here->next;
|
||||||
|
while (here != NULL)
|
||||||
|
{
|
||||||
|
here->destroy(here);
|
||||||
|
here = next;
|
||||||
|
if (here != NULL)
|
||||||
|
next = here->next;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void addKaos(HyperKaos* self, Kaos* target)
|
void addKaos(HyperKaos* self, Kaos* target)
|
||||||
{
|
{
|
||||||
|
|
|
@ -10,6 +10,7 @@ typedef struct hyperKaos
|
||||||
|
|
||||||
HyperKaos* newHyperKaos(int id, int type, int x, int y, int w, int h);
|
HyperKaos* newHyperKaos(int id, int type, int x, int y, int w, int h);
|
||||||
void deleteHyperKaos(HyperKaos* target);
|
void deleteHyperKaos(HyperKaos* target);
|
||||||
|
void cleanHyperKaos(HyperKaos* self);
|
||||||
|
|
||||||
void run(HyperKaos* self);
|
void run(HyperKaos* self);
|
||||||
void addKaos(HyperKaos* self, Kaos* target);
|
void addKaos(HyperKaos* self, Kaos* target);
|
||||||
|
|
103
Kaos.c
103
Kaos.c
|
@ -358,7 +358,7 @@ void runErase(Kaos* self)
|
||||||
{
|
{
|
||||||
case 'w':
|
case 'w':
|
||||||
deleteWarp(rightHere, kSelf->index);
|
deleteWarp(rightHere, kSelf->index);
|
||||||
break;
|
break;
|
||||||
case 't':
|
case 't':
|
||||||
deleteTrigger(rightHere, kSelf->index);
|
deleteTrigger(rightHere, kSelf->index);
|
||||||
break;
|
break;
|
||||||
|
@ -368,6 +368,9 @@ void runErase(Kaos* self)
|
||||||
case 'f':
|
case 'f':
|
||||||
deleteFgObj(rightHere, kSelf->index);
|
deleteFgObj(rightHere, kSelf->index);
|
||||||
break;
|
break;
|
||||||
|
case 's':
|
||||||
|
deleteSigil(rightHere, kSelf->index);
|
||||||
|
break;
|
||||||
default:break;
|
default:break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -417,4 +420,102 @@ void deleteWait(Kaos* target)
|
||||||
{
|
{
|
||||||
free(target->kType);
|
free(target->kType);
|
||||||
free(target);
|
free(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
Kaos* newSpell_Beam()
|
||||||
|
{
|
||||||
|
Kaos* core = rawKaos();
|
||||||
|
Spell_Beam* self = malloc(sizeof(Spell_Beam));
|
||||||
|
|
||||||
|
self->core = core;
|
||||||
|
core->kType = self;
|
||||||
|
|
||||||
|
self->aura = loadImage("assets/img/fx/spellBeam.png");
|
||||||
|
SDL_SetAlpha(self->aura, SDL_SRCALPHA|SDL_RLEACCEL, 124);
|
||||||
|
core->run = &runSpell_Beam;
|
||||||
|
core->destroy = &deleteSpell_Beam;
|
||||||
|
|
||||||
|
return core;
|
||||||
|
}
|
||||||
|
|
||||||
|
void runSpell_Beam(Kaos* self)
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
char facing;
|
||||||
|
SDL_Rect offset, clip;
|
||||||
|
Spell_Beam* kSelf = self->kType;
|
||||||
|
if (playerFaces(hero, 's'))
|
||||||
|
{
|
||||||
|
facing = 's';
|
||||||
|
offset.x = hero->boundBox.x - hero->boundBox.w/2;
|
||||||
|
offset.y = hero->boundBox.y + hero->boundBox.h;
|
||||||
|
clip.x = 0;
|
||||||
|
clip.y = 128;
|
||||||
|
clip.w = 32;
|
||||||
|
clip.h = 180;
|
||||||
|
}
|
||||||
|
else if (playerFaces(hero, 'w'))
|
||||||
|
{
|
||||||
|
facing = 'w';
|
||||||
|
offset.x = hero->boundBox.x - SCREEN_WIDTH;
|
||||||
|
offset.y = hero->boundBox.y - hero->boundBox.h/2;
|
||||||
|
clip.x = 15;
|
||||||
|
clip.y = 0;
|
||||||
|
clip.w = 320;
|
||||||
|
clip.h = 32;
|
||||||
|
}
|
||||||
|
else if (playerFaces(hero, 'e'))
|
||||||
|
{
|
||||||
|
facing = 'e';
|
||||||
|
offset.x = hero->boundBox.x + hero->boundBox.w;
|
||||||
|
offset.y = hero->boundBox.y - hero->boundBox.h/2;
|
||||||
|
clip.x = 0;
|
||||||
|
clip.y = 0;
|
||||||
|
clip.w = 320;
|
||||||
|
clip.h = 32;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
facing = 'n';
|
||||||
|
offset.x = hero->boundBox.x - hero->boundBox.w/2;
|
||||||
|
offset.y = hero->boundBox.y - SCREEN_HEIGHT;
|
||||||
|
clip.x = 128;
|
||||||
|
clip.y = 128;
|
||||||
|
clip.w = 32;
|
||||||
|
clip.h = 180;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (i = 0; i < 16; i++)
|
||||||
|
{
|
||||||
|
timeStart(fps);
|
||||||
|
renderBackground();
|
||||||
|
renderForeground();
|
||||||
|
switch (facing)
|
||||||
|
{
|
||||||
|
case 'n':
|
||||||
|
clip.x = 128 + (i%4)*32;
|
||||||
|
applySurface(offset.x, offset.y, kSelf->aura, screen, &clip);
|
||||||
|
break;
|
||||||
|
case 's':
|
||||||
|
clip.x = (i%4)*32;
|
||||||
|
applySurface(offset.x, offset.y, kSelf->aura, screen, &clip);
|
||||||
|
break;
|
||||||
|
case 'w':
|
||||||
|
case 'e':
|
||||||
|
clip.y = (i%4)*32;
|
||||||
|
applySurface(offset.x, offset.y, kSelf->aura, screen, &clip);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
SDL_Flip(screen);
|
||||||
|
timeDilation();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void deleteSpell_Beam(Kaos* target)
|
||||||
|
{
|
||||||
|
Spell_Beam* kSelf = target->kType;
|
||||||
|
|
||||||
|
SDL_FreeSurface(kSelf->aura);
|
||||||
|
free(kSelf);
|
||||||
|
free(target);
|
||||||
}
|
}
|
10
Kaos.h
10
Kaos.h
|
@ -75,6 +75,12 @@ typedef struct kaos_Wait
|
||||||
int frames;
|
int frames;
|
||||||
} Wait;
|
} Wait;
|
||||||
|
|
||||||
|
typedef struct kaos_Spell_Beam
|
||||||
|
{
|
||||||
|
Kaos* core;
|
||||||
|
SDL_Surface* aura;
|
||||||
|
} Spell_Beam;
|
||||||
|
|
||||||
Kaos* rawKaos();
|
Kaos* rawKaos();
|
||||||
|
|
||||||
Kaos* newConversation(int i);
|
Kaos* newConversation(int i);
|
||||||
|
@ -112,3 +118,7 @@ void deleteErase(Kaos* target);
|
||||||
Kaos* newWait(char t, int i);
|
Kaos* newWait(char t, int i);
|
||||||
void runWait(Kaos* self);
|
void runWait(Kaos* self);
|
||||||
void deleteWait(Kaos* target);
|
void deleteWait(Kaos* target);
|
||||||
|
|
||||||
|
Kaos* newSpell_Beam();
|
||||||
|
void runSpell_Beam(Kaos* self);
|
||||||
|
void deleteSpell_Beam(Kaos* target);
|
1
Player.c
1
Player.c
|
@ -174,6 +174,7 @@ void movePlayer(Player* self, Room* hereNow)
|
||||||
void drawPlayer(Player* self)
|
void drawPlayer(Player* self)
|
||||||
{
|
{
|
||||||
applySurface(self->point.x - 8, self->point.y - 8, self->sprite, screen, NULL);
|
applySurface(self->point.x - 8, self->point.y - 8, self->sprite, screen, NULL);
|
||||||
|
walkAnim(self);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
2
Room.c
2
Room.c
|
@ -304,7 +304,7 @@ void deleteFgObj(Room* self, int i)
|
||||||
temp[j] = self->fgObject[j];
|
temp[j] = self->fgObject[j];
|
||||||
for (j = i + 1; j < self->numberOfObj; j++)
|
for (j = i + 1; j < self->numberOfObj; j++)
|
||||||
temp[j-1] = self->fgObject[j];
|
temp[j-1] = self->fgObject[j];
|
||||||
free(self->fgObject[i].spriteSheet);
|
SDL_FreeSurface(self->fgObject[i].spriteSheet);
|
||||||
free(self->fgObject);
|
free(self->fgObject);
|
||||||
self->fgObject = temp;
|
self->fgObject = temp;
|
||||||
temp = NULL;
|
temp = NULL;
|
||||||
|
|
10
Synergy.c
10
Synergy.c
|
@ -19,13 +19,13 @@ typedef struct timer Timer;
|
||||||
typedef struct textBox TextBox;
|
typedef struct textBox TextBox;
|
||||||
#include "extern.h"
|
#include "extern.h"
|
||||||
|
|
||||||
Synergy* newSynergy(int s, char d, SDL_Rect z, HyperKaos* t)
|
Synergy* newSynergy(int s, char d, int x, int y, int w, int h, HyperKaos* t)
|
||||||
{
|
{
|
||||||
Synergy* self = malloc(sizeof(Synergy));
|
Synergy* self = malloc(sizeof(Synergy));
|
||||||
|
|
||||||
self->spell = s;
|
self->spell = s;
|
||||||
self->dir = d;
|
self->dir = d;
|
||||||
self->zone = z;
|
self->zone = (SDL_Rect){x, y, w, h};
|
||||||
self->trigger = t;
|
self->trigger = t;
|
||||||
|
|
||||||
return self;
|
return self;
|
||||||
|
@ -36,16 +36,16 @@ void deleteSynergy(Synergy* target)
|
||||||
free(target);
|
free(target);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Synergize()
|
void synergize()
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
Synergy* sigil = rightHere->sigils[0];
|
Synergy* sigil;
|
||||||
for (i = 0; i < rightHere->numberOfSigils; i++)
|
for (i = 0; i < rightHere->numberOfSigils; i++)
|
||||||
{
|
{
|
||||||
|
sigil = rightHere->sigils[i];
|
||||||
if (sigil->spell == spellFlag
|
if (sigil->spell == spellFlag
|
||||||
&& playerFaces(hero, sigil->dir)
|
&& playerFaces(hero, sigil->dir)
|
||||||
&& playerIsInRect(hero, &(sigil->zone)))
|
&& playerIsInRect(hero, &(sigil->zone)))
|
||||||
run(sigil->trigger);
|
run(sigil->trigger);
|
||||||
sigil++;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -6,7 +6,7 @@ typedef struct synergy
|
||||||
HyperKaos* trigger;
|
HyperKaos* trigger;
|
||||||
} Synergy;
|
} Synergy;
|
||||||
|
|
||||||
Synergy* newSynergy(int s, char d, SDL_Rect z, HyperKaos* t);
|
Synergy* newSynergy(int s, char d, int x, int y, int w, int h, HyperKaos* t);
|
||||||
void deleteSynergy(Synergy* target);
|
void deleteSynergy(Synergy* target);
|
||||||
|
|
||||||
void Synergize();
|
void synergize();
|
34
WorldData.c
34
WorldData.c
|
@ -4,7 +4,9 @@
|
||||||
#include "SDL/SDL_ttf.h"
|
#include "SDL/SDL_ttf.h"
|
||||||
#include "SDL/SDL_mixer.h"
|
#include "SDL/SDL_mixer.h"
|
||||||
|
|
||||||
|
#include "config.h"
|
||||||
#include "enum.h"
|
#include "enum.h"
|
||||||
|
|
||||||
#include "Engine.h"
|
#include "Engine.h"
|
||||||
#include "Player.h"
|
#include "Player.h"
|
||||||
#include "Room.h"
|
#include "Room.h"
|
||||||
|
@ -12,6 +14,7 @@
|
||||||
#include "HyperKaos.h"
|
#include "HyperKaos.h"
|
||||||
#include "TextBox.h"
|
#include "TextBox.h"
|
||||||
#include "Scene.h"
|
#include "Scene.h"
|
||||||
|
#include "Synergy.h"
|
||||||
|
|
||||||
typedef struct timer Timer;
|
typedef struct timer Timer;
|
||||||
#include "extern.h"
|
#include "extern.h"
|
||||||
|
@ -78,6 +81,9 @@ void bufferData(enum dataChunks chunk)
|
||||||
kaosData[5] = newConversation(2);
|
kaosData[5] = newConversation(2);
|
||||||
kaosData[6] = newConversation(3);
|
kaosData[6] = newConversation(3);
|
||||||
kaosData[7] = newConversation(4);
|
kaosData[7] = newConversation(4);
|
||||||
|
kaosData[12] = newErase('f', 1);
|
||||||
|
kaosData[13] = newErase('o', 1);
|
||||||
|
kaosData[14] = newErase('s', 0);
|
||||||
|
|
||||||
HyperKaos* choiceBranchA = newHyperKaos(1,0, 0, 0, 0, 0);
|
HyperKaos* choiceBranchA = newHyperKaos(1,0, 0, 0, 0, 0);
|
||||||
addKaos(choiceBranchA, kaosData[7]);
|
addKaos(choiceBranchA, kaosData[7]);
|
||||||
|
@ -91,14 +97,26 @@ void bufferData(enum dataChunks chunk)
|
||||||
addTrigger(mapBuffer[3], choiceBranchB);
|
addTrigger(mapBuffer[3], choiceBranchB);
|
||||||
choiceBranchB = NULL;
|
choiceBranchB = NULL;
|
||||||
|
|
||||||
|
HyperKaos* destroyChp2 = newHyperKaos(1,0,0,0,0,0);
|
||||||
|
|
||||||
|
addKaos(destroyChp2, kaosData[12]);
|
||||||
|
addKaos(destroyChp2, kaosData[13]);
|
||||||
|
addKaos(destroyChp2, kaosData[14]);
|
||||||
|
|
||||||
|
Synergy* testSigil = newSynergy(0,'e', 0, 74, 256, 48, destroyChp2);
|
||||||
|
addSigil(mapBuffer[0], testSigil);
|
||||||
|
|
||||||
|
destroyChp2 = NULL;
|
||||||
|
testSigil = NULL;
|
||||||
|
|
||||||
kaosData[8] = newChoice("Let her know?", "Sure thing", "Nope", mapBuffer[3]->eventTriggers[0], mapBuffer[3]->eventTriggers[1]);
|
kaosData[8] = newChoice("Let her know?", "Sure thing", "Nope", mapBuffer[3]->eventTriggers[0], mapBuffer[3]->eventTriggers[1]);
|
||||||
|
|
||||||
if(notCompleted(3))
|
if(notCompleted(3))
|
||||||
{
|
{
|
||||||
HyperKaos* testTextBox = newHyperKaos(3, 0, 0, 0, 320, 180);
|
HyperKaos* testTextBox = newHyperKaos(3, 0, 0, 0, 320, 180);
|
||||||
|
addKaos(testTextBox, kaosData[4]);
|
||||||
addKaos(testTextBox, kaosData[0]);
|
addKaos(testTextBox, kaosData[0]);
|
||||||
addKaos(testTextBox, kaosData[1]);
|
addKaos(testTextBox, kaosData[1]);
|
||||||
addKaos(testTextBox, kaosData[4]);
|
|
||||||
addKaos(testTextBox, kaosData[8]);
|
addKaos(testTextBox, kaosData[8]);
|
||||||
|
|
||||||
addTrigger(mapBuffer[3], testTextBox);
|
addTrigger(mapBuffer[3], testTextBox);
|
||||||
|
@ -135,15 +153,7 @@ void bufferData(enum dataChunks chunk)
|
||||||
addTrigger(mapBuffer[1], randomDudeConvo);
|
addTrigger(mapBuffer[1], randomDudeConvo);
|
||||||
randomDudeConvo = NULL;
|
randomDudeConvo = NULL;
|
||||||
|
|
||||||
HyperKaos* chipDesc1 = newHyperKaos(1,1, 64, 64, 22, 55);
|
|
||||||
addKaos(chipDesc1, kaosData[5]);
|
|
||||||
addKaos(chipDesc1, kaosData[2]);
|
|
||||||
addTrigger(mapBuffer[0], chipDesc1);
|
|
||||||
chipDesc1 = NULL;
|
|
||||||
HyperKaos* chipDesc2 = newHyperKaos(1,1, 320 - 64 - 22, 64, 22, 55);
|
|
||||||
addKaos(chipDesc2, kaosData[5]);
|
|
||||||
addTrigger(mapBuffer[0], chipDesc2);
|
|
||||||
chipDesc2 = NULL;
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case LEVEL2:
|
case LEVEL2:
|
||||||
|
@ -186,7 +196,7 @@ void unloadData(enum dataChunks chunk)
|
||||||
switch(chunk)
|
switch(chunk)
|
||||||
{
|
{
|
||||||
case LEVEL1:
|
case LEVEL1:
|
||||||
dataPurge(4,5,12,1,0);
|
dataPurge(4,5,15,1,0);
|
||||||
break;
|
break;
|
||||||
case LEVEL2:
|
case LEVEL2:
|
||||||
dataPurge(2,0,0,0,0);
|
dataPurge(2,0,0,0,0);
|
||||||
|
@ -204,7 +214,7 @@ void pushBufferData()
|
||||||
mapBuffer = (Room**)malloc(64*sizeof(Room*));
|
mapBuffer = (Room**)malloc(64*sizeof(Room*));
|
||||||
if (hasMusic)
|
if (hasMusic)
|
||||||
Mix_PlayMusic(bgmData[0], -1);
|
Mix_PlayMusic(bgmData[0], -1);
|
||||||
printf("Mapbuffer clean\n");
|
printf("Map buffer clean\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
void pager()
|
void pager()
|
||||||
|
|
5
config.h
5
config.h
|
@ -10,3 +10,8 @@
|
||||||
#define R_BUTTON SDLK_p
|
#define R_BUTTON SDLK_p
|
||||||
#define FS_BUTTON SDLK_f
|
#define FS_BUTTON SDLK_f
|
||||||
#define PAUSE_BUTTON SDLK_q
|
#define PAUSE_BUTTON SDLK_q
|
||||||
|
|
||||||
|
#define SCREEN_WIDTH 320
|
||||||
|
#define SCREEN_HEIGHT 180
|
||||||
|
|
||||||
|
#define SOUND_ON
|
||||||
|
|
Loading…
Reference in a new issue