2003-06-30 14:38:42 +00:00
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// WorkspaceCmd.cc for Fluxbox - an X11 Window manager
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2006-02-16 06:53:05 +00:00
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// Copyright (c) 2003 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
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2003-06-30 14:38:42 +00:00
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// and Simon Bowden (rathnor at users.sourceforge.net)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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2004-11-19 11:37:27 +00:00
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// $Id$
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2003-06-30 14:38:42 +00:00
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#include "WorkspaceCmd.hh"
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2003-09-06 14:05:32 +00:00
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2003-06-30 14:38:42 +00:00
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#include "Workspace.hh"
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#include "Window.hh"
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#include "Screen.hh"
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#include "fluxbox.hh"
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2004-04-28 14:59:12 +00:00
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#include "WinClient.hh"
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2006-02-18 20:19:22 +00:00
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#include "FocusControl.hh"
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2003-09-06 14:05:32 +00:00
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#include "FbTk/KeyUtil.hh"
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2004-08-31 15:26:40 +00:00
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#ifdef HAVE_CMATH
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#include <cmath>
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#else
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#include <math.h>
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#endif
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2003-06-30 14:38:42 +00:00
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#include <algorithm>
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#include <functional>
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2007-10-13 21:51:37 +00:00
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void WindowListCmd::execute() {
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if (m_pat.error()) {
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m_cmd->execute();
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return;
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}
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BScreen *screen = Fluxbox::instance()->keyScreen();
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if (screen != 0) {
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FocusControl::Focusables win_list(screen->focusControl().creationOrderWinList());
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FocusControl::Focusables::iterator it = win_list.begin(),
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it_end = win_list.end();
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for (; it != it_end; ++it) {
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if (m_pat.match(**it) && (*it)->fbwindow())
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m_cmd->execute(*(*it)->fbwindow());
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}
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}
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}
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void AttachCmd::execute() {
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BScreen *screen = Fluxbox::instance()->keyScreen();
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if (screen != 0) {
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FocusControl::Focusables win_list(screen->focusControl().focusedOrderWinList());
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FocusControl::Focusables::iterator it = win_list.begin(),
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it_end = win_list.end();
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FluxboxWindow *first = 0;
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for (; it != it_end; ++it) {
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if (m_pat.match(**it) && (*it)->fbwindow()) {
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if (first == 0)
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first = (*it)->fbwindow();
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else
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first->attachClient((*it)->fbwindow()->winClient());
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}
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}
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}
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}
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2003-06-30 14:38:42 +00:00
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void NextWindowCmd::execute() {
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2007-03-04 17:47:37 +00:00
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BScreen *screen = Fluxbox::instance()->keyScreen();
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if (screen != 0)
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2007-10-13 21:51:37 +00:00
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screen->cycleFocus(m_option, &m_pat, false);
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2003-06-30 14:38:42 +00:00
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}
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void PrevWindowCmd::execute() {
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2007-03-04 17:47:37 +00:00
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BScreen *screen = Fluxbox::instance()->keyScreen();
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if (screen != 0)
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2007-10-13 21:51:37 +00:00
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screen->cycleFocus(m_option, &m_pat, true);
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}
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void GoToWindowCmd::execute() {
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BScreen *screen = Fluxbox::instance()->keyScreen();
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if (screen != 0) {
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2007-10-24 17:09:26 +00:00
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const FocusControl::Focusables *win_list = 0;
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2007-10-13 21:51:37 +00:00
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if (m_option & FocusControl::CYCLEGROUPS) {
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win_list = (m_option & FocusControl::CYCLELINEAR) ?
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&screen->focusControl().creationOrderWinList() :
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&screen->focusControl().focusedOrderWinList();
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} else {
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win_list = (m_option & FocusControl::CYCLELINEAR) ?
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&screen->focusControl().creationOrderList() :
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&screen->focusControl().focusedOrderList();
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}
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screen->focusControl().goToWindowNumber(*win_list, m_num, &m_pat);
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}
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2003-06-30 14:38:42 +00:00
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}
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2004-04-28 14:59:12 +00:00
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void DirFocusCmd::execute() {
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BScreen *screen = Fluxbox::instance()->keyScreen();
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if (screen == 0)
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return;
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2006-07-12 00:08:57 +00:00
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FluxboxWindow *win = FocusControl::focusedFbWindow();
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if (win)
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screen->focusControl().dirFocus(*win, m_dir);
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2004-04-28 14:59:12 +00:00
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}
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2007-07-01 21:01:31 +00:00
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void AddWorkspaceCmd::execute() {
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BScreen *screen = Fluxbox::instance()->mouseScreen();
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if (screen != 0)
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screen->addWorkspace();
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}
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void RemoveLastWorkspaceCmd::execute() {
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BScreen *screen = Fluxbox::instance()->mouseScreen();
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if (screen != 0)
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screen->removeLastWorkspace();
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}
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2003-06-30 14:38:42 +00:00
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void NextWorkspaceCmd::execute() {
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2003-07-19 13:51:24 +00:00
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BScreen *screen = Fluxbox::instance()->mouseScreen();
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2003-06-30 14:38:42 +00:00
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if (screen != 0)
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2006-03-09 19:38:18 +00:00
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screen->nextWorkspace(m_option == 0 ? 1 : m_option);
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2003-06-30 14:38:42 +00:00
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}
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void PrevWorkspaceCmd::execute() {
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2003-07-19 13:51:24 +00:00
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BScreen *screen = Fluxbox::instance()->mouseScreen();
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2003-06-30 14:38:42 +00:00
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if (screen != 0)
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2006-03-09 19:38:18 +00:00
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screen->prevWorkspace(m_option == 0 ? 1 : m_option);
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2003-06-30 14:38:42 +00:00
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}
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2003-07-01 09:47:41 +00:00
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void LeftWorkspaceCmd::execute() {
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2003-07-19 13:51:24 +00:00
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BScreen *screen = Fluxbox::instance()->mouseScreen();
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2003-07-01 09:47:41 +00:00
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if (screen != 0)
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screen->leftWorkspace(m_param);
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}
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void RightWorkspaceCmd::execute() {
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2003-07-19 13:51:24 +00:00
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BScreen *screen = Fluxbox::instance()->mouseScreen();
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2003-07-01 09:47:41 +00:00
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if (screen != 0)
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screen->rightWorkspace(m_param);
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}
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2003-06-30 14:38:42 +00:00
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JumpToWorkspaceCmd::JumpToWorkspaceCmd(int workspace_num):m_workspace_num(workspace_num) { }
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void JumpToWorkspaceCmd::execute() {
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2003-07-19 13:51:24 +00:00
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BScreen *screen = Fluxbox::instance()->mouseScreen();
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2007-07-07 04:54:34 +00:00
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if (screen != 0) {
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int num = screen->numberOfWorkspaces();
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int actual = m_workspace_num;
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// we need an extra +1, since it's subtracted in FbCommandFactory
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if (actual < 0) actual += num+1;
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if (actual < 0) actual = 0;
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if (actual >= num) actual = num - 1;
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screen->changeWorkspaceID(actual);
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}
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2003-06-30 14:38:42 +00:00
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}
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2005-04-30 13:10:15 +00:00
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/**
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try to arrange the windows on the current workspace in a 'clever' way.
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we take the shaded-windows and put them ontop of the workspace and put the
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normal windows underneath it.
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*/
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2003-06-30 14:38:42 +00:00
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void ArrangeWindowsCmd::execute() {
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2003-07-19 13:51:24 +00:00
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BScreen *screen = Fluxbox::instance()->mouseScreen();
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2003-06-30 14:38:42 +00:00
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if (screen == 0)
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return;
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Workspace *space = screen->currentWorkspace();
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2006-04-02 21:37:44 +00:00
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size_t win_count = space->windowList().size();
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2006-04-19 05:18:10 +00:00
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if (win_count == 0)
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2003-06-30 14:38:42 +00:00
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return;
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2006-04-19 05:18:10 +00:00
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// TODO: choice between
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2005-04-30 13:10:15 +00:00
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// - arrange using all windows on all heads
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// - arrange for each head
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// - only on current head
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2004-01-16 09:21:31 +00:00
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const int head = screen->getCurrHead();
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2005-04-30 13:10:15 +00:00
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Workspace::Windows::iterator win;
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2006-04-19 05:18:10 +00:00
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2005-04-30 13:10:15 +00:00
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Workspace::Windows normal_windows;
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Workspace::Windows shaded_windows;
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for(win = space->windowList().begin(); win != space->windowList().end(); win++) {
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int winhead = screen->getHead((*win)->fbWindow());
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if (winhead == head || winhead == 0) {
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if (!(*win)->isShaded())
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normal_windows.push_back(*win);
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else
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shaded_windows.push_back(*win);
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}
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}
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// to arrange only shaded windows is a bit pointless imho (mathias)
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if (normal_windows.size() == 0)
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return;
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win_count = normal_windows.size();
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2006-04-19 05:18:10 +00:00
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2004-01-16 09:21:31 +00:00
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const unsigned int max_width = screen->maxRight(head) - screen->maxLeft(head);
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2005-04-30 13:10:15 +00:00
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unsigned int max_height = screen->maxBottom(head) - screen->maxTop(head);
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2003-06-30 14:38:42 +00:00
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2006-04-19 05:18:10 +00:00
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// try to get the same number of rows as columns.
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unsigned int cols = int(sqrt((float)win_count)); // truncate to lower
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unsigned int rows = int(0.99 + float(win_count) / float(cols));
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if (max_width<max_height) { // rotate
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2005-04-30 13:10:15 +00:00
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std::swap(cols, rows);
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2006-04-19 05:18:10 +00:00
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}
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2003-06-30 14:38:42 +00:00
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2005-04-21 09:05:02 +00:00
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unsigned int x_offs = screen->maxLeft(head); // window position offset in x
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unsigned int y_offs = screen->maxTop(head); // window position offset in y
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2006-04-19 05:18:10 +00:00
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// unsigned int window = 0; // current window
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2005-04-30 13:10:15 +00:00
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const unsigned int cal_width = max_width/cols; // calculated width ratio (width of every window)
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unsigned int i;
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unsigned int j;
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// place the shaded windows
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// TODO: until i resolve the shadedwindow->moveResize() issue to place
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// them in the same columns as the normal windows i just place the shaded
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// windows unchanged ontop of the current head
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for (i = 0, win = shaded_windows.begin(); win != shaded_windows.end(); win++, i++) {
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if (i & 1)
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(*win)->move(x_offs, y_offs);
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else
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(*win)->move(screen->maxRight(head) - (*win)->frame().width(), y_offs);
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2006-04-19 05:18:10 +00:00
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2005-04-30 13:10:15 +00:00
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y_offs += (*win)->frame().height();
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}
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// TODO: what if the number of shaded windows is really big and we end up
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// with really little space left for the normal windows? how to handle
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// this?
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if (!shaded_windows.empty())
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2006-04-19 05:18:10 +00:00
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max_height -= i * (*shaded_windows.begin())->frame().height();
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2005-04-30 13:10:15 +00:00
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const unsigned int cal_height = max_height/rows; // height ratio (height of every window)
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// Resizes and sets windows positions in columns and rows.
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for (i = 0; i < rows; ++i) {
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2005-04-21 09:05:02 +00:00
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x_offs = screen->maxLeft(head);
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2006-04-19 05:18:10 +00:00
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for (j = 0; j < cols && normal_windows.size() > 0; ++j) {
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int cell_center_x = x_offs + (x_offs + cal_width) / 2;
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int cell_center_y = y_offs + (y_offs + cal_height) / 2;
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unsigned int closest_dist = ~0;
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Workspace::Windows::iterator closest = normal_windows.end();
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for (win = normal_windows.begin(); win != normal_windows.end(); win++) {
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int win_center_x = (*win)->frame().x() + ((*win)->frame().x() + (*win)->frame().width() / 2);
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int win_center_y = (*win)->frame().y() + ((*win)->frame().y() + (*win)->frame().height() / 2);
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unsigned int dist = (win_center_x - cell_center_x) * (win_center_x - cell_center_x) +
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(win_center_y - cell_center_y) * (win_center_y - cell_center_y);
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if (dist < closest_dist) {
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closest = win;
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closest_dist = dist;
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}
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}
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if (normal_windows.size() > 1) {
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2007-02-27 18:07:36 +00:00
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(*closest)->moveResize(x_offs + (*closest)->xOffset(),
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y_offs + (*closest)->yOffset(),
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cal_width - (*closest)->widthOffset(),
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cal_height - (*closest)->heightOffset());
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2006-04-19 05:18:10 +00:00
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} else { // the last window gets everything that is left.
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2007-02-27 18:07:36 +00:00
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(*closest)->moveResize(x_offs + (*closest)->xOffset(),
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y_offs + (*closest)->yOffset(),
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screen->maxRight(head) - x_offs - (*closest)->widthOffset(),
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cal_height - (*closest)->heightOffset());
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2006-04-19 05:18:10 +00:00
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}
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normal_windows.erase(closest);
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2003-06-30 14:38:42 +00:00
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// next x offset
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x_offs += cal_width;
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}
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// next y offset
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2005-04-30 13:10:15 +00:00
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y_offs += cal_height;
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2003-06-30 14:38:42 +00:00
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}
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}
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void ShowDesktopCmd::execute() {
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2003-07-19 13:51:24 +00:00
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BScreen *screen = Fluxbox::instance()->mouseScreen();
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2003-06-30 14:38:42 +00:00
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if (screen == 0)
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return;
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2005-04-23 08:11:42 +00:00
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Workspace::Windows windows(screen->currentWorkspace()->windowList());
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2007-11-05 17:05:58 +00:00
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Workspace::Windows::iterator it = windows.begin(),
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it_end = windows.end();
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for (; it != it_end; ++it) {
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if ((*it)->getWindowType() != Focusable::TYPE_DESKTOP)
|
|
|
|
(*it)->iconify();
|
|
|
|
}
|
2003-06-30 14:38:42 +00:00
|
|
|
}
|
2006-04-16 11:29:38 +00:00
|
|
|
|
|
|
|
void CloseAllWindowsCmd::execute() {
|
|
|
|
BScreen *screen = Fluxbox::instance()->mouseScreen();
|
|
|
|
if (screen == 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
BScreen::Workspaces::iterator workspace_it = screen->getWorkspacesList().begin();
|
|
|
|
BScreen::Workspaces::iterator workspace_it_end = screen->getWorkspacesList().end();
|
|
|
|
for (; workspace_it != workspace_it_end; ++workspace_it) {
|
|
|
|
Workspace::Windows windows((*workspace_it)->windowList());
|
|
|
|
std::for_each(windows.begin(),
|
|
|
|
windows.end(),
|
|
|
|
std::mem_fun(&FluxboxWindow::close));
|
|
|
|
}
|
|
|
|
BScreen::Icons::iterator icon_it = screen->iconList().begin();
|
|
|
|
BScreen::Icons::iterator icon_it_end = screen->iconList().end();
|
|
|
|
for (; icon_it != icon_it_end; ++icon_it ) {
|
|
|
|
(*icon_it)->close();
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|