fluxbox/src/FbTk/Menu.cc

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// Menu.cc for FbTk - Fluxbox Toolkit
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// Copyright (c) 2001 - 2003 Henrik Kinnunen (fluxgen at users.sourceforge.net)
//
// Basemenu.cc for blackbox - an X11 Window manager
// Copyright (c) 1997 - 2000 Brad Hughes (bhughes at tcac.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
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// $Id: Menu.cc,v 1.51 2003/12/18 18:03:23 fluxgen Exp $
//use GNU extensions
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
#endif // _GNU_SOURCE
#include "Menu.hh"
#include "MenuItem.hh"
#include "ImageControl.hh"
#include "MenuTheme.hh"
#include "App.hh"
#include "EventManager.hh"
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#include "Transparent.hh"
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#include "SimpleCommand.hh"
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#include <X11/Xatom.h>
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#include <X11/keysym.h>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <iostream>
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using namespace std;
namespace FbTk {
static Menu *shown = 0;
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Menu *Menu::s_focused = 0;
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Menu::Menu(MenuTheme &tm, ImageControl &imgctrl):
m_theme(tm),
m_image_ctrl(imgctrl),
m_parent(0),
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m_screen_width(DisplayWidth(FbTk::App::instance()->display(), tm.screenNum())),
m_screen_height(DisplayHeight(FbTk::App::instance()->display(), tm.screenNum())),
m_alignment(ALIGNDONTCARE),
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m_border_width(0),
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m_need_update(true) {
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// setup timers
RefCount<Command> show_cmd(new SimpleCommand<Menu>(*this, &Menu::openSubmenu));
m_submenu_timer.setCommand(show_cmd);
m_submenu_timer.fireOnce(true);
RefCount<Command> hide_cmd(new SimpleCommand<Menu>(*this, &Menu::closeMenu));
m_hide_timer.setCommand(hide_cmd);
m_hide_timer.fireOnce(true);
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// make sure we get updated when the theme is reloaded
tm.reconfigSig().attach(this);
title_vis =
movable =
hide_tree = true;
shifted =
internal_menu =
moving =
torn =
visible = false;
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menu.x_shift =
menu.y_shift =
menu.x_move =
menu.y_move = 0;
which_sub =
which_press =
which_sbl = -1;
menu.frame_pixmap =
menu.title_pixmap =
menu.hilite_pixmap =
menu.sel_pixmap = None;
menu.bevel_w = 2;
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menu.title_h = menu.item_w = menu.frame_h =
m_theme.titleFont().height() + menu.bevel_w * 2;
menu.sublevels =
menu.persub =
menu.minsub = 0;
menu.item_h = m_theme.frameFont().height() + menu.bevel_w;
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long event_mask = ButtonPressMask | ButtonReleaseMask |
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ButtonMotionMask | KeyPressMask | ExposureMask | FocusChangeMask;
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// create menu window
menu.window = FbTk::FbWindow(tm.screenNum(),
0, 0, 10, 10,
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event_mask,
true); // override redirect
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// strip focus change mask from attrib, since we should only use it with main window
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event_mask ^= FocusChangeMask;
FbTk::EventManager &evm = *FbTk::EventManager::instance();
evm.add(*this, menu.window);
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event_mask |= EnterWindowMask | LeaveWindowMask;
//create menu title
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menu.title = FbTk::FbWindow(menu.window,
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0, 0, width(), menu.title_h,
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event_mask);
evm.add(*this, menu.title);
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event_mask |= PointerMotionMask;
menu.frame = FbTk::FbWindow(menu.window,
0, menu.title_h,
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width(), menu.frame_h ? menu.frame_h : 1,
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event_mask);
evm.add(*this, menu.frame);
// update style
reconfigure();
}
Menu::~Menu() {
menu.window.hide();
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if (shown && shown->window() == window())
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shown = 0;
removeAll();
if (menu.title_pixmap)
m_image_ctrl.removeImage(menu.title_pixmap);
if (menu.frame_pixmap)
m_image_ctrl.removeImage(menu.frame_pixmap);
if (menu.hilite_pixmap)
m_image_ctrl.removeImage(menu.hilite_pixmap);
if (menu.sel_pixmap)
m_image_ctrl.removeImage(menu.sel_pixmap);
FbTk::EventManager &evm = *FbTk::EventManager::instance();
evm.remove(menu.title);
evm.remove(menu.frame);
evm.remove(menu.window);
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if (s_focused == this)
s_focused = 0;
}
int Menu::insert(const char *label, RefCount<Command> &cmd, int pos) {
return insert(new MenuItem(label, cmd), pos);
}
int Menu::insert(const char *label, int pos) {
return insert(new MenuItem(label), pos);
}
int Menu::insert(const char *label, Menu *submenu, int pos) {
submenu->m_parent = this;
return insert(new MenuItem(label, submenu), pos);
}
int Menu::insert(MenuItem *item, int pos) {
if (pos == -1) {
menuitems.push_back(item);
} else {
menuitems.insert(menuitems.begin() + pos, item);
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}
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m_need_update = true; // we need to redraw the menu
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return menuitems.size();
}
int Menu::remove(unsigned int index) {
if (index >= menuitems.size()) {
#ifdef DEBUG
std::cout << "Bad index (" << index << ") given to Menu::remove()"
<< " -- should be between 0 and " << menuitems.size()
<< " inclusive." << std::endl;
#endif // DEBUG
return -1;
}
Menuitems::iterator it = menuitems.begin() + index;
MenuItem *item = (*it);
if (item) {
menuitems.erase(it);
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if ((! internal_menu) && (item->submenu())) {
Menu *tmp = item->submenu();
// if menu is interal we should just hide it instead
// if destroying it
if (! tmp->internal_menu) {
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delete tmp;
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} else
tmp->internal_hide();
}
delete item;
}
if (static_cast<unsigned int>(which_sub) == index)
which_sub = -1;
else if (static_cast<unsigned int>(which_sub) > index)
which_sub--;
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m_need_update = true; // we need to redraw the menu
return menuitems.size();
}
void Menu::removeAll() {
while (!menuitems.empty()) {
remove(0);
}
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m_need_update = true;
}
void Menu::raise() {
menu.window.raise();
}
void Menu::lower() {
menu.window.lower();
}
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void Menu::nextItem() {
if (which_press == menuitems.size() - 1)
return;
int old_which_press = which_press;
if (old_which_press >= 0 &&
old_which_press < menuitems.size() &&
menuitems[old_which_press] != 0) {
if (menuitems[old_which_press]->submenu()) {
// we need to do this explicitly on the menu.window
// since it might hide the parent if we use Menu::hide
menuitems[old_which_press]->submenu()->menu.window.hide();
}
drawItem(old_which_press, false, true, true);
}
// restore old in case we changed which_press
which_press = old_which_press;
if (which_press < 0 || which_press >= menuitems.size())
which_press = 0;
else if (which_press < menuitems.size() - 1)
which_press++;
if (menuitems[which_press] == 0)
return;
if (menuitems[which_press]->submenu())
drawSubmenu(which_press);
else
drawItem(which_press, true, true, true);
}
void Menu::prevItem() {
int old_which_press = which_press;
if (old_which_press >= 0 && old_which_press < menuitems.size()) {
if (menuitems[old_which_press]->submenu()) {
// we need to do this explicitly on the menu.window
// since it might hide the parent if we use Menu::hide
menuitems[old_which_press]->submenu()->menu.window.hide();
}
drawItem(old_which_press, false, true, true);
}
// restore old in case we changed which_press
which_press = old_which_press;
if (which_press < 0 || which_press >= menuitems.size())
which_press = 0;
else if (which_press - 1 >= 0)
which_press--;
if (menuitems[which_press] != 0) {
if (menuitems[which_press]->submenu())
drawSubmenu(which_press);
else
drawItem(which_press, true, true, true);
}
}
void Menu::enterSubmenu() {
if (which_press < 0 || which_press >= menuitems.size())
return;
Menu *submenu = menuitems[which_press]->submenu();
if (submenu == 0)
return;
submenu->grabInputFocus();
submenu->which_press = -1; // so we land on 0 after nextItem()
submenu->nextItem();
}
void Menu::enterParent() {
if (which_press < 0 || which_press >= menuitems.size() || parent() == 0)
return;
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Menu *submenu = menuitems[which_press]->submenu();
if (submenu)
submenu->menu.window.hide();
drawItem(which_press, false, true, true);
which_press = -1; // dont select any in this
// return focus to parent but keep this window open
parent()->grabInputFocus();
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}
void Menu::disableTitle() {
setTitleVisibility(false);
}
void Menu::enableTitle() {
setTitleVisibility(true);
}
void Menu::update(int active_index) {
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if (menu.bevel_w > 10) // clamp to "normal" size
menu.bevel_w = 10;
if (m_border_width > 20)
m_border_width = 20;
menu.item_h = m_theme.frameFont().height() + menu.bevel_w;
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menu.title_h = m_theme.titleFont().height() + menu.bevel_w*2;
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if (title_vis) {
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menu.item_w = m_theme.frameFont().textWidth(menu.label.c_str(), menu.label.size());
menu.item_w += (menu.bevel_w * 2);
} else
menu.item_w = 1;
int ii = 0;
Menuitems::iterator it = menuitems.begin();
Menuitems::iterator it_end = menuitems.end();
for (; it != it_end; ++it) {
MenuItem *itmp = (*it);
const char *s = itmp->label().c_str();
int l = itmp->label().size();
ii = m_theme.frameFont().textWidth(s, l);
ii += (menu.bevel_w * 2) + (menu.item_h * 2);
menu.item_w = ((menu.item_w < (unsigned int) ii) ? ii : menu.item_w);
}
if (menuitems.size()) {
menu.sublevels = 1;
while (menu.item_h * (menuitems.size() + 1) / menu.sublevels +
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menu.title_h + m_border_width > m_screen_height) {
menu.sublevels++;
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}
if (menu.sublevels < menu.minsub)
menu.sublevels = menu.minsub;
menu.persub = menuitems.size() / menu.sublevels;
if (menuitems.size() % menu.sublevels) menu.persub++;
} else {
menu.sublevels = 0;
menu.persub = 0;
}
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int itmp = (menu.item_h * menu.persub);
menu.frame_h = itmp < 0 ? 0 : itmp;
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int new_width = (menu.sublevels * menu.item_w);
int new_height = menu.frame_h;
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if (title_vis)
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new_height += menu.title_h + ((menu.frame_h>0)?menu.title.borderWidth():0);
if (new_width < 1)
new_width = menu.item_w;
if (new_height < 1)
new_height = 1;
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menu.window.resize(new_width, new_height);
Pixmap tmp;
if (title_vis) {
tmp = menu.title_pixmap;
const FbTk::Texture &tex = m_theme.titleTexture();
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if (!tex.usePixmap()) {
menu.title_pixmap = None;
menu.title.setBackgroundColor(tex.color());
} else {
menu.title_pixmap =
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m_image_ctrl.renderImage(width(), menu.title_h, tex);
menu.title.setBackgroundPixmap(menu.title_pixmap);
}
if (tmp)
m_image_ctrl.removeImage(tmp);
}
tmp = menu.frame_pixmap;
const FbTk::Texture &frame_tex = m_theme.frameTexture();
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if (!frame_tex.usePixmap()) {
menu.frame_pixmap = None;
} else {
menu.frame_pixmap =
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m_image_ctrl.renderImage(width(), menu.frame_h, frame_tex);
}
if (tmp)
m_image_ctrl.removeImage(tmp);
tmp = menu.hilite_pixmap;
const FbTk::Texture &hilite_tex = m_theme.hiliteTexture();
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if (!hilite_tex.usePixmap()) {
menu.hilite_pixmap = None;
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} else
menu.hilite_pixmap =
m_image_ctrl.renderImage(menu.item_w, menu.item_h, hilite_tex);
if (tmp)
m_image_ctrl.removeImage(tmp);
tmp = menu.sel_pixmap;
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if (!hilite_tex.usePixmap()) {
menu.sel_pixmap = None;
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} else {
int hw = menu.item_h / 2;
menu.sel_pixmap =
m_image_ctrl.renderImage(hw, hw, hilite_tex);
}
if (tmp)
m_image_ctrl.removeImage(tmp);
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if (title_vis) {
menu.title.moveResize(-menu.title.borderWidth(), -menu.title.borderWidth(),
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width() + menu.title.borderWidth(), menu.title_h);
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}
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menu.frame.moveResize(0, ((title_vis) ? menu.title.y() + menu.title.height() +
menu.title.borderWidth()*2 : 0),
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menu.window.width(), menu.frame_h);
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// render pixmaps
Display *disp = FbTk::App::instance()->display();
XWindowAttributes attr;
if (m_need_update && (m_frame_pm.width() != menu.frame.width() ||
m_frame_pm.height() != menu.frame.height() )){
XGetWindowAttributes(disp, menu.frame.window(), &attr);
m_frame_pm = FbTk::FbPixmap(menu.frame.window(),
menu.frame.width(), menu.frame.height(),
attr.depth);
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if (m_frame_pm.drawable() == 0) {
cerr<<"FbTk::Menu: Warning: Failed to create pixmap ("<<
menu.frame.window()<<", "<<menu.frame.width()<<", "<<
menu.frame.height()<<
", "<<attr.depth<<") !"<<endl;
}
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}
menu.frame.setBackgroundPixmap(m_frame_pm.drawable());
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clearWindow();
if (title_vis && visible)
redrawTitle();
if (active_index >= 0) {
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for (unsigned int i = 0; visible && i < menuitems.size(); i++) {
if (i == (unsigned int)which_sub) {
drawItem(i, true, true, false);
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} else
drawItem(i, (i == active_index && isItemEnabled(i)), true, false);
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}
if (m_parent && visible)
m_parent->drawSubmenu(m_parent->which_sub);
}
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menu.window.clear();
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renderTransFrame();
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m_need_update = false;
menu.window.showSubwindows();
}
void Menu::show() {
if (m_need_update)
update();
menu.window.showSubwindows();
menu.window.show();
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//!! TODO, this should probably be done explicit if one don't want to raise
raise();
visible = true;
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if (! m_parent && shown != this) {
if (shown && (! shown->torn))
shown->hide();
shown = this;
}
}
void Menu::hide() {
if ((! torn) && hide_tree && m_parent && m_parent->isVisible()) {
Menu *p = m_parent;
while (p->isVisible() && (! p->torn) && p->m_parent)
p = p->m_parent;
p->internal_hide();
} else
internal_hide();
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}
void Menu::grabInputFocus() {
s_focused = this;
// grab input focus
menu.window.setInputFocus(RevertToPointerRoot, CurrentTime);
}
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void Menu::clearWindow() {
menu.window.clear();
menu.title.clear();
menu.frame.clear();
}
void Menu::internal_hide() {
if (which_sub >= 0) {
MenuItem *tmp = menuitems[which_sub];
tmp->submenu()->internal_hide();
}
if (m_parent && (! torn)) {
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m_parent->drawItem(m_parent->which_sub, false, true);
m_parent->which_sub = -1;
} else if (shown && shown->menu.window == menu.window)
shown = (Menu *) 0;
torn = visible = false;
which_sub = which_press = which_sub = -1;
menu.window.hide();
}
void Menu::move(int x, int y) {
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menu.window.move(x, y);
if (which_sub != -1)
drawSubmenu(which_sub);
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if (!(m_parent && m_parent->moving) && !torn) {
redrawTitle();
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renderTransFrame();
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}
}
void Menu::redrawTitle() {
const char *text = menu.label.c_str();
const FbTk::Font &font = m_theme.titleFont();
int dx = menu.bevel_w, len = menu.label.size();
unsigned int l = font.textWidth(text, len) + menu.bevel_w*2;
switch (m_theme.titleFontJustify()) {
case FbTk::RIGHT:
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dx += width() - l;
break;
case FbTk::CENTER:
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dx += (width() - l) / 2;
break;
default:
break;
}
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menu.title.clear();
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font.drawText(menu.title.window(), // drawable
screenNumber(),
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m_theme.titleTextGC().gc(), // graphic context
text, len, // text string with lenght
dx, font.ascent() + menu.bevel_w); // position
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menu.title.updateTransparent();
}
void Menu::drawSubmenu(unsigned int index) {
if (which_sub >= 0 && static_cast<unsigned int>(which_sub) != index &&
static_cast<unsigned int>(which_sub) < menuitems.size()) {
MenuItem *itmp = menuitems[which_sub];
if (! itmp->submenu()->isTorn())
itmp->submenu()->internal_hide();
}
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if (index >= menuitems.size())
return;
MenuItem *item = menuitems[index];
if (item->submenu() && visible && (! item->submenu()->isTorn()) &&
item->isEnabled()) {
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if (item->submenu()->m_parent != this)
item->submenu()->m_parent = this;
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int sbl = index / menu.persub, i = index - (sbl * menu.persub);
int new_x = x() + ((menu.item_w * (sbl + 1)) + menu.window.borderWidth());
int new_y;
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if (m_alignment == ALIGNTOP) {
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new_y = (((shifted) ? menu.y_shift : y()) +
((title_vis) ? menu.title_h + menu.title.borderWidth() : 0) -
((item->submenu()->title_vis) ?
item->submenu()->menu.title_h + menu.window.borderWidth() : 0));
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} else {
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new_y = (((shifted) ? menu.y_shift : y()) +
(menu.item_h * i) +
((title_vis) ? menu.title_h + menu.window.borderWidth() : 0) -
((item->submenu()->title_vis) ?
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item->submenu()->menu.title_h + menu.window.borderWidth() : 0));
}
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if (m_alignment == ALIGNBOTTOM &&
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(new_y + item->submenu()->height()) > ((shifted) ? menu.y_shift :
y()) + height()) {
new_y = (((shifted) ? menu.y_shift : y()) +
height() - item->submenu()->height());
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}
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if ((new_x + item->submenu()->width()) > m_screen_width) {
new_x = ((shifted) ? menu.x_shift : x()) -
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item->submenu()->width() - menu.window.borderWidth();
}
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if (new_x < 0)
new_x = 0;
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if ((new_y + item->submenu()->height()) > m_screen_height) {
new_y = m_screen_height - item->submenu()->height() -
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menu.window.borderWidth() * 2;
}
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if (new_y < 0)
new_y = 0;
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item->submenu()->move(new_x, new_y);
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if (! moving)
drawItem(index, true);
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if (! item->submenu()->isVisible()) {
item->submenu()->show();
item->submenu()->raise();
}
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item->submenu()->moving = moving;
which_sub = index;
} else
which_sub = -1;
}
bool Menu::hasSubmenu(unsigned int index) const {
if (index >= menuitems.size()) //boundary check
return false;
if (!menuitems[index]->submenu()) //has submenu?
return false;
return true;
}
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void Menu::drawItem(unsigned int index, bool highlight, bool clear, bool render_trans,
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int x, int y, unsigned int w, unsigned int h) {
if (index >= menuitems.size() || menuitems.size() == 0 ||
menu.persub == 0)
return;
MenuItem *item = menuitems[index];
if (! item) return;
bool dotext = true, dohilite = true, dosel = true;
const char *text = item->label().c_str();
int sbl = index / menu.persub, i = index - (sbl * menu.persub);
int item_x = (sbl * menu.item_w), item_y = (i * menu.item_h);
int hilite_x = item_x, hilite_y = item_y, hoff_x = 0, hoff_y = 0;
int text_x = 0, text_y = 0, len = strlen(text), sel_x = 0, sel_y = 0;
unsigned int hilite_w = menu.item_w, hilite_h = menu.item_h, text_w = 0, text_h = 0;
unsigned int half_w = menu.item_h / 2, quarter_w = menu.item_h / 4;
const FbTk::Font &font = m_theme.frameFont();
if (text) {
text_w = font.textWidth(text, len);
text_y = item_y + menu.bevel_w/2 + font.ascent();
switch(m_theme.frameFontJustify()) {
case FbTk::LEFT:
text_x = item_x + menu.bevel_w + menu.item_h + 1;
break;
case FbTk::RIGHT:
text_x = item_x + menu.item_w - (menu.item_h + menu.bevel_w + text_w);
break;
default: //center
text_x = item_x + ((menu.item_w + 1 - text_w) / 2);
break;
}
text_h = menu.item_h - menu.bevel_w;
}
GC gc =
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((highlight || item->isSelected()) ? m_theme.hiliteTextGC().gc() :
m_theme.frameTextGC().gc());
const GContext &tgc =
(highlight ? m_theme.hiliteTextGC() :
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(item->isEnabled() ? m_theme.frameTextGC() : m_theme.disableTextGC() ) );
sel_x = item_x;
if (m_theme.bulletPos() == FbTk::RIGHT)
sel_x += (menu.item_w - menu.item_h - menu.bevel_w);
sel_x += quarter_w;
sel_y = item_y + quarter_w;
if (clear) {
FbTk::GContext def_gc(menu.frame.window());
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if (menu.frame_pixmap == 0) {
def_gc.setForeground(m_theme.frameTexture().color());
m_frame_pm.fillRectangle(def_gc.gc(), item_x, item_y, menu.item_w, menu.item_h);
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} else {
m_frame_pm.copyArea(menu.frame_pixmap, def_gc.gc(),
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item_x, item_y,
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item_x, item_y,
menu.item_w, menu.item_h);
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}
} else if (! (x == y && y == -1 && w == h && h == 0)) {
// calculate the which part of the hilite to redraw
if (! (std::max(item_x, x) <= (signed) std::min(item_x + menu.item_w, x + w) &&
std::max(item_y, y) <= (signed) std::min(item_y + menu.item_h, y + h))) {
dohilite = False;
} else {
hilite_x = std::max(item_x, x);
hilite_y = std::max(item_y, y);
hilite_w = std::min(item_x + menu.item_w, x + w) - hilite_x;
hilite_h = std::min(item_y + menu.item_h, y + h) - hilite_y;
hoff_x = hilite_x % menu.item_w;
hoff_y = hilite_y % menu.item_h;
}
// check if we need to redraw the text
int text_ry = item_y + (menu.bevel_w / 2);
if (! (std::max(text_x, x) <= (signed) std::min(text_x + text_w, x + w) &&
std::max(text_ry, y) <= (signed) std::min(text_ry + text_h, y + h)))
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dotext = false;
// check if we need to redraw the select pixmap/menu bullet
if (! (std::max(sel_x, x) <= (signed) std::min(sel_x + half_w, x + w) &&
std::max(sel_y, y) <= (signed) std::min(sel_y + half_w, y + h)))
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dosel = false;
}
if (dohilite && highlight && (menu.hilite_pixmap != ParentRelative)) {
if (menu.hilite_pixmap) {
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m_frame_pm.copyArea(menu.hilite_pixmap,
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m_theme.hiliteGC().gc(), hoff_x, hoff_y,
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hilite_x, hilite_y,
hilite_w, hilite_h);
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} else {
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m_frame_pm.fillRectangle(m_theme.hiliteGC().gc(),
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hilite_x, hilite_y, hilite_w, hilite_h);
}
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}
if (item->isToggleItem() && item->isSelected() &&
menu.sel_pixmap != ParentRelative) {
if (m_theme.selectedPixmap().pixmap().drawable()) {
// enable clip mask
XSetClipMask(FbTk::App::instance()->display(),
gc,
m_theme.selectedPixmap().mask().drawable());
XSetClipOrigin(FbTk::App::instance()->display(),
gc, sel_x, item_y);
// copy bullet pixmap to frame
m_frame_pm.copyArea(m_theme.selectedPixmap().pixmap().drawable(),
gc,
0, 0,
sel_x, item_y,
m_theme.selectedPixmap().width(),
m_theme.selectedPixmap().height());
// disable clip mask
XSetClipMask(FbTk::App::instance()->display(),
gc,
None);
} else {
if (menu.sel_pixmap) {
m_frame_pm.copyArea(highlight ? menu.frame_pixmap : menu.sel_pixmap,
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m_theme.hiliteGC().gc(),
0, 0,
sel_x, sel_y,
half_w, half_w);
} else {
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m_frame_pm.fillRectangle(m_theme.hiliteGC().gc(),
sel_x, sel_y, half_w, half_w);
}
}
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} else if (item->isToggleItem() && m_theme.unselectedPixmap().pixmap().drawable() != 0) {
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// enable clip mask
XSetClipMask(FbTk::App::instance()->display(),
gc,
m_theme.unselectedPixmap().mask().drawable());
XSetClipOrigin(FbTk::App::instance()->display(),
gc, sel_x, item_y);
// copy bullet pixmap to frame
m_frame_pm.copyArea(m_theme.unselectedPixmap().pixmap().drawable(),
gc,
0, 0,
sel_x, item_y,
m_theme.unselectedPixmap().width(),
m_theme.unselectedPixmap().height());
// disable clip mask
XSetClipMask(FbTk::App::instance()->display(),
gc,
None);
}
if (dotext && text) {
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//!! TODO: this is just temporarly and will be removed
// once we've cleaned up the menu code this will be somewhere else...
if (strcmp(text, "---") == 0){ // draw separator
m_frame_pm.drawRectangle(tgc.gc(),
item_x + menu.bevel_w + menu.item_h + 1, item_y + (menu.item_h / 2),
menu.item_w - ((menu.bevel_w + menu.item_h) * 2) - 1, 0);
} else { // draw normal text
m_theme.frameFont().drawText(m_frame_pm.drawable(), // drawable
screenNumber(),
tgc.gc(),
text, len, // text string and lenght
text_x, text_y); // position
}
}
if (dosel && item->submenu()) {
if (m_theme.bulletPixmap().pixmap().drawable() != 0) {
// enable clip mask
XSetClipMask(FbTk::App::instance()->display(),
gc,
m_theme.bulletPixmap().mask().drawable());
XSetClipOrigin(FbTk::App::instance()->display(),
gc, sel_x, item_y);
// copy bullet pixmap to frame
m_frame_pm.copyArea(m_theme.bulletPixmap().pixmap().drawable(),
gc,
0, 0,
sel_x, item_y,
m_theme.bulletPixmap().width(),
m_theme.bulletPixmap().height());
// disable clip mask
XSetClipMask(FbTk::App::instance()->display(),
gc,
None);
} else {
switch (m_theme.bullet()) {
case MenuTheme::SQUARE:
m_frame_pm.drawRectangle(gc, sel_x, sel_y, half_w, half_w);
break;
case MenuTheme::TRIANGLE:
XPoint tri[3];
if (m_theme.bulletPos() == FbTk::RIGHT) {
tri[0].x = sel_x + quarter_w - 2;
tri[0].y = sel_y + quarter_w - 2;
tri[1].x = 4;
tri[1].y = 2;
tri[2].x = -4;
tri[2].y = 2;
} else {
tri[0].x = sel_x + quarter_w - 2;
tri[0].y = item_y + half_w;
tri[1].x = 4;
tri[1].y = 2;
tri[2].x = 0;
tri[2].y = -4;
}
m_frame_pm.fillPolygon(gc, tri, 3, Convex,
CoordModePrevious);
break;
case MenuTheme::DIAMOND:
XPoint dia[4];
dia[0].x = sel_x + quarter_w - 3;
dia[0].y = item_y + half_w;
dia[1].x = 3;
dia[1].y = -3;
dia[2].x = 3;
dia[2].y = 3;
dia[3].x = -3;
dia[3].y = 3;
m_frame_pm.fillPolygon(gc, dia, 4, Convex,
CoordModePrevious);
break;
default:
break;
}
}
}
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menu.frame.clearArea(item_x, item_y,
menu.item_w, menu.item_h, False);
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menu.frame.updateTransparent(item_x, item_y,
menu.item_w, menu.item_h);
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}
void Menu::setLabel(const char *labelstr) {
//make sure we don't send 0 to std::string
menu.label = (labelstr ? labelstr : "");
reconfigure();
}
void Menu::setItemSelected(unsigned int index, bool sel) {
if (index >= menuitems.size()) return;
MenuItem *item = find(index);
if (! item) return;
item->setSelected(sel);
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}
bool Menu::isItemSelected(unsigned int index) const{
if (index >= menuitems.size()) return false;
const MenuItem *item = find(index);
if (!item)
return false;
return item->isSelected();
}
void Menu::setItemEnabled(unsigned int index, bool enable) {
if (index >= menuitems.size()) return;
MenuItem *item = find(index);
if (! item) return;
item->setEnabled(enable);
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}
bool Menu::isItemEnabled(unsigned int index) const {
if (index >= menuitems.size()) return false;
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const MenuItem *item = find(index);
if (!item)
return false;
return item->isEnabled();
}
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void Menu::handleEvent(XEvent &event) {
if (event.type == FocusOut) {
if (s_focused == this)
s_focused = 0;
} else if (event.type == FocusIn) {
if (s_focused != this)
s_focused = this;
}
}
void Menu::buttonPressEvent(XButtonEvent &be) {
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if (be.window == menu.title)
grabInputFocus();
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if (be.window == menu.frame && menu.item_h != 0 && menu.item_w != 0) {
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int sbl = (be.x / menu.item_w), i = (be.y / menu.item_h);
int w = (sbl * menu.persub) + i;
if (w < static_cast<int>(menuitems.size()) && w >= 0) {
which_press = i;
which_sbl = sbl;
MenuItem *item = menuitems[w];
if (item->submenu()) {
if (!item->submenu()->isVisible())
drawSubmenu(w);
} else
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drawItem(w, item->isEnabled(), true, true);
}
} else {
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menu.x_move = be.x_root - x();
menu.y_move = be.y_root - y();
}
}
void Menu::buttonReleaseEvent(XButtonEvent &re) {
if (re.window == menu.title) {
if (moving) {
moving = false;
if (which_sub >= 0)
drawSubmenu(which_sub);
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update();
}
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if (re.x >= 0 && re.x <= (signed) width() &&
re.y >= 0 && re.y <= (signed) menu.title_h &&
re.button == 3)
hide();
} else if (re.window == menu.frame &&
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re.x >= 0 && re.x < (signed) width() &&
re.y >= 0 && re.y < (signed) menu.frame_h) {
int sbl = (re.x / menu.item_w), i = (re.y / menu.item_h),
ix = sbl * menu.item_w, iy = i * menu.item_h,
w = (sbl * menu.persub) + i,
p = (which_sbl * menu.persub) + which_press;
if (w < static_cast<int>(menuitems.size()) && w >= 0) {
if (p == w && isItemEnabled(w)) {
if (re.x > ix && re.x < (signed) (ix + menu.item_w) &&
re.y > iy && re.y < (signed) (iy + menu.item_h)) {
menuitems[w]->click(re.button, re.time);
itemSelected(re.button, w);
// redraw whole menu as enableds for any item
// may have changed
update(w);
}
} else {
drawItem(p, isItemEnabled(p) && (p == which_sub), true, true);
}
} else
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drawItem(p, false, true, true);
}
}
void Menu::motionNotifyEvent(XMotionEvent &me) {
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if (me.window == menu.title && (me.state & Button1Mask)) {
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stopHide();
if (movable) {
if (! moving) {
if (m_parent && (! torn)) {
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m_parent->drawItem(m_parent->which_sub, false, true, true);
m_parent->which_sub = -1;
}
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moving = torn = true;
if (which_sub >= 0)
drawSubmenu(which_sub);
} else {
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menu.window.move(me.x_root - menu.x_move, me.y_root - menu.y_move);
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// if (which_sub >= 0)
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// drawSubmenu(which_sub);
}
}
} else if ((! (me.state & Button1Mask)) && me.window == menu.frame &&
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me.x >= 0 && me.x < (signed) width() &&
me.y >= 0 && me.y < (signed) menu.frame_h) {
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stopHide();
int sbl = (me.x / menu.item_w), i = (me.y / menu.item_h),
w = (sbl * menu.persub) + i;
if ((i != which_press || sbl != which_sbl) &&
(w < static_cast<int>(menuitems.size()) && w >= 0)) {
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if (which_press != -1 && which_sbl != -1) {
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int p = which_sbl * menu.persub + which_press;
MenuItem *item = menuitems[p];
// don't redraw disabled items on enter/leave
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if (item != 0 && item->isEnabled()) {
drawItem(p, false, true, true);
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if (item->submenu()) {
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if (item->submenu()->isVisible() &&
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!item->submenu()->isTorn()) {
// setup hide timer for submenu
item->submenu()->startHide();
}
}
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}
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}
which_press = i;
which_sbl = sbl;
MenuItem *itmp = menuitems[w];
if (itmp->submenu()) {
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drawItem(w, true);
if (theme().menuMode() == MenuTheme::DELAY_OPEN) {
// setup show menu timer
timeval timeout;
timeout.tv_sec = 0;
timeout.tv_usec = theme().delayOpen() * 1000; // transformed to usec
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m_submenu_timer.setTimeout(timeout);
m_submenu_timer.start();
}
} else {
m_submenu_timer.stop();
if (itmp->isEnabled())
drawItem(w, true, true, true);
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}
}
}
}
void Menu::exposeEvent(XExposeEvent &ee) {
if (ee.window == menu.title) {
redrawTitle();
} else if (ee.window == menu.frame) {
// this is a compilicated algorithm... lets do it step by step...
// first... we see in which sub level the expose starts... and how many
// items down in that sublevel
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if (menu.item_w == 0)
menu.item_w = 1;
if (menu.item_h == 0)
menu.item_h = 1;
unsigned int sbl = (ee.x / menu.item_w), id = (ee.y / menu.item_h),
// next... figure out how many sublevels over the redraw spans
sbl_d = ((ee.x + ee.width) / menu.item_w),
// then we see how many items down to redraw
id_d = ((ee.y + ee.height) / menu.item_h);
if (id_d > menu.persub) id_d = menu.persub;
// draw the sublevels and the number of items the exposure spans
unsigned int i, ii;
for (i = sbl; i <= sbl_d; i++) {
// set the iterator to the first item in the sublevel needing redrawing
unsigned int index = id + i * menu.persub;
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if (index < static_cast<int>(menuitems.size())) {
Menuitems::iterator it = menuitems.begin() + index;
Menuitems::iterator it_end = menuitems.end();
for (ii = id; ii <= id_d && it != it_end; ++it, ii++) {
unsigned int index = ii + (i * menu.persub);
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drawItem(index, (which_sub == index), true, true,
ee.x, ee.y, ee.width, ee.height);
}
}
}
}
}
void Menu::enterNotifyEvent(XCrossingEvent &ce) {
if (menu.frame != ce.window)
return;
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menu.x_shift = x(), menu.y_shift = y();
if (x() + width() > m_screen_width) {
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menu.x_shift = m_screen_width - width() - 2*m_border_width;
shifted = true;
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} else if (x() < 0) {
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menu.x_shift = 0; //-m_border_width;
shifted = true;
}
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if (y() + height() + 2*m_border_width > m_screen_height) {
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menu.y_shift = m_screen_height - height() - 2*m_border_width;
shifted = true;
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} else if (y() + (signed) menu.title_h < 0) {
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menu.y_shift = 0; // -m_border_width;;
shifted = true;
}
if (shifted)
menu.window.move(menu.x_shift, menu.y_shift);
if (which_sub >= 0 && static_cast<size_t>(which_sub) < menuitems.size()) {
MenuItem *tmp = menuitems[which_sub];
if (tmp->submenu()->isVisible()) {
int sbl = (ce.x / menu.item_w), i = (ce.y / menu.item_h),
w = (sbl * menu.persub) + i;
if (w != which_sub && (! tmp->submenu()->isTorn())) {
tmp->submenu()->internal_hide();
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drawItem(which_sub, false, true, true);
which_sub = -1;
}
}
}
}
void Menu::leaveNotifyEvent(XCrossingEvent &ce) {
if (menu.frame != ce.window)
return;
if (which_press != -1 && which_sbl != -1 && menuitems.size() > 0) {
int p = (which_sbl * menu.persub) + which_press;
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drawItem(p, (p == which_sub), true, true);
which_sbl = which_press = -1;
}
if (shifted) {
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// menu.window.move(menu.x, menu.y);
shifted = false;
}
}
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void Menu::keyPressEvent(XKeyEvent &event) {
KeySym ks;
char keychar[1];
XLookupString(&event, keychar, 1, &ks, 0);
// a modifier key by itself doesn't do anything
if (IsModifierKey(ks))
return;
if (event.state) // dont handle modifier with normal key
return;
switch (ks) {
case XK_Up:
prevItem();
break;
case XK_Down:
nextItem();
break;
case XK_Left: // enter parent if we have one
enterParent();
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break;
case XK_Right: // enter submenu if we have one
enterSubmenu();
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break;
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case XK_Escape: // close menu
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hide();
break;
case XK_Return:
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// send fake button 1 click
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if (which_press >= 0 && which_press < menuitems.size()) {
menuitems[which_press]->click(1, event.time);
itemSelected(1, which_press);
m_need_update = true;
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update();
}
break;
default:
break;
}
}
void Menu::reconfigure() {
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m_need_update = true; // redraw items
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menu.bevel_w = m_theme.bevelWidth();
m_border_width = m_theme.borderWidth();
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if (menu.bevel_w > 10) // clamp to "normal" size
menu.bevel_w = 10;
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if (m_border_width > 20) // clamp to normal size
m_border_width = 20;
if (m_border_width < 0)
m_border_width = 0;
menu.window.setBackgroundColor(m_theme.borderColor());
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menu.title.setBackgroundColor(m_theme.borderColor());
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menu.window.setBorderColor(m_theme.borderColor());
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menu.title.setBorderColor(m_theme.borderColor());
menu.frame.setBorderColor(m_theme.borderColor());
menu.window.setBorderWidth(m_border_width);
menu.title.setBorderWidth(m_border_width);
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menu.frame.setAlpha(alpha());
menu.title.setAlpha(alpha());
menu.window.setAlpha(alpha());
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update();
}
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void Menu::renderTransFrame() {
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menu.frame.clear();
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menu.frame.updateTransparent();
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}
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void Menu::openSubmenu() {
if (!isVisible() || which_press < 0 || which_press >= menuitems.size() ||
which_sbl < 0 || which_sbl >= menuitems.size())
return;
int item = which_sbl * menu.persub + which_press;
if (item < 0 || item >= menuitems.size())
return;
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drawItem(item, true);
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if (menuitems[item]->submenu() != 0 && !menuitems[item]->submenu()->isVisible())
drawSubmenu(item);
}
void Menu::closeMenu() {
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if (isVisible() && !isTorn())
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internal_hide();
}
void Menu::startHide() {
timeval timeout;
timeout.tv_sec = 0;
timeout.tv_usec = theme().delayClose() * 1000; // transformed to usec
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m_hide_timer.setTimeout(timeout);
m_hide_timer.start();
}
void Menu::stopHide() {
m_hide_timer.stop();
}
}; // end namespace FbTk