This commit is contained in:
fluxgen 2002-01-06 11:51:53 +00:00
parent 525b182259
commit e215fc40c9
2 changed files with 15 additions and 8 deletions

View file

@ -1,6 +1,7 @@
Changes for 0.1.6:
*02/01/06:
* Changed toolbar placement enums to uppercase letters (Claes Nästén)
* Created StringUtil and DrawUtil and moved all functions from Misc to them
*02/01/05:
* Changed placement/alignment enums to uppercase letters (Claes Nästén)
* Fixed tab/iconbar resource bug (Claes Nästén)
@ -9,7 +10,7 @@ Changes for 0.1.6:
* Fixed shade bug in Windowmenu
* Fixed error in nls/it_IT/Makefile.am
* Updated french translation (Thanks Fabien Devaux)
* Fixed Focus Configmenu bug
* Fixed focus Configmenu bug
*02/01/04:
* Fixed keybinding bug (Thanks Devaux Fabien)
*02/01/01:
@ -24,14 +25,14 @@ Changes for 0.1.6:
*01/12/27:
* Fixed grabVertMax and grabHorizMax + 1 pixel maximise bug. (Claes Nästén)
* Now relative and vertical tabs gets textures rendered ok, still
interlaced and gradients aren't rendered in right direction. (Claes Nästén)
interlaced and gradients aren't rendered in right direction. (Claes Nästén)
*01/12/26:
* Fixed tab and iconbar uppdating so that tab and iconbar labels will have
the right text. (Claes Nästén)
the right text. (Claes Nästén)
*01/12/23:
* Fixed a bug in Tab::buttonReleaseEvent and added sloppyWindowGrouping
wich lets you release windows tabs on other windows and not only other
tabs to group them (Claes Nästén)
wich lets you release windows tabs on other windows and not only other
tabs to group them (Claes Nästén)
*01/12/19:
* Moved some structs from file scope of BaseDisplay.hh in to class BaseDisplay
* Fixed redraw bug when changing workspace

View file

@ -4,7 +4,7 @@ It might look strange now in some places, that is because
the code hasnt been "translated" to tab 100% yet.
Use a tab size of 2 and you will be fine.
note if-statement:
if-statements:
if ( stuff )
function(stuff, more stuff,
@ -15,7 +15,7 @@ note if-statement:
stuff,
stuff);
if the functionline needs to be split up, like above, right after a if-statement
if the functionline needs to be split up, like above, right after an if-statement
use { and }, so its clear when the if-statement ends.
It should look like this
@ -29,7 +29,8 @@ It should look like this
stuff);
}
The includeguards:
The include guards:
_FILENAME_HH_
@ -43,3 +44,8 @@ Function comments:
type classname::function(...) {
}
enums must be in uppercase letters:
enum {WHITE, RED, BLUE};